mirror of
https://github.com/pret/pokefirered.git
synced 2026-05-06 13:47:12 -05:00
2676 lines
46 KiB
ArmAsm
2676 lines
46 KiB
ArmAsm
.include "asm/macros.inc"
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.include "constants/constants.inc"
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.syntax unified
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.text
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thumb_func_start sub_80ADBEC
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sub_80ADBEC: @ 80ADBEC
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push {r4,lr}
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adds r4, r0, 0
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ldr r0, _080ADC0C @ =gBattleAnimAttacker
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ldrb r0, [r0]
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bl GetBattlerSide
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lsls r0, 24
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cmp r0, 0
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beq _080ADC14
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ldr r0, _080ADC10 @ =gBattleAnimArgs
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ldrh r1, [r4, 0x20]
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ldrh r2, [r0]
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subs r1, r2
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strh r1, [r4, 0x20]
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b _080ADC20
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.align 2, 0
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_080ADC0C: .4byte gBattleAnimAttacker
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_080ADC10: .4byte gBattleAnimArgs
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_080ADC14:
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ldr r1, _080ADC34 @ =gBattleAnimArgs
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ldrh r0, [r1]
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ldrh r2, [r4, 0x20]
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adds r0, r2
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strh r0, [r4, 0x20]
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adds r0, r1, 0
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_080ADC20:
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ldrh r0, [r0, 0x2]
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ldrh r1, [r4, 0x22]
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adds r0, r1
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strh r0, [r4, 0x22]
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ldr r0, _080ADC38 @ =sub_80ADC3C
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str r0, [r4, 0x1C]
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pop {r4}
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pop {r0}
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bx r0
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.align 2, 0
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_080ADC34: .4byte gBattleAnimArgs
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_080ADC38: .4byte sub_80ADC3C
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thumb_func_end sub_80ADBEC
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thumb_func_start sub_80ADC3C
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sub_80ADC3C: @ 80ADC3C
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push {lr}
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adds r2, r0, 0
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adds r0, 0x3F
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ldrb r1, [r0]
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movs r0, 0x10
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ands r0, r1
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cmp r0, 0
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beq _080ADC52
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adds r0, r2, 0
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bl DestroyAnimSprite
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_080ADC52:
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pop {r0}
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bx r0
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thumb_func_end sub_80ADC3C
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thumb_func_start sub_80ADC58
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sub_80ADC58: @ 80ADC58
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push {r4,lr}
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adds r4, r0, 0
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ldr r0, _080ADC78 @ =gBattleAnimAttacker
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ldrb r0, [r0]
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bl GetBattlerSide
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lsls r0, 24
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cmp r0, 0
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beq _080ADC80
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ldr r0, _080ADC7C @ =gBattleAnimArgs
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ldrh r1, [r4, 0x20]
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ldrh r0, [r0]
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subs r1, r0
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strh r1, [r4, 0x20]
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b _080ADC8A
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.align 2, 0
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_080ADC78: .4byte gBattleAnimAttacker
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_080ADC7C: .4byte gBattleAnimArgs
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_080ADC80:
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ldr r0, _080ADC94 @ =gBattleAnimArgs
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ldrh r0, [r0]
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ldrh r1, [r4, 0x20]
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adds r0, r1
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strh r0, [r4, 0x20]
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_080ADC8A:
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ldr r0, _080ADC98 @ =sub_80ADC9C
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str r0, [r4, 0x1C]
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pop {r4}
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pop {r0}
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bx r0
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.align 2, 0
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_080ADC94: .4byte gBattleAnimArgs
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_080ADC98: .4byte sub_80ADC9C
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thumb_func_end sub_80ADC58
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thumb_func_start sub_80ADC9C
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sub_80ADC9C: @ 80ADC9C
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push {lr}
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adds r2, r0, 0
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adds r0, 0x3F
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ldrb r1, [r0]
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movs r0, 0x20
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ands r0, r1
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cmp r0, 0
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beq _080ADCB2
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adds r0, r2, 0
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bl DestroySpriteAndMatrix
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_080ADCB2:
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pop {r0}
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bx r0
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thumb_func_end sub_80ADC9C
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thumb_func_start sub_80ADCB8
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sub_80ADCB8: @ 80ADCB8
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push {r4,r5,lr}
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adds r5, r0, 0
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ldr r4, _080ADCFC @ =gBattleAnimTarget
