pokefirered/data/maps/PalletTown_ProfessorOaksLab/scripts.inc
2019-10-21 11:06:53 -04:00

1406 lines
29 KiB
PHP

PalletTown_ProfessorOaksLab_MapScripts:: @ 8168F7E
map_script 3, PalletTown_ProfessorOaksLab_MapScript1_168F8E
map_script 4, PalletTown_ProfessorOaksLab_MapScript2_168FE1
map_script 2, PalletTown_ProfessorOaksLab_MapScript3_168FF0
.byte 0
PalletTown_ProfessorOaksLab_MapScript1_168F8E:: @ 8168F8E
setflag FLAG_VISITED_OAKS_LAB
compare_var_to_value VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 1
call_if eq, EventScript_168FC6
compare_var_to_value VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 7
call_if eq, EventScript_168FD5
compare_var_to_value VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 8
call_if eq, EventScript_168FC0
checkflag FLAG_GOT_POKEBALLS_FROM_OAK_AFTER_22_RIVAL
call_if TRUE, EventScript_168FBC
end
EventScript_168FBC:: @ 8168FBC
setflag FLAG_OAK_SKIP_22_RIVAL_CHECK
return
EventScript_168FC0:: @ 8168FC0
setvar VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 9
return
EventScript_168FC6:: @ 8168FC6
setobjectxyperm 4, 6, 11
setobjectmovementtype 4, 7
savebgm MUS_OHKIDO
return
EventScript_168FD5:: @ 8168FD5
setobjectxyperm 4, 6, 11
setobjectmovementtype 4, 7
return
PalletTown_ProfessorOaksLab_MapScript2_168FE1:: @ 8168FE1
map_script_2 VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 1, EventScript_168FEB
.2byte 0
EventScript_168FEB:: @ 8168FEB
turnobject 255, 2
end
PalletTown_ProfessorOaksLab_MapScript3_168FF0:: @ 8168FF0
map_script_2 VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 1, EventScript_16923E
map_script_2 VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 7, EventScript_169002
.2byte 0
EventScript_169002:: @ 8169002
lockall
setvar VAR_FACING, 2
textcolor 0
applymovement 4, Movement_1692B0
waitmovement 0
removeobject 4
setobjectxyperm 4, 6, 3
setobjectmovementtype 4, 8
clearflag FLAG_HIDE_OAK_IN_HIS_LAB
applymovement 255, Movement_1692B7
waitmovement 0
goto EventScript_169035
end
EventScript_169035:: @ 8169035
msgbox gUnknown_818EE60
closemessage
compare_var_to_value VAR_FACING, 2
call_if eq, EventScript_169174
compare_var_to_value VAR_FACING, 1
call_if eq, EventScript_1691BB
compare_var_to_value VAR_FACING, 4
call_if eq, EventScript_169194
compare_var_to_value VAR_FACING, 3
call_if eq, EventScript_169194
msgbox gUnknown_818EF59
fadedefaultbgm
msgbox gUnknown_818F004
compare_var_to_value VAR_FACING, 2
call_if eq, EventScript_1691DB
compare_var_to_value VAR_FACING, 3
call_if eq, EventScript_1691E6
textcolor 3
msgbox gUnknown_818F062
closemessage
call EventScript_1A6675
compare_var_to_value VAR_FACING, 2
call_if eq, EventScript_1691F1
compare_var_to_value VAR_FACING, 1
call_if eq, EventScript_1691FC
compare_var_to_value VAR_FACING, 4
call_if eq, EventScript_169215
compare_var_to_value VAR_FACING, 3
call_if eq, EventScript_169227
addobject 9
addobject 10
delay 30
msgbox gUnknown_818F085
closemessage
removeobject 9
removeobject 10
delay 30
compare_var_to_value VAR_FACING, 2
call_if eq, EventScript_169845
compare_var_to_value VAR_FACING, 1
call_if eq, EventScript_169850
compare_var_to_value VAR_FACING, 4
call_if eq, EventScript_16985B
compare_var_to_value VAR_FACING, 3
call_if eq, EventScript_16986D
textcolor 3
playfanfare MUS_FAN5
message Text_18F0E8
waitmessage
waitfanfare
call EventScript_1A6675
special EnableNationalPokedex
msgbox gUnknown_818F103
msgbox gUnknown_818F1DB
closemessage
playbgm MUS_RIVAL2, 0
compare_var_to_value VAR_FACING, 2
call_if eq, EventScript_169B69
compare_var_to_value VAR_FACING, 1
call_if eq, EventScript_169B7B
compare_var_to_value VAR_FACING, 4
