pokegold/data/moves
2026-01-20 19:09:06 -05:00
..
animations.asm Don't pass redundant label names to table_width and list_start (#126) 2024-12-27 12:35:41 -05:00
critical_hit_moves.asm Start adding engine/battle/effect_commands.asm. 2020-04-19 10:48:54 -04:00
descriptions.asm Don't pass redundant label names to table_width and list_start (#126) 2024-12-27 12:35:41 -05:00
effects_pointers.asm Don't pass redundant label names to table_width and list_start (#126) 2024-12-27 12:35:41 -05:00
effects_priorities.asm Start adding engine/battle/core.asm. 2020-04-19 21:36:23 -04:00
effects.asm Rename checkcurl to checkrollout 2024-12-25 12:05:58 +01:00
flail_reversal_power.asm Continue with effect commands (about 50% complete). 2020-04-19 12:31:56 -04:00
grammar.asm Replace "¯" and "%" (breakable whitespace) with more meaningful charmap names 2024-01-01 21:58:26 -05:00
magnitude_power.asm Simple cleanups in constants/data/macros and banks 1-4. 2020-05-12 13:31:27 -04:00
metronome_exception_moves.asm Finish disassembling effect commands. 2020-04-19 15:25:51 -04:00
moves.asm Don't pass redundant label names to table_width and list_start (#126) 2024-12-27 12:35:41 -05:00
names.asm Specify a max item length for list_start (#1210) 2026-01-20 19:09:06 -05:00
present_power.asm Simple cleanups in constants/data/macros and banks 1-4. 2020-05-12 13:31:27 -04:00
tmhm_moves.asm Don't pass redundant label names to table_width and list_start (#126) 2024-12-27 12:35:41 -05:00