INCLUDE "constants.asm"

SECTION "data/moves/tmhm_moves.asm", ROMX

; This is a nearly-sequential table of new moves.
; It was probably meant for easy testing, not as
; a final set of TM moves.

TMHMMoves:
; TMs
	db MOVE_SKETCH ; TM01
	db MOVE_HIDDEN_POWER ; TM02
	db MOVE_SNORE ; TM03
	db MOVE_FLAIL ; TM04
	db MOVE_CONVERSION2 ; TM05
	db MOVE_COTTON_SPORE ; TM06
	db MOVE_REVERSAL ; TM07
	db MOVE_SPITE ; TM08
	db MOVE_POWDER_SNOW ; TM09
	db MOVE_MACH_PUNCH ; TM10
	db MOVE_SCARY_FACE ; TM11
	db MOVE_SWEET_KISS ; TM12
	db MOVE_BELLY_DRUM ; TM13
	db MOVE_SLUDGE_BOMB ; TM14
	db MOVE_MUD_SLAP ; TM15
	db MOVE_OCTAZOOKA ; TM16
	db MOVE_ZAP_CANNON ; TM17
	db MOVE_DESTINY_BOND ; TM18
	db MOVE_BONE_LOCK ; TM19
	db MOVE_LOCK_ON ; TM20
	db MOVE_OUTRAGE ; TM21
	db MOVE_GIGA_DRAIN ; TM22
	db MOVE_CHARM ; TM23
	db MOVE_FALSE_SWIPE ; TM24
	db MOVE_MILK_DRINK ; TM25
	db MOVE_SPARK ; TM26
	db MOVE_STEEL_WING ; TM27
	db MOVE_SLEEP_TALK ; TM28
	db MOVE_BELL_CHIME ; TM29
	db MOVE_PRESENT ; TM30
	db MOVE_PAIN_SPLIT ; TM31
	db MOVE_SACRED_FIRE ; TM32
	db MOVE_DYNAMICPUNCH ; TM33
	db MOVE_MEGAPHONE ; TM34
	db MOVE_DRAGONBREATH ; TM35
	db MOVE_ENCORE ; TM36
	db MOVE_ROCK_HEAD ; TM37
	db MOVE_CROSS_CUTTER ; TM38
	db MOVE_TWISTER ; TM39
	db MOVE_TRIPLE_KICK ; TM40
	db MOVE_THIEF ; TM41
	db MOVE_SPIDER_WEB ; TM42
	db MOVE_NIGHTMARE ; TM43
	db MOVE_FLAME_WHEEL ; TM44
	db MOVE_NAIL_DOWN ; TM45
	db MOVE_PROTECT ; TM46
	db MOVE_SPIKES ; TM47
	db MOVE_PERISH_SONG ; TM48
	db MOVE_ENDURE ; TM49
	db MOVE_MAGNITUDE ; TM50
; HMs
	db MOVE_UPROOT ; HM01
	db MOVE_WIND_RIDE ; HM02
	db MOVE_WATER_SPORT ; HM03
	db MOVE_STRONG_ARM ; HM04
	db MOVE_BRIGHT_MOSS ; HM05
	db MOVE_WHIRLPOOL ; HM06
	db MOVE_BOUNCE ; HM07
