pokefirered/src/shop.c

1162 lines
35 KiB
C

#include "global.h"
#include "gflib.h"
#include "shop.h"
#include "menu.h"
#include "data.h"
#include "graphics.h"
#include "strings.h"
#include "list_menu.h"
#include "new_menu_helpers.h"
#include "party_menu.h"
#include "field_specials.h"
#include "field_weather.h"
#include "task.h"
#include "item.h"
#include "item_menu.h"
#include "overworld.h"
#include "field_fadetransition.h"
#include "scanline_effect.h"
#include "item_menu_icons.h"
#include "decompress.h"
#include "menu_indicators.h"
#include "field_player_avatar.h"
#include "fieldmap.h"
#include "event_object_movement.h"
#include "money.h"
#include "quest_log.h"
#include "script.h"
#include "constants/songs.h"
#include "constants/items.h"
#include "constants/game_stat.h"
#include "constants/field_weather.h"
#define tItemCount data[1]
#define tItemId data[5]
#define tListTaskId data[7]
// mart types
enum
{
MART_TYPE_REGULAR = 0,
MART_TYPE_TMHM,
MART_TYPE_DECOR,
MART_TYPE_DECOR2,
};
// shop view window NPC info enum
enum
{
OBJECT_EVENT_ID,
X_COORD,
Y_COORD,
ANIM_NUM
};
struct ShopData
{
/*0x00*/ void (*callback)(void);
/*0x04*/ const u16 *itemList;
/*0x08*/ u32 itemPrice;
/*0x0C*/ u16 selectedRow;
/*0x0E*/ u16 scrollOffset;
/*0x10*/ u16 itemCount;
/*0x12*/ u16 itemsShowed;
/*0x14*/ u16 maxQuantity;
/*0x16*/ u16 martType:4; // 0x1 if tm list
u16 fontId:5;
u16 itemSlot:2;
u16 unk16_11:5;
/*0x18*/ u16 unk18;
};
static EWRAM_DATA s16 sViewportObjectEvents[OBJECT_EVENTS_COUNT][4] = {0};
static EWRAM_DATA struct ShopData sShopData = {0};
static EWRAM_DATA u8 sShopMenuWindowId = 0;
EWRAM_DATA u16 (*gShopTilemapBuffer1)[0x400] = {0};
EWRAM_DATA u16 (*gShopTilemapBuffer2)[0x400] = {0};
EWRAM_DATA u16 (*gShopTilemapBuffer3)[0x400] = {0};
EWRAM_DATA u16 (*gShopTilemapBuffer4)[0x400] = {0};
EWRAM_DATA struct ListMenuItem *sShopMenuListMenu = {0};
static EWRAM_DATA u8 (*sShopMenuItemStrings)[ITEM_NAME_LENGTH + 2] = {0};
EWRAM_DATA struct QuestLogEvent_Shop sHistory[2] = {0};
//Function Declarations
static u8 CreateShopMenu(u8 martType);
static u8 GetMartTypeFromItemList(u32 a0);
static void SetShopItemsForSale(const u16 *items);
static void SetShopMenuCallback(MainCallback callback);
static void Task_ShopMenu(u8 taskId);
static void Task_HandleShopMenuBuy(u8 taskId);
static void Task_HandleShopMenuSell(u8 taskId);
static void CB2_GoToSellMenu(void);
static void Task_HandleShopMenuQuit(u8 taskId);
static void ClearShopMenuWindow(void);
static void Task_GoToBuyOrSellMenu(u8 taskId);
static void MapPostLoadHook_ReturnToShopMenu(void);
static void Task_ReturnToShopMenu(u8 taskId);
static void ShowShopMenuAfterExitingBuyOrSellMenu(u8 taskId);
static void CB2_BuyMenu(void);
static void VBlankCB_BuyMenu(void);
static void CB2_InitBuyMenu(void);
static bool8 InitShopData(void);
static void BuyMenuInitBgs(void);
static void BuyMenuDecompressBgGraphics(void);
static void RecolorItemDescriptionBox(bool32 a0);
static void BuyMenuDrawGraphics(void);
static bool8 BuyMenuBuildListMenuTemplate(void);
static void PokeMartWriteNameAndIdAt(struct ListMenuItem *list, u16 index, u8 *dst);
static void BuyMenuPrintItemDescriptionAndShowItemIcon(s32 item, bool8 onInit, struct ListMenu *list);
static void BuyMenuPrintPriceInList(u8 windowId, u32 itemId, u8 y);
static void LoadTmHmNameInMart(s32 item);
static void BuyMenuPrintCursor(u8 listTaskId, u8 a1);
static void BuyMenuPrintCursorAtYPosition(u8 y, u8 a1);
static void BuyMenuFreeMemory(void);
static void SetShopExitCallback(void);
static void BuyMenuAddScrollIndicatorArrows(void);
static void BuyQuantityAddScrollIndicatorArrows(void);
static void BuyMenuRemoveScrollIndicatorArrows(void);
static void BuyMenuDrawMapView(void);
static void BuyMenuDrawMapBg(void);
static void BuyMenuDrawMapMetatile(s16 x, s16 y, const u16 *src, u8 metatileLayerType);
