SpriteAnimFrameData: ; entries correspond to SPRITE_ANIM_FRAMESET_* constants (see constants/sprite_anim_constants.asm) table_width 2 dw .Frameset_00 dw .Frameset_PartyMon dw .Frameset_PartyMonWithMail dw .Frameset_PartyMonWithItem dw .Frameset_GSIntroBubble dw .Frameset_GSIntroShellder dw .Frameset_GSIntroMagikarp dw .Frameset_UnusedIntroAerodactyl dw .Frameset_GSIntroLapras dw .Frameset_GSIntroNote dw .Frameset_GSIntroInvisibleNote dw .Frameset_GSIntroJigglypuff dw .Frameset_GSIntroJigglypuff2 dw .Frameset_GSIntroPikachu dw .Frameset_GSIntroPikachu2 dw .Frameset_GSIntroPikachu3 dw .Frameset_GSIntroPikachuTail dw .Frameset_GSIntroPikachuTail2 dw .Frameset_GSIntroFireball dw .Frameset_GSIntroChikorita dw .Frameset_GSIntroCyndaquil dw .Frameset_GSIntroTotodile dw .Frameset_GSTitleTrail dw .Frameset_GSIntroPikachu dw .Frameset_GSIntroPikachu2 dw .Frameset_GSIntroPikachu4 dw .Frameset_TextEntryCursor dw .Frameset_TextEntryCursorBig dw .Frameset_GameFreakLogo dw .Frameset_GSGameFreakLogoStar dw .Frameset_GSGameFreakLogoSparkle dw .Frameset_SlotsGolem dw .Frameset_SlotsChansey dw .Frameset_SlotsChansey2 dw .Frameset_SlotsEgg dw .Frameset_RedWalk dw .Frameset_StillCursor dw .Frameset_TradePokeBall dw .Frameset_TradePokeBallWobble dw .Frameset_TradePoof dw .Frameset_TradeTubeBulge dw .Frameset_TrademonIcon dw .Frameset_TrademonBubble dw .Frameset_EvolutionBallOfLight dw .Frameset_RadioTuningKnob dw .Frameset_MagnetTrainRed dw .Frameset_Unused2E dw .Frameset_Leaf dw .Frameset_CutTree dw .Frameset_EggCrack dw .Frameset_EggHatch1 dw .Frameset_EggHatch2 dw .Frameset_EggHatch3 dw .Frameset_EggHatch4 dw .Frameset_GSIntroHoOhLugia dw .Frameset_HeadbuttTree assert_table_length NUM_SPRITE_ANIM_FRAMESETS .Frameset_00: oamframe SPRITE_ANIM_OAMSET_RED_WALK_1, 32 oamend .Frameset_PartyMon: oamframe SPRITE_ANIM_OAMSET_RED_WALK_1, 8 oamframe SPRITE_ANIM_OAMSET_RED_WALK_2, 8 oamrestart .Frameset_PartyMonWithMail: oamframe SPRITE_ANIM_OAMSET_PARTY_MON_WITH_MAIL_1, 8 oamframe SPRITE_ANIM_OAMSET_PARTY_MON_WITH_MAIL_2, 8 oamrestart .Frameset_PartyMonWithItem: oamframe SPRITE_ANIM_OAMSET_PARTY_MON_WITH_ITEM_1, 8 oamframe SPRITE_ANIM_OAMSET_PARTY_MON_WITH_ITEM_2, 8 oamrestart .Frameset_RedWalk: oamframe SPRITE_ANIM_OAMSET_RED_WALK_1, 8 oamframe SPRITE_ANIM_OAMSET_RED_WALK_2, 8 oamframe SPRITE_ANIM_OAMSET_RED_WALK_1, 8 oamframe SPRITE_ANIM_OAMSET_RED_WALK_2, 8, B_OAM_XFLIP oamrestart .Frameset_GSIntroBubble: oamframe SPRITE_ANIM_OAMSET_GS_INTRO_BUBBLE_1, 8 oamframe SPRITE_ANIM_OAMSET_GS_INTRO_BUBBLE_2, 8 oamrestart .Frameset_GSIntroShellder: oamframe SPRITE_ANIM_OAMSET_GS_INTRO_SHELLDER_1, 8 oamframe SPRITE_ANIM_OAMSET_GS_INTRO_SHELLDER_2, 8 oamrestart .Frameset_GSIntroMagikarp: oamframe SPRITE_ANIM_OAMSET_GS_INTRO_MAGIKARP_1, 1, B_OAM_XFLIP oamframe SPRITE_ANIM_OAMSET_GS_INTRO_MAGIKARP_2, 1, B_OAM_XFLIP oamrestart .Frameset_UnusedIntroAerodactyl: oamframe SPRITE_ANIM_OAMSET_UNUSED_INTRO_AERODACTYL, 7, B_OAM_XFLIP oamend .Frameset_GSIntroLapras: oamframe SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_1, 7 oamframe SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_2, 