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21 lines
642 B
C
21 lines
642 B
C
#ifndef GUARD_POKEMON_STORAGE_SYSTEM_H
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#define GUARD_POKEMON_STORAGE_SYSTEM_H
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#include "global.h"
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#define TOTAL_BOXES_COUNT 14
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#define IN_BOX_COUNT 30
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u8* GetBoxNamePtr(u8 boxNumber);
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struct BoxPokemon *GetBoxedMonPtr(u8 boxId, u8 monPosition);
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void SetBoxMonNickFromAnyBox(u8 boxId, u8 monPosition, u8 * newNick);
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void CompactPartySlots(void);
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u32 GetBoxMonDataFromAnyBox(u8 boxId, u8 monPosition, u32 request);
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void sub_808BCB4(u8 boxId, u8 monPosition);
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u8 * GetBoxNamePtr(u8 boxId);
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void sub_808CE60(void);
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void ResetPokemonStorageSystem(void);
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u8 StorageGetCurrentBox(void);
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#endif // GUARD_POKEMON_STORAGE_SYSTEM_H
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