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ldrb r0, [r4]
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movs r1, 0x2
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bl GetBattlerSpriteCoord
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lsls r0, 24
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lsrs r0, 24
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strh r0, [r5, 0x20]
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ldrb r0, [r4]
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movs r1, 0x3
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bl GetBattlerSpriteCoord
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lsls r0, 24
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lsrs r0, 24
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strh r0, [r5, 0x22]
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ldr r0, _080ADD00 @ =gBattleAnimAttacker
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ldrb r0, [r0]
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bl GetBattlerSide
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lsls r0, 24
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cmp r0, 0
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beq _080ADD08
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ldr r2, _080ADD04 @ =gBattleAnimArgs
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ldrh r0, [r5, 0x20]
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ldrh r1, [r2]
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subs r0, r1
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strh r0, [r5, 0x20]
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ldrh r0, [r5, 0x22]
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ldrh r1, [r2, 0x2]
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subs r0, r1
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strh r0, [r5, 0x22]
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b _080ADD1C
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.align 2, 0
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_080ADCFC: .4byte gBattleAnimTarget
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_080ADD00: .4byte gBattleAnimAttacker
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_080ADD04: .4byte gBattleAnimArgs
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_080ADD08:
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ldr r0, _080ADD40 @ =gBattleAnimArgs
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ldrh r1, [r0]
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ldrh r2, [r5, 0x20]
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adds r1, r2
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strh r1, [r5, 0x20]
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ldrh r1, [r0, 0x2]
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ldrh r2, [r5, 0x22]
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adds r1, r2
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strh r1, [r5, 0x22]
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adds r2, r0, 0
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_080ADD1C:
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movs r0, 0
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strh r0, [r5, 0x2E]
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ldrh r0, [r2, 0x4]
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strh r0, [r5, 0x30]
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ldrh r0, [r2, 0x6]
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strh r0, [r5, 0x32]
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ldrh r0, [r2, 0x8]
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strh r0, [r5, 0x34]
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ldr r1, _080ADD44 @ =DestroySpriteAndMatrix
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adds r0, r5, 0
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bl StoreSpriteCallbackInData6
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ldr r0, _080ADD48 @ =TranslateSpriteInCircleOverDuration
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str r0, [r5, 0x1C]
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pop {r4,r5}
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pop {r0}
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bx r0
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.align 2, 0
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_080ADD40: .4byte gBattleAnimArgs
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_080ADD44: .4byte DestroySpriteAndMatrix
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_080ADD48: .4byte TranslateSpriteInCircleOverDuration
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thumb_func_end sub_80ADCB8
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thumb_func_start sub_80ADD4C
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sub_80ADD4C: @ 80ADD4C
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push {r4-r7,lr}
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adds r5, r0, 0
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ldr r0, _080ADD64 @ =gBattleAnimArgs
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movs r1, 0x8
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ldrsh r0, [r0, r1]
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cmp r0, 0x1
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beq _080ADDC4
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cmp r0, 0x1
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bgt _080ADD68
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cmp r0, 0
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beq _080ADD72
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b _080ADDC4
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.align 2, 0
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_080ADD64: .4byte gBattleAnimArgs
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_080ADD68:
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cmp r0, 0x2
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beq _080ADD7C
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cmp r0, 0x3
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beq _080ADDA0
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b _080ADDC4
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_080ADD72:
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ldr r0, _080ADD78 @ =gBattleAnimAttacker
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b _080ADDC6
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.align 2, 0
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_080ADD78: .4byte gBattleAnimAttacker
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_080ADD7C:
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ldr r4, _080ADD94 @ =gBattleAnimAttacker
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ldrb r0, [r4]
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movs r6, 0x2
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eors r0, r6
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bl IsBattlerSpriteVisible
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lsls r0, 24
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cmp r0, 0
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bne _080ADD98
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ldrb r4, [r4]
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b _080ADDC8
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.align 2, 0
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_080ADD94: .4byte gBattleAnimAttacker
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_080ADD98:
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ldrb r0, [r4]
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adds r4, r6, 0
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eors r4, r0
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b _080ADDC8
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_080ADDA0:
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ldr r0, _080ADDBC @ =gBattleAnimAttacker
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ldrb r0, [r0]
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movs r4, 0x2
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eors r0, r4
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bl IsBattlerSpriteVisible
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lsls r0, 24