call_if eq, EventScript_169B7B
compare_var_to_value VAR_FACING, 3
call_if eq, EventScript_169B7B
removeobject 8
fadedefaultbgm
setvar VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 8
releaseall
end
EventScript_169174:: @ 8169174
setobjectxyperm 8, 5, 10
addobject 8
playbgm MUS_RIVAL1, 0
applymovement 255, Movement_169B94
applymovement 8, Movement_169B9D
waitmovement 0
return
EventScript_169194:: @ 8169194
setobjectxyperm 8, 6, 10
addobject 8
playbgm MUS_RIVAL1, 0
applymovement 4, Movement_1A75ED
applymovement 255, Movement_169B91
applymovement 8, Movement_169B9D
waitmovement 0
return
EventScript_1691BB:: @ 81691BB
setobjectxyperm 8, 6, 10
addobject 8
playbgm MUS_RIVAL1, 0
applymovement 4, Movement_1A75ED
applymovement 8, Movement_169B9D
waitmovement 0
return
EventScript_1691DB:: @ 81691DB
applymovement 255, Movement_1A75E9
waitmovement 0
return
EventScript_1691E6:: @ 81691E6
applymovement 255, Movement_1A75E7
waitmovement 0
return
EventScript_1691F1:: @ 81691F1
applymovement 4, Movement_169232
waitmovement 0
return
EventScript_1691FC:: @ 81691FC
applymovement 4, Movement_169238
applymovement 255, Movement_1698C7
applymovement 8, Movement_1698C7
waitmovement 4
return
EventScript_169215:: @ 8169215
applymovement 4, Movement_169232
applymovement 255, Movement_1698C3
waitmovement 4
return
EventScript_169227:: @ 8169227
applymovement 4, Movement_169232
waitmovement 0
return
Movement_169232:: @ 8169232
step_11
step_12
step_2e
step_1c
step_1a
step_end
Movement_169238:: @ 8169238
step_12
step_12
step_11
step_1c
step_1a
step_end
EventScript_16923E:: @ 816923E
lockall
textcolor 0
applymovement 4, Movement_1692B0
waitmovement 0
removeobject 4
setobjectxyperm 4, 6, 3
setobjectmovementtype 4, 8
clearflag FLAG_HIDE_OAK_IN_HIS_LAB
applymovement 255, Movement_1692B7
waitmovement 0
applymovement 8, Movement_1A75E9
waitmovement 0
clearflag FLAG_SPECIAL_FLAG_0x4001
savebgm SE_STOP
fadedefaultbgm
msgbox gUnknown_818DC94
closemessage
delay 60
msgbox gUnknown_818DFBC
closemessage
delay 30
applymovement 8, Movement_1692C0
waitmovement 0
msgbox gUnknown_818DCB9
msgbox gUnknown_818E0EA
setvar VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 2
releaseall
end
Movement_1692B0:: @ 81692B0
step_11
step_11
step_11
step_11
step_11
step_11
step_end
Movement_1692B7:: @ 81692B7
step_11
step_11
step_11
step_11
step_11
step_11
step_11
step_11
step_end
Movement_1692C0:: @ 81692C0
step_26
step_26
step_end
PalletTown_ProfessorOaksLab_EventScript_1692C3:: @ 81692C3
lockall
textcolor 0
applymovement 4, Movement_1A75F1
waitmovement 0
msgbox gUnknown_818E177
closemessage
applymovement 255, Movement_1692E5
waitmovement 0
releaseall
end
Movement_1692E5:: @ 81692E5
step_11
step_end
PalletTown_ProfessorOaksLab_EventScript_1692E7:: @ 81692E7
lockall
setvar VAR_0x4002, 1
goto EventScript_16930B
end
PalletTown_ProfessorOaksLab_EventScript_1692F3:: @ 81692F3
lockall
setvar VAR_0x4002, 2
goto EventScript_16930B
end
PalletTown_ProfessorOaksLab_EventScript_1692FF:: @ 81692FF
lockall
setvar VAR_0x4002, 3
goto EventScript_16930B
end
EventScript_16930B:: @ 816930B
textcolor 0
playbgm MUS_RIVAL1, 0
applymovement 8, Movement_1A75ED
waitmovement 0
applymovement 255, Movement_1A75E9
waitmovement 0
msgbox gUnknown_818DDA4
closemessage
applymovement 4, Movement_1A75F1
waitmovement 0
compare_var_to_value VAR_STARTER_MON, 0
goto_if eq, EventScript_1693D2
compare_var_to_value VAR_STARTER_MON, 1
goto_if eq, EventScript_16944D
compare_var_to_value VAR_STARTER_MON, 2
goto_if eq, EventScript_16935A
end
EventScript_16935A:: @ 816935A
compare_var_to_value VAR_0x4002, 1
goto_if eq, EventScript_16937C
