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Use a constant in PlaceMenuItemQuantity
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@ -3,7 +3,6 @@ PokemonPalettes:
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; Each normal.gbcpal is generated from the corresponding .png, and
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; only the middle two colors are included, not black or white.
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; (Back sprites are used since they are the same in Gold and Silver.)
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; Shiny palettes are defined directly, not generated.
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; 2 middle palettes, front and shiny, with 2 colors each
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@ -16,7 +16,7 @@ PlaceMenuItemQuantity:
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pop hl
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and a
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jr nz, .done
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ld de, $15
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ld de, SCREEN_WIDTH + 1
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add hl, de
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ld [hl], '×'
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inc hl
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