static void BuyMenuDrawMapMetatileLayer(u16 *dest, s16 offset1, s16 offset2, const u16 *src);
static void BuyMenuCollectObjectEventData(void);
static void BuyMenuDrawObjectEvents(void);
static void BuyMenuCopyTilemapData(void);
static void BuyMenuPrintItemQuantityAndPrice(u8 taskId);
static void Task_BuyMenu(u8 taskId);
static void Task_BuyHowManyDialogueInit(u8 taskId);
static void Task_BuyHowManyDialogueHandleInput(u8 taskId);
static void CreateBuyMenuConfirmPurchaseWindow(u8 taskId);
static void BuyMenuTryMakePurchase(u8 taskId);
static void BuyMenuSubtractMoney(u8 taskId);
static void Task_ReturnToItemListAfterItemPurchase(u8 taskId);
static void BuyMenuReturnToItemList(u8 taskId);
static void ExitBuyMenu(u8 taskId);
static void Task_ExitBuyMenu(u8 taskId);
static void DebugFunc_PrintPurchaseDetails(u8 taskId);
static void DebugFunc_PrintShopMenuHistoryBeforeClearMaybe(void);
static void RecordTransactionForQuestLog(void);
static const struct MenuAction sShopMenuActions_BuySellQuit[] =
{
{gText_ShopBuy, {.void_u8 = Task_HandleShopMenuBuy}},
{gText_ShopSell, {.void_u8 = Task_HandleShopMenuSell}},
{gText_ShopQuit, {.void_u8 = Task_HandleShopMenuQuit}}
};
static const struct YesNoFuncTable sShopMenuActions_BuyQuit =
{
.yesFunc = BuyMenuTryMakePurchase,
.noFunc = BuyMenuReturnToItemList,
};
static const struct WindowTemplate sShopMenuWindowTemplate =
{
.bg = 0,
.tilemapLeft = 2,
.tilemapTop = 1,
.width = 12,
.height = 6,
.paletteNum = 15,
.baseBlock = 8
};
static const struct BgTemplate sShopBuyMenuBgTemplates[4] =
{
{
.bg = 0,
.charBaseIndex = 2,
.mapBaseIndex = 31,
.screenSize = 0,
.paletteMode = 0,
.priority = 0,
.baseTile = 0
},
{
.bg = 1,
.charBaseIndex = 0,
.mapBaseIndex = 30,
.screenSize = 0,
.paletteMode = 0,
.priority = 1,
.baseTile = 0
},
{
.bg = 2,
.charBaseIndex = 0,
.mapBaseIndex = 29,
.screenSize = 0,
.paletteMode = 0,
.priority = 2,
.baseTile = 0
},
{
.bg = 3,
.charBaseIndex = 0,
.mapBaseIndex = 28,
.screenSize = 0,
.paletteMode = 0,
.priority = 3,
.baseTile = 0
}
};
// Functions
static u8 CreateShopMenu(u8 martType)
{
sShopData.martType = GetMartTypeFromItemList(martType);
sShopData.selectedRow = 0;
if (ContextNpcGetTextColor() == NPC_TEXT_COLOR_MALE)
sShopData.fontId = FONT_MALE;
else
sShopData.fontId = FONT_FEMALE;
sShopMenuWindowId = AddWindow(&sShopMenuWindowTemplate);
SetStdWindowBorderStyle(sShopMenuWindowId, 0);
PrintTextArray(sShopMenuWindowId, FONT_NORMAL, GetMenuCursorDimensionByFont(FONT_NORMAL, 0), 2, 16, 3, sShopMenuActions_BuySellQuit);
Menu_InitCursor(sShopMenuWindowId, FONT_NORMAL, 0, 2, 16, 3, 0);
PutWindowTilemap(sShopMenuWindowId);
CopyWindowToVram(sShopMenuWindowId, COPYWIN_MAP);
return CreateTask(Task_ShopMenu, 8);
}
static u8 GetMartTypeFromItemList(u32 martType)
{
if (martType != MART_TYPE_REGULAR)
return martType;
return MART_TYPE_REGULAR;
}
static void SetShopItemsForSale(const u16 *items)
{
sShopData.itemList = items;
sShopData.itemCount = 0;
if (sShopData.itemList[0] == 0)
return;
while (sShopData.itemList[sShopData.itemCount])
{
++sShopData.itemCount;
}
}
static void SetShopMenuCallback(void (*callback)(void))
{
sShopData.callback = callback;
}
static void Task_ShopMenu(u8 taskId)
{
s8 input = Menu_ProcessInputNoWrapAround();
switch (input)
{
case MENU_NOTHING_CHOSEN:
break;
case MENU_B_PRESSED:
PlaySE(SE_SELECT);
Task_HandleShopMenuQuit(taskId);
break;
default:
sShopMenuActions_BuySellQuit[Menu_GetCursorPos()].func.void_u8(taskId);
break;
}
}
static void Task_HandleShopMenuBuy(u8 taskId)
{
SetWordTaskArg(taskId, 0xE, (u32)CB2_InitBuyMenu);
FadeScreen(FADE_TO_BLACK, 0);
gTasks[taskId].func = Task_GoToBuyOrSellMenu;
}
static void Task_HandleShopMenuSell(u8 taskId)
{
SetWordTaskArg(taskId, 0xE, (u32)CB2_GoToSellMenu);
FadeScreen(FADE_TO_BLACK, 0);
gTasks[taskId].func = Task_GoToBuyOrSellMenu;
}
static void CB2_GoToSellMenu(void)
