; map environments (wEnvironment)
	const_def 1
	const TOWN
	const ROUTE
	const INDOOR
	const CAVE
	const ENVIRONMENT_5
	const GATE
	const DUNGEON

; connection directions (see data/maps/data.asm)
	const_def
	const EAST_F
	const WEST_F
	const SOUTH_F
	const NORTH_F

; wMapConnections
	const_def
	shift_const EAST
	shift_const WEST
	shift_const SOUTH
	shift_const NORTH

; SpawnPoints indexes (see data/maps/spawn_points.asm)
const_value = -1
	const SPAWN_N_A

NUM_SPAWNS EQU 18

; size of each spawn point data
SPAWN_POINT_SIZE EQU 4