compare_var_to_value VAR_0x4002, 2
goto_if eq, EventScript_16938C
compare_var_to_value VAR_0x4002, 3
goto_if eq, EventScript_16939C
end
EventScript_16937C:: @ 816937C
applymovement 8, Movement_1693C0
waitmovement 0
goto EventScript_1693AC
end
EventScript_16938C:: @ 816938C
applymovement 8, Movement_1693C7
waitmovement 0
goto EventScript_1693AC
end
EventScript_16939C:: @ 816939C
applymovement 8, Movement_1693CD
waitmovement 0
goto EventScript_1693AC
end
EventScript_1693AC:: @ 81693AC
trainerbattle 9, TRAINER_RIVAL_OAKS_LAB_SQUIRTLE, 3, Text_18DDEA, Text_18DE1A
goto EventScript_1694C2
end
Movement_1693C0:: @ 81693C0
step_12
step_12
step_12
step_12
step_10
step_10
step_end
Movement_1693C7:: @ 81693C7
step_12
step_12
step_12
step_10
step_10
step_end
Movement_1693CD:: @ 81693CD
step_12
step_12
step_10
step_10
step_end
EventScript_1693D2:: @ 81693D2
compare_var_to_value VAR_0x4002, 1
goto_if eq, EventScript_1693F4
compare_var_to_value VAR_0x4002, 2
goto_if eq, EventScript_169404
compare_var_to_value VAR_0x4002, 3
goto_if eq, EventScript_169414
end
EventScript_1693F4:: @ 81693F4
applymovement 8, Movement_169438
waitmovement 0
goto EventScript_169424
end
EventScript_169404:: @ 8169404
applymovement 8, Movement_169440
waitmovement 0
goto EventScript_169424
end
EventScript_169414:: @ 8169414
applymovement 8, Movement_169447
waitmovement 0
goto EventScript_169424
end
EventScript_169424:: @ 8169424
trainerbattle 9, TRAINER_RIVAL_OAKS_LAB_CHARMANDER, 3, Text_18DDEA, Text_18DE1A
goto EventScript_1694C2
end
Movement_169438:: @ 8169438
step_12
step_12
step_12
step_12
step_12
step_10
step_10
step_end
Movement_169440:: @ 8169440
step_12
step_12
step_12
step_12
step_10
step_10
step_end
Movement_169447:: @ 8169447
step_12
step_12
step_12
step_10
step_10
step_end
EventScript_16944D:: @ 816944D
compare_var_to_value VAR_0x4002, 1
goto_if eq, EventScript_16946F
compare_var_to_value VAR_0x4002, 2
goto_if eq, EventScript_16947F
compare_var_to_value VAR_0x4002, 3
goto_if eq, EventScript_16948F
end
EventScript_16946F:: @ 816946F
applymovement 8, Movement_1694B3
waitmovement 0
goto EventScript_16949F
end
EventScript_16947F:: @ 816947F
applymovement 8, Movement_1694B9
waitmovement 0
goto EventScript_16949F
end
EventScript_16948F:: @ 816948F
applymovement 8, Movement_1694BE
waitmovement 0
goto EventScript_16949F
end
EventScript_16949F:: @ 816949F
trainerbattle 9, TRAINER_RIVAL_OAKS_LAB_BULBASAUR, 3, Text_18DDEA, Text_18DE1A
goto EventScript_1694C2
end
Movement_1694B3:: @ 81694B3
step_12
step_12
step_12
step_10
step_10
step_end
Movement_1694B9:: @ 81694B9
step_12
step_12
step_10
step_10
step_end
Movement_1694BE:: @ 81694BE
step_12
step_10
step_10
step_end
EventScript_1694C2:: @ 81694C2
special sp000_heal_pokemon
msgbox gUnknown_818DE38
closemessage
playbgm MUS_RIVAL2, 0
compare_var_to_value VAR_0x4002, 1
call_if eq, EventScript_169504
compare_var_to_value VAR_0x4002, 2
call_if eq, EventScript_169516
compare_var_to_value VAR_0x4002, 3
call_if eq, EventScript_169528
removeobject 8
playse SE_KAIDAN
fadedefaultbgm
setvar VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 4
setflag FLAG_BEAT_RIVAL_IN_OAKS_LAB
releaseall
end
EventScript_169504:: @ 8169504
applymovement 8, Movement_16953A
applymovement 255, Movement_169553
waitmovement 8
return
EventScript_169516:: @ 8169516
applymovement 8, Movement_16954A
applymovement 255, Movement_169553
waitmovement 8
return
EventScript_169528:: @ 8169528
applymovement 8, Movement_169542
applymovement 255, Movement_169559
waitmovement 8
return
Movement_16953A:: @ 816953A
step_13
step_10
step_10
step_10
step_10
step_10
step_1b
step_end
Movement_169542:: @ 8169542