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cmp r0, 0
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beq _080ADDC4
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ldr r0, _080ADDC0 @ =gBattleAnimTarget
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ldrb r0, [r0]
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eors r4, r0
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b _080ADDC8
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.align 2, 0
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_080ADDBC: .4byte gBattleAnimAttacker
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_080ADDC0: .4byte gBattleAnimTarget
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_080ADDC4:
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ldr r0, _080ADDE8 @ =gBattleAnimTarget
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_080ADDC6:
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ldrb r4, [r0]
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_080ADDC8:
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ldr r0, _080ADDEC @ =gBattleAnimArgs
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movs r2, 0xA
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ldrsh r0, [r0, r2]
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cmp r0, 0
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bne _080ADDF0
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adds r0, r4, 0
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movs r1, 0
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bl GetBattlerSpriteCoord
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lsls r0, 24
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lsrs r0, 24
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strh r0, [r5, 0x20]
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adds r0, r4, 0
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movs r1, 0x1
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b _080ADE02
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.align 2, 0
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_080ADDE8: .4byte gBattleAnimTarget
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_080ADDEC: .4byte gBattleAnimArgs
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_080ADDF0:
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adds r0, r4, 0
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movs r1, 0x2
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bl GetBattlerSpriteCoord
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lsls r0, 24
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lsrs r0, 24
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strh r0, [r5, 0x20]
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adds r0, r4, 0
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movs r1, 0x3
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_080ADE02:
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bl GetBattlerSpriteCoord
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lsls r0, 24
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lsrs r0, 24
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strh r0, [r5, 0x22]
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ldr r7, _080ADEA0 @ =gSineTable
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ldr r6, _080ADEA4 @ =gBattleAnimArgs
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movs r1, 0
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ldrsh r0, [r6, r1]
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lsls r0, 1
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adds r0, r7
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movs r2, 0
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ldrsh r1, [r0, r2]
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movs r2, 0x2
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ldrsh r0, [r6, r2]
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muls r0, r1
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asrs r0, 8
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strh r0, [r5, 0x24]
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movs r1, 0
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ldrsh r0, [r6, r1]
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adds r0, 0x40
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lsls r0, 1
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adds r0, r7
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movs r2, 0
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ldrsh r1, [r0, r2]
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movs r2, 0x2
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ldrsh r0, [r6, r2]
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muls r0, r1
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asrs r0, 8
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strh r0, [r5, 0x26]
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ldrh r1, [r6, 0xC]
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movs r0, 0x1
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ands r0, r1
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cmp r0, 0
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beq _080ADE66
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adds r0, r4, 0
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bl GetBattlerSpriteBGPriority
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lsls r0, 24
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lsrs r0, 24
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adds r0, 0x1
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movs r1, 0x3
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ands r0, r1
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lsls r0, 2
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ldrb r2, [r5, 0x5]
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movs r1, 0xD
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negs r1, r1
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ands r1, r2
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orrs r1, r0
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strb r1, [r5, 0x5]
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_080ADE66:
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ldrb r2, [r5, 0x3]
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lsls r2, 26
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lsrs r2, 27
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movs r0, 0x4
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ldrsh r1, [r6, r0]
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lsls r0, r1, 1
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adds r0, r7
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ldrh r0, [r0]
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ldr r3, _080ADEA8 @ =gOamMatrices
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lsls r2, 3
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adds r2, r3
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adds r1, 0x40
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lsls r1, 1
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adds r1, r7
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ldrh r1, [r1]
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strh r1, [r2, 0x6]
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strh r1, [r2]
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strh r0, [r2, 0x2]
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lsls r0, 16
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asrs r0, 16
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negs r0, r0
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strh r0, [r2, 0x4]
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ldrh r0, [r6, 0x6]
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strh r0, [r5, 0x2E]
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ldr r0, _080ADEAC @ =sub_80B1D3C
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str r0, [r5, 0x1C]
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pop {r4-r7}
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pop {r0}
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bx r0
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.align 2, 0
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_080ADEA0: .4byte gSineTable
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_080ADEA4: .4byte gBattleAnimArgs
