pokefirered/src/new_game.c
cawtds 13b2103ba9 revert dev changes:
- wild encounters
- viridian city mart
- starting money
- move tutor route 2
- test battle route 2
2024-06-25 12:58:01 +02:00

168 lines
4.4 KiB
C

#include "global.h"
#include "gflib.h"
#include "random.h"
#include "overworld.h"
#include "constants/maps.h"
#include "load_save.h"
#include "item_menu.h"
#include "tm_case.h"
#include "berry_pouch.h"
#include "clock.h"
#include "quest_log.h"
#include "wild_encounter.h"
#include "event_data.h"
#include "mail_data.h"
#include "play_time.h"
#include "money.h"
#include "battle_records.h"
#include "pokemon_size_record.h"
#include "pokemon_storage_system.h"
#include "roamer.h"
#include "item.h"
#include "player_pc.h"
#include "berry.h"
#include "easy_chat.h"
#include "union_room_chat.h"
#include "mystery_gift.h"
#include "renewable_hidden_items.h"
#include "trainer_tower.h"
#include "script.h"
#include "berry_powder.h"
#include "pokemon_jump.h"
#include "event_scripts.h"
#include "save.h"
#include "rtc.h"
// this file's functions
static void ResetMiniGamesResults(void);
// EWRAM vars
EWRAM_DATA bool8 gDifferentSaveFile = FALSE;
void SetTrainerId(u32 trainerId, u8 *dst)
{
dst[0] = trainerId;
dst[1] = trainerId >> 8;
dst[2] = trainerId >> 16;
dst[3] = trainerId >> 24;
}
void CopyTrainerId(u8 *dst, u8 *src)
{
s32 i;
for (i = 0; i < 4; i++)
dst[i] = src[i];
}
static void InitPlayerTrainerId(void)
{
u32 trainerId = (Random() << 0x10) | GetGeneratedTrainerIdLower();
SetTrainerId(trainerId, gSaveBlock2Ptr->playerTrainerId);
}
static void SetDefaultOptions(void)
{
gSaveBlock2Ptr->optionsTextSpeed = OPTIONS_TEXT_SPEED_MID;
gSaveBlock2Ptr->optionsWindowFrameType = 0;
gSaveBlock2Ptr->optionsSound = OPTIONS_SOUND_MONO;
gSaveBlock2Ptr->optionsBattleStyle = OPTIONS_BATTLE_STYLE_SHIFT;
gSaveBlock2Ptr->optionsBattleSceneOff = FALSE;
gSaveBlock2Ptr->regionMapZoom = FALSE;
gSaveBlock2Ptr->optionsButtonMode = OPTIONS_BUTTON_MODE_HELP;
}
static void ClearPokedexFlags(void)
{
memset(&gSaveBlock2Ptr->pokedex.owned, 0, sizeof(gSaveBlock2Ptr->pokedex.owned));
memset(&gSaveBlock2Ptr->pokedex.seen, 0, sizeof(gSaveBlock2Ptr->pokedex.seen));
}
static void ClearBattleTower(void)
{
CpuFill32(0, &gSaveBlock2Ptr->battleTower, sizeof(gSaveBlock2Ptr->battleTower));
}
static void WarpToPlayersRoom(void)
{
SetWarpDestination(MAP_GROUP(PALLET_TOWN_PLAYERS_HOUSE_2F), MAP_NUM(PALLET_TOWN_PLAYERS_HOUSE_2F), -1, 6, 6);
WarpIntoMap();
}
void Sav2_ClearSetDefault(void)
{
ClearSav2();
SetDefaultOptions();
}
void ResetMenuAndMonGlobals(void)
{
gDifferentSaveFile = FALSE;
ZeroPlayerPartyMons();
ZeroEnemyPartyMons();
ResetBagCursorPositions();
ResetTMCaseCursorPos();
BerryPouch_CursorResetToTop();
ResetQuestLog();
SeedWildEncounterRng(Random());
ResetSpecialVars();
}
void NewGameInitData(void)
{
u8 rivalName[PLAYER_NAME_LENGTH + 1];
if (gSaveFileStatus == SAVE_STATUS_EMPTY || gSaveFileStatus == SAVE_STATUS_INVALID)
RtcReset();
StringCopy(rivalName, gSaveBlock1Ptr->rivalName);
gDifferentSaveFile = TRUE;
gSaveBlock2Ptr->encryptionKey = 0;
ZeroPlayerPartyMons();
ZeroEnemyPartyMons();
ClearBattleTower();
ClearSav1();
ClearMailData();
gSaveBlock2Ptr->specialSaveWarpFlags = 0;
gSaveBlock2Ptr->gcnLinkFlags = 0;
gSaveBlock2Ptr->unkFlag1 = TRUE;
gSaveBlock2Ptr->unkFlag2 = FALSE;
InitPlayerTrainerId();
PlayTimeCounter_Reset();
ClearPokedexFlags();
InitEventData();
InitTimeBasedEvents();
ResetFameChecker();
SetMoney(&gSaveBlock1Ptr->money, 3000);
ResetGameStats();
ClearPlayerLinkBattleRecords();
InitHeracrossSizeRecord();
InitMagikarpSizeRecord();
EnableNationalPokedex_RSE();
gPlayerPartyCount = 0;
ZeroPlayerPartyMons();
ResetPokemonStorageSystem();
ClearRoamerData();
gSaveBlock1Ptr->registeredItem = 0;
ClearBag();
NewGameInitPCItems();
ClearEnigmaBerries();
InitEasyChatPhrases();
ResetTrainerFanClub();
UnionRoomChat_InitializeRegisteredTexts();
ResetMiniGamesResults();
ClearMysteryGift();
SetAllRenewableItemFlags();
WarpToPlayersRoom();
RunScriptImmediately(EventScript_ResetAllMapFlags);
StringCopy(gSaveBlock1Ptr->rivalName, rivalName);
ResetTrainerTowerResults();
}
static void ResetMiniGamesResults(void)
{
CpuFill16(0, &gSaveBlock2Ptr->berryCrush, sizeof(struct BerryCrush));
SetBerryPowder(&gSaveBlock2Ptr->berryCrush.berryPowderAmount, 0);
ResetPokemonJumpRecords();
CpuFill16(0, &gSaveBlock2Ptr->berryPick, sizeof(struct BerryPickingResults));
}