step_12
step_10
step_10
step_10
step_10
step_10
step_1b
step_end
Movement_16954A:: @ 816954A
step_13
step_10
step_10
step_10
step_12
step_10
step_10
step_1b
step_end
Movement_169553:: @ 8169553
step_1c
step_1b
step_30
step_1c
step_2d
step_end
Movement_169559:: @ 8169559
step_1c
step_1b
step_2f
step_1c
step_2d
step_end
PalletTown_ProfessorOaksLab_EventScript_16955F:: @ 816955F
lock
faceplayer
compare_var_to_value VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 3
goto_if eq, EventScript_16958B
compare_var_to_value VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 2
goto_if eq, EventScript_169581
msgbox gUnknown_818DC67
release
end
EventScript_169581:: @ 8169581
msgbox gUnknown_818DCE2
release
end
EventScript_16958B:: @ 816958B
msgbox gUnknown_818DD75
release
end
PalletTown_ProfessorOaksLab_EventScript_169595:: @ 8169595
lock
faceplayer
checkflag FLAG_TEMP_2
goto_if TRUE, EventScript_169600
compare_var_to_value VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 9
goto_if eq, EventScript_169903
compare_var_to_value VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 8
goto_if eq, EventScript_169A6E
checkflag FLAG_SYS_GAME_CLEAR
goto_if TRUE, EventScript_1699CE
compare_var_to_value VAR_MAP_SCENE_CERULEAN_CITY_RIVAL, 1
goto_if eq, EventScript_169903
compare_var_to_value VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 6
goto_if eq, EventScript_1698D6
compare_var_to_value VAR_MAP_SCENE_VIRIDIAN_CITY_MART, 1
goto_if ge, EventScript_16961E
compare_var_to_value VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 4
goto_if eq, EventScript_169614
compare_var_to_value VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 3
goto_if eq, EventScript_16960A
msgbox gUnknown_818E116
release
end
EventScript_169600:: @ 8169600
msgbox gUnknown_81A72AD
release
end
EventScript_16960A:: @ 816960A
msgbox gUnknown_818E330
release
end
EventScript_169614:: @ 8169614
msgbox gUnknown_818E3AD
release
end
EventScript_16961E:: @ 816961E
msgbox gUnknown_818E405
textcolor 3
playfanfare MUS_ME_WAZA
message Text_18E4AF
waitmessage
waitfanfare
call EventScript_1A6675
removeitem ITEM_OAKS_PARCEL, 1
msgbox gUnknown_818E4CA
playbgm MUS_RIVAL1, 0
msgbox gUnknown_818DE8D
closemessage
compare_var_to_value VAR_FACING, 2
call_if eq, EventScript_169A82
compare_var_to_value VAR_FACING, 1
call_if eq, EventScript_169AC1
compare_var_to_value VAR_FACING, 4
call_if eq, EventScript_169A9E
compare_var_to_value VAR_FACING, 3
call_if eq, EventScript_169A9E
fadedefaultbgm
msgbox gUnknown_818DE99
closemessage
delay 30
playse SE_PIN
applymovement 4, Movement_1A75DB
waitmovement 0
applymovement 4, Movement_1A75DD
waitmovement 0
compare_var_to_value VAR_FACING, 1
call_if eq, EventScript_169ADD
compare_var_to_value VAR_FACING, 4
call_if eq, EventScript_169B14
compare_var_to_value VAR_FACING, 3
call_if eq, EventScript_169AF5
compare_var_to_value VAR_FACING, 2
call_if eq, EventScript_169B86
msgbox gUnknown_818E508
closemessage
compare_var_to_value VAR_FACING, 2
call_if eq, EventScript_169882
compare_var_to_value VAR_FACING, 1
call_if eq, EventScript_16988D
compare_var_to_value VAR_FACING, 4
call_if eq, EventScript_1698A6
compare_var_to_value VAR_FACING, 3
call_if eq, EventScript_1698B8
msgbox gUnknown_818E536
closemessage
delay 40
msgbox gUnknown_818E5C5
closemessage
applymovement 4, Movement_1A75E9
waitmovement 0
removeobject 9
delay 10
removeobject 10
delay 25
compare_var_to_value VAR_FACING, 2
call_if eq, EventScript_169845
compare_var_to_value VAR_FACING, 1
call_if eq, EventScript_169850
compare_var_to_value VAR_FACING, 4
call_if eq, EventScript_16985B
compare_var_to_value VAR_FACING, 3