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_080ADEA8: .4byte gOamMatrices
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_080ADEAC: .4byte sub_80B1D3C
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thumb_func_end sub_80ADD4C
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thumb_func_start sub_80ADEB0
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sub_80ADEB0: @ 80ADEB0
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push {r4-r6,lr}
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adds r4, r0, 0
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movs r1, 0x1
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bl InitSpritePosToAnimAttacker
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ldr r5, _080ADF24 @ =gBattleAnimArgs
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ldrh r0, [r5, 0x6]
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strh r0, [r4, 0x2E]
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ldrh r0, [r4, 0x20]
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strh r0, [r4, 0x30]
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ldr r6, _080ADF28 @ =gBattleAnimTarget
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ldrb r0, [r6]
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movs r1, 0x2
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bl GetBattlerSpriteCoord
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lsls r0, 24
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lsrs r0, 24
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strh r0, [r4, 0x32]
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ldrh r0, [r4, 0x22]
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strh r0, [r4, 0x34]
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ldrb r0, [r6]
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movs r1, 0x3
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bl GetBattlerSpriteCoord
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lsls r0, 24
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lsrs r0, 24
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strh r0, [r4, 0x36]
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adds r0, r4, 0
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bl InitAnimLinearTranslation
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ldrh r0, [r5, 0x4]
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strh r0, [r4, 0x38]
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ldrh r0, [r5, 0xA]
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strh r0, [r4, 0x3A]
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ldrh r0, [r5, 0x8]
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strh r0, [r4, 0x3C]
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ldrh r2, [r4, 0x4]
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lsls r1, r2, 22
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lsrs r1, 22
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movs r3, 0xC
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ldrsh r0, [r5, r3]
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lsls r0, 2
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adds r1, r0
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ldr r3, _080ADF2C @ =0x000003ff
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adds r0, r3, 0
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ands r1, r0
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ldr r0, _080ADF30 @ =0xfffffc00
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ands r0, r2
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orrs r0, r1
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strh r0, [r4, 0x4]
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ldr r1, _080ADF34 @ =sub_80ADF38
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str r1, [r4, 0x1C]
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adds r0, r4, 0
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bl _call_via_r1
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pop {r4-r6}
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pop {r0}
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bx r0
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.align 2, 0
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_080ADF24: .4byte gBattleAnimArgs
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_080ADF28: .4byte gBattleAnimTarget
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_080ADF2C: .4byte 0x000003ff
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_080ADF30: .4byte 0xfffffc00
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_080ADF34: .4byte sub_80ADF38
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thumb_func_end sub_80ADEB0
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thumb_func_start sub_80ADF38
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sub_80ADF38: @ 80ADF38
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push {r4,lr}
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adds r4, r0, 0
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bl AnimTranslateLinear
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lsls r0, 24
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cmp r0, 0
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bne _080ADFA2
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movs r1, 0x3C
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ldrsh r0, [r4, r1]
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movs r2, 0x38
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ldrsh r1, [r4, r2]
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bl Sin
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ldrh r1, [r4, 0x24]
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adds r0, r1
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strh r0, [r4, 0x24]
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movs r2, 0x3C
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ldrsh r0, [r4, r2]
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movs r2, 0x38
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ldrsh r1, [r4, r2]
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bl Cos
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ldrh r1, [r4, 0x26]
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adds r0, r1
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strh r0, [r4, 0x26]
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ldrh r0, [r4, 0x3A]
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ldrh r2, [r4, 0x3C]
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adds r0, r2
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movs r1, 0xFF
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ands r0, r1
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strh r0, [r4, 0x3C]
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movs r1, 0x3C
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ldrsh r0, [r4, r1]
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movs r1, 0x3
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bl __modsi3
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lsls r0, 16
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cmp r0, 0
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bne _080ADFA8
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adds r3, r4, 0
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adds r3, 0x3E
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ldrb r2, [r3]
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lsls r0, r2, 29
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lsrs r0, 31
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movs r1, 0x1
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eors r1, r0
|
|
lsls r1, 2
|
|
movs r0, 0x5
|
|
negs r0, r0
|
|
ands r0, r2
|
|
orrs r0, r1
|
|
strb r0, [r3]
|
|
b _080ADFA8
|
|
_080ADFA2:
|
|
adds r0, r4, 0
|
|
bl DestroyAnimSprite
|
|
_080ADFA8:
|
|
pop {r4}
|
|
pop {r0}
|
|
bx r0
|
|
thumb_func_end sub_80ADF38
|
|
|
|
thumb_func_start sub_80ADFB0
|
|
sub_80ADFB0: @ 80ADFB0
|
|
push {lr}
|
|
adds r3, r0, 0
|
|
ldrh r0, [r3, 0x38]
|
|
subs r0, 0x1
|
|
strh r0, [r3, 0x38]
|
|
lsls r0, 16
|
|
asrs r0, 16
|
|
movs r1, 0x1
|
|
negs r1, r1
|
|
cmp r0, r1
|
|
bne _080ADFE8
|
|
movs r0, 0x3E
|
|
adds r0, r3
|
|
mov r12, r0
|
|
ldrb r2, [r0]
|
|
lsls r0, r2, 29
|
|
lsrs r0, 31
|
|
movs r1, 0x1
|
|
