pokefirered/include/itemfinder.h
2026-04-03 15:35:55 +02:00

9 lines
273 B
C

#ifndef GUARD_ITEMFINDER_H
#define GUARD_ITEMFINDER_H
bool8 HiddenItemIsWithinRangeOfPlayer(const struct MapEvents *events, u8 taskId);
u8 GetPlayerDirectionTowardsHiddenItem(s16 itemX, s16 itemY);
void ItemUseOnFieldCB_Itemfinder(u8 taskId);
#endif //GUARD_ITEMFINDER_H