call_if eq, EventScript_16986D
delay 10
textcolor 3
playfanfare MUS_FAN5
message Text_18E5EA
waitmessage
waitfanfare
call EventScript_1A6675
setflag FLAG_SYS_POKEDEX_GET
special sub_810B810
setvar VAR_MAP_SCENE_POKEMON_CENTER_TEALA, 1
msgbox gUnknown_818E612
additem ITEM_POKE_BALL, 5
giveitemfanfaremsg gUnknown_818E6B3, ITEM_POKE_BALL, 5
msgbox gUnknown_818E6D0
famechecker FAMECHECKER_OAK, 1
msgbox gUnknown_818E784
msgbox gUnknown_818DEC8
compare_var_to_value VAR_FACING, 2
call_if eq, EventScript_169B33
compare_var_to_value VAR_FACING, 1
call_if eq, EventScript_169B45
compare_var_to_value VAR_FACING, 4
call_if eq, EventScript_169B57
compare_var_to_value VAR_FACING, 3
call_if eq, EventScript_169B57
msgbox gUnknown_818DEF3
closemessage
playbgm MUS_RIVAL2, 0
compare_var_to_value VAR_FACING, 2
call_if eq, EventScript_169B69
compare_var_to_value VAR_FACING, 1
call_if eq, EventScript_169B7B
compare_var_to_value VAR_FACING, 4
call_if eq, EventScript_169B7B
compare_var_to_value VAR_FACING, 3
call_if eq, EventScript_169B7B
removeobject 8
fadedefaultbgm
setvar VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 6
setvar VAR_MAP_SCENE_VIRIDIAN_CITY_MART, 2
setvar VAR_MAP_SCENE_VIRIDIAN_CITY_OLD_MAN, 1
setvar VAR_MAP_SCENE_PALLET_TOWN_GARYS_HOUSE, 1
setvar VAR_MAP_SCENE_ROUTE22, 1
release
end
EventScript_169845:: @ 8169845
applymovement 4, Movement_16987C
waitmovement 0
return
EventScript_169850:: @ 8169850
applymovement 4, Movement_16987F
waitmovement 0
return
EventScript_16985B:: @ 816985B
applymovement 4, Movement_16987C
applymovement 255, Movement_169878
waitmovement 0
return
EventScript_16986D:: @ 816986D
applymovement 4, Movement_16987C
waitmovement 0
return
Movement_169878:: @ 8169878
step_1c
step_1b
step_30
step_end
Movement_16987C:: @ 816987C
step_13
step_10
step_end
Movement_16987F:: @ 816987F
step_10
step_13
step_end
EventScript_169882:: @ 8169882
applymovement 4, Movement_1698CB
waitmovement 0
return
EventScript_16988D:: @ 816988D
applymovement 4, Movement_1698D0
applymovement 255, Movement_1698C7
applymovement 8, Movement_1698C7
waitmovement 4
return
EventScript_1698A6:: @ 81698A6
applymovement 4, Movement_1698CB
applymovement 255, Movement_1698C3
waitmovement 4
return
EventScript_1698B8:: @ 81698B8
applymovement 4, Movement_1698CB
waitmovement 0
return
Movement_1698C3:: @ 81698C3
step_1c
step_1b
step_2e
step_end
Movement_1698C7:: @ 81698C7
step_1c
step_1b
step_2f
step_end
Movement_1698CB:: @ 81698CB
step_11
step_12
step_1c
step_2d
step_end
Movement_1698D0:: @ 81698D0
step_12
step_12
step_11
step_1c
step_30
step_end
EventScript_1698D6:: @ 81698D6
setvar VAR_0x8004, 0
specialvar VAR_RESULT, Special_GetPokedexCount
copyvar VAR_0x8008, VAR_0x8005
copyvar VAR_0x8009, VAR_0x8006
getnumberstring 0, VAR_0x8008
getnumberstring 1, VAR_0x8009
compare_var_to_value VAR_0x8009, 1
goto_if eq, EventScript_1699FB
goto EventScript_169903
end
EventScript_169903:: @ 8169903
call EventScript_1A737B
checkflag FLAG_OAK_SAW_DEX_COMPLETION
goto_if TRUE, EventScript_169913
release
end
EventScript_169913:: @ 8169913
closemessage
delay 40
message Text_1A7291
waitmessage
compare_var_to_value VAR_FACING, 2
call_if eq, EventScript_169964
compare_var_to_value VAR_FACING, 1
call_if eq, EventScript_16996F
compare_var_to_value VAR_FACING, 4
call_if eq, EventScript_16997A
compare_var_to_value VAR_FACING, 3
call_if eq, EventScript_169985
applymovement 4, Movement_1A75E1
waitmovement 0
closemessage
delay 70
msgbox gUnknown_81A72AD
setflag FLAG_TEMP_2
release
end
EventScript_169964:: @ 8169964
applymovement 4, Movement_169990
waitmovement 0
return
EventScript_16996F:: @ 816996F
