vulcandth
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70f883dc86
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Sync sprite and battle anim consts/labels (pret/pokecrystal#1055)
* Sync sprite and battle anim consts/labels
* Add `; 00` comments
* Renamed to `SpriteAnimFunc_` and `BattleAnimFunc_`
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2023-09-17 14:48:08 -05:00 |
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vulcandth
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464c67ee73
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RGBDS syntax updates (#78)
New MACRO and DEF syntax
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2022-06-06 17:25:39 -04:00 |
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Rangi
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43f9f529fa
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Move the dbbw, dbww, and dbwww macros to legacy
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2021-05-30 15:57:58 -04:00 |
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Rangi
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5454e1e0de
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Verify data table sizes with table_width and assert_table_length macros
It also uncovered some off-by-one issues with defining some constants.
A few structs now use rsreset/_RS to define their offset constants.
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2021-03-05 16:10:25 -05:00 |
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entrpntr
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e28325211c
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Fix file permissions.
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2020-06-05 16:42:33 -04:00 |
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libjet
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ba16844446
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Add engine/battle_anims/helpers.asm, and the rest of data/battle_anims
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2020-06-05 18:23:26 +01:00 |
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