eors r1, r0
|
|
lsls r1, 2
|
|
movs r0, 0x5
|
|
negs r0, r0
|
|
ands r0, r2
|
|
orrs r0, r1
|
|
mov r1, r12
|
|
strb r0, [r1]
|
|
ldrh r0, [r3, 0x36]
|
|
strh r0, [r3, 0x38]
|
|
_080ADFE8:
|
|
ldrh r0, [r3, 0x34]
|
|
subs r1, r0, 0x1
|
|
strh r1, [r3, 0x34]
|
|
lsls r0, 16
|
|
cmp r0, 0
|
|
bgt _080ADFFA
|
|
adds r0, r3, 0
|
|
bl DestroyAnimSprite
|
|
_080ADFFA:
|
|
pop {r0}
|
|
bx r0
|
|
thumb_func_end sub_80ADFB0
|
|
|
|
thumb_func_start sub_80AE000
|
|
sub_80AE000: @ 80AE000
|
|
push {r4-r6,lr}
|
|
adds r6, r0, 0
|
|
bl IsContest
|
|
lsls r0, 24
|
|
cmp r0, 0
|
|
bne _080AE01C
|
|
ldr r0, _080AE060 @ =gBattleAnimTarget
|
|
ldrb r0, [r0]
|
|
bl GetBattlerSide
|
|
lsls r0, 24
|
|
cmp r0, 0
|
|
bne _080AE024
|
|
_080AE01C:
|
|
ldr r1, _080AE064 @ =gBattleAnimArgs
|
|
ldrh r0, [r1, 0x2]
|
|
negs r0, r0
|
|
strh r0, [r1, 0x2]
|
|
_080AE024:
|
|
ldr r5, _080AE060 @ =gBattleAnimTarget
|
|
ldrb r0, [r5]
|
|
movs r1, 0x2
|
|
bl GetBattlerSpriteCoord
|
|
lsls r0, 24
|
|
ldr r4, _080AE064 @ =gBattleAnimArgs
|
|
lsrs r0, 24
|
|
ldrh r1, [r4, 0x2]
|
|
adds r0, r1
|
|
strh r0, [r6, 0x20]
|
|
ldrb r0, [r5]
|
|
movs r1, 0x3
|
|
bl GetBattlerSpriteCoord
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
ldrh r1, [r4, 0x4]
|
|
adds r0, r1
|
|
strh r0, [r6, 0x22]
|
|
ldrh r0, [r4]
|
|
strh r0, [r6, 0x34]
|
|
ldrh r0, [r4, 0x6]
|
|
strh r0, [r6, 0x36]
|
|
strh r0, [r6, 0x38]
|
|
ldr r0, _080AE068 @ =sub_80ADFB0
|
|
str r0, [r6, 0x1C]
|
|
pop {r4-r6}
|
|
pop {r0}
|
|
bx r0
|
|
.align 2, 0
|
|
_080AE060: .4byte gBattleAnimTarget
|
|
_080AE064: .4byte gBattleAnimArgs
|
|
_080AE068: .4byte sub_80ADFB0
|
|
thumb_func_end sub_80AE000
|
|
|
|
thumb_func_start sub_80AE06C
|
|
sub_80AE06C: @ 80AE06C
|
|
push {r4-r6,lr}
|
|
adds r5, r0, 0
|
|
ldr r1, _080AE088 @ =gBattleAnimArgs
|
|
ldrh r0, [r1, 0x6]
|
|
strh r0, [r5, 0x2E]
|
|
movs r2, 0xE
|
|
ldrsh r0, [r1, r2]
|
|
movs r1, 0x80
|
|
lsls r1, 8
|
|
ands r0, r1
|
|
cmp r0, 0
|
|
beq _080AE090
|
|
ldr r0, _080AE08C @ =gBattleAnimTarget
|
|
b _080AE092
|
|
.align 2, 0
|
|
_080AE088: .4byte gBattleAnimArgs
|
|
_080AE08C: .4byte gBattleAnimTarget
|
|
_080AE090:
|
|
ldr r0, _080AE118 @ =gBattleAnimAttacker
|
|
_080AE092:
|
|
ldrb r6, [r0]
|
|
bl IsContest
|
|
lsls r0, 24
|
|
cmp r0, 0
|
|
bne _080AE0AA
|
|
adds r0, r6, 0
|
|
bl GetBattlerSide
|
|
lsls r0, 24
|
|
cmp r0, 0
|
|
bne _080AE0B2
|
|
_080AE0AA:
|
|
ldr r1, _080AE11C @ =gBattleAnimArgs
|
|
ldrh r0, [r1]
|
|
negs r0, r0
|
|
strh r0, [r1]
|
|
_080AE0B2:
|
|
adds r0, r6, 0
|
|
movs r1, 0x2
|
|
bl GetBattlerSpriteCoord
|
|
lsls r0, 24
|
|
ldr r4, _080AE11C @ =gBattleAnimArgs
|
|
lsrs r0, 24
|
|
ldrh r3, [r4]
|
|
adds r0, r3
|
|
strh r0, [r5, 0x20]
|
|
adds r0, r6, 0
|
|
movs r1, 0x3
|
|
bl GetBattlerSpriteCoord
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
ldrh r1, [r4, 0x2]
|
|
adds r0, r1
|
|
strh r0, [r5, 0x22]
|
|
ldrh r1, [r4, 0xE]
|
|
ldr r0, _080AE120 @ =0x00007fff
|
|
ands r0, r1
|
|
strh r0, [r5, 0x36]
|
|
ldrh r0, [r4, 0x4]
|
|
strh r0, [r5, 0x38]
|
|
ldrh r0, [r4, 0xA]
|
|
strh r0, [r5, 0x3A]
|
|
ldrh r0, [r4, 0x8]
|
|
strh r0, [r5, 0x3C]
|
|
ldrh r2, [r5, 0x4]
|
|
lsls r1, r2, 22
|
|
lsrs r1, 22
|
|
movs r3, 0xC
|
|
ldrsh r0, [r4, r3]
|
|
lsls r0, 2
|
|
adds r1, r0
|
|
ldr r3, _080AE124 @ =0x000003ff
|
|
adds r0, r3, 0
|
|
ands r1, r0
|
|
ldr r0, _080AE128 @ =0xfffffc00
|
|
ands r0, r2
|
|
orrs r0, r1
|
|
strh r0, [r5, 0x4]
|
|
ldr r1, _080AE12C @ =sub_80AE130
|
|
str r1, [r5, 0x1C]
|
|
adds r0, r5, 0
|
|
bl _call_via_r1
|
|
pop {r4-r6}
|
|
pop {r0}
|
|
bx r0
|
|
.align 2, 0
|
|
_080AE118: .4byte gBattleAnimAttacker
|
|
_080AE11C: .4byte gBattleAnimArgs
|
|
_080AE120: .4byte 0x00007fff
|
|
_080AE124: .4byte 0x000003ff
|
|
_080AE128: .4byte 0xfffffc00
|
|
_080AE12C: .4byte sub_80AE130
|
|
thumb_func_end sub_80AE06C
|
|
|
|
thumb_func_start sub_80AE130
|
|
sub_80AE130: @ 80AE130
|
|
push {r4,lr}
|
|
adds r4, r0, 0
|
|
movs r1, 0x3C
|
|
ldrsh r0, [r4, r1]
|
|
movs r2, 0x38
|
|
ldrsh r1, [r4, r2]
|
|
bl Sin
|
|
strh r0, [r4, 0x24]
|
|
movs r1, 0x3C
|
|
ldrsh r0, [r4, r1]
|
|
movs r2, 0x38
|
|
ldrsh r1, [r4, r2]
|
|
bl Cos
|
|
strh r0, [r4, 0x26]
|
|
ldrh r0, [r4, 0x3A]
|
|
ldrh r1, [r4, 0x3C]
|
|
adds r0, r1
|
|
movs r1, 0xFF
|
|
ands r0, r1
|
|
strh r0, [r4, 0x3C]
|
|
movs r2, 0x3C
|
|
ldrsh r0, [r4, r2]
|
|
movs r2, 0x36
|
|
ldrsh r1, [r4, r2]
|
|
bl __modsi3
|
|
cmp r0, 0
|
|
bne _080AE186
|
|
adds r3, r4, 0
|
|
adds r3, 0x3E
|
|
ldrb r2, [r3]
|
|
lsls r0, r2, 29
|
|
lsrs r0, 31
|
|
movs r1, 0x1
|
|
eors r1, r0
|
|
lsls r1, 2
|
|
movs r0, 0x5
|
|
negs r0, r0
|
|
ands r0, r2
|
|
orrs r0, r1
|
|
strb r0, [r3]
|
|
_080AE186:
|
|
ldrh r0, [r4, 0x2E]
|
|
subs r1, r0, 0x1
|
|
strh r1, [r4, 0x2E]
|
|
lsls r0, 16
|
|
cmp r0, 0
|
|
bgt _080AE198
|
|
adds r0, r4, 0
|
|
bl DestroyAnimSprite
|
|
_080AE198:
|
|
pop {r4}
|
|
pop {r0}
|
|
bx r0
|
|
thumb_func_end sub_80AE130
|
|
|
|
thumb_func_start sub_80AE1A0
|
|
sub_80AE1A0: @ 80AE1A0
|
|
push {r4,r5,lr}
|
|
adds r4, r0, 0
|
|
movs r1, 0
|
|
bl InitSpritePosToAnimTarget
|
|
ldrh r2, [r4, 0x4]
|
|
lsls r1, r2, 22
|
|
lsrs r1, 22
|
|
ldr r3, _080AE1DC @ =gBattleAnimArgs
|
|
movs r5, 0x6
|
|
ldrsh r0, [r3, r5]
|
|
lsls r0, 2
|
|
adds r1, r0
|
|
ldr r5, _080AE1E0 @ =0x000003ff
|
|
adds r0, r5, 0
|
|
ands r1, r0
|
|
ldr r0, _080AE1E4 @ =0xfffffc00
|
|
ands r0, r2
|
|
orrs r0, r1
|
|
strh r0, [r4, 0x4]
|
|
movs r1, 0x6
|
|
ldrsh r0, [r3, r1]
|
|
cmp r0, 0x1
|
|
bne _080AE1E8
|
|
ldrb r0, [r4, 0x3]
|
|
movs r1, 0x3F
|
|
negs r1, r1
|
|
ands r1, r0
|
|
movs r0, 0x10
|
|
b _080AE1F6
|
|
.align 2, 0
|
|
_080AE1DC: .4byte gBattleAnimArgs
|
|
_080AE1E0: .4byte 0x000003ff
|
|
_080AE1E4: .4byte 0xfffffc00
|
|
_080AE1E8:
|
|
cmp r0, 0x2
|
|
bne _080AE1FA
|
|
ldrb r0, [r4, 0x3]
|
|
movs r1, 0x3F
|
|
negs r1, r1
|
|
ands r1, r0
|
|
movs r0, 0x20
|
|
_080AE1F6:
|
|
orrs r1, r0
|
|
strb r1, [r4, 0x3]
|
|
_080AE1FA:
|
|
ldr r0, _080AE214 @ =gBattleAnimArgs
|
|
ldrh r0, [r0, 0x4]
|
|
strh r0, [r4, 0x2E]
|
|
ldr r0, _080AE218 @ =WaitAnimForDuration
|
|
str r0, [r4, 0x1C]
|
|
ldr r1, _080AE21C @ =DestroyAnimSprite
|
|
adds r0, r4, 0
|
|
bl StoreSpriteCallbackInData6
|
|
pop {r4,r5}
|
|
pop {r0}
|
|
bx r0
|
|
.align 2, 0
|
|
_080AE214: .4byte gBattleAnimArgs
|
|
_080AE218: .4byte WaitAnimForDuration
|
|
_080AE21C: .4byte DestroyAnimSprite
|
|
thumb_func_end sub_80AE1A0
|
|
|
|
thumb_func_start sub_80AE220
|
|
sub_80AE220: @ 80AE220
|
|
push {r4-r6,lr}
|
|
adds r5, r0, 0
|
|
lsls r5, 24
|
|
lsrs r5, 24
|
|
ldr r6, _080AE268 @ =gBattleAnimTarget
|
|
ldrb r0, [r6]
|
|
movs r1, 0
|
|
bl GetBattlerSpriteCoord
|
|
ldr r1, _080AE26C @ =gTasks
|
|
lsls r4, r5, 2
|
|
adds r4, r5
|
|
lsls r4, 3
|
|
adds r4, r1
|
|
lsls r0, 24
|
|
ldr r5, _080AE270 @ =gBattleAnimArgs
|
|
lsrs r0, 24
|
|
ldrh r1, [r5]
|
|
adds r0, r1
|
|
strh r0, [r4, 0x8]
|
|
ldrb r0, [r6]
|
|
movs r1, 0x1
|
|
bl GetBattlerSpriteCoord
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
ldrh r1, [r5, 0x2]
|
|
adds r0, r1
|
|
strh r0, [r4, 0xA]
|
|
ldrh r0, [r5, 0x4]
|
|
strh r0, [r4, 0xC]
|
|
ldr r0, _080AE274 @ =sub_80AE278
|
|
str r0, [r4]
|
|
pop {r4-r6}
|
|
pop {r0}
|
|
bx r0
|
|
.align 2, 0
|
|
_080AE268: .4byte gBattleAnimTarget
|
|
_080AE26C: .4byte gTasks
|
|
_080AE270: .4byte gBattleAnimArgs
|
|
_080AE274: .4byte sub_80AE278
|
|
thumb_func_end sub_80AE220
|
|
|
|
thumb_func_start sub_80AE278
|
|
sub_80AE278: @ 80AE278
|
|
push {r4-r7,lr}
|
|
mov r7, r10
|
|
mov r6, r9
|
|
mov r5, r8
|
|
push {r5-r7}
|
|
sub sp, 0x4
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
mov r9, r0
|
|
movs r5, 0
|
|
movs r7, 0
|
|
ldr r1, _080AE2B8 @ =gTasks
|
|
lsls r0, 2
|
|
add r0, r9
|
|
lsls r0, 3
|
|
adds r0, r1
|
|
ldrb r2, [r0, 0xC]
|
|
str r2, [sp]
|
|
ldrh r4, [r0, 0x8]
|
|
ldrh r6, [r0, 0xA]
|
|
movs r3, 0xC
|
|
ldrsh r0, [r0, r3]
|
|
mov r10, r1
|
|
cmp r0, 0
|
|
bne _080AE2BC
|
|
movs r0, 0
|
|
mov r8, r0
|
|
movs r2, 0x1
|
|
movs r1, 0x10
|
|
mov r12, r1
|
|
b _080AE2C6
|
|
.align 2, 0
|
|
_080AE2B8: .4byte gTasks
|
|
_080AE2BC:
|
|
movs r2, 0x10
|
|
mov r12, r2
|
|
movs r3, 0x8
|
|
mov r8, r3
|
|
movs r2, 0x4
|
|
_080AE2C6:
|
|
mov r0, r9
|
|
lsls r1, r0, 2
|
|
adds r0, r1, r0
|
|
lsls r0, 3
|
|
add r0, r10
|
|
movs r3, 0x1C
|
|
ldrsh r0, [r0, r3]
|
|
mov r10, r1
|
|
cmp r0, 0xA
|
|
bhi _080AE3BC
|
|
lsls r0, 2
|
|
ldr r1, _080AE2E4 @ =_080AE2E8
|
|
adds r0, r1
|
|
ldr r0, [r0]
|
|
mov pc, r0
|
|
.align 2, 0
|
|
_080AE2E4: .4byte _080AE2E8
|
|
.align 2, 0
|
|
_080AE2E8:
|
|
.4byte _080AE314
|
|
