pokefirered/include/battle_environment.h
cawtds 2185495514
Update/battle engine (#144)
0424ad90560d6bea4970e9f2654265cac35879db
2026-04-03 00:37:50 +02:00

25 lines
594 B
C

#ifndef GUARD_BATTLE_ENVIRONMENT_H
#define GUARD_BATTLE_ENVIRONMENT_H
#include "constants/battle.h"
#include "battle_bg.h"
#include "task.h"
struct BattleEnvironment
{
u8 name[26];
u16 naturePower;
const void *secretPowerAnimation;
u16 secretPowerEffect;
enum Type camouflageType;
u16 camouflageBlend;
struct BattleBackgroundEntry entry;
struct BattleBackground background;
const void *palette;
TaskFunc battleIntroSlide;
};
extern const struct BattleEnvironment gBattleEnvironmentInfo[BATTLE_ENVIRONMENT_COUNT];
#endif // GUARD_BATTLE_ENVIRONMENT_H