MACRO warp_const db SPAWN_\1 const WARP_\1 ENDM WarpMenuOptions:: db NUM_DEBUG_WARPS const_def warp_const SILENT_HILL warp_const OLD_CITY warp_const WEST warp_const HIGHTECH warp_const FONT warp_const BIRDON warp_const NEWTYPE warp_const SUGAR warp_const BLUE_FOREST warp_const STAND warp_const KANTO ; PRINCE and MT_FUJI are skipped in the menu warp_const SOUTH warp_const NORTH warp_const ROUTE_15 warp_const ROUTE_18 warp_const QUIET_HILLS db -1 ; end DEF NUM_DEBUG_WARPS EQU const_value ; The demo's options stop here, but the spawn points included actually extend far beyond what is available warp_const POWER_PLANT_1 warp_const POWER_PLANT_2 warp_const POWER_PLANT_3 warp_const POWER_PLANT_4 warp_const RUINS_OF_ALPH_ENTRANCE warp_const RUINS_OF_ALPH_MAIN warp_const CAVE_MINECARTS_1 warp_const CAVE_MINECARTS_2 warp_const CAVE_MINECARTS_3 warp_const CAVE_MINECARTS_4 warp_const CAVE_MINECARTS_5 warp_const CAVE_MINECARTS_6 warp_const CAVE_MINECARTS_7 warp_const OFFICE_1 warp_const OFFICE_2 warp_const OFFICE_3 warp_const SLOWPOKE_WELL_ENTRANCE warp_const SLOWPOKE_WELL_MAIN warp_const OLD_CITY_GYM warp_const WEST_GYM warp_const HIGHTECH_LEAGUE_2F warp_const BIRDON_LEAGUE_2F warp_const NEWTYPE_LEAGUE_2F warp_const BLUE_LEAGUE_2F warp_const STAND_LEAGUE_2F warp_const KANTO_LEAGUE_2F warp_const KANTO_LEAGUE_2_2F db -1 ; end