7 oamframe SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_3, 7 oamframe SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_1, 7 oamrestart .Frameset_GSIntroNote: oamframe SPRITE_ANIM_OAMSET_GS_INTRO_NOTE, 8 oamend .Frameset_GSIntroInvisibleNote: oamframe SPRITE_ANIM_OAMSET_GS_INTRO_INVISIBLE_NOTE, 8 oamend .Frameset_GSIntroJigglypuff: oamframe SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_1, 25, B_OAM_XFLIP oamframe SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_3, 9 oamframe SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_1, 25 oamframe SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_3, 9 oamrestart .Frameset_GSIntroJigglypuff2: oamframe SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_2, 32 oamend .Frameset_GSIntroPikachu: oamframe SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_1, 4 oamframe SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_2, 5 oamframe SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_4, 4 oamrestart .Frameset_GSIntroPikachu2: oamframe SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_2, 8 oamend .Frameset_GSIntroPikachu3: oamframe SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_3, 32 oamend .Frameset_GSIntroPikachuTail: oamframe SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_TAIL_1, 3 oamframe SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_TAIL_2, 3 oamframe SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_TAIL_3, 3 oamframe SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_TAIL_2, 3 oamrestart .Frameset_GSIntroPikachuTail2: oamframe SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_TAIL_1, 31 oamend .Frameset_GSIntroFireball: oamframe SPRITE_ANIM_OAMSET_GS_INTRO_SMALL_FIREBALL, 1 oamframe SPRITE_ANIM_OAMSET_GS_INTRO_MED_FIREBALL, 1 oamframe SPRITE_ANIM_OAMSET_GS_INTRO_BIG_FIREBALL, 1 oamdelete .Frameset_GSIntroChikorita: oamframe SPRITE_ANIM_OAMSET_GS_INTRO_CHIKORITA, 24 oamdelete .Frameset_GSIntroCyndaquil: oamframe SPRITE_ANIM_OAMSET_GS_INTRO_CYNDAQUIL, 24, B_OAM_XFLIP oamdelete .Frameset_GSIntroTotodile: oamframe SPRITE_ANIM_OAMSET_GS_INTRO_TOTODILE, 24 oamdelete .Frameset_GSTitleTrail: IF DEF(_GOLD) oamframe SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_1, 1 oamframe SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_2, 1 oamrestart ELIF DEF(_SILVER) oamframe SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_1, 32 oamend ENDC .Frameset_GSIntroPikachu4: oamframe SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_2, 0 oamframe SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_3, 15 oamframe SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_4, 15 oamend .Frameset_TextEntryCursor: oamframe SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR, 1 oamwait 1 oamrestart .Frameset_TextEntryCursorBig: oamframe SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR_BIG, 1 oamwait 1 oamrestart .Frameset_GameFreakLogo: oamframe SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO, 8 oamend .Frameset_GSGameFreakLogoStar: oamframe SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_STAR, 3 oamframe SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_STAR, 3, B_OAM_YFLIP oamrestart .Frameset_GSGameFreakLogoSparkle: oamframe SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_SPARKLE_1, 2 oamframe SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_SPARKLE_2, 2 oamframe SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_SPARKLE_3, 2 oamframe SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_SPARKLE_2, 2 oamrestart .Frameset_SlotsGolem: oamframe SPRITE_ANIM_OAMSET_SLOTS_GOLEM_1, 7 oamframe SPRITE_ANIM_OAMSET_SLOTS_GOLEM_2, 7 oamframe SPRITE_ANIM_OAMSET_SLOTS_GOLEM_1, 7, B_OAM_YFLIP oamframe SPRITE_ANIM_OAMSET_SLOTS_GOLEM_2, 7, B_OAM_XFLIP oamrestart .Frameset_SlotsChansey: oamframe SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_1, 7 oamframe SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_2, 7 oamframe SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_1, 7 oamframe SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_3, 7 oamrestart .Frameset_SlotsChansey2: oamframe SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_1, 7 oamframe SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_4, 7 oamframe SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_5, 7 oamframe SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_4, 7 oamframe SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_1, 7 oamend .Frameset_SlotsEgg: oamframe SPRITE_ANIM_OAMSET_SLOTS_EGG, 20 oamend .Frameset_StillCursor: oamframe SPRITE_ANIM_OAMSET_STILL_CURSOR, 32 oamend .Frameset_TradePokeBall: oamframe SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1, 32 oamend .Frameset_TradePokeBallWobble: oamframe SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1, 3 oamframe SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_2, 3 oamframe SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1, 3 oamframe SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_2, 3, B_OAM_XFLIP oamrestart .Frameset_TradePoof: oamframe SPRITE_ANIM_OAMSET_TRADE_POOF_1, 4 oamframe SPRITE_ANIM_OAMSET_TRADE_POOF_2, 4 oamframe SPRITE_ANIM_OAMSET_TRADE_POOF_3, 4 oamdelete .Frameset_TradeTubeBulge: oamframe SPRITE_ANIM_OAMSET_TRADE_TUBE_BULGE_1, 3 oamframe SPRITE_ANIM_OAMSET_TRADE_TUBE_BULGE_2, 3 oamrestart .Frameset_TrademonIcon: oamframe SPRITE_ANIM_OAMSET_TRADEMON_ICON_1, 7 oamframe SPRITE_ANIM_OAMSET_TRADEMON_ICON_2, 7 oamrestart .Frameset_TrademonBubble: oamframe SPRITE_ANIM_OAMSET_TRADEMON_BUBBLE, 32 oamend .Frameset_EvolutionBallOfLight: oamframe SPRITE_ANIM_OAMSET_EVOLUTION_BALL_OF_LIGHT_2, 2 oamframe SPRITE_ANIM_OAMSET_EVOLUTION_BALL_OF_LIGHT_1, 2 oamframe SPRITE_ANIM_OAMSET_EVOLUTION_BALL_OF_LIGHT_2, 2 oamend .Frameset_RadioTuningKnob: oamframe SPRITE_ANIM_OAMSET_RADIO_TUNING_KNOB, 32 oamend .Frameset_MagnetTrainRed: oamframe SPRITE_ANIM_OAMSET_MAGNET_TRAIN_RED_1, 8 oamframe SPRITE_ANIM_OAMSET_MAGNET_TRAIN_RED_2, 8 oamframe SPRITE_ANIM_OAMSET_MAGNET_TRAIN_RED_1, 8 oamframe SPRITE_ANIM_OAMSET_MAGNET_TRAIN_RED_2, 8, B_OAM_XFLIP oamrestart .Frameset_Unknown1: ; unreferenced oamframe