{
GoToBagMenu(ITEMMENULOCATION_SHOP, OPEN_BAG_LAST, CB2_ReturnToField);
gFieldCallback = MapPostLoadHook_ReturnToShopMenu;
}
static void Task_HandleShopMenuQuit(u8 taskId)
{
ClearShopMenuWindow();
RecordTransactionForQuestLog();
DestroyTask(taskId);
if (sShopData.callback != NULL)
sShopData.callback();
}
static void ClearShopMenuWindow(void)
{
ClearStdWindowAndFrameToTransparent(sShopMenuWindowId, 2);
RemoveWindow(sShopMenuWindowId);
}
static void Task_GoToBuyOrSellMenu(u8 taskId)
{
if (gPaletteFade.active)
return;
SetMainCallback2((void *)GetWordTaskArg(taskId, 0xE));
FreeAllWindowBuffers();
DestroyTask(taskId);
}
static void MapPostLoadHook_ReturnToShopMenu(void)
{
FadeInFromBlack();
CreateTask(Task_ReturnToShopMenu, 8);
}
static void Task_ReturnToShopMenu(u8 taskId)
{
if (IsWeatherNotFadingIn() != TRUE)
return;
DisplayItemMessageOnField(taskId, GetMartFontId(), gText_AnythingElseICanHelp, ShowShopMenuAfterExitingBuyOrSellMenu);
}
static void ShowShopMenuAfterExitingBuyOrSellMenu(u8 taskId)
{
CreateShopMenu(sShopData.martType);
DestroyTask(taskId);
}
static void CB2_BuyMenu(void)
{
RunTasks();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
DoScheduledBgTilemapCopiesToVram();
}
static void VBlankCB_BuyMenu(void)
{
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
}
static void CB2_InitBuyMenu(void)
{
u8 taskId;
switch (gMain.state)
{
case 0:
SetVBlankHBlankCallbacksToNull();
CpuFastFill(0, (void *)OAM, 0x400);
ScanlineEffect_Stop();
ResetTempTileDataBuffers();
FreeAllSpritePalettes();
ResetPaletteFade();
ResetSpriteData();
ResetTasks();
ClearScheduledBgCopiesToVram();
ResetItemMenuIconState();
if (!(InitShopData()) || !(BuyMenuBuildListMenuTemplate()))
return;
BuyMenuInitBgs();
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x20, 0x20);
FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 0x20, 0x20);
FillBgTilemapBufferRect_Palette0(2, 0, 0, 0, 0x20, 0x20);
FillBgTilemapBufferRect_Palette0(3, 0, 0, 0, 0x20, 0x20);
BuyMenuInitWindows(sShopData.martType);
BuyMenuDecompressBgGraphics();
gMain.state++;
break;
case 1:
if (FreeTempTileDataBuffersIfPossible())
return;
gMain.state++;
break;
default:
sShopData.selectedRow = 0;
sShopData.scrollOffset = 0;
BuyMenuDrawGraphics();
BuyMenuAddScrollIndicatorArrows();
taskId = CreateTask(Task_BuyMenu, 8);
gTasks[taskId].tListTaskId = ListMenuInit(&gMultiuseListMenuTemplate, 0, 0);
BlendPalettes(PALETTES_ALL, 0x10, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_BLACK);
SetVBlankCallback(VBlankCB_BuyMenu);
SetMainCallback2(CB2_BuyMenu);
break;
}
}
static bool8 InitShopData(void)
{
gShopTilemapBuffer1 = Alloc(sizeof(*gShopTilemapBuffer1));
if (gShopTilemapBuffer1 == NULL)
{
BuyMenuFreeMemory();
SetShopExitCallback();
return FALSE;
}
gShopTilemapBuffer2 = Alloc(sizeof(*gShopTilemapBuffer2));
if (gShopTilemapBuffer2 == NULL)
{
BuyMenuFreeMemory();
SetShopExitCallback();
return FALSE;
}
gShopTilemapBuffer3 = Alloc(sizeof(*gShopTilemapBuffer3));
if (gShopTilemapBuffer3 == NULL)
{
BuyMenuFreeMemory();
SetShopExitCallback();
return FALSE;
}
gShopTilemapBuffer4 = Alloc(sizeof(*gShopTilemapBuffer4));
if (gShopTilemapBuffer4 == NULL)
{
BuyMenuFreeMemory();
SetShopExitCallback();
return FALSE;
}
return TRUE;
}
static void BuyMenuInitBgs(void)
{
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sShopBuyMenuBgTemplates, NELEMS(sShopBuyMenuBgTemplates));
SetBgTilemapBuffer(1, gShopTilemapBuffer2);
SetBgTilemapBuffer(2, gShopTilemapBuffer4);
SetBgTilemapBuffer(3, gShopTilemapBuffer3);
SetGpuReg(REG_OFFSET_BG0HOFS, DISPCNT_MODE_0);
SetGpuReg(REG_OFFSET_BG0VOFS, DISPCNT_MODE_0);
SetGpuReg(REG_OFFSET_BG1HOFS, DISPCNT_MODE_0);
SetGpuReg(REG_OFFSET_BG1VOFS, DISPCNT_MODE_0);
SetGpuReg(REG_OFFSET_BG2HOFS, DISPCNT_MODE_0);
SetGpuReg(REG_OFFSET_BG2VOFS, DISPCNT_MODE_0);
SetGpuReg(REG_OFFSET_BG3HOFS, DISPCNT_MODE_0);