.4byte _080AE3BC
|
|
.4byte _080AE328
|
|
.4byte _080AE3BC
|
|
.4byte _080AE348
|
|
.4byte _080AE3BC
|
|
.4byte _080AE35E
|
|
.4byte _080AE3BC
|
|
.4byte _080AE380
|
|
.4byte _080AE3BC
|
|
.4byte _080AE3B4
|
|
_080AE314:
|
|
ldr r0, _080AE324 @ =gUnknown_83E60A0
|
|
lsls r1, r4, 16
|
|
asrs r1, 16
|
|
lsls r2, r6, 16
|
|
asrs r2, 16
|
|
mov r4, r12
|
|
lsls r3, r4, 16
|
|
b _080AE396
|
|
.align 2, 0
|
|
_080AE324: .4byte gUnknown_83E60A0
|
|
_080AE328:
|
|
mov r0, r12
|
|
lsls r3, r0, 17
|
|
mov r1, r8
|
|
adds r0, r1, r2
|
|
lsls r0, 16
|
|
lsrs r0, 16
|
|
mov r8, r0
|
|
ldr r0, _080AE344 @ =gUnknown_83E60A0
|
|
lsls r1, r4, 16
|
|
asrs r1, 16
|
|
lsls r2, r6, 16
|
|
asrs r2, 16
|
|
b _080AE396
|
|
.align 2, 0
|
|
_080AE344: .4byte gUnknown_83E60A0
|
|
_080AE348:
|
|
mov r3, r12
|
|
lsls r0, r3, 16
|
|
asrs r0, 16
|
|
lsls r3, r0, 1
|
|
adds r3, r0
|
|
lsls r0, r2, 1
|
|
add r0, r8
|
|
lsls r0, 16
|
|
lsrs r0, 16
|
|
mov r8, r0
|
|
b _080AE38A
|
|
_080AE35E:
|
|
mov r0, r12
|
|
lsls r3, r0, 18
|
|
lsls r0, r2, 1
|
|
adds r0, r2
|
|
add r0, r8
|
|
lsls r0, 16
|
|
lsrs r0, 16
|
|
mov r8, r0
|
|
ldr r0, _080AE37C @ =gUnknown_83E60A0
|
|
lsls r1, r4, 16
|
|
asrs r1, 16
|
|
lsls r2, r6, 16
|
|
asrs r2, 16
|
|
b _080AE396
|
|
.align 2, 0
|
|
_080AE37C: .4byte gUnknown_83E60A0
|
|
_080AE380:
|
|
mov r1, r12
|
|
lsls r0, r1, 16
|
|
asrs r0, 16
|
|
lsls r3, r0, 2
|
|
adds r3, r0
|
|
_080AE38A:
|
|
ldr r0, _080AE3B0 @ =gUnknown_83E60A0
|
|
lsls r1, r4, 16
|
|
asrs r1, 16
|
|
lsls r2, r6, 16
|
|
asrs r2, 16
|
|
lsls r3, 16
|
|
_080AE396:
|
|
asrs r3, 16
|
|
adds r2, r3
|
|
lsls r2, 16
|
|
asrs r2, 16
|
|
movs r3, 0x2
|
|
bl CreateSprite
|
|
lsls r0, 24
|
|
lsrs r5, r0, 24
|
|
adds r0, r7, 0x1
|
|
lsls r0, 24
|
|
lsrs r7, r0, 24
|
|
b _080AE3BC
|
|
.align 2, 0
|
|
_080AE3B0: .4byte gUnknown_83E60A0
|
|
_080AE3B4:
|
|
mov r0, r9
|
|
bl DestroyAnimVisualTask
|
|
b _080AE400
|
|
_080AE3BC:
|
|
cmp r7, 0
|
|
beq _080AE3F0
|
|
ldr r4, _080AE410 @ =gSprites
|
|
lsls r3, r5, 4
|
|
adds r3, r5
|
|
lsls r3, 2
|
|
adds r0, r3, r4
|
|
ldrh r5, [r0, 0x4]
|
|
lsls r2, r5, 22
|
|
lsrs r2, 22
|
|
add r2, r8
|
|
ldr r6, _080AE414 @ =0x000003ff
|
|
adds r1, r6, 0
|
|
ands r2, r1
|
|
ldr r1, _080AE418 @ =0xfffffc00
|
|
ands r1, r5
|
|
orrs r1, r2
|
|
strh r1, [r0, 0x4]
|
|
mov r1, sp
|
|
ldrh r1, [r1]
|
|
strh r1, [r0, 0x2E]
|
|
adds r4, 0x1C
|
|
adds r3, r4
|
|
ldr r1, [r3]
|
|
bl _call_via_r1
|
|
_080AE3F0:
|
|
ldr r0, _080AE41C @ =gTasks
|
|
mov r1, r10
|
|
add r1, r9
|
|
lsls r1, 3
|
|
adds r1, r0
|
|
ldrh r0, [r1, 0x1C]
|
|
adds r0, 0x1
|
|
strh r0, [r1, 0x1C]
|
|
_080AE400:
|
|
add sp, 0x4
|
|
pop {r3-r5}
|
|
mov r8, r3
|
|
mov r9, r4
|
|
mov r10, r5
|
|
pop {r4-r7}
|
|
pop {r0}
|
|
bx r0
|
|
.align 2, 0
|
|
_080AE410: .4byte gSprites
|
|
_080AE414: .4byte 0x000003ff
|
|
_080AE418: .4byte 0xfffffc00
|
|
_080AE41C: .4byte gTasks
|
|
thumb_func_end sub_80AE278
|
|
|
|
thumb_func_start sub_80AE420
|
|
sub_80AE420: @ 80AE420
|
|
push {lr}
|
|
adds r3, r0, 0
|
|
movs r1, 0x2E
|
|
ldrsh r0, [r3, r1]
|
|
cmp r0, 0
|
|
bne _080AE442
|
|
ldrb r1, [r3, 0x1]
|
|
movs r2, 0x3F
|
|
adds r0, r2, 0
|
|
ands r0, r1
|
|
movs r1, 0x80
|
|
orrs r0, r1
|
|
strb r0, [r3, 0x1]
|
|
ldrb r0, [r3, 0x3]
|
|
ands r2, r0
|
|
strb r2, [r3, 0x3]
|
|
b _080AE456
|
|
_080AE442:
|
|
ldrb r2, [r3, 0x1]
|
|
movs r1, 0x3F
|
|
adds r0, r1, 0
|
|
ands r0, r2
|
|
strb r0, [r3, 0x1]
|
|
ldrb r0, [r3, 0x3]
|
|
ands r1, r0
|
|
movs r0, 0x40
|
|
orrs r1, r0
|
|
strb r1, [r3, 0x3]
|
|
_080AE456:
|
|
ldrh r0, [r3, 0x30]
|
|
adds r0, 0x1
|
|
strh r0, [r3, 0x30]
|
|
lsls r0, 16
|
|
asrs r0, 16
|
|
cmp r0, 0xF
|
|
bne _080AE46A
|
|
adds r0, r3, 0
|
|
bl DestroySprite
|
|
_080AE46A:
|
|
pop {r0}
|
|
bx r0
|
|
thumb_func_end sub_80AE420
|
|
|
|
thumb_func_start sub_80AE470
|
|
sub_80AE470: @ 80AE470
|
|
push {r4-r7,lr}
|
|
adds r4, r0, 0
|
|
ldr r0, _080AE4D8 @ =gBattleAnimArgs
|
|
ldrh r1, [r0]
|
|
ldrh r2, [r4, 0x20]
|
|
adds r1, r2
|
|
strh r1, [r4, 0x20]
|
|
ldrh r0, [r0, 0x2]
|
|
ldrh r3, [r4, 0x22]
|
|
adds r0, r3
|
|
strh r0, [r4, 0x22]
|
|
ldr r0, _080AE4DC @ =gUnknown_83E60B8
|
|
adds r1, 0x20
|
|
lsls r1, 16
|
|
asrs r1, 16
|
|
movs r7, 0x22
|
|
ldrsh r2, [r4, r7]
|
|
adds r3, r4, 0
|
|
adds r3, 0x43
|
|
ldrb r3, [r3]
|
|
bl CreateSprite
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
ldr r3, _080AE4E0 @ =gSprites
|
|
lsls r2, r0, 4
|
|
adds r2, r0
|
|
lsls r2, 2
|
|
adds r6, r2, r3
|
|
ldrh r5, [r6, 0x4]
|
|
lsls r1, r5, 22
|
|
lsrs r1, 22
|
|
adds r1, 0x8
|
|
ldr r7, _080AE4E4 @ =0x000003ff
|
|
adds r0, r7, 0
|
|
ands r1, r0
|
|
ldr r0, _080AE4E8 @ =0xfffffc00
|
|
ands r0, r5
|
|
orrs r0, r1
|
|
strh r0, [r6, 0x4]
|
|
ldr r1, _080AE4EC @ =gAnimVisualTaskCount
|
|
ldrb r0, [r1]
|
|
adds r0, 0x1
|
|
strb r0, [r1]
|
|
adds r3, 0x1C
|
|
adds r2, r3
|
|
ldr r0, _080AE4F0 @ =sub_80AE4F4
|
|
str r0, [r2]
|
|
str r0, [r4, 0x1C]
|
|
pop {r4-r7}
|
|
pop {r0}
|
|
bx r0
|
|
.align 2, 0
|
|
_080AE4D8: .4byte gBattleAnimArgs
|
|
_080AE4DC: .4byte gUnknown_83E60B8
|
|
_080AE4E0: .4byte gSprites
|
|
_080AE4E4: .4byte 0x000003ff
|
|
_080AE4E8: .4byte 0xfffffc00
|
|
_080AE4EC: .4byte gAnimVisualTaskCount
|
|
_080AE4F0: .4byte sub_80AE4F4
|
|
thumb_func_end sub_80AE470
|
|
|
|
thumb_func_start sub_80AE4F4
|
|
sub_80AE4F4: @ 80AE4F4
|
|
push {lr}
|
|
adds r3, r0, 0
|
|
ldrh r0, [r3, 0x2E]
|
|
adds r0, 0x1
|
|
strh r0, [r3, 0x2E]
|
|
lsls r0, 16
|
|
asrs r0, 16
|
|
cmp r0, 0x3
|
|
bne _080AE528
|
|
movs r0, 0
|
|
strh r0, [r3, 0x2E]
|
|
movs r0, 0x3E
|
|
adds r0, r3
|
|
mov r12, r0
|
|
ldrb r2, [r0]
|
|
lsls r0, r2, 29
|
|
lsrs r0, 31
|
|
movs r1, 0x1
|
|
eors r1, r0
|
|
lsls r1, 2
|
|
movs r0, 0x5
|
|
negs r0, r0
|
|
ands r0, r2
|
|
orrs r0, r1
|
|
mov r1, r12
|
|
strb r0, [r1]
|
|
_080AE528:
|
|
ldrh r0, [r3, 0x30]
|
|
adds r0, 0x1
|
|
strh r0, [r3, 0x30]
|
|
lsls r0, 16
|
|
asrs r0, 16
|
|
cmp r0, 0x33
|
|
bne _080AE53C
|
|
adds r0, r3, 0
|
|
bl DestroyAnimSprite
|
|
_080AE53C:
|
|
pop {r0}
|
|
bx r0
|
|
thumb_func_end sub_80AE4F4
|
|
|
|
thumb_func_start sub_80AE540
|
|
sub_80AE540: @ 80AE540
|
|
push {r4,r5,lr}
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
lsls r1, r0, 2
|
|
adds r1, r0
|
|
lsls r1, 3
|
|
ldr r0, _080AE560 @ =gTasks
|
|
adds r5, r1, r0
|
|
ldr r0, _080AE564 @ =gBattleAnimArgs
|
|
movs r1, 0
|
|
ldrsh r0, [r0, r1]
|
|
cmp r0, 0
|
|
bne _080AE56C
|
|
ldr r4, _080AE568 @ =gBattleAnimAttacker
|
|
b _080AE56E
|
|
.align 2, 0
|
|
_080AE560: .4byte gTasks
|
|
_080AE564: .4byte gBattleAnimArgs
|
|
_080AE568: .4byte gBattleAnimAttacker
|
|
_080AE56C:
|
|
ldr r4, _080AE5B0 @ =gBattleAnimTarget
|
|
_080AE56E:
|
|
ldrb r0, [r4]
|
|
movs r1, 0x2
|
|
bl GetBattlerSpriteCoord
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
strh r0, [r5, 0x24]
|
|
ldrb r0, [r4]
|
|
movs r1, 0x3
|
|
bl GetBattlerSpriteCoord
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
strh r0, [r5, 0x26]
|
|
ldr r2, _080AE5B4 @ =gBattleAnimArgs
|
|
ldrh r0, [r2, 0x2]
|
|
movs r1, 0
|
|
strh r0, [r5, 0x14]
|
|
strh r1, [r5, 0x16]
|
|
strh r1, [r5, 0x18]
|
|
strh r1, [r5, 0x1A]
|
|
strh r1, [r5, 0x1C]
|
|
ldrh r0, [r2, 0x6]
|
|
strh r0, [r5, 0x1E]
|
|
strh r1, [r5, 0x20]
|
|
ldrh r0, [r2, 0x4]
|
|
strh r0, [r5, 0x22]
|
|
ldr r0, _080AE5B8 @ =sub_80AE5BC
|
|
str r0, [r5]
|
|
pop {r4,r5}
|
|
pop {r0}
|
|
bx r0
|
|
.align 2, 0
|
|
_080AE5B0: .4byte gBattleAnimTarget
|
|
_080AE5B4: .4byte gBattleAnimArgs
|
|
_080AE5B8: .4byte sub_80AE5BC
|
|
thumb_func_end sub_80AE540
|
|
|
|
thumb_func_start sub_80AE5BC
|
|
sub_80AE5BC: @ 80AE5BC
|
|
push {r4-r7,lr}
|
|
lsls r0, 24
|
|
lsrs r6, r0, 24
|
|
adds r2, r6, 0
|
|
lsls r0, r6, 2
|
|
adds r0, r6
|
|
lsls r0, 3
|
|
ldr r1, _080AE6A4 @ =gTasks
|
|
adds r5, r0, r1
|
|
movs r1, 0x14
|
|
ldrsh r0, [r5, r1]
|
|
cmp r0, 0
|
|
beq _080AE6BC
|
|
ldrh r0, [r5, 0x20]
|
|
adds r0, 0x1
|
|
movs r7, 0
|
|
strh r0, [r5, 0x20]
|
|
lsls r0, 16
|
|
asrs r0, 16
|
|
movs r2, 0x22
|
|
ldrsh r1, [r5, r2]
|
|
cmp r0, r1
|
|
ble _080AE6CA
|
|
strh r7, [r5, 0x20]
|
|
ldr r0, _080AE6A8 @ =gUnknown_83E6120
|
|
movs r3, 0x24
|
|
ldrsh r1, [r5, r3]
|
|
movs r3, 0x26
|
|
ldrsh r2, [r5, r3]
|
|
movs r3, 0x2
|
|
bl CreateSprite
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
cmp r0, 0x40
|
|
beq _080AE6CA
|
|
lsls r4, r0, 4
|
|
adds r4, r0
|
|
lsls r4, 2
|
|
ldr r0, _080AE6AC @ =gSprites
|
|
adds r4, r0
|
|
ldr r1, _080AE6B0 @ =gUnknown_83E60D0
|
|
movs r2, 0x1A
|
|
ldrsh r0, [r5, r2]
|
|
lsls r0, 1
|
|
adds r0, r1
|
|
movs r3, 0
|