SPRITE_ANIM_OAMSET_UNUSED_43, 8 oamframe SPRITE_ANIM_OAMSET_UNUSED_44, 8 oamrestart .Frameset_Unknown2: ; unreferenced oamframe SPRITE_ANIM_OAMSET_UNUSED_45, 8 oamframe SPRITE_ANIM_OAMSET_UNUSED_46, 8 oamrestart .Frameset_Unknown3: ; unreferenced oamframe SPRITE_ANIM_OAMSET_UNUSED_47, 8 oamframe SPRITE_ANIM_OAMSET_UNUSED_48, 8 oamrestart .Frameset_Unknown4: ; unreferenced oamframe SPRITE_ANIM_OAMSET_UNUSED_49, 1 oamframe SPRITE_ANIM_OAMSET_UNUSED_49, 1, B_OAM_XFLIP oamframe SPRITE_ANIM_OAMSET_UNUSED_49, 1, B_OAM_XFLIP, B_OAM_YFLIP oamframe SPRITE_ANIM_OAMSET_UNUSED_49, 1, B_OAM_YFLIP oamrestart .Frameset_Unknown5: ; unreferenced oamframe SPRITE_ANIM_OAMSET_UNUSED_4A, 32 oamend .Frameset_Unknown6: ; unreferenced oamframe SPRITE_ANIM_OAMSET_UNUSED_4B, 32 oamend .Frameset_Unknown7: ; unreferenced oamframe SPRITE_ANIM_OAMSET_UNUSED_4C, 32 oamend .Frameset_Unknown8: ; unreferenced oamframe SPRITE_ANIM_OAMSET_UNUSED_4D, 32 oamend .Frameset_Unknown9: ; unreferenced oamframe SPRITE_ANIM_OAMSET_UNUSED_4E, 3 oamwait 3 oamrestart .Frameset_Unused2E: oamwait 32 oamend .Frameset_Leaf: oamframe SPRITE_ANIM_OAMSET_LEAF, 32 oamend .Frameset_CutTree: oamframe SPRITE_ANIM_OAMSET_TREE_1, 2 oamframe SPRITE_ANIM_OAMSET_CUT_TREE_2, 16 oamwait 1 oamframe SPRITE_ANIM_OAMSET_CUT_TREE_3, 1 oamwait 1 oamframe SPRITE_ANIM_OAMSET_CUT_TREE_4, 1 oamdelete .Frameset_EggCrack: oamframe SPRITE_ANIM_OAMSET_EGG_CRACK, 32 oamend .Frameset_EggHatch1: oamframe SPRITE_ANIM_OAMSET_EGG_HATCH, 32 oamend .Frameset_EggHatch2: oamframe SPRITE_ANIM_OAMSET_EGG_HATCH, 32, B_OAM_XFLIP oamend .Frameset_EggHatch3: oamframe SPRITE_ANIM_OAMSET_EGG_HATCH, 32, B_OAM_YFLIP oamend .Frameset_EggHatch4: oamframe SPRITE_ANIM_OAMSET_EGG_HATCH, 32, B_OAM_XFLIP, B_OAM_YFLIP oamend .Frameset_GSIntroHoOhLugia: IF DEF(_GOLD) oamframe SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_1, 10 oamframe SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_2, 9 oamframe SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_3, 10 oamframe SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_4, 10 oamframe SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_3, 9 oamframe SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_5, 10 oamrestart ELIF DEF(_SILVER) oamframe SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_2, 3 oamframe SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_1, 7 oamframe SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_2, 7 oamframe SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_3, 7 oamframe SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_3, 7 oamframe SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_4, 7 oamframe SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_4, 7 oamframe SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_3, 7 oamframe SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_2, 3 oamrestart ENDC .Frameset_HeadbuttTree: oamframe SPRITE_ANIM_OAMSET_TREE_1, 2 oamframe SPRITE_ANIM_OAMSET_HEADBUTT_TREE_2, 2 oamframe SPRITE_ANIM_OAMSET_TREE_1, 2 oamframe SPRITE_ANIM_OAMSET_HEADBUTT_TREE_2, 2, B_OAM_XFLIP oamrestart