SetGpuReg(REG_OFFSET_BG3VOFS, DISPCNT_MODE_0);
SetGpuReg(REG_OFFSET_BLDCNT, DISPCNT_MODE_0);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
ShowBg(0);
ShowBg(1);
ShowBg(2);
ShowBg(3);
}
static void BuyMenuDecompressBgGraphics(void)
{
u16 *pal;
DecompressAndCopyTileDataToVram(1, gBuyMenuFrame_Gfx, 0x480, 0x3DC, 0);
if ((sShopData.martType) != MART_TYPE_TMHM)
LZDecompressWram(gBuyMenuFrame_Tilemap, gShopTilemapBuffer1);
else
LZDecompressWram(gBuyMenuFrame_TmHmTilemap, gShopTilemapBuffer1);
pal = Alloc(2 * PLTT_SIZE_4BPP);
LZDecompressWram(gBuyMenuFrame_Pal, pal);
LoadPalette(&pal[0 * 16], BG_PLTT_ID(11), PLTT_SIZE_4BPP);
LoadPalette(&pal[1 * 16], BG_PLTT_ID(6), PLTT_SIZE_4BPP);
Free(pal);
}
static void RecolorItemDescriptionBox(bool32 a0)
{
u8 paletteNum;
if (a0 == FALSE)
paletteNum = 0xB;
else
paletteNum = 0x6;
if ((sShopData.martType) != MART_TYPE_TMHM)
SetBgTilemapPalette(1, 0, 14, 30, 6, paletteNum);
else
SetBgTilemapPalette(1, 0, 12, 30, 8, paletteNum);
ScheduleBgCopyTilemapToVram(1);
}
static void BuyMenuDrawGraphics(void)
{
BuyMenuDrawMapView();
BuyMenuCopyTilemapData();
BuyMenuDrawMoneyBox();
ScheduleBgCopyTilemapToVram(0);
ScheduleBgCopyTilemapToVram(1);
ScheduleBgCopyTilemapToVram(2);
ScheduleBgCopyTilemapToVram(3);
}
bool8 BuyMenuBuildListMenuTemplate(void)
{
u16 i, v;
sShopMenuListMenu = Alloc((sShopData.itemCount + 1) * sizeof(*sShopMenuListMenu));
if (sShopMenuListMenu == NULL
|| (sShopMenuItemStrings = Alloc((sShopData.itemCount + 1) * sizeof(*sShopMenuItemStrings))) == NULL)
{
BuyMenuFreeMemory();
SetShopExitCallback();
return FALSE;
}
for (i = 0; i < sShopData.itemCount; i++)
{
PokeMartWriteNameAndIdAt(&sShopMenuListMenu[i], sShopData.itemList[i], sShopMenuItemStrings[i]);
}
StringCopy(sShopMenuItemStrings[i], gFameCheckerText_Cancel);
sShopMenuListMenu[i].label = sShopMenuItemStrings[i];
sShopMenuListMenu[i].index = -2;
gMultiuseListMenuTemplate.items = sShopMenuListMenu;
gMultiuseListMenuTemplate.totalItems = sShopData.itemCount + 1;
gMultiuseListMenuTemplate.windowId = 4;
gMultiuseListMenuTemplate.header_X = 0;
gMultiuseListMenuTemplate.item_X = 9;
gMultiuseListMenuTemplate.cursor_X = 1;
gMultiuseListMenuTemplate.lettersSpacing = 0;
gMultiuseListMenuTemplate.itemVerticalPadding = 2;
gMultiuseListMenuTemplate.upText_Y = 2;
gMultiuseListMenuTemplate.fontId = 2;
gMultiuseListMenuTemplate.fillValue = 0;
gMultiuseListMenuTemplate.cursorPal = GetFontAttribute(FONT_NORMAL, FONTATTR_COLOR_FOREGROUND);
gMultiuseListMenuTemplate.cursorShadowPal = GetFontAttribute(FONT_NORMAL, FONTATTR_COLOR_SHADOW);
gMultiuseListMenuTemplate.moveCursorFunc = BuyMenuPrintItemDescriptionAndShowItemIcon;
gMultiuseListMenuTemplate.itemPrintFunc = BuyMenuPrintPriceInList;
gMultiuseListMenuTemplate.scrollMultiple = 0;
gMultiuseListMenuTemplate.cursorKind = 0;
if (sShopData.martType == MART_TYPE_TMHM)
v = 5;
else
v = 6;
if ((sShopData.itemCount + 1) > v)
gMultiuseListMenuTemplate.maxShowed = v;
else
gMultiuseListMenuTemplate.maxShowed = sShopData.itemCount + 1;
sShopData.itemsShowed = gMultiuseListMenuTemplate.maxShowed;
return TRUE;
}
static void PokeMartWriteNameAndIdAt(struct ListMenuItem *list, u16 index, u8 *dst)
{
CopyItemName(index, dst);
list->label = dst;
list->index = index;
}
static void BuyMenuPrintItemDescriptionAndShowItemIcon(s32 item, bool8 onInit, struct ListMenu *list)
{
const u8 *description;
if (onInit != TRUE)
PlaySE(SE_SELECT);
if (item != INDEX_CANCEL)
description = ItemId_GetDescription(item);
else
description = gText_QuitShopping;
FillWindowPixelBuffer(5, PIXEL_FILL(0));
if (sShopData.martType != MART_TYPE_TMHM)
{
DestroyItemMenuIcon(sShopData.itemSlot ^ 1);
if (item != INDEX_CANCEL)
CreateItemMenuIcon(item, sShopData.itemSlot);
else
CreateItemMenuIcon(ITEMS_COUNT, sShopData.itemSlot);
sShopData.itemSlot ^= 1;
BuyMenuPrint(5, FONT_NORMAL, description, 0, 3, 2, 1, 0, 0);
