pokegold/main.asm
2016-06-20 19:57:34 -04:00

1424 lines
22 KiB
NASM

INCLUDE "includes.asm"
SECTION "bank1", ROMX, BANK[$1]
PlaceWaitingText:: ; 4000 (1:4000)
hlcoord 3, 10
ld b, $1
ld c, $b
ld a, [wBattleMode]
and a
jr z, .asm_4012
call TextBox
jr .asm_4017
.asm_4012
predef Predef_LinkTextbox
.asm_4017
hlcoord 4, 11
ld de, .Waiting
call PlaceString
ld c, 50
jp DelayFrames
.Waiting:
db "Waiting...!@"
Predef1:
ret
LoadPushOAM:: ; 4032 (1:4032)
ld c, hPushOAM - $ff00
ld b, PushOAMEnd - PushOAM
ld hl, PushOAM
.asm_4039
ld a, [hli]
ld [$ff00+c], a
inc c
dec b
jr nz, .asm_4039
ret
PushOAM:
ld a, wOAMBuffer / $100
ld [rDMA], a
ld a, $28
.asm_4046
dec a
jr nz, .asm_4046
ret
PushOAMEnd
INCLUDE "engine/map_objects.asm"
INCLUDE "engine/main_menu.asm"
INCLUDE "engine/title.asm"
ReanchorBGMap_NoOAMUpdate:: ; 6551 (1:6551)
call DelayFrame
ld a, [hOAMUpdate]
push af
ld a, $1
ld [hOAMUpdate], a
ld a, [hBGMapMode]
push af
xor a
ld [hBGMapMode], a
call Function656b
pop af
ld [hBGMapMode], a
pop af
ld [hOAMUpdate], a
ret
Function656b: ; 656b (1:656b)
xor a
ld [hLCDCPointer], a
ld [hBGMapMode], a
ld hl, wd565
set 7, [hl]
res 2, [hl]
ld a, $90
ld [hWY], a
call OverworldTextModeSwitch
ld a, $9c
call .LoadBGMapAddrIntoHRAM
call _OpenAndCloseMenu_HDMATransferTileMapAndAttrMap
xor a
ld [hBGMapMode], a
ld [hWY], a
ld a, $98
call .LoadBGMapAddrIntoHRAM
call .WaitTransfer
xor a
ld [wd05b], a
ld a, $98
ld [wd05c], a
xor a
ld [hSCX], a
ld [hSCY], a
call ApplyBGMapAnchorToObjects
ret
.LoadBGMapAddrIntoHRAM: ; 65a5 (1:65a5)
ld [hBGMapAddress + 1], a
xor a
ld [hBGMapAddress], a
ret
.WaitTransfer: ; 65ab (1:65ab)
ld a, [hBGMapMode]
push af
xor a
ld [hBGMapMode], a
ld a, [hOAMUpdate]
push af
ld a, $1
ld [hOAMUpdate], a
ld a, $3
ld [hFF9E], a
.asm_65bc
call DelayFrame
ld a, [hFF9E]
and a
jr nz, .asm_65bc
pop af
ld [hOAMUpdate], a
pop af
ld [hBGMapMode], a
ret
LoadFonts_NoOAMUpdate:: ; 65cb (1:65cb)
ld a, [hOAMUpdate]
push af
ld a, $1
ld [hOAMUpdate], a
call .LoadGFX
pop af
ld [hOAMUpdate], a
ret
.LoadGFX: ; 65d9 (1:65d9)
call LoadFontsExtra
ld a, $90
ld [hWY], a
call SafeUpdateSprites
call Functiond9e
ret
INCLUDE "engine/learn.asm"
CheckNickErrors:: ; 677e (1:677e)
push bc
push de
ld b, PKMN_NAME_LENGTH
.checkchar
ld a, [de]
cp "@"
jr z, .done
ld hl, .textcommands
dec hl
.loop
inc hl
ld a, [hl]
cp $ff
jr z, .next
ld a, [de]
cp [hl]
inc hl
jr c, .loop
cp [hl]
jr nc, .loop
ld a, "?"
ld [de], a
jr .loop
.next
inc de
dec b
jr nz, .checkchar
pop de
push de
ld a, "?"
