; These are all the asm constants needed to make the gold_vc patch.

; [FPA 001 Begin]
EXPORT DEF F_CHAR EQU 'F'
EXPORT DEF I_CHAR EQU 'I'
EXPORT DEF S_CHAR EQU 'S'
EXPORT DEF U_CHAR EQU 'U'
EXPORT DEF R_CHAR EQU 'R'

; [FPA 002 Begin]
EXPORT DEF E_CHAR EQU 'E'
EXPORT DEF L_CHAR EQU 'L'
EXPORT DEF D_CHAR EQU 'D'

; [FPA 003 Begin]
EXPORT DEF T_CHAR EQU 'T'
EXPORT DEF H_CHAR EQU 'H'
EXPORT DEF N_CHAR EQU 'N'

; [FPA 004 Begin]
EXPORT DEF Y_CHAR EQU 'Y'
EXPORT DEF P_CHAR EQU 'P'
EXPORT DEF SPACE_CHAR EQU ' '

; [FPA 005 Begin]
EXPORT DEF O_CHAR EQU 'O'

; [FPA 006 Begin]
EXPORT DEF X_CHAR EQU 'X'

; [FPA 007 Begin]
EXPORT DEF A_CHAR EQU 'A'
EXPORT DEF AT_CHAR EQU '@'

; [FPA 042801 Begin]
EXPORT BATTLE_ANIM_GFX_BUBBLE

; [fight begin]
EXPORT SCREEN_HEIGHT_PX

; [print forbid 2]
EXPORT NO_INPUT
EXPORT PAD_A
EXPORT PAD_B
EXPORT PAD_UP
EXPORT PAD_DOWN

; [print forbid 3]
EXPORT MAPGROUP_CIANWOOD
EXPORT MAP_CIANWOOD_PHOTO_STUDIO
