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bug_contest
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Improve some innacurate function names, labels, and comments (#1078)
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2024-01-30 00:26:13 +01:00 |
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pokerus
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Fix file permissions.
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2020-06-05 16:42:33 -04:00 |
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basement_key.asm
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Fix file permissions.
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2020-06-05 16:42:33 -04:00 |
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card_key.asm
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Fix file permissions.
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2020-06-05 16:42:33 -04:00 |
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catch_tutorial_input.asm
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Disassemble remainder of bank $70.
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2020-05-22 18:02:48 -04:00 |
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catch_tutorial.asm
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Use ~X instead of $ff ^ X
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2021-11-23 20:50:17 -05:00 |
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checkforhiddenitems.asm
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Rename GetFarHalfword to GetFarWord
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2021-01-09 15:16:20 -05:00 |
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checktime.asm
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Cleanup of files for banks $02 and $03 for main.asm.
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2020-03-17 16:20:00 -04:00 |
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daycare.asm
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Rename MON_ID to MON_OT_ID (pret/pokecrystal#1114)
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2024-04-27 12:21:32 -05:00 |
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diploma.asm
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Improve some innacurate function names, labels, and comments (#1078)
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2024-01-30 00:26:13 +01:00 |
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elevator.asm
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Identify scrolling menu lists in WRAM
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2021-03-08 09:45:51 -05:00 |
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engine_flags.asm
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Comment, remove, or revise many unreferenced labels
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2020-10-26 20:30:09 -04:00 |
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field_moves.asm
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Bit 7 of wJumptableIndex is often JUMPTABLE_EXIT_F (#123)
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2024-11-30 17:25:26 -05:00 |
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fish.asm
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Add engine/overworld/landmarks.asm and engine/events/fish.asm.
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2020-05-09 20:31:18 -04:00 |
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fishing_gfx.asm
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Fix file permissions.
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2020-06-05 16:42:33 -04:00 |
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forced_movement.asm
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Fix file permissions.
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2020-06-05 16:42:33 -04:00 |
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fruit_trees.asm
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Clear however many bytes are needed for wFruitTreeFlags
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2022-02-14 17:28:05 -05:00 |
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haircut.asm
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Clean up bugs commented in the source code (#89)
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2022-07-09 16:12:32 -05:00 |
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halloffame.asm
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Rename MON_ID to MON_OT_ID (pret/pokecrystal#1114)
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2024-04-27 12:21:32 -05:00 |
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happiness_egg.asm
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Rename some labels
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2020-12-23 16:46:49 -05:00 |
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heal_machine_anim.asm
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wVirtualOAM -> wShadowOAM and hTransferVirtualOAM -> hTransferShadowOAM (#99)
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2022-07-09 17:18:21 -04:00 |
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hidden_item.asm
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Cleanup macros before continuing.
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2020-03-17 14:36:59 -04:00 |
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itemfinder.asm
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more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078)
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2024-01-30 00:41:00 +01:00 |
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lucky_number.asm
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Don't pass redundant label names to table_width and list_start (#126)
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2024-12-27 12:35:41 -05:00 |
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magikarp.asm
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Rename MON_ID to MON_OT_ID (pret/pokecrystal#1114)
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2024-04-27 12:21:32 -05:00 |
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magnet_train.asm
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Bit 7 of wJumptableIndex is often JUMPTABLE_EXIT_F (#123)
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2024-11-30 17:25:26 -05:00 |
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misc_scripts.asm
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Rename some labels
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2020-12-23 16:46:49 -05:00 |
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mom_phone.asm
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Avoid using EQUS when EQU or MACRO will do
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2025-03-14 21:38:49 -04:00 |
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mom.asm
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Bit 7 of wJumptableIndex is often JUMPTABLE_EXIT_F (#123)
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2024-11-30 17:25:26 -05:00 |
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money.asm
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Rename dt and dd to bigdt and bigdd
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2024-10-17 14:56:47 -04:00 |
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move_deleter.asm
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Rename some labels
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2020-12-23 16:46:49 -05:00 |
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name_rater.asm
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Consistent labels for each nickname in RAM
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2021-03-17 16:38:30 -04:00 |
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npc_trade.asm
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Consistent labels for each nickname in RAM
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2021-03-17 16:38:30 -04:00 |
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overworld.asm
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Bit 7 of wJumptableIndex is often JUMPTABLE_EXIT_F (#123)
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2024-11-30 17:25:26 -05:00 |
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play_slow_cry.asm
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Fix file permissions.
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2020-06-14 08:52:40 -04:00 |
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poisonstep_pals.asm
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Resolve some "???" comments
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2020-11-17 10:56:28 -05:00 |
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poisonstep.asm
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Consistent labels for each nickname in RAM
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2021-03-17 16:38:30 -04:00 |
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pokecenter_pc.asm
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Improve some innacurate function names, labels, and comments (#1078)
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2024-01-30 00:26:13 +01:00 |
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pokepic.asm
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Improve some innacurate function names, labels, and comments (#1078)
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2024-01-30 00:26:13 +01:00 |
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print_photo.asm
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Add engine/events/print_[photo|unown] and engine/pokemon/breeding.
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2020-04-12 13:36:23 -04:00 |
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print_unown_2.asm
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Use rgbds 0.5.0
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2021-04-20 21:17:09 -04:00 |
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print_unown.asm
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Improve some innacurate function names, labels, and comments (#1078)
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2024-01-30 00:26:13 +01:00 |
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prof_oaks_pc.asm
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Identify the remaining uses of another WRAM union
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2020-10-29 14:45:52 -04:00 |
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repel.asm
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Cleanup macros before continuing.
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2020-03-17 14:36:59 -04:00 |
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sacred_ash.asm
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more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078)
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2024-01-30 00:41:00 +01:00 |
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shuckle.asm
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RGBDS syntax updates (#78)
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2022-06-06 17:25:39 -04:00 |
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specials.asm
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Rename some labels
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2020-12-23 16:46:49 -05:00 |
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squirtbottle.asm
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more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078)
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2024-01-30 00:41:00 +01:00 |
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std_collision.asm
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Create data/collision/ for tile collision-related data
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2020-10-27 10:00:51 -04:00 |
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std_scripts.asm
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Refer to "Rival", not "Silver" (#103)
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2022-08-10 21:24:58 -04:00 |
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sweet_scent.asm
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Update mislabeled sweet_scent.asm subroutine
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2024-10-17 17:20:57 -04:00 |
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trainer_scripts.asm
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Disassemble map scenes and events.
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2020-04-26 19:11:18 -04:00 |
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treemons.asm
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Identify various "????"s (#116)
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2024-06-11 20:54:43 -04:00 |
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whiteout.asm
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more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078)
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2024-01-30 00:41:00 +01:00 |