	object_const_def ; object_event constants
	const GOLDENRODUNDERGROUNDWAREHOUSE_ROCKET1
	const GOLDENRODUNDERGROUNDWAREHOUSE_ROCKET2
	const GOLDENRODUNDERGROUNDWAREHOUSE_ROCKET3
	const GOLDENRODUNDERGROUNDWAREHOUSE_GENTLEMAN
	const GOLDENRODUNDERGROUNDWAREHOUSE_POKE_BALL1
	const GOLDENRODUNDERGROUNDWAREHOUSE_POKE_BALL2

GoldenrodUndergroundWarehouse_MapScripts:
	db 0 ; scene scripts

	db 1 ; callbacks
	callback MAPCALLBACK_NEWMAP, .ResetSwitches

.ResetSwitches:
	clearevent EVENT_SWITCH_1
	clearevent EVENT_SWITCH_2
	clearevent EVENT_SWITCH_3
	clearevent EVENT_EMERGENCY_SWITCH
	clearevent EVENT_SWITCH_4
	clearevent EVENT_SWITCH_5
	clearevent EVENT_SWITCH_6
	clearevent EVENT_SWITCH_7
	clearevent EVENT_SWITCH_8
	clearevent EVENT_SWITCH_9
	clearevent EVENT_SWITCH_10
	clearevent EVENT_SWITCH_11
	clearevent EVENT_SWITCH_12
	clearevent EVENT_SWITCH_13
	clearevent EVENT_SWITCH_14
	setval 0
	writemem wUndergroundSwitchPositions
	return

TrainerGruntM24:
	trainer GRUNTM, GRUNTM_24, EVENT_BEAT_ROCKET_GRUNTM_24, GruntM24SeenText, GruntM24BeatenText, 0, .Script

.Script:
	endifjustbattled
	opentext
	writetext GruntM24AfterBattleText
	waitbutton
	closetext
	end

TrainerGruntM14:
	trainer GRUNTM, GRUNTM_14, EVENT_BEAT_ROCKET_GRUNTM_14, GruntM14SeenText, GruntM14BeatenText, 0, .Script

.Script:
	endifjustbattled
	opentext
	writetext GruntM14AfterBattleText
	waitbutton
	closetext
	end

TrainerGruntM15:
	trainer GRUNTM, GRUNTM_15, EVENT_BEAT_ROCKET_GRUNTM_15, GruntM15SeenText, GruntM15BeatenText, 0, .Script

.Script:
	endifjustbattled
	opentext
	writetext GruntM15AfterBattleText
	waitbutton
	closetext
	end

GoldenrodUndergroundWarehouseDirectorScript:
	faceplayer
	opentext
	checkevent EVENT_RECEIVED_CARD_KEY
	iftrue .GotCardKey
	writetext DirectorIntroText
	promptbutton
	verbosegiveitem CARD_KEY
	setevent EVENT_RECEIVED_CARD_KEY
	setevent EVENT_GOLDENROD_DEPT_STORE_B1F_LAYOUT_1
	clearevent EVENT_GOLDENROD_DEPT_STORE_B1F_LAYOUT_2
	clearevent EVENT_GOLDENROD_DEPT_STORE_B1F_LAYOUT_3
	writetext DirectorCardKeyText
	promptbutton
.GotCardKey:
	writetext DirectorAfterText
	waitbutton
	closetext
	end

GoldenrodUndergroundWarehouseMaxEther:
	itemball MAX_ETHER

GoldenrodUndergroundWarehouseTMSleepTalk:
	itemball TM_SLEEP_TALK

GruntM24SeenText:
	text "How did you get"
	line "this far?"

	para "I guess it can't"
	line "be helped. I'll"
	cont "dispose of you."
	done

GruntM24BeatenText:
	text "He disposed of me…"
	done

GruntM24AfterBattleText:
	text "TEAM ROCKET will"
	line "keep going, wait-"
	cont "ing for the return"
	cont "of GIOVANNI."

	para "We'll do whatever"
	line "it takes."
	done

GruntM14SeenText:
	text "You're not going"
	line "any farther!"

	para "I don't show mercy"
	line "to my enemies, not"
	cont "even brats!"
	done

GruntM14BeatenText:
	text "Blast it!"
	done

GruntM14AfterBattleText:
	text "I lost…"

	para "Please forgive me,"
	line "GIOVANNI!"
	done

GruntM15SeenText:
	text "Hyuck-hyuck-hyuck!"
	line "I remember you!"

	para "You got me good"
	line "at our hideout!"
	done

GruntM15BeatenText:
	text "Hyuck-hyuck-hyuck!"
	line "So, that's how?"
	done

GruntM15AfterBattleText:
	text "Hyuck-hyuck-hyuck!"
	line "That was a blast!"
	cont "I'll remember you!"
	done

DirectorIntroText:
	text "DIRECTOR: Who?"
	line "What? You came to"
	cont "rescue me?"

	para "Thank you!"

	para "The RADIO TOWER!"

	para "What's happening"
	line "there?"

	para "Taken over by TEAM"
	line "ROCKET?"

	para "Here. Take this"
	line "CARD KEY."
	done

DirectorCardKeyText:
	text "DIRECTOR: Use that"
	line "to open the shut-"
	cont "ters on 3F."
	done

DirectorAfterText:
	text "I'm begging you to"
	line "help."

	para "There's no telling"
	line "what they'll do if"

	para "they control the"
	line "transmitter."

	para "They may even be"
	line "able to control"

	para "#MON using a"
	line "special signal!"

	para "You're the only"
	line "one I can call on."

	para "Please save the"
	line "RADIO TOWER…"

	para "And all the #-"
	line "MON nationwide!"
	done

GoldenrodUndergroundWarehouse_MapEvents:
	db 0, 0 ; filler

	db 3 ; warp events
	warp_event  2, 12, GOLDENROD_UNDERGROUND_SWITCH_ROOM_ENTRANCES, 2
	warp_event  3, 12, GOLDENROD_UNDERGROUND_SWITCH_ROOM_ENTRANCES, 3
	warp_event 17,  2, GOLDENROD_DEPT_STORE_B1F, 1

	db 0 ; coord events

	db 0 ; bg events

	db 6 ; object events
	object_event  9,  8, SPRITE_ROCKET, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_TRAINER, 3, TrainerGruntM24, EVENT_RADIO_TOWER_ROCKET_TAKEOVER
	object_event  8, 15, SPRITE_ROCKET, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_TRAINER, 3, TrainerGruntM14, EVENT_RADIO_TOWER_ROCKET_TAKEOVER
	object_event 14,  3, SPRITE_ROCKET, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_TRAINER, 4, TrainerGruntM15, EVENT_RADIO_TOWER_ROCKET_TAKEOVER
	object_event 12,  8, SPRITE_GENTLEMAN, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, GoldenrodUndergroundWarehouseDirectorScript, EVENT_RADIO_TOWER_ROCKET_TAKEOVER
	object_event 18, 15, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, GoldenrodUndergroundWarehouseMaxEther, EVENT_GOLDENROD_UNDERGROUND_WAREHOUSE_MAX_ETHER
	object_event 13,  9, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, GoldenrodUndergroundWarehouseTMSleepTalk, EVENT_GOLDENROD_UNDERGROUND_WAREHOUSE_TM_SLEEP_TALK