ld [de], a
inc de
ld a, "@"
ld [de], a
.done
pop de
pop bc
ret
.textcommands
; table defining which characters are actually text commands
; format:
; ≥ <
db "<START>", $04 + 1
db "<PLAY_G>", $18 + 1
db $1d, "%" + 1
db $35, "<GREEN>" + 1
db "<ENEMY>", "<ENEMY>" + 1
db $49, "<TM>" + 1
db "<ROCKET>", "┘" + 1
db -1 ; end
INCLUDE "engine/math.asm"
ItemAttributes:
INCLUDE "items/item_attributes.asm"
INCLUDE "engine/npc_movement.asm"
INCLUDE "event/happiness_egg.asm"
INCLUDE "event/special.asm"
SECTION "bank2", ROMX, BANK[$2]
SwapTextboxPalettes::
ld hl, wTileMap
ld de, wAttrMap
ld b, $12
.asm_8008
ld c, $14
.asm_800a
ld a, [hli]
push hl
srl a
jr c, .asm_8024
ld hl, wTilesetPalettes
add [hl]
ld l, a
ld a, [wTilesetPalettes + 1]
adc $0
ld h, a
ld a, [hl]
and $f
bit 3, a
jr z, .asm_8045
jr .asm_8038
.asm_8024
ld hl, wTilesetPalettes
add [hl]
ld l, a
ld a, [wTilesetPalettes + 1]
adc $0
ld h, a
ld a, [hl]
swap a
and $f
bit 3, a
jr z, .asm_8045
.asm_8038
ld a, [wMapGroup]
dec a
ld hl, Unknown85d7
add l
ld l, a
jr nc, .asm_8044
inc h
.asm_8044
ld a, [hl]
.asm_8045
pop hl
ld [de], a
inc de
dec c
jr nz, .asm_800a
dec b
jr nz, .asm_8008
ret
ScrollBGMapPalettes:: ; 804f (2:404f)
ld hl, wBGMapBuffer
ld de, wBGMapPalBuffer
.asm_8055
ld a, [hli]
push hl
srl a
jr c, .asm_806f
ld hl, wTilesetPalettes
add [hl]
ld l, a
ld a, [wTilesetPalettes + 1]
adc $0
ld h, a
ld a, [hl]
and $f
bit 3, a
jr z, .asm_8090
jr .asm_8083
.asm_806f
ld hl, wTilesetPalettes
add [hl]
ld l, a
ld a, [wTilesetPalettes + 1]
adc $0
ld h, a
ld a, [hl]
swap a
and $f
bit 3, a
jr z, .asm_8090
.asm_8083
ld a, [wMapGroup]
dec a
ld hl, Unknown85d7
add l
ld l, a
jr nc, .asm_808f
inc h
.asm_808f
ld a, [hl]
.asm_8090
pop hl
ld [de], a
inc de
dec c
jr nz, .asm_8055
ret
INCLUDE "tilesets/palette_maps.asm"
Unknown85d7:
rept NUM_MAP_GROUPS
db PAL_BG_ROOF
endr
INCLUDE "engine/player_object.asm"
INCLUDE "engine/sine.asm"
INCLUDE "engine/predef.asm"
INCLUDE "engine/color.asm"
SECTION "bank3", ROMX, BANK[$3]
CheckTime::
ld a, [wTimeOfDay]
ld hl, TimeOfDayTable
ld de, $2
call IsInArray
inc hl
ld c, [hl]
ret c
xor a
ld c, a
ret
TimeOfDayTable: ; c012
db MORN, 1 << MORN
db DAY, 1 << DAY
db NITE, 1 << NITE
db NITE, 1 << NITE
db -1
INCLUDE "engine/engine_flags.asm"
INCLUDE "engine/variables.asm"
INCLUDE "engine/specials.asm"
ComputeHPBarPixels:
IF DEF(GOLD)
dr $c6de, $c725
AnimateHPBar:
dr $c725, $d1e2
ReceiveItem_::
dr $d1e2, $d21a
TossItem_::
dr $d21a, $d251
CheckItem_::
dr $d251, $d414
GetTMHMNumber::
dr $d414, $d434
CheckTossableItem_::
dr $d434, $d892
TryAddMonToParty::
dr $d892, $da73
FillPP::
dr $da73, $da9c
AddTempmonToParty::
dr $da9c, $db45
SentGetPkmnIntoFromBox::
dr $db45, $de74
SentPkmnIntoBox::
dr $de74, $df92
GiveEgg::
dr $df92, $e03f
RemoveMonFromPartyOrBox:
dr $e03f, $e16d