applymovement 4, Movement_169997
waitmovement 0
return
EventScript_16997A:: @ 816997A
applymovement 4, Movement_16999E
waitmovement 0
return
EventScript_169985:: @ 8169985
applymovement 4, Movement_1699A5
waitmovement 0
return
Movement_169990:: @ 8169990
step_25
step_29
step_25
step_25
step_29
step_25
step_end
Movement_169997:: @ 8169997
step_26
step_2a
step_26
step_26
step_2a
step_26
step_end
Movement_16999E:: @ 816999E
step_27
step_2b
step_27
step_27
step_2b
step_27
step_end
Movement_1699A5:: @ 81699A5
step_28
step_2c
step_28
step_28
step_2c
step_28
step_end
Movement_1699AC:: @ 81699AC
step_12
step_2d
step_1b
step_30
step_1b
step_2e
step_1b
step_2f
step_1b
step_2d
step_1b
step_13
step_13
step_2e
step_1b
step_2f
step_1b
step_2d
step_1b
step_30
step_1b
step_2e
step_1b
step_12
step_end
Movement_1699C5:
step_11
step_10
step_10
step_25
step_11
step_1c
step_1c
step_1c
step_end
EventScript_1699CE:: @ 81699CE
call EventScript_1A737B
closemessage
compare_var_to_value VAR_0x8009, 60
goto_if lt, EventScript_1699F9
checkflag FLAG_WORLD_MAP_ONE_ISLAND
goto_if FALSE, EventScript_1699F9
delay 30
msgbox gUnknown_818EDF5
goto EventScript_169035
end
EventScript_1699F9:: @ 81699F9
release
end
EventScript_1699FB:: @ 81699FB
special sub_8110AB4
compare_var_to_value VAR_RESULT, 2
goto_if eq, EventScript_1A7AE0
special sub_8112364
checkflag FLAG_OAK_SKIP_22_RIVAL_CHECK
goto_if TRUE, EventScript_169A6E
checkflag FLAG_GOT_POKEBALLS_FROM_OAK_AFTER_22_RIVAL
goto_if TRUE, EventScript_169A78
checkitem ITEM_POKE_BALL, 1
compare_var_to_value VAR_RESULT, 0
goto_if eq, EventScript_169A34
goto EventScript_169A6E
end
EventScript_169A34:: @ 8169A34
compare_var_to_value VAR_MAP_SCENE_ROUTE22, 2
goto_if ge, EventScript_169A45
goto EventScript_169A6E
end
EventScript_169A45:: @ 8169A45
msgbox gUnknown_818E89C
additem ITEM_POKE_BALL, 5
giveitemfanfaremsg gUnknown_818E6B3, ITEM_POKE_BALL, 5
setflag FLAG_GOT_POKEBALLS_FROM_OAK_AFTER_22_RIVAL
release
end
EventScript_169A6E:: @ 8169A6E
msgbox gUnknown_818E871
release
end
EventScript_169A78:: @ 8169A78
msgbox gUnknown_818E98E
release
end
EventScript_169A82:: @ 8169A82
setobjectxyperm 8, 5, 10
addobject 8
applymovement 255, Movement_169B94
applymovement 8, Movement_169B9D
waitmovement 0
return
EventScript_169A9E:: @ 8169A9E
setobjectxyperm 8, 6, 10
addobject 8
applymovement 4, Movement_1A75ED
applymovement 255, Movement_169B91
applymovement 8, Movement_169B9D
waitmovement 0
return
EventScript_169AC1:: @ 8169AC1
setobjectxyperm 8, 6, 10
addobject 8
applymovement 4, Movement_1A75ED
applymovement 8, Movement_169B9D
waitmovement 0
return
EventScript_169ADD:: @ 8169ADD
applymovement 4, Movement_1A75E1
waitmovement 0
delay 15
applymovement 4, Movement_1A75ED
waitmovement 0
return
EventScript_169AF5:: @ 8169AF5
applymovement 4, Movement_1A75E1
waitmovement 0
delay 15
applymovement 255, Movement_1A75E7
applymovement 4, Movement_1A75ED
waitmovement 0
return
EventScript_169B14:: @ 8169B14
applymovement 4, Movement_1A75E1
waitmovement 0
delay 15
applymovement 255, Movement_1A75EB
applymovement 4, Movement_1A75ED
waitmovement 0
return
EventScript_169B33:: @ 8169B33
applymovement 8, Movement_1A75E1
applymovement 255, Movement_1A75E7
waitmovement 0
return
EventScript_169B45:: @ 8169B45
applymovement 8, Movement_1A75E9
applymovement 255, Movement_1A75ED
waitmovement 0
return
EventScript_169B57:: @ 8169B57
applymovement 8, Movement_1A75E1
applymovement 255, Movement_1A75ED
waitmovement 0
return
EventScript_169B69:: @ 8169B69
applymovement 255, Movement_169B91
applymovement 8, Movement_169BA4
waitmovement 0
return
EventScript_169B7B:: @ 8169B7B
applymovement 8, Movement_169BA4
waitmovement 0
return
EventScript_169B86:: @ 8169B86
applymovement 255, Movement_1A75E9
waitmovement 0
return
Movement_169B91:: @ 8169B91
step_1a
step_2d
step_end
Movement_169B94:: @ 8169B94
step_2d
step_1c
step_1c
step_1c
step_1c
step_1c
step_1b
step_2f
step_end
Movement_169B9D:: @ 8169B9D
step_11
step_11
step_11
step_11
step_11
step_11
step_end
Movement_169BA4:: @ 8169BA4
step_10
step_10
step_10
step_10
step_10
step_10
step_end
.equ VAR_OAKSLAB_PLAYER_STARTER_NO, VAR_0x4001
.equ VAR_OAKSLAB_PLAYER_STARTER_SPECIES, VAR_0x4002
.equ VAR_OAKSLAB_RIVAL_STARTER_SPECIES, VAR_0x4003
.equ VAR_OAKSLAB_RIVAL_STARTER_OBJID, VAR_0x4004
PalletTown_ProfessorOaksLab_EventScript_169BAB:: @ 8169BAB
lock
faceplayer
setvar VAR_OAKSLAB_PLAYER_STARTER_NO, 0
setvar VAR_OAKSLAB_PLAYER_STARTER_SPECIES, SPECIES_BULBASAUR
setvar VAR_OAKSLAB_RIVAL_STARTER_SPECIES, SPECIES_CHARMANDER
setvar VAR_OAKSLAB_RIVAL_STARTER_OBJID, 7
compare_var_to_value VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 3
goto_if ge, EventScript_169DE4
compare_var_to_value VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 2
goto_if eq, EventScript_169BE1
msgbox gUnknown_818EA19
release
end
EventScript_169BE1:: @ 8169BE1
applymovement 4, Movement_1A75EF
waitmovement 0
drawmonpic VAR_OAKSLAB_PLAYER_STARTER_SPECIES, 10, 3
textcolor 0
compare_var_to_value VAR_OAKSLAB_PLAYER_STARTER_NO, 0
goto_if eq, EventScript_OakDescribesBulbasaur
compare_var_to_value VAR_OAKSLAB_PLAYER_STARTER_NO, 1
goto_if eq, EventScript_OakDescribesCharmander
compare_var_to_value VAR_OAKSLAB_PLAYER_STARTER_NO, 2
goto_if eq, EventScript_OakDescribesSquirtle
end
EventScript_OakDescribesBulbasaur:: @ 8169C14
msgbox gUnknown_818E272, MSGBOX_YESNO
compare_var_to_value VAR_RESULT, 1
goto_if eq, EventScript_ThisPokeIsRealyEnergetic
compare_var_to_value VAR_RESULT, 0
goto_if eq, EventScript_DeclinedStarter
end
EventScript_OakDescribesCharmander:: @ 8169C33
msgbox gUnknown_818E207, MSGBOX_YESNO
compare_var_to_value VAR_RESULT, 1
goto_if eq, EventScript_ThisPokeIsRealyEnergetic
compare_var_to_value VAR_RESULT, 0
goto_if eq, EventScript_DeclinedStarter
end
EventScript_OakDescribesSquirtle:: @ 8169C52
msgbox gUnknown_818E194, MSGBOX_YESNO
compare_var_to_value VAR_RESULT, 1
goto_if eq, EventScript_ThisPokeIsRealyEnergetic
compare_var_to_value VAR_RESULT, 0
goto_if eq, EventScript_DeclinedStarter
end
EventScript_DeclinedStarter:: @ 8169C71
erasemonpic
release
end
EventScript_ThisPokeIsRealyEnergetic:: @ 8169C74
erasemonpic
removeobject VAR_LAST_TALKED
msgbox gUnknown_818E2E5
call EventScript_1A6675
setflag FLAG_SYS_POKEMON_GET
setflag FLAG_PALLET_LADY_NOT_BLOCKING_SIGN
givemon VAR_OAKSLAB_PLAYER_STARTER_SPECIES, 5, ITEM_NONE, 0, 0, 0
copyvar VAR_STARTER_MON, VAR_OAKSLAB_PLAYER_STARTER_NO
getspeciesname 0, VAR_OAKSLAB_PLAYER_STARTER_SPECIES
message Text_18E30D
waitmessage
playfanfare MUS_FAN5
waitfanfare
msgbox gUnknown_81A56A7, MSGBOX_YESNO
compare_var_to_value VAR_RESULT, 1
goto_if eq, EventScript_GiveNicknameToStarter
compare_var_to_value VAR_RESULT, 0
goto_if eq, EventScript_SkipGiveNicknameToStarter
end
EventScript_GiveNicknameToStarter:: @ 8169CCC
setvar VAR_0x8004, 0
call EventScript_1A74EB
goto EventScript_SkipGiveNicknameToStarter
end
EventScript_SkipGiveNicknameToStarter:: @ 8169CDC
closemessage
compare_var_to_value VAR_OAKSLAB_PLAYER_STARTER_NO, 0
goto_if eq, EventScript_RivalWalksToCharmander
compare_var_to_value VAR_OAKSLAB_PLAYER_STARTER_NO, 1
goto_if eq, EventScript_RivalWalksToSquirtle
compare_var_to_value VAR_OAKSLAB_PLAYER_STARTER_NO, 2
goto_if eq, EventScript_RivalWalksToBulbasaur
end
EventScript_RivalWalksToCharmander:: @ 8169CFF
applymovement 8, Movement_RivalWalksToCharmander
waitmovement 0
goto Movement_RivalTakesHisStarter
end
EventScript_RivalWalksToBulbasaur:: @ 8169D0F
applymovement 8, Movement_RivalWalksToBulbasaur
waitmovement 0
goto Movement_RivalTakesHisStarter
end
EventScript_RivalWalksToSquirtle:: @ 8169D1F
applymovement 8, Movement_RivalWalksToSquirtle
waitmovement 0
goto Movement_RivalTakesHisStarter
end
Movement_RivalTakesHisStarter:: @ 8169D2F
textcolor 0
msgbox gUnknown_818DD34
removeobject VAR_OAKSLAB_RIVAL_STARTER_OBJID
textcolor 3
getspeciesname 0, VAR_OAKSLAB_RIVAL_STARTER_SPECIES
message Text_18DD52
waitmessage
playfanfare MUS_FAN5
waitfanfare
setvar VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 3
checkflag FLAG_PALLET_TOWN_LADY_MOVED_FROM_SIGN
call_if TRUE, EventScript_169D5C
release
end
EventScript_169D5C:: @ 8169D5C
setvar VAR_MAP_SCENE_PALLET_TOWN_SIGN_LADY, 1
return
Movement_RivalWalksToCharmander:: @ 8169D62
step_10
step_10
step_13
step_13
step_13
step_13
step_13
step_11
step_end
Movement_RivalWalksToBulbasaur:: @ 8169D6B
step_10
step_13
step_13
step_13
step_13
step_2e
step_end
Movement_RivalWalksToSquirtle:: @ 8169D72
step_10
step_13
step_13
step_13
step_2e
step_end
PalletTown_ProfessorOaksLab_EventScript_169D78:: @ 8169D78
lock
faceplayer
setvar VAR_OAKSLAB_PLAYER_STARTER_NO, 1
setvar VAR_OAKSLAB_PLAYER_STARTER_SPECIES, SPECIES_SQUIRTLE
setvar VAR_OAKSLAB_RIVAL_STARTER_SPECIES, SPECIES_BULBASAUR
setvar VAR_OAKSLAB_RIVAL_STARTER_OBJID, 5
compare_var_to_value VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 3
goto_if ge, EventScript_169DE4
compare_var_to_value VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 2
goto_if eq, EventScript_169BE1
msgbox gUnknown_818EA19
release
end
PalletTown_ProfessorOaksLab_EventScript_169DAE:: @ 8169DAE
lock
faceplayer
setvar VAR_OAKSLAB_PLAYER_STARTER_NO, 2
setvar VAR_OAKSLAB_PLAYER_STARTER_SPECIES, SPECIES_CHARMANDER
setvar VAR_OAKSLAB_RIVAL_STARTER_SPECIES, SPECIES_SQUIRTLE
setvar VAR_OAKSLAB_RIVAL_STARTER_OBJID, 6
compare_var_to_value VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 3
goto_if ge, EventScript_169DE4
compare_var_to_value VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 2
goto_if eq, EventScript_169BE1
msgbox gUnknown_818EA19
release
end
EventScript_169DE4:: @ 8169DE4
msgbox gUnknown_818EA45
release
end
PalletTown_ProfessorOaksLab_EventScript_169DEE:: @ 8169DEE
lock
faceplayer
checkflag FLAG_SYS_GAME_CLEAR
goto_if TRUE, EventScript_169E03
msgbox gUnknown_818EBE6
release
end
EventScript_169E03:: @ 8169E03
famechecker FAMECHECKER_OAK, 5
msgbox gUnknown_818ED15
release
end
PalletTown_ProfessorOaksLab_EventScript_169E1A:: @ 8169E1A
lock
faceplayer
checkflag FLAG_SYS_GAME_CLEAR
goto_if TRUE, EventScript_169E2F
msgbox gUnknown_818EBE6
release
end
EventScript_169E2F:: @ 8169E2F
famechecker FAMECHECKER_DAISY, 0
msgbox gUnknown_818EC0B
release
end
PalletTown_ProfessorOaksLab_EventScript_169E46:: @ 8169E46
lock
faceplayer
famechecker FAMECHECKER_OAK, 2
msgbox gUnknown_818ED81
release
end
PalletTown_ProfessorOaksLab_EventScript_169E5F:: @ 8169E5F
msgbox gUnknown_818E9E5, 2
end
PalletTown_ProfessorOaksLab_EventScript_169E68:: @ 8169E68
msgbox gUnknown_818EAF4, 3
end
PalletTown_ProfessorOaksLab_EventScript_169E71:: @ 8169E71
msgbox gUnknown_818EA66, 3
end
PalletTown_ProfessorOaksLab_EventScript_169E7A:: @ 8169E7A
lockall
compare_var_to_value VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 6
goto_if ge, EventScript_169E90
msgbox gUnknown_818EA84
releaseall
end
EventScript_169E90:: @ 8169E90
msgbox gUnknown_818EAB6
releaseall
end