}
else //TM Mart
{
FillWindowPixelBuffer(6, PIXEL_FILL(0));
LoadTmHmNameInMart(item);
BuyMenuPrint(5, FONT_NORMAL, description, 2, 3, 1, 0, 0, 0);
}
}
static void BuyMenuPrintPriceInList(u8 windowId, u32 item, u8 y)
{
s32 x;
u8 *loc;
if (item != INDEX_CANCEL)
{
ConvertIntToDecimalStringN(gStringVar1, ItemId_GetPrice(item), 0, 6);
x = 6 - StringLength(gStringVar1);
loc = gStringVar4;
while (x-- != 0)
*loc++ = 0;
StringExpandPlaceholders(loc, gText_PokedollarVar1);
BuyMenuPrint(windowId, FONT_SMALL, gStringVar4, 0x61, y, 0, 0, TEXT_SKIP_DRAW, 1);
}
}
static void LoadTmHmNameInMart(s32 item)
{
if (item != INDEX_CANCEL)
{
ConvertIntToDecimalStringN(gStringVar1, item - ITEM_DEVON_SCOPE, 2, 2);
StringCopy(gStringVar4, gText_NumberClear01);
StringAppend(gStringVar4, gStringVar1);
BuyMenuPrint(6, FONT_SMALL, gStringVar4, 0, 0, 0, 0, TEXT_SKIP_DRAW, 1);
StringCopy(gStringVar4, gMovesInfo[ItemIdToBattleMoveId(item)].name);
BuyMenuPrint(6, FONT_NORMAL, gStringVar4, 0, 0x10, 0, 0, 0, 1);
}
else
{
BuyMenuPrint(6, FONT_SMALL, gText_ThreeHyphens, 0, 0, 0, 0, TEXT_SKIP_DRAW, 1);
BuyMenuPrint(6, FONT_NORMAL, gText_SevenHyphens, 0, 0x10, 0, 0, 0, 1);
}
}
u8 GetMartFontId(void)
{
return sShopData.fontId;
}
static void BuyMenuPrintCursor(u8 listTaskId, u8 a1)
{
BuyMenuPrintCursorAtYPosition(ListMenuGetYCoordForPrintingArrowCursor(listTaskId), a1);
}
static void BuyMenuPrintCursorAtYPosition(u8 y, u8 a1)
{
if (a1 == 0xFF)
{
FillWindowPixelRect(4, 0, 1, y, GetFontAttribute(FONT_NORMAL, FONTATTR_MAX_LETTER_WIDTH), GetFontAttribute(FONT_NORMAL, FONTATTR_MAX_LETTER_HEIGHT));
CopyWindowToVram(4, COPYWIN_GFX);
}
else
{
BuyMenuPrint(4, FONT_NORMAL, gText_SelectorArrow2, 1, y, 0, 0, 0, a1);
}
}
static void BuyMenuFreeMemory(void)
{
if (gShopTilemapBuffer1 != NULL)
Free(gShopTilemapBuffer1);
if (gShopTilemapBuffer2 != NULL)
Free(gShopTilemapBuffer2);
if (gShopTilemapBuffer3 != NULL)
Free(gShopTilemapBuffer3);
if (gShopTilemapBuffer4 != NULL)
Free(gShopTilemapBuffer4);
if (sShopMenuListMenu != NULL)
Free(sShopMenuListMenu);
if (sShopMenuItemStrings != NULL)
Free(sShopMenuItemStrings);
FreeAllWindowBuffers();
}
static void SetShopExitCallback(void)
{
gFieldCallback = MapPostLoadHook_ReturnToShopMenu;
SetMainCallback2(CB2_ReturnToField);
}
static void BuyMenuAddScrollIndicatorArrows(void)
{
if (sShopData.martType != MART_TYPE_TMHM)
{
sShopData.unk16_11 = AddScrollIndicatorArrowPairParameterized(SCROLL_ARROW_UP, 160, 8, 104,
(sShopData.itemCount - sShopData.itemsShowed) + 1, 110, 110, &sShopData.scrollOffset);
}
else
{
sShopData.unk16_11 = AddScrollIndicatorArrowPairParameterized(SCROLL_ARROW_UP, 160, 8, 88,
(sShopData.itemCount - sShopData.itemsShowed) + 1, 110, 110, &sShopData.scrollOffset);
}
}
static void BuyQuantityAddScrollIndicatorArrows(void)
{
sShopData.unk18 = 1;
sShopData.unk16_11 = AddScrollIndicatorArrowPairParameterized(SCROLL_ARROW_UP, 0x98, 0x48, 0x68, 2, 0x6E, 0x6E, &sShopData.unk18);
}
static void BuyMenuRemoveScrollIndicatorArrows(void)
{
if ((sShopData.unk16_11) == 0x1F)
return;
RemoveScrollIndicatorArrowPair(sShopData.unk16_11);
sShopData.unk16_11 = 0x1F;
}
static void BuyMenuDrawMapView(void)
{
BuyMenuCollectObjectEventData();
BuyMenuDrawObjectEvents();
BuyMenuDrawMapBg();
}
static void BuyMenuDrawMapBg(void)
{
s16 i, j, x, y;
const struct MapLayout *mapLayout;
u16 metatile;
u8 metatileLayerType;
mapLayout = gMapHeader.mapLayout;
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
x -= 2;
y -= 3;
for (j = 0; j < 10; j++)
{
for (i = 0; i < 5; i++)
{
metatile = MapGridGetMetatileIdAt(x + i, y + j);
metatileLayerType = MapGridGetMetatileLayerTypeAt(x + i, y + j);
if (metatile < NUM_METATILES_IN_PRIMARY)
BuyMenuDrawMapMetatile(i, j, mapLayout->primaryTileset->metatiles + metatile * 8, metatileLayerType);
else
BuyMenuDrawMapMetatile(i, j, mapLayout->secondaryTileset->metatiles + ((metatile - NUM_METATILES_IN_PRIMARY) * 8), metatileLayerType);
}
}
}
static void BuyMenuDrawMapMetatile(s16 x, s16 y, const u16 *src, u8 metatileLayerType)
{
u16 offset1 = x * 2;
u16 offset2 = y * 64 + 64;
switch (metatileLayerType)
{
case METATILE_LAYER_TYPE_NORMAL:
BuyMenuDrawMapMetatileLayer(*gShopTilemapBuffer4, offset1, offset2, src);
BuyMenuDrawMapMetatileLayer(*gShopTilemapBuffer2, offset1, offset2, src + 4);
break;
case METATILE_LAYER_TYPE_COVERED:
BuyMenuDrawMapMetatileLayer(*gShopTilemapBuffer3, offset1, offset2, src);
BuyMenuDrawMapMetatileLayer(*gShopTilemapBuffer4, offset1, offset2, src + 4);
break;
case METATILE_LAYER_TYPE_SPLIT:
BuyMenuDrawMapMetatileLayer(*gShopTilemapBuffer3, offset1, offset2, src);
BuyMenuDrawMapMetatileLayer(*gShopTilemapBuffer2, offset1, offset2, src + 4);
break;
}
}
static void BuyMenuDrawMapMetatileLayer(u16 *dest, s16 offset1, s16 offset2, const u16 *src)
{
dest[offset1 + offset2] = src[0]; // top left
dest[offset1 + offset2 + 1] = src[1]; // top right
dest[offset1 + offset2 + 32] = src[2]; // bottom left
dest[offset1 + offset2 + 33] = src[3]; // bottom right
}
static void BuyMenuCollectObjectEventData(void)
{
s16 facingX, facingY;
u8 x, y, elevation;
u8 num = 0;
GetXYCoordsOneStepInFrontOfPlayer(&facingX, &facingY);
elevation = PlayerGetElevation();
for (y = 0; y < OBJECT_EVENTS_COUNT; y++)
sViewportObjectEvents[y][OBJECT_EVENT_ID] = OBJECT_EVENTS_COUNT;
for (y = 0; y < 5; y++)
{
for (x = 0; x < 7; x++)
{
u8 eventObjId = GetObjectEventIdByPosition(facingX - 3 + x, facingY - 2 + y, elevation);
if (eventObjId != OBJECT_EVENTS_COUNT)
{
sViewportObjectEvents[num][OBJECT_EVENT_ID] = eventObjId;
sViewportObjectEvents[num][X_COORD] = x;
sViewportObjectEvents[num][Y_COORD] = y;
switch (gObjectEvents[eventObjId].facingDirection)
{
case DIR_SOUTH:
sViewportObjectEvents[num][ANIM_NUM] = 0;
break;
case DIR_NORTH:
sViewportObjectEvents[num][ANIM_NUM] = 1;
break;
case DIR_WEST:
sViewportObjectEvents[num][ANIM_NUM] = 2;
break;
case DIR_EAST:
default:
sViewportObjectEvents[num][ANIM_NUM] = 3;
break;
}
num++;
}
}
}
}
static void BuyMenuDrawObjectEvents(void)
{
u8 i, spriteId;
const struct ObjectEventGraphicsInfo *graphicsInfo;
for (i = 0; i < OBJECT_EVENTS_COUNT; i++)
{
if (sViewportObjectEvents[i][OBJECT_EVENT_ID] == OBJECT_EVENTS_COUNT)
continue;
graphicsInfo = GetObjectEventGraphicsInfo(gObjectEvents[sViewportObjectEvents[i][OBJECT_EVENT_ID]].graphicsId);
spriteId = CreateObjectGraphicsSprite(
gObjectEvents[sViewportObjectEvents[i][OBJECT_EVENT_ID]].graphicsId,
SpriteCallbackDummy,
(u16)sViewportObjectEvents[i][X_COORD] * 16 - 8,
(u16)sViewportObjectEvents[i][Y_COORD] * 16 + 48 - graphicsInfo->height / 2,
2);
StartSpriteAnim(&gSprites[spriteId], sViewportObjectEvents[i][ANIM_NUM]);
}
}
static void BuyMenuCopyTilemapData(void)
{
s16 i;
u16 *dst = *gShopTilemapBuffer2;
u16 *src = *gShopTilemapBuffer1;
for (i = 0; i < 0x400; i++)
{
if (src[i] == 0)
continue;
dst[i] = src[i] + 0xb3dc;
}
}
static void BuyMenuPrintItemQuantityAndPrice(u8 taskId)
{
s16 *data = gTasks[taskId].data;
FillWindowPixelBuffer(3, PIXEL_FILL(1));
PrintMoneyAmount(3, 0x36, 0xA, sShopData.itemPrice, TEXT_SKIP_DRAW);
ConvertIntToDecimalStringN(gStringVar1, tItemCount, STR_CONV_MODE_LEADING_ZEROS, 2);
StringExpandPlaceholders(gStringVar4, gText_TimesStrVar1);
BuyMenuPrint(3, FONT_SMALL, gStringVar4, 2, 0xA, 0, 0, 0, 1);
}
static void Task_BuyMenu(u8 taskId)
{
s16 *data = gTasks[taskId].data;
if (!gPaletteFade.active)
{
s32 itemId = ListMenu_ProcessInput(tListTaskId);
ListMenuGetScrollAndRow(tListTaskId, &sShopData.scrollOffset, &sShopData.selectedRow);
switch (itemId)
{
case LIST_NOTHING_CHOSEN:
break;
case LIST_CANCEL:
PlaySE(SE_SELECT);
ExitBuyMenu(taskId);
break;
default:
PlaySE(SE_SELECT);
tItemId = itemId;
ClearWindowTilemap(5);
BuyMenuRemoveScrollIndicatorArrows();
BuyMenuPrintCursor(tListTaskId, 2);
RecolorItemDescriptionBox(1);
sShopData.itemPrice = ItemId_GetPrice(itemId);
if (!IsEnoughMoney(&gSaveBlock1Ptr->money, sShopData.itemPrice))
{
BuyMenuDisplayMessage(taskId, gText_YouDontHaveMoney, BuyMenuReturnToItemList);
}
else
{
CopyItemName(itemId, gStringVar1);
BuyMenuDisplayMessage(taskId, gText_Var1CertainlyHowMany, Task_BuyHowManyDialogueInit);
}
break;
}
}
}
static void Task_BuyHowManyDialogueInit(u8 taskId)
{
s16 *data = gTasks[taskId].data;
u16 quantityInBag = BagGetQuantityByItemId(tItemId);
u16 maxQuantity;
BuyMenuQuantityBoxThinBorder(1, 0);
ConvertIntToDecimalStringN(gStringVar1, quantityInBag, STR_CONV_MODE_RIGHT_ALIGN, 3);
StringExpandPlaceholders(gStringVar4, gText_InBagVar1);
BuyMenuPrint(1, FONT_NORMAL, gStringVar4, 0, 2, 0, 0, 0, 1);
tItemCount = 1;
BuyMenuQuantityBoxNormalBorder(3, 0);
BuyMenuPrintItemQuantityAndPrice(taskId);
ScheduleBgCopyTilemapToVram(0);
maxQuantity = GetMoney(&gSaveBlock1Ptr->money) / ItemId_GetPrice(tItemId);
if (maxQuantity > 99)
sShopData.maxQuantity = 99;
else
sShopData.maxQuantity = (u8)maxQuantity;
if (maxQuantity != 1)
BuyQuantityAddScrollIndicatorArrows();
gTasks[taskId].func = Task_BuyHowManyDialogueHandleInput;
}
static void Task_BuyHowManyDialogueHandleInput(u8 taskId)
{
s16 *data = gTasks[taskId].data;
if (AdjustQuantityAccordingToDPadInput(&tItemCount, sShopData.maxQuantity) == TRUE)
{
sShopData.itemPrice = ItemId_GetPrice(tItemId) * tItemCount;
BuyMenuPrintItemQuantityAndPrice(taskId);
}
else
{
if (JOY_NEW(A_BUTTON))
{
PlaySE(SE_SELECT);
BuyMenuRemoveScrollIndicatorArrows();
ClearStdWindowAndFrameToTransparent(3, FALSE);
ClearStdWindowAndFrameToTransparent(1, FALSE);
ClearWindowTilemap(3);
ClearWindowTilemap(1);
PutWindowTilemap(4);
CopyItemName(tItemId, gStringVar1);
ConvertIntToDecimalStringN(gStringVar2, tItemCount, STR_CONV_MODE_LEFT_ALIGN, 2);
ConvertIntToDecimalStringN(gStringVar3, sShopData.itemPrice, STR_CONV_MODE_LEFT_ALIGN, 8);
BuyMenuDisplayMessage(taskId, gText_Var1AndYouWantedVar2, CreateBuyMenuConfirmPurchaseWindow);
}
else if (JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
BuyMenuRemoveScrollIndicatorArrows();
ClearStdWindowAndFrameToTransparent(3, FALSE);
ClearStdWindowAndFrameToTransparent(1, FALSE);
ClearWindowTilemap(3);
ClearWindowTilemap(1);
BuyMenuReturnToItemList(taskId);
}
}
}
static void CreateBuyMenuConfirmPurchaseWindow(u8 taskId)
{
BuyMenuConfirmPurchase(taskId, &sShopMenuActions_BuyQuit);
}
static void BuyMenuTryMakePurchase(u8 taskId)
{
s16 *data = gTasks[taskId].data;
PutWindowTilemap(4);
if (AddBagItem(tItemId, tItemCount) == TRUE)
{
BuyMenuDisplayMessage(taskId, gText_HereYouGoThankYou, BuyMenuSubtractMoney);
DebugFunc_PrintPurchaseDetails(taskId);
RecordItemTransaction(tItemId, tItemCount, QL_EVENT_BOUGHT_ITEM - QL_EVENT_USED_POKEMART);
}
else
{
BuyMenuDisplayMessage(taskId, gText_NoMoreRoomForThis, BuyMenuReturnToItemList);
}
}
static void BuyMenuSubtractMoney(u8 taskId)
{
IncrementGameStat(GAME_STAT_SHOPPED);
RemoveMoney(&gSaveBlock1Ptr->money, sShopData.itemPrice);
PlaySE(SE_SHOP);
PrintMoneyAmountInMoneyBox(0, GetMoney(&gSaveBlock1Ptr->money), 0);
gTasks[taskId].func = Task_ReturnToItemListAfterItemPurchase;
}
static void Task_ReturnToItemListAfterItemPurchase(u8 taskId)
{
s16 *data = gTasks[taskId].data;
if (JOY_NEW(A_BUTTON) || JOY_NEW(B_BUTTON))
{
u16 premierBallsToAdd = tItemCount / 10;
if (premierBallsToAdd >= 1
&& ((I_PREMIER_BALL_BONUS <= GEN_7 && tItemId == ITEM_POKE_BALL)
|| (I_PREMIER_BALL_BONUS >= GEN_8 && (ItemId_GetPocket(tItemId) == POCKET_POKE_BALLS))))
{
u32 spaceAvailable = GetFreeSpaceForItemInBag(ITEM_PREMIER_BALL);
if (spaceAvailable < premierBallsToAdd)
premierBallsToAdd = spaceAvailable;
}
else
{
premierBallsToAdd = 0;
}
PlaySE(SE_SELECT);
AddBagItem(ITEM_PREMIER_BALL, premierBallsToAdd);
