pokefirered/include/map_obj_lock.h
2018-11-09 12:33:20 -05:00

15 lines
304 B
C

#ifndef GUARD_MAP_OBJ_LOCK_H
#define GUARD_MAP_OBJ_LOCK_H
#include "global.h"
bool8 sub_80983C4(void);
void ScriptFreezeMapObjects(void);
bool8 sub_809847C(void);
void LockSelectedMapObject(void);
void sub_8098630(void);
bool8 sub_8098734(void);
void sub_80696C0(void);
#endif // GUARD_MAP_OBJ_LOCK_H