CalcPkmnStats::
dr $e16d, $e181
CalcPkmnStatC::
dr $e181, $e513
CheckCurPartyMonFainted:
dr $e513, $e6a9
Functione6a9:
dr $e6a9, $e6b0
Functione6b0:
dr $e6b0, $e6b7
Functione6b7:
dr $e6b7, $e6bd
Functione6bd:
dr $e6bd, $e7a6
DoItemEffect_::
dr $e7a6, $f900
Functionf900:
dr $f900, $fa3e
ENDC
IF DEF(SILVER)
dr $c6dc, $c723
AnimateHPBar:
dr $c723, $d1e0
ReceiveItem_::
dr $d1e0, $d218
TossItem_::
dr $d218, $d24f
CheckItem_::
dr $d24f, $d412
GetTMHMNumber::
dr $d412, $d432
CheckTossableItem_::
dr $d432, $d890
TryAddMonToParty::
dr $d890, $da71
FillPP::
dr $da71, $da9a
AddTempmonToParty::
dr $da9a, $db43
SentGetPkmnIntoFromBox::
dr $db43, $de72
SentPkmnIntoBox::
dr $de72, $df90
GiveEgg::
dr $df90, $e03d
RemoveMonFromPartyOrBox:
dr $e03d, $e16b
CalcPkmnStats::
dr $e16b, $e17f
CalcPkmnStatC::
dr $e17f, $e511
CheckCurPartyMonFainted:
dr $e511, $e6a7
Functione6a9:
dr $e6a7, $e6ae
Functione6b0:
dr $e6ae, $e6b5
Functione6b7:
dr $e6b5, $e6bb
Functione6bd:
dr $e6bb, $e7a4
DoItemEffect_::
dr $e7a4, $f8fe
Functionf900
dr $f8fe, $fa3c
ENDC
SECTION "bank4", ROMX, BANK[$4]
Function10000::
dr $10000, $117f1
InitializeStartDay_:
dr $117f1, $118f8
Function118f8:
dr $118f8, $11917
Function11917:
dr $11917, $1192e
Function1192e:
dr $1192e, $11934
Function11934:
dr $11934, $11a25
CanLearnTMHMMove::
dr $11a25, $11a56
GetTMHMMove::
dr $11a56, $11aa3
NamingScreen_:
dr $11aa3, $11aad
NamingScreen:
dr $11aad, $126fd
Function126fd:
dr $126fd, $12e33
PartyMonItemName::
dr $12e33, $1399d
Function1399d:
dr $1399d, $13a5f
Function13a5f:
dr $13a5f, $13d64
Function13d64:
dr $13d64, $13dce
Function13dce:
dr $13dce, $13ded
Function13ded:
dr $13ded, $13e03
SECTION "bank5", ROMX, BANK[$5]
dr $14000, $14032
Function14032:: ; 14032
dr $14032, $14089
StartClock:: ; 14089
dr $14089, $140dc
ClockContinue: ; 140dc
dr $140dc, $140ff
Function140ff:: ; 140ff
dr $140ff, $1413c
Function1413c:: ; 1413c
dr $1413c, $1414b
RefreshSprites:: ; 1414b
dr $1414b, $1415c
Function1415c:: ; 1415c
dr $1415c, $1416d
Function1416d:: ; 1416d
dr $1416d, $14226
Function14226:
dr $14226, $14317
DoesSpriteHaveFacings_:: ; 14317
dr $14317, $14334
GetSpritePalette_:: ; 14334
dr $14334, $14a18
Function14a18:: ; 14a18
dr $14a18, $14a2d
Function14a2d:: ; 14a2d
dr $14a2d, $14a44
Function14a44: ; 14a44
dr $14a44, $14ef5
TryLoadSaveFile: ; 14ef5
dr $14ef5, $15484
RunMapSetupScript::
dr $15484, $15612
Function15612:: ; 15612
dr $15612, $15871
Function15871:
dr $15871, $159b0
Function159b0:
dr $159b0, $1646d
Function1646d:
dr $1646d, $16935
Function16935:
dr $16935, $16989
Function16989:
dr $16989, $16b8c
Function16b8c:
dr $16b8c, $16e3a
Function16e3a:
dr $16e3a, $16ff7
Function16ff7:
dr $16ff7, $171d1
Function171d1:
dr $171d1, $177a5
Function177a5:
dr $177a5, $177c4
Function177c4:
dr $177c4, $1783e