if (premierBallsToAdd > 0)
{
ConvertIntToDecimalStringN(gStringVar1, premierBallsToAdd, STR_CONV_MODE_LEFT_ALIGN, MAX_ITEM_DIGITS);
BuyMenuDisplayMessage(taskId, (premierBallsToAdd >= 2 ? gText_ThrowInPremierBalls : gText_ThrowInPremierBall), BuyMenuReturnToItemList);
}
else
{
BuyMenuReturnToItemList(taskId);
}
}
}
static void BuyMenuReturnToItemList(u8 taskId)
{
s16 *data = gTasks[taskId].data;
ClearDialogWindowAndFrameToTransparent(2, FALSE);
BuyMenuPrintCursor(tListTaskId, 1);
RecolorItemDescriptionBox(0);
PutWindowTilemap(4);
PutWindowTilemap(5);
if (sShopData.martType == MART_TYPE_TMHM)
PutWindowTilemap(6);
ScheduleBgCopyTilemapToVram(0);
BuyMenuAddScrollIndicatorArrows();
gTasks[taskId].func = Task_BuyMenu;
}
static void ExitBuyMenu(u8 taskId)
{
gFieldCallback = MapPostLoadHook_ReturnToShopMenu;
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
gTasks[taskId].func = Task_ExitBuyMenu;
}
static void Task_ExitBuyMenu(u8 taskId)
{
s16 *data = gTasks[taskId].data;
if (!gPaletteFade.active)
{
DestroyListMenuTask(tListTaskId, NULL, NULL);
BuyMenuFreeMemory();
SetMainCallback2(CB2_ReturnToField);
DestroyTask(taskId);
}
}
static void DebugFunc_PrintPurchaseDetails(u8 taskId)
{
}
static void DebugFunc_PrintShopMenuHistoryBeforeClearMaybe(void)
{
}
// Records a transaction during a single shopping session.
// This is for the Quest Log to save information about the player's purchases/sales when they finish.
void RecordItemTransaction(u16 itemId, u16 quantity, u8 logEventId)
{
struct QuestLogEvent_Shop *history;
// There should only be a single entry for buying/selling respectively,
// so if one has already been created then get it first.
if (sHistory[0].logEventId == logEventId)
{
history = &sHistory[0];
}
else if (sHistory[1].logEventId == logEventId)
{
history = &sHistory[1];
}
else
{
// First transaction of this type, save it in an empty slot
if (sHistory[0].logEventId == 0)
history = &sHistory[0];
else
history = &sHistory[1];
history->logEventId = logEventId;
}
// Set flag if this isn't the first time we've bought/sold in this session
if (history->lastItemId != ITEM_NONE)
history->hasMultipleTransactions = TRUE;
history->lastItemId = itemId;
// Add to number of items bought/sold
if (history->itemQuantity < 999)
{
history->itemQuantity += quantity;
if (history->itemQuantity > 999)
history->itemQuantity = 999;
}
// Add to amount of money spent buying or earned selling
if (history->totalMoney < 999999)
{
// logEventId will either be 1 (bought) or 2 (sold)
// so for buying it will add the full price and selling will add half price
history->totalMoney += (ItemId_GetPrice(itemId) >> (logEventId - 1)) * quantity;
if (history->totalMoney > 999999)
history->totalMoney = 999999;
}
}
// Will record QL_EVENT_BOUGHT_ITEM and/or QL_EVENT_SOLD_ITEM, or nothing.
static void RecordTransactionForQuestLog(void)
{
u16 eventId = sHistory[0].logEventId;
if (eventId != 0)
SetQuestLogEvent(eventId + QL_EVENT_USED_POKEMART, (const u16 *)&sHistory[0]);
eventId = sHistory[1].logEventId;
if (eventId != 0)
SetQuestLogEvent(eventId + QL_EVENT_USED_POKEMART, (const u16 *)&sHistory[1]);
}
void CreatePokemartMenu(const u16 *itemsForSale)
{
SetShopItemsForSale(itemsForSale);
CreateShopMenu(MART_TYPE_REGULAR);
SetShopMenuCallback(ScriptContext_Enable);
DebugFunc_PrintShopMenuHistoryBeforeClearMaybe();
memset(&sHistory, 0, sizeof(sHistory));
sHistory[0].mapSec = gMapHeader.regionMapSectionId;
sHistory[1].mapSec = gMapHeader.regionMapSectionId;
}
void CreateDecorationShop1Menu(const u16 *itemsForSale)
{
SetShopItemsForSale(itemsForSale);
CreateShopMenu(MART_TYPE_DECOR);
SetShopMenuCallback(ScriptContext_Enable);
}
void CreateDecorationShop2Menu(const u16 *itemsForSale)
{
SetShopItemsForSale(itemsForSale);
CreateShopMenu(MART_TYPE_DECOR2);
SetShopMenuCallback(ScriptContext_Enable);
}