|
ldrsb r3, [r0, r3]
|
|
ldrh r0, [r4, 0x20]
|
|
adds r3, r0
|
|
strh r3, [r4, 0x20]
|
|
movs r2, 0x1A
|
|
ldrsh r0, [r5, r2]
|
|
lsls r0, 1
|
|
adds r1, 0x1
|
|
adds r0, r1
|
|
movs r2, 0
|
|
ldrsb r2, [r0, r2]
|
|
ldrh r0, [r4, 0x22]
|
|
adds r2, r0
|
|
strh r2, [r4, 0x22]
|
|
movs r1, 0x18
|
|
ldrsh r0, [r5, r1]
|
|
lsls r1, r0, 2
|
|
adds r1, r0
|
|
movs r0, 0x28
|
|
subs r0, r1
|
|
strh r0, [r4, 0x2E]
|
|
strh r3, [r4, 0x30]
|
|
ldrh r0, [r5, 0x24]
|
|
strh r0, [r4, 0x32]
|
|
strh r2, [r4, 0x34]
|
|
ldrh r0, [r5, 0x26]
|
|
strh r0, [r4, 0x36]
|
|
strh r6, [r4, 0x38]
|
|
adds r0, r4, 0
|
|
bl InitAnimLinearTranslation
|
|
ldr r1, _080AE6B4 @ =sub_80AE704
|
|
adds r0, r4, 0
|
|
bl StoreSpriteCallbackInData6
|
|
ldr r0, _080AE6B8 @ =RunStoredCallbackWhenAnimEnds
|
|
str r0, [r4, 0x1C]
|
|
ldrh r0, [r5, 0x1A]
|
|
adds r0, 0x1
|
|
strh r0, [r5, 0x1A]
|
|
lsls r0, 16
|
|
asrs r0, 16
|
|
cmp r0, 0xF
|
|
ble _080AE674
|
|
strh r7, [r5, 0x1A]
|
|
_080AE674:
|
|
ldrh r0, [r5, 0x1C]
|
|
adds r0, 0x1
|
|
strh r0, [r5, 0x1C]
|
|
lsls r0, 16
|
|
asrs r0, 16
|
|
movs r2, 0x1E
|
|
ldrsh r1, [r5, r2]
|
|
cmp r0, r1
|
|
blt _080AE696
|
|
strh r7, [r5, 0x1C]
|
|
ldrh r1, [r5, 0x18]
|
|
movs r3, 0x18
|
|
ldrsh r0, [r5, r3]
|
|
cmp r0, 0x5
|
|
bgt _080AE696
|
|
adds r0, r1, 0x1
|
|
strh r0, [r5, 0x18]
|
|
_080AE696:
|
|
ldrh r0, [r5, 0x16]
|
|
adds r0, 0x1
|
|
strh r0, [r5, 0x16]
|
|
ldrh r0, [r5, 0x14]
|
|
subs r0, 0x1
|
|
strh r0, [r5, 0x14]
|
|
b _080AE6CA
|
|
.align 2, 0
|
|
_080AE6A4: .4byte gTasks
|
|
_080AE6A8: .4byte gUnknown_83E6120
|
|
_080AE6AC: .4byte gSprites
|
|
_080AE6B0: .4byte gUnknown_83E60D0
|
|
_080AE6B4: .4byte sub_80AE704
|
|
_080AE6B8: .4byte RunStoredCallbackWhenAnimEnds
|
|
_080AE6BC:
|
|
movs r1, 0x16
|
|
ldrsh r0, [r5, r1]
|
|
cmp r0, 0
|
|
bne _080AE6CA
|
|
adds r0, r2, 0
|
|
bl DestroyAnimVisualTask
|
|
_080AE6CA:
|
|
pop {r4-r7}
|
|
pop {r0}
|
|
bx r0
|
|
thumb_func_end sub_80AE5BC
|
|
|
|
thumb_func_start sub_80AE6D0
|
|
sub_80AE6D0: @ 80AE6D0
|
|
push {r4,lr}
|
|
adds r4, r0, 0
|
|
bl AnimTranslateLinear
|
|
lsls r0, 24
|
|
cmp r0, 0
|
|
beq _080AE6F8
|
|
ldr r2, _080AE700 @ =gTasks
|
|
movs r0, 0x38
|
|
ldrsh r1, [r4, r0]
|
|
lsls r0, r1, 2
|
|
adds r0, r1
|
|
lsls r0, 3
|
|
adds r0, r2
|
|
ldrh r1, [r0, 0x16]
|
|
subs r1, 0x1
|
|
strh r1, [r0, 0x16]
|
|
adds r0, r4, 0
|
|
bl DestroySprite
|
|
_080AE6F8:
|
|
pop {r4}
|
|
pop {r0}
|
|
bx r0
|
|
.align 2, 0
|
|
_080AE700: .4byte gTasks
|
|
thumb_func_end sub_80AE6D0
|
|
|
|
thumb_func_start sub_80AE704
|
|
sub_80AE704: @ 80AE704
|
|
push {r4,lr}
|
|
adds r4, r0, 0
|
|
movs r1, 0x1
|
|
bl StartSpriteAnim
|
|
ldr r0, _080AE718 @ =sub_80AE6D0
|
|
str r0, [r4, 0x1C]
|
|
pop {r4}
|
|
pop {r0}
|
|
bx r0
|
|
.align 2, 0
|
|
_080AE718: .4byte sub_80AE6D0
|
|
thumb_func_end sub_80AE704
|
|
|
|
thumb_func_start sub_80AE71C
|
|
sub_80AE71C: @ 80AE71C
|
|
push {r4,r5,lr}
|
|
adds r5, r0, 0
|
|
ldr r0, _080AE730 @ =gBattleAnimArgs
|
|
movs r1, 0
|
|
ldrsh r0, [r0, r1]
|
|
cmp r0, 0
|
|
bne _080AE738
|
|
ldr r4, _080AE734 @ =gBattleAnimAttacker
|
|
b _080AE73A
|
|
.align 2, 0
|
|
_080AE730: .4byte gBattleAnimArgs
|
|
_080AE734: .4byte gBattleAnimAttacker
|
|
_080AE738:
|
|
ldr r4, _080AE768 @ =gBattleAnimTarget
|
|
_080AE73A:
|
|
ldrb r0, [r4]
|
|
movs r1, 0x2
|
|
bl GetBattlerSpriteCoord
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
strh r0, [r5, 0x20]
|
|
ldrb r0, [r4]
|
|
movs r1, 0x3
|
|
bl GetBattlerSpriteCoord
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
strh r0, [r5, 0x22]
|
|
ldr r1, _080AE76C @ =DestroySpriteAndMatrix
|
|
adds r0, r5, 0
|
|
bl StoreSpriteCallbackInData6
|
|
ldr r0, _080AE770 @ =RunStoredCallbackWhenAffineAnimEnds
|
|
str r0, [r5, 0x1C]
|
|
pop {r4,r5}
|
|
pop {r0}
|
|
bx r0
|
|
.align 2, 0
|
|
_080AE768: .4byte gBattleAnimTarget
|
|
_080AE76C: .4byte DestroySpriteAndMatrix
|
|
_080AE770: .4byte RunStoredCallbackWhenAffineAnimEnds
|
|
thumb_func_end sub_80AE71C
|
|
|
|
thumb_func_start sub_80AE774
|
|
sub_80AE774: @ 80AE774
|
|
push {r4,r5,lr}
|
|
adds r5, r0, 0
|
|
ldr r0, _080AE788 @ =gBattleAnimArgs
|
|
movs r1, 0
|
|
ldrsh r0, [r0, r1]
|
|
cmp r0, 0
|
|
bne _080AE790
|
|
ldr r4, _080AE78C @ =gBattleAnimAttacker
|
|
b _080AE792
|
|
.align 2, 0
|
|
_080AE788: .4byte gBattleAnimArgs
|
|
_080AE78C: .4byte gBattleAnimAttacker
|
|
_080AE790:
|
|
ldr r4, _080AE7CC @ =gBattleAnimTarget
|
|
_080AE792:
|
|
ldrb r0, [r4]
|
|
movs r1, 0x2
|
|
bl GetBattlerSpriteCoord
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
strh r0, [r5, 0x20]
|
|
ldrb r0, [r4]
|
|
movs r1, 0x3
|
|
bl GetBattlerSpriteCoord
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
strh r0, [r5, 0x22]
|
|
ldr r1, _080AE7D0 @ =gBattleAnimArgs
|
|
ldrh r0, [r1, 0x2]
|
|
strh r0, [r5, 0x24]
|
|
ldrh r0, [r1, 0x4]
|
|
strh r0, [r5, 0x26]
|
|
ldr r1, _080AE7D4 @ =DestroyAnimSprite
|
|
adds r0, r5, 0
|
|
bl StoreSpriteCallbackInData6
|
|
ldr r0, _080AE7D8 @ =RunStoredCallbackWhenAnimEnds
|
|
str r0, [r5, 0x1C]
|
|
pop {r4,r5}
|
|
pop {r0}
|
|
bx r0
|
|
.align 2, 0
|
|
_080AE7CC: .4byte gBattleAnimTarget
|
|
_080AE7D0: .4byte gBattleAnimArgs
|
|
_080AE7D4: .4byte DestroyAnimSprite
|
|
_080AE7D8: .4byte RunStoredCallbackWhenAnimEnds
|
|
thumb_func_end sub_80AE774
|
|
|
|
thumb_func_start sub_80AE7DC
|
|
sub_80AE7DC: @ 80AE7DC
|
|
push {r4,r5,lr}
|
|
adds r5, r0, 0
|
|
movs r1, 0x1
|
|
bl StartSpriteAffineAnim
|
|
ldr r4, _080AE834 @ =gBattleAnimAttacker
|
|
ldrb r0, [r4]
|
|
movs r1, 0x2
|
|
bl GetBattlerSpriteCoord
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
strh r0, [r5, 0x20]
|
|
ldrb r0, [r4]
|
|
movs r1, 0x3
|
|
bl GetBattlerSpriteCoord
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
strh r0, [r5, 0x22]
|
|
movs r0, 0
|
|
bl GetAnimBattlerSpriteId
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
strh r0, [r5, 0x3A]
|
|
movs r0, 0x10
|
|
strh r0, [r5, 0x3C]
|
|
ldrb r0, [r4]
|
|
bl GetBattlerSide
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
cmp r0, 0x1
|
|
bne _080AE82A
|
|
movs r1, 0x3C
|
|
ldrsh r0, [r5, r1]
|
|
negs r0, r0
|
|
strh r0, [r5, 0x3C]
|
|
_080AE82A:
|
|
ldr r0, _080AE838 @ =sub_80AE83C
|
|
str r0, [r5, 0x1C]
|
|
pop {r4,r5}
|
|
pop {r0}
|
|
bx r0
|
|
.align 2, 0
|
|
_080AE834: .4byte gBattleAnimAttacker
|
|
_080AE838: .4byte sub_80AE83C
|
|
thumb_func_end sub_80AE7DC
|
|
|
|
thumb_func_start sub_80AE83C
|
|
sub_80AE83C: @ 80AE83C
|
|
push {r4,lr}
|
|
adds r4, r0, 0
|
|
movs r1, 0x2E
|
|
ldrsh r0, [r4, r1]
|
|
cmp r0, 0
|
|
beq _080AE84E
|
|
cmp r0, 0x1
|
|
beq _080AE864
|
|
b _080AE894
|
|
_080AE84E:
|
|
ldrh r0, [r4, 0x30]
|
|
adds r0, 0x1
|
|
strh r0, [r4, 0x30]
|
|
lsls r0, 16
|
|
asrs r0, 16
|
|
cmp r0, 0x28
|
|
ble _080AE894
|
|
ldrh r0, [r4, 0x2E]
|
|
adds r0, 0x1
|
|
strh r0, [r4, 0x2E]
|
|
b _080AE894
|
|
_080AE864:
|
|
ldrh r2, [r4, 0x3C]
|
|
ldrh r1, [r4, 0x20]
|
|
adds r0, r2, r1
|
|
strh r0, [r4, 0x20]
|
|
ldr r3, _080AE89C @ =gSprites
|
|
movs r0, 0x3A
|
|
ldrsh r1, [r4, r0]
|
|
lsls r0, r1, 4
|
|
adds r0, r1
|
|
lsls r0, 2
|
|
adds r0, r3
|
|
ldrh r1, [r0, 0x24]
|
|
adds r2, r1
|
|
strh r2, [r0, 0x24]
|
|
ldrh r0, [r4, 0x20]
|
|
adds r0, 0x50
|
|
lsls r0, 16
|
|
movs r1, 0xC8
|
|
lsls r1, 17
|
|
cmp r0, r1
|
|
bls _080AE894
|
|
adds r0, r4, 0
|
|
bl DestroySpriteAndMatrix
|
|
_080AE894:
|
|
pop {r4}
|
|
pop {r0}
|
|
bx r0
|
|
.align 2, 0
|
|
_080AE89C: .4byte gSprites
|
|
thumb_func_end sub_80AE83C
|
|
|
|
thumb_func_start sub_80AE8A0
|
|
sub_80AE8A0: @ 80AE8A0
|
|
push {r4-r6,lr}
|
|
lsls r0, 24
|
|
lsrs r3, r0, 24
|
|
lsls r0, r3, 2
|
|
adds r0, r3
|
|
lsls r0, 3
|
|
ldr r1, _080AE8C4 @ =gTasks
|
|
adds r5, r0, r1
|
|
movs r1, 0x8
|
|
ldrsh r0, [r5, r1]
|
|
cmp r0, 0x1
|
|
beq _080AE934
|
|
cmp r0, 0x1
|
|
bgt _080AE8C8
|
|
cmp r0, 0
|
|
beq _080AE8D4
|
|
b _080AEA04
|
|
.align 2, 0
|
|
_080AE8C4: .4byte gTasks
|
|
_080AE8C8:
|
|
cmp r0, 0x2
|
|
beq _080AE990
|
|
cmp r0, 0x3
|
|
bne _080AE8D2
|
|
b _080AE9E4
|
|
_080AE8D2:
|
|
b _080AEA04
|
|
_080AE8D4:
|
|
movs r0, 0
|
|
bl GetAnimBattlerSpriteId
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
movs r6, 0
|
|
strh r0, [r5, 0x26]
|
|
ldr r4, _080AE908 @ =gBattleAnimAttacker
|
|
ldrb r0, [r4]
|
|
movs r1, 0x2
|
|
bl GetBattlerSpriteCoord
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
strh r0, [r5, 0x24]
|
|
ldrb r0, [r4]
|
|
bl GetBattlerSide
|
|
lsls r0, 24
|
|
cmp r0, 0
|
|
bne _080AE910
|
|
ldr r0, _080AE90C @ =0x0000ffe0
|
|
strh r0, [r5, 0x24]
|
|
movs r0, 0x2
|
|
b _080AE916
|
|