SECTION "bank6", ROMX, BANK[$6]
dr $18000, $1bdbc
SECTION "bank7", ROMX, BANK[$7]
LoadMapGroupRoof::
dr $1c000, $1ffbd
SECTION "bank8", ROMX, BANK[$8]
dr $20000, $24000
SECTION "bank9", ROMX, BANK[$9]
StringBufferPointers::
dr $24000, $2400e
_2DMenu_::
dr $2400e, $24136
StaticMenuJoypad_::
dr $24136, $24139
ScrollingMenuJoypad_::
dr $24139, $242a0
PushWindow_::
dr $242a0, $24307
ExitMenu_::
dr $24307, $24395
InitVerticalMenuCursor_::
dr $24395, $244d7
InitScrollingMenu::
dr $244d7, $244f3
ScrollingMenu_::
dr $244f3, $24a10
Function24a10:
dr $24a10, $24a4d
Function24a4d:
dr $24a4d, $24a76
Function24a76:
dr $24a76, $24b8d
Function24b8d:
dr $24b8d, $267ca
Function267ca:
dr $267ca, $2692d
InitDecorations: ; 2692d
dr $2692d, $271be
Function271be:
dr $271be, $27216
Function27216:
dr $27216, $28000
SECTION "banka", ROMX, BANK[$a]
dr $28000, $28d88
Predef_LinkTextbox::
dr $28d88, $28dea
TradeAnimation::
dr $28dea, $28e22
TradeAnimationPlayer2::
dr $28e22, $29a47
Function29a47:
dr $29a47, $29ac7
Function29ac7:
dr $29ac7, $29ad9
Function29ad9:
dr $29ad9, $29b22
Function29b22:
dr $29b22, $29b2b
Function29b2b:
dr $29b2b, $29b34
Function29b34:
dr $29b34, $29b4b
Function29b4b:
dr $29b4b, $29bcc
Function29bcc:
dr $29bcc, $29c71
Function29c71:
dr $29c71, $29c8d
Function29c8d:
dr $29c8d, $29cba
Function29cba:
dr $29cba, $29ccf
Function29ccf:
dr $29ccf, $29ce4
Function29ce4:
dr $29ce4, $29cf9
Function29cf9:
dr $29cf9, $29d01
Function29d01:
dr $29d01, $29d4e
Function29d4e:
dr $29d4e, $29dff
Function29dff:
dr $29dff, $2a4bf
MysteryGift_CopyReceivedDecosToPC:
dr $2a4bf, $2a4e7
Function2a4e7:
dr $2a4e7, $2a7d7
Function2a7d7:
dr $2a7d7, $2a8e0
JumpRoamMons:
dr $2a8e0, $2a9f7
Function2a9f7:
dr $2a9f7, $2aa6b
Function2aa6b:
dr $2aa6b, $2aab3
Function2aab3:
dr $2aab3, $2c000
SECTION "bankb", ROMX, BANK[$b]
dr $2c000, $2c352
Function2c352:
dr $2c352, $2c943
PrintMoveDesc::
dr $2c943, $30000
SECTION "bankc", ROMX, BANK[$c]
dr $30000, $34000
SECTION "bankd", ROMX, BANK[$d]
dr $34000, $34923
DecompressPredef::
dr $34923, $38000
SECTION "banke", ROMX, BANK[$e]
dr $38000, $398f2
Battle_GetTrainerName:: ; 398f2
dr $398f2, $3c000
SECTION "bankf", ROMX, BANK[$f]
dr $3c000, $3d70a
CheckPlayerPartyForFitPkmn::
dr $3d70a, $3d8f5
Function3d8f5:
dr $3d8f5, $3d907
Function3d907:
dr $3d907, $3dda9
UpdatePlayerHUD::
dr $3dda9, $3de97
UpdateEnemyHUD::
dr $3de97, $3ec11
BattleRandom_:: ; 3ec11
dr $3ec11, $3f196
FillInExpBar::
dr $3f196, $3f243
GetMonBackpic::
dr $3f243, $3f282
GetMonFrontpic::
dr $3f282, $3f2c7
StartBattle::
dr $3f2c7, $3f55d
Function3f55d:
dr $3f55d, $40000
SECTION "bank10", ROMX, BANK[$10]
dr $40000, $41afe
Moves::
dr $41afe, $421e9
EvolveAfterBattle::
dr $421e9, $42483
LearnLevelMoves::
dr $42483, $424dd
FillMoves::
dr $424dd, $44000
SECTION "bank11", ROMX, BANK[$11]
dr $44000, $44648
PlaceGraphic::
dr $44648, $44870
DeletePartyMonMail:
dr $44870, $48000
SECTION "bank12", ROMX, BANK[$12]
dr $48000, $4c000
SECTION "bank13", ROMX, BANK[$13]
dr $4c000, $50000
SECTION "bank14", ROMX, BANK[$14]
Function50000:
dr $50000, $5087d
CopyPkmnToTempMon::
dr $5087d, $50940
PrintMonTypes::
dr $50940, $5096d
PrintMoveType::
dr $5096d, $50986
PrintType::
dr $50986, $50997
GetTypeName::
dr $50997, $50b3d
DrawPlayerHP::
dr $50b3d, $50b41
DrawEnemyHP::
dr $50b41, $50bae
StatsScreenInit::
dr $50bae, $5128f
PrintTempMonStats::
dr $5128f, $512f1
GetGender::
dr $512f1, $51364
ListMovePP::
dr $51364, $513e4
Predef22::
dr $513e4, $51437
PlaceNonFaintStatus::
dr $51437, $51478
ListMoves::
dr $51478, $51749
GetUnownLetter::
dr $51749, $51780
GetFrontpic::
dr $51780, $51786
NewPokedexEntry::
dr $51786, $51803
GetBackpic::
dr $51803, $518a0
FrontpicPredef::
dr $518a0, $518fa
GetTrainerPic::
dr $518fa, $51b0b
BaseData:: ; 51b0b
dr $51b0b, $53a83
UnknownEggPic:: ; 53a83
dr $53a83, $54000
SECTION "bank15", ROMX, BANK[$15]
dr $54000, $58000
SECTION "bank16", ROMX, BANK[$16]
dr $58000, $5c000
SECTION "bank17", ROMX, BANK[$17]
dr $5c000, $60000
SECTION "bank18", ROMX, BANK[$18]
dr $60000, $64000
SECTION "bank19", ROMX, BANK[$19]
dr $64000, $68000
SECTION "bank1a", ROMX, BANK[$1a]
dr $68000, $6c000
SECTION "bank1b", ROMX, BANK[$1b]
dr $6c000, $70000
SECTION "bank1c", ROMX, BANK[$1c]
dr $70000, $74000
SECTION "bank1d", ROMX, BANK[$1d]
dr $74000, $78000
SECTION "bank1e", ROMX, BANK[$1e]
dr $78000, $7c000
SECTION "bank1f", ROMX, BANK[$1f]
dr $7c000, $80000
SECTION "bank20", ROMX, BANK[$20]
dr $80000, $84000
SECTION "bank21", ROMX, BANK[$21]
dr $84000, $842db
PrinterReceive_:: ; 842db
dr $842db, $84684
Function84684:
dr $84684, $88000
SECTION "bank22", ROMX, BANK[$22]
dr $88000, $8c000
SECTION "bank23", ROMX, BANK[$23]
dr $8c000, $8c17a
ResetClock_:
dr $8c17a, $8c310
DeleteSaveData_:
dr $8c310, $8c355
Predef35::
Predef36::
ret
UpdateTimeOfDayPal:: ; 8c356
dr $8c356, $8c366
_TimeOfDayPals:: ; 8c366
dr $8c366, $8c397
_UpdateTimePals:: ; 8c397
dr $8c397, $8c3a0
FadeInPalettes:: ; 8c3a0
dr $8c3a0, $8c3ab
Function8c3ab:: ; 8c3ab
dr $8c3ab, $8c3b9
Function8c3b9:
dr $8c3b9, $8c3c4
Function8c3c4:
dr $8c3c4, $8c3e9
Function8c3e9:: ; 8c3e9
dr $8c3e9, $8c513
Predef_StartBattle::
dr $8c513, $8ce7c
Function8ce7c:
dr $8ce7c, $8d174
ClearAnimatedObjectBuffer:
dr $8d174, $8d18a
AnimatedObjects_PlayFrame:
dr $8d18a, $8d1f7
InitAnimatedObjectStruct_:: ; 8d1f7
dr $8d1f7, $8d332
ReinitAnimatedObjectFrame_:: ; 8d332
dr $8d332, $90000
SECTION "bank24", ROMX, BANK[$24]
dr $90000, $90641
InitClock:
dr $90641, $908dc
Function908dc:
dr $908dc, $90a1b
Function90a1b:
dr $90a1b, $90a54
Function90a54:
dr $90a54, $90a8d
Function90a8d:
dr $90a8d, $90b0f
PrintHour:
dr $90b0f, $9188a
Function9188a:
dr $9188a, $919c1
Function919c1:
dr $919c1, $91c7f
Area_::
dr $91c7f, $92c36
Function92c36:
dr $92c36, $94000
SECTION "bank25", ROMX, BANK[$25]
MapTriggers:: ; 94000
dr $94000, $940ed
MapGroupPointers::
dr $940ed, $965f9
OverworldLoop::
dr $965f9, $96b89
EnableScriptMode:: ; 96b89
dr $96b89, $96b91
ScriptEvents:: ; 96b91
dr $96b91, $97365
CallCallback:: ; 97365
dr $97365, $97a59
Function97a59:
dr $97a59, $97c2a
Function97c2a:: ; 97c2a
dr $97c2a, $98000
SECTION "bank26", ROMX, BANK[$26]
IF DEF(GOLD)
TitleScreenGFX1:
dr $98000, $98476
TitleScreenGFX2:
dr $98476, $98616
GSIntroTilemap:
dr $98616, $9c000
ENDC
IF DEF(SILVER)
TitleScreenGFX1:
dr $98000, $98498
TitleScreenGFX2:
dr $98498, $9862a
GSIntroTilemap:
dr $9862a, $9c000
ENDC
SECTION "bank27", ROMX, BANK[$27]
dr $9c000, $a0000
SECTION "bank28", ROMX, BANK[$28]
dr $a0000, $a4000
SECTION "bank29", ROMX, BANK[$29]
dr $a4000, $a8000
SECTION "bank2a", ROMX, BANK[$2a]
dr $a8000, $ac000
SECTION "bank2b", ROMX, BANK[$2b]
dr $ac000, $b0000
SECTION "bank2c", ROMX, BANK[$2c]
dr $b0000, $b4000
SECTION "bank2d", ROMX, BANK[$2d]
dr $b4000, $b8000
SECTION "bank2e", ROMX, BANK[$2e]
dr $b8000, $bc000
SECTION "bank2f", ROMX, BANK[$2f]
dr $bc000, $c0000
SECTION "bank30", ROMX, BANK[$30]
PlayerIcon:
dr $c0000, $c4000
SECTION "bank31", ROMX, BANK[$31]
dr $c4000, $c7a40
Functionc7a40:
dr $c7a40, $c7a5a
Functionc7a5a:
dr $c7a5a, $c7bad
Functionc7bad:
dr $c7bad, $c7bbf
Functionc7bbf:
dr $c7bbf, $c8000
SECTION "bank32", ROMX, BANK[$32]
BattleAnimations:: ; Not actually where it is, I just needed the label for BANK to work
dr $c8000, $c80d6
Predef2F::
dr $c80d6, $cbc76
LoadPoisonBGPals::
dr $cbc76, $cc000
SECTION "bank33", ROMX, BANK[$33]
BattleAnimCommands:: ; Not actually where it is, I just needed the label for BANK to work
dr $cc000, $cc0d6
Predef38::
Predef39::
ret
PlayBattleAnim::
dr $cc0d7, $d0000
SECTION "bank34", ROMX, BANK[$34]
dr $d0000, $d4000
SECTION "bank35", ROMX, BANK[$35]
dr $d4000, $d8000
SECTION "bank36", ROMX, BANK[$36]
dr $d8000, $dc000
SECTION "bank37", ROMX, BANK[$37]
dr $dc000, $e0000
SECTION "bank38", ROMX, BANK[$38]
dr $e0000, $e0002
Functione0002:
dr $e0002, $e0909
Functione0909:
dr $e0909, $e199d
Functione199d:
dr $e199d, $e2668
Functione2668:
dr $e2668, $e4000
SECTION "bank39", ROMX, BANK[$39]
TitleScreenGFX5:
dr $e4000, $e41e0
TitleScreenGFX3:
IF DEF(GOLD)
dr $e41e0, $e4260
TitleScreenGFX4:
dr $e4260, $e4608
OptionsMenu:
dr $e4608, $e49a8
Copyright_GFPresents:
dr $e49a8, $e4cb1
GoldSilverIntro:
dr $e4cb1, $e8000
ENDC
IF DEF(SILVER)
dr $e41e0, $e4220
TitleScreenGFX4:
dr $e4220, $e4450
OptionsMenu:
dr $e4450, $e47f0
Copyright_GFPresents:
dr $e47f0, $e4af9
GoldSilverIntro:
dr $e4af9, $e8000
ENDC
SECTION "bank3a", ROMX, BANK[$3a]
DisableAudio_::
dr $e8000, $e805c
UpdateSound_::
dr $e805c, $e8b30
PlayMusic_::
dr $e8b30, $e8b79
PlayCryHeader_::
dr $e8b79, $e8c04
PlaySFX_::
dr $e8c04, $ec000
SECTION "bank3b", ROMX, BANK[$3b]
dr $ec000, $f0000
SECTION "bank3c", ROMX, BANK[$3c]
dr $f0000, $f2747
CryHeaders::
dr $f2747, $f4000
SECTION "bank3d", ROMX, BANK[$3d]
dr $f4000, $f8000
SECTION "bank3e", ROMX, BANK[$3e]
Functionf8000::
dr $f8000, $f800c
Functionf800c::
dr $f800c, $f8032
Functionf8032::
dr $f8032, $fb4be
TileCollisionTable::
dr $fb4be, $fb5be
Shrink1Pic:
dr $fb5be, $fb64e
Shrink2Pic:
dr $fb64e, $fb7f7
Functionfb7f7:
dr $fb7f7, $fb94b
Functionfb94b:
dr $fb94b, $fb981
ConvertMon_1to2:
dr $fb981, $fba12
CheckTypeMatchup::
dr $fba12, $fbc3c
Functionfbc3c:
dr $fbc3c, $fbdd6
Functionfbdd6:
dr $fbdd6, $fc000
SECTION "bank3f", ROMX, BANK[$3f]
nop
Predef3A::
ret
dr $fc002, $100000
SECTION "bank40", ROMX, BANK[$40]
BattleText:: ; Not actually where it is, I just needed the label for BANK to work
dr $100000, $104000
SECTION "bank41", ROMX, BANK[$41]
dr $104000, $108000
SECTION "bank42", ROMX, BANK[$42]
dr $108000, $10c000
SECTION "bank43", ROMX, BANK[$43]
dr $10c000, $110000
SECTION "bank44", ROMX, BANK[$44]
dr $110000, $114000
SECTION "bank45", ROMX, BANK[$45]
dr $114000, $118000
SECTION "bank46", ROMX, BANK[$46]
dr $118000, $11c000
SECTION "bank47", ROMX, BANK[$47]
dr $11c000, $120000
SECTION "bank48", ROMX, BANK[$48]
dr $120000, $124000
SECTION "bank49", ROMX, BANK[$49]
dr $124000, $128000
SECTION "bank4a", ROMX, BANK[$4a]
dr $128000, $12c000
SECTION "bank4b", ROMX, BANK[$4b]
dr $12c000, $130000
SECTION "bank4c", ROMX, BANK[$4c]
dr $130000, $134000
SECTION "bank4d", ROMX, BANK[$4d]
dr $134000, $138000
SECTION "bank4e", ROMX, BANK[$4e]
dr $138000, $13c000
SECTION "bank4f", ROMX, BANK[$4f]
dr $13c000, $140000
SECTION "bank50", ROMX, BANK[$50]
dr $140000, $144000
SECTION "bank51", ROMX, BANK[$51]
dr $144000, $148000
SECTION "bank52", ROMX, BANK[$52]
dr $148000, $14c000
SECTION "bank53", ROMX, BANK[$53]
dr $14c000, $150000
SECTION "bank54", ROMX, BANK[$54]
dr $150000, $154000
SECTION "bank55", ROMX, BANK[$55]
dr $154000, $158000
SECTION "bank56", ROMX, BANK[$56]
dr $158000, $15c000
SECTION "bank57", ROMX, BANK[$57]
dr $15c000, $160000
SECTION "bank58", ROMX, BANK[$58]
dr $160000, $164000
SECTION "bank59", ROMX, BANK[$59]
dr $164000, $168000
SECTION "bank5a", ROMX, BANK[$5a]
dr $168000, $16c000
SECTION "bank5b", ROMX, BANK[$5b]
dr $16c000, $170000
SECTION "bank5c", ROMX, BANK[$5c]
dr $170000, $174000
SECTION "bank5d", ROMX, BANK[$5d]
dr $174000, $178000
SECTION "bank5e", ROMX, BANK[$5e]
dr $178000, $17c000
SECTION "bank5f", ROMX, BANK[$5f]
dr $17c000, $180000
SECTION "bank60", ROMX, BANK[$60]
dr $180000, $184000
SECTION "bank61", ROMX, BANK[$61]
dr $184000, $188000
SECTION "bank62", ROMX, BANK[$62]
dr $188000, $18c000
SECTION "bank63", ROMX, BANK[$63]
dr $18c000, $190000
SECTION "bank64", ROMX, BANK[$64]
dr $190000, $190ef3
ReceivedMysteryGiftText_::
dr $190ef3, $190f0b
NoCoinsText_::
dr $190f0b, $190f1f
NoCoinCaseText_::
dr $190f1f, $194000
SECTION "bank65", ROMX, BANK[$65]
dr $194000, $195610
ClockTimeUnknownText_:: ; 195610
dr $195610, $195624
OakText1_::
dr $195624, $195693
OakText2_::
dr $195693, $1956d1
OakText3_:: ; 1956d1
dr $1956d1, $1956d3
OakText4_::
dr $1956d3, $19573f
OakText5_::
dr $19573f, $1957b7
OakText6_::
dr $1957b7, $1957dd
OakText7_::
dr $1957dd, $195b84
ObjectEventText_:: ; 195b84
dr $195b84, $195b93
BGEventText_:: ; 195b93
dr $195b93, $195b9d
CoordinatesEventText_:: ; 195b9d
dr $195b9d, $198000
SECTION "bank66", ROMX, BANK[$66]
dr $198000, $1981e1
Text_LearnedMove_::
dr $1981e1, $1981f8
Text_ForgetWhich_::
dr $1981f8, $198219
Text_StopLearning_::
dr $198219, $19822f
Text_DidNotLearn_::
dr $19822f, $198249
Text_TryingToLearn_::
dr $198249, $1982c0
Text_1_2_and_Poof_::
dr $1982c0, $1982ce
Text_PoofForgot_::
dr $1982ce, $1982f2
Text_CantForgetHM_::
dr $1982f2, $19c000
SECTION "bank67", ROMX, BANK[$67]
dr $19c000, $1a0000
SECTION "bank68", ROMX, BANK[$68]
dr $1a0000, $1a4000
SECTION "bank69", ROMX, BANK[$69]
dr $1a4000, $1a8000
SECTION "bank6a", ROMX, BANK[$6a]
dr $1a8000, $1ac000
SECTION "bank6b", ROMX, BANK[$6b]
dr $1ac000, $1b0000
SECTION "bank6c", ROMX, BANK[$6c]
ItemNames::
dr $1b0000, $1b0955
TrainerClassNames::
dr $1b0955, $1b0b74
PokemonNames::
dr $1b0b74, $1b1574
MoveNames::
dr $1b1574, $1b4000
SECTION "bank6d", ROMX, BANK[$6d]
dr $1b4000, $1b8000
SECTION "bank6e", ROMX, BANK[$6e]
dr $1b8000, $1bc000
SECTION "bank6f", ROMX, BANK[$6f]
dr $1bc000, $1c0000
SECTION "bank70", ROMX, BANK[$70]
dr $1c0000, $1c0a66
UpdateTimePredef::
dr $1c0a66, $1c0de9
_DudeAutoInput_A::
dr $1c0de9, $1c4000
SECTION "bank71", ROMX, BANK[$71]
dr $1c4000, $1c8000
SECTION "bank72", ROMX, BANK[$72]
dr $1c8000, $1cc000
SECTION "bank73", ROMX, BANK[$73]
dr $1cc000, $1d0000
SECTION "bank74", ROMX, BANK[$74]
dr $1d0000, $1d4000
SECTION "bank75", ROMX, BANK[$75]
dr $1d4000, $1d8000
SECTION "bank76", ROMX, BANK[$76]
dr $1d8000, $1dc000
SECTION "bank77", ROMX, BANK[$77]
dr $1dc000, $1e0000
SECTION "bank78", ROMX, BANK[$78]
dr $1e0000, $1e4000
SECTION "bank79", ROMX, BANK[$79]
dr $1e4000, $1e8000
SECTION "bank7a", ROMX, BANK[$7a]
dr $1e8000, $1ec000
SECTION "bank7b", ROMX, BANK[$7b]
dr $1ec000, $1f0000
SECTION "bank7c", ROMX, BANK[$7c]
dr $1f0000, $1f4000
SECTION "bank7d", ROMX, BANK[$7d]
dr $1f4000, $1f8000
SECTION "bank7e", ROMX, BANK[$7e]
dr $1f8000, $1fc000
SECTION "bank7f", ROMX, BANK[$7f]
dr $1fc000, $200000