.align 2, 0
|
|
_080AE908: .4byte gBattleAnimAttacker
|
|
_080AE90C: .4byte 0x0000ffe0
|
|
_080AE910:
|
|
movs r0, 0x20
|
|
strh r0, [r5, 0x24]
|
|
ldr r0, _080AE92C @ =0x0000fffe
|
|
_080AE916:
|
|
strh r0, [r5, 0x22]
|
|
ldr r2, _080AE930 @ =gSprites
|
|
movs r0, 0x26
|
|
ldrsh r1, [r5, r0]
|
|
lsls r0, r1, 4
|
|
adds r0, r1
|
|
lsls r0, 2
|
|
adds r0, r2
|
|
ldrh r1, [r5, 0x24]
|
|
strh r1, [r0, 0x24]
|
|
b _080AE9D6
|
|
.align 2, 0
|
|
_080AE92C: .4byte 0x0000fffe
|
|
_080AE930: .4byte gSprites
|
|
_080AE934:
|
|
ldrh r0, [r5, 0xA]
|
|
adds r0, 0x1
|
|
strh r0, [r5, 0xA]
|
|
lsls r0, 16
|
|
asrs r0, 16
|
|
cmp r0, 0x1
|
|
ble _080AEA04
|
|
movs r0, 0
|
|
strh r0, [r5, 0xA]
|
|
ldr r4, _080AE98C @ =gSprites
|
|
movs r1, 0x26
|
|
ldrsh r0, [r5, r1]
|
|
lsls r2, r0, 4
|
|
adds r2, r0
|
|
lsls r2, 2
|
|
adds r2, r4
|
|
adds r2, 0x3E
|
|
ldrb r3, [r2]
|
|
lsls r0, r3, 29
|
|
lsrs r0, 31
|
|
movs r1, 0x1
|
|
eors r1, r0
|
|
lsls r1, 2
|
|
movs r0, 0x5
|
|
negs r0, r0
|
|
ands r0, r3
|
|
orrs r0, r1
|
|
strb r0, [r2]
|
|
ldrh r1, [r5, 0x24]
|
|
movs r2, 0x24
|
|
ldrsh r0, [r5, r2]
|
|
cmp r0, 0
|
|
beq _080AE9D6
|
|
ldrh r2, [r5, 0x22]
|
|
adds r2, r1, r2
|
|
strh r2, [r5, 0x24]
|
|
movs r0, 0x26
|
|
ldrsh r1, [r5, r0]
|
|
lsls r0, r1, 4
|
|
adds r0, r1
|
|
lsls r0, 2
|
|
adds r0, r4
|
|
strh r2, [r0, 0x24]
|
|
b _080AEA04
|
|
.align 2, 0
|
|
_080AE98C: .4byte gSprites
|
|
_080AE990:
|
|
ldrh r0, [r5, 0xA]
|
|
adds r0, 0x1
|
|
strh r0, [r5, 0xA]
|
|
lsls r0, 16
|
|
asrs r0, 16
|
|
cmp r0, 0x1
|
|
ble _080AEA04
|
|
movs r0, 0
|
|
strh r0, [r5, 0xA]
|
|
ldr r1, _080AE9E0 @ =gSprites
|
|
movs r2, 0x26
|
|
ldrsh r0, [r5, r2]
|
|
lsls r2, r0, 4
|
|
adds r2, r0
|
|
lsls r2, 2
|
|
adds r2, r1
|
|
adds r2, 0x3E
|
|
ldrb r3, [r2]
|
|
lsls r0, r3, 29
|
|
lsrs r0, 31
|
|
movs r1, 0x1
|
|
eors r1, r0
|
|
lsls r1, 2
|
|
movs r0, 0x5
|
|
negs r0, r0
|
|
ands r0, r3
|
|
orrs r0, r1
|
|
strb r0, [r2]
|
|
ldrh r0, [r5, 0xC]
|
|
adds r0, 0x1
|
|
strh r0, [r5, 0xC]
|
|
lsls r0, 16
|
|
asrs r0, 16
|
|
cmp r0, 0x8
|
|
bne _080AEA04
|
|
_080AE9D6:
|
|
ldrh r0, [r5, 0x8]
|
|
adds r0, 0x1
|
|
strh r0, [r5, 0x8]
|
|
b _080AEA04
|
|
.align 2, 0
|
|
_080AE9E0: .4byte gSprites
|
|
_080AE9E4:
|
|
ldr r2, _080AEA0C @ =gSprites
|
|
movs r0, 0x26
|
|
ldrsh r1, [r5, r0]
|
|
lsls r0, r1, 4
|
|
adds r0, r1
|
|
lsls r0, 2
|
|
adds r0, r2
|
|
adds r0, 0x3E
|
|
ldrb r2, [r0]
|
|
movs r1, 0x5
|
|
negs r1, r1
|
|
ands r1, r2
|
|
strb r1, [r0]
|
|
adds r0, r3, 0
|
|
bl DestroyAnimVisualTask
|
|
_080AEA04:
|
|
pop {r4-r6}
|
|
pop {r0}
|
|
bx r0
|
|
.align 2, 0
|
|
_080AEA0C: .4byte gSprites
|
|
thumb_func_end sub_80AE8A0
|
|
|
|
thumb_func_start sub_80AEA10
|
|
sub_80AEA10: @ 80AEA10
|
|
push {r4-r6,lr}
|
|
lsls r0, 24
|
|
lsrs r4, r0, 24
|
|
lsls r0, r4, 2
|
|
adds r0, r4
|
|
lsls r0, 3
|
|
ldr r1, _080AEA34 @ =gTasks
|
|
adds r5, r0, r1
|
|
movs r1, 0x8
|
|
ldrsh r0, [r5, r1]
|
|
cmp r0, 0x1
|
|
bne _080AEA2A
|
|
b _080AEB50
|
|
_080AEA2A:
|
|
cmp r0, 0x1
|
|
bgt _080AEA38
|
|
cmp r0, 0
|
|
beq _080AEA40
|
|
b _080AEB92
|
|
.align 2, 0
|
|
_080AEA34: .4byte gTasks
|
|
_080AEA38:
|
|
cmp r0, 0x2
|
|
bne _080AEA3E
|
|
b _080AEB84
|
|
_080AEA3E:
|
|
b _080AEB92
|
|
_080AEA40:
|
|
ldr r4, _080AEA80 @ =gBattleAnimAttacker
|
|
ldrb r0, [r4]
|
|
bl GetBattlerSide
|
|
lsls r0, 24
|
|
movs r2, 0x1
|
|
negs r2, r2
|
|
adds r1, r2, 0
|
|
cmp r0, 0
|
|
bne _080AEA56
|
|
movs r1, 0x1
|
|
_080AEA56:
|
|
movs r6, 0
|
|
strh r1, [r5, 0xA]
|
|
ldr r0, _080AEA84 @ =gBattleAnimArgs
|
|
movs r1, 0
|
|
ldrsh r2, [r0, r1]
|
|
adds r3, r0, 0
|
|
cmp r2, 0
|
|
beq _080AEA8C
|
|
cmp r2, 0x4
|
|
beq _080AEAB4
|
|
ldrh r1, [r3]
|
|
movs r0, 0x1
|
|
ands r0, r1
|
|
cmp r0, 0
|
|
beq _080AEAEC
|
|
movs r0, 0x80
|
|
lsls r0, 1
|
|
strh r0, [r5, 0xE]
|
|
ldr r0, _080AEA88 @ =0x0000fff0
|
|
b _080AEAF4
|
|
.align 2, 0
|
|
_080AEA80: .4byte gBattleAnimAttacker
|
|
_080AEA84: .4byte gBattleAnimArgs
|
|
_080AEA88: .4byte 0x0000fff0
|
|
_080AEA8C:
|
|
ldrb r0, [r4]
|
|
movs r1, 0x2
|
|
bl GetBattlerSpriteCoord
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
strh r0, [r5, 0xE]
|
|
ldrb r0, [r4]
|
|
movs r1, 0x3
|
|
bl GetBattlerSpriteCoord
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
strh r0, [r5, 0x12]
|
|
movs r2, 0xA
|
|
ldrsh r0, [r5, r2]
|
|
lsls r0, 7
|
|
adds r0, 0x78
|
|
strh r0, [r5, 0x10]
|
|
b _080AEB2A
|
|
_080AEAB4:
|
|
movs r0, 0xA
|
|
ldrsh r1, [r5, r0]
|
|
lsls r1, 7
|
|
movs r0, 0x78
|
|
subs r0, r1
|
|
strh r0, [r5, 0xE]
|
|
ldr r4, _080AEAE8 @ =gBattleAnimTarget
|
|
ldrb r0, [r4]
|
|
movs r1, 0x3
|
|
bl GetBattlerSpriteCoord
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
strh r0, [r5, 0x12]
|
|
ldrb r0, [r4]
|
|
movs r1, 0x2
|
|
bl GetBattlerSpriteCoord
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
movs r2, 0xA
|
|
ldrsh r1, [r5, r2]
|
|
lsls r1, 5
|
|
subs r0, r1
|
|
strh r0, [r5, 0x10]
|
|
b _080AEB2A
|
|
.align 2, 0
|
|
_080AEAE8: .4byte gBattleAnimTarget
|
|
_080AEAEC:
|
|
ldr r0, _080AEB10 @ =0x0000fff0
|
|
strh r0, [r5, 0xE]
|
|
movs r0, 0x80
|
|
lsls r0, 1
|
|
_080AEAF4:
|
|
strh r0, [r5, 0x10]
|
|
movs r1, 0xA
|
|
ldrsh r0, [r5, r1]
|
|
cmp r0, 0x1
|
|
bne _080AEB14
|
|
movs r2, 0
|
|
ldrsh r0, [r3, r2]
|
|
lsls r1, r0, 2
|
|
adds r1, r0
|
|
lsls r1, 1
|
|
movs r0, 0x50
|
|
subs r0, r1
|
|
strh r0, [r5, 0x12]
|
|
b _080AEB2A
|
|
.align 2, 0
|
|
_080AEB10: .4byte 0x0000fff0
|
|
_080AEB14:
|
|
movs r0, 0
|
|
ldrsh r1, [r3, r0]
|
|
lsls r0, r1, 2
|
|
adds r0, r1
|
|
lsls r0, 1
|
|
adds r0, 0x28
|
|
strh r0, [r5, 0x12]
|
|
ldrh r1, [r5, 0xE]
|
|
ldrh r0, [r5, 0x10]
|
|
strh r0, [r5, 0xE]
|
|
strh r1, [r5, 0x10]
|
|
_080AEB2A:
|
|
movs r2, 0xE
|
|
ldrsh r1, [r5, r2]
|
|
movs r2, 0x10
|
|
ldrsh r0, [r5, r2]
|
|
cmp r1, r0
|
|
bge _080AEB40
|
|
movs r1, 0
|
|
movs r0, 0x1
|
|
strh r0, [r5, 0xA]
|
|
strh r1, [r5, 0x14]
|
|
b _080AEB7C
|
|
_080AEB40:
|
|
ldr r0, _080AEB4C @ =0x0000ffff
|
|
strh r0, [r5, 0xA]
|
|
movs r0, 0x3
|
|
strh r0, [r5, 0x14]
|
|
b _080AEB7C
|
|
.align 2, 0
|
|
_080AEB4C: .4byte 0x0000ffff
|
|
_080AEB50:
|
|
ldrh r0, [r5, 0xC]
|
|
adds r0, 0x1
|
|
strh r0, [r5, 0xC]
|
|
lsls r0, 16
|
|
cmp r0, 0
|
|
ble _080AEB92
|
|
movs r0, 0
|
|
strh r0, [r5, 0xC]
|
|
adds r0, r5, 0
|
|
adds r1, r4, 0
|
|
bl sub_80AEB98
|
|
lsls r0, 24
|
|
cmp r0, 0
|
|
bne _080AEB7C
|
|
adds r0, r5, 0
|
|
adds r1, r4, 0
|
|
bl sub_80AEB98
|
|
lsls r0, 24
|
|
cmp r0, 0
|
|
beq _080AEB92
|
|
_080AEB7C:
|
|
ldrh r0, [r5, 0x8]
|
|
adds r0, 0x1
|
|
strh r0, [r5, 0x8]
|
|
b _080AEB92
|
|
_080AEB84:
|
|
movs r1, 0x16
|
|
ldrsh r0, [r5, r1]
|
|
cmp r0, 0
|
|
bne _080AEB92
|
|
adds r0, r4, 0
|
|
bl DestroyAnimVisualTask
|
|
_080AEB92:
|
|
pop {r4-r6}
|
|
pop {r0}
|
|
bx r0
|
|
thumb_func_end sub_80AEA10
|
|
|
|
thumb_func_start sub_80AEB98
|
|
sub_80AEB98: @ 80AEB98
|
|
push {r4,r5,lr}
|
|
adds r4, r0, 0
|
|
lsls r1, 24
|
|
lsrs r5, r1, 24
|
|
ldr r0, _080AEC24 @ =gUnknown_83E6278
|
|
movs r2, 0xE
|
|
ldrsh r1, [r4, r2]
|
|
movs r3, 0x12
|
|
ldrsh r2, [r4, r3]
|
|
movs r3, 0x23
|
|
bl CreateSprite
|
|
lsls r0, 24
|
|
lsrs r2, r0, 24
|
|
cmp r2, 0x40
|
|
beq _080AEBCE
|
|
ldr r1, _080AEC28 @ =gSprites
|
|
lsls r0, r2, 4
|
|
adds r0, r2
|
|
lsls r0, 2
|
|
adds r0, r1
|
|
strh r5, [r0, 0x3A]
|
|
movs r1, 0x7
|
|
strh r1, [r0, 0x3C]
|
|
ldrh r0, [r4, 0x16]
|
|
adds r0, 0x1
|
|
strh r0, [r4, 0x16]
|
|
_080AEBCE:
|
|
ldrh r1, [r4, 0xA]
|
|
ldrh r5, [r4, 0x14]
|
|
adds r0, r1, r5
|
|
strh r0, [r4, 0x14]
|
|
lsls r0, 16
|
|
cmp r0, 0
|
|
bge _080AEBE0
|
|
movs r0, 0x3
|
|
strh r0, [r4, 0x14]
|
|
_080AEBE0:
|
|
movs r2, 0x14
|
|
ldrsh r0, [r4, r2]
|
|
cmp r0, 0x3
|
|
ble _080AEBEC
|
|
movs r0, 0
|
|
strh r0, [r4, 0x14]
|
|
_080AEBEC:
|
|
movs r3, 0xA
|
|
ldrsh r0, [r4, r3]
|
|
lsls r0, 4
|
|
ldrh r5, [r4, 0xE]
|
|
adds r2, r0, r5
|
|
strh r2, [r4, 0xE]
|
|
lsls r0, r1, 16
|
|
asrs r3, r0, 16
|
|
cmp r3, 0x1
|
|
bne _080AEC0C
|
|
lsls r0, r2, 16
|
|
asrs r0, 16
|
|
movs r5, 0x10
|
|
ldrsh r1, [r4, r5]
|
|
cmp r0, r1
|
|
bge _080AEC20
|
|
_080AEC0C:
|
|
movs r0, 0x1
|
|
negs r0, r0
|
|
cmp r3, r0
|
|
bne _080AEC2C
|
|
lsls r0, r2, 16
|
|
asrs r0, 16
|
|
movs r2, 0x10
|
|
ldrsh r1, [r4, r2]
|
|
cmp r0, r1
|
|
bgt _080AEC2C
|
|
_080AEC20:
|
|
movs r0, 0x1
|
|
b _080AEC2E
|
|
.align 2, 0
|
|
_080AEC24: .4byte gUnknown_83E6278
|
|
_080AEC28: .4byte gSprites
|
|
_080AEC2C:
|
|
movs r0, 0
|
|
_080AEC2E:
|
|
pop {r4,r5}
|
|
pop {r1}
|
|
bx r1
|
|
thumb_func_end sub_80AEB98
|
|
|
|
thumb_func_start sub_80AEC34
|
|
sub_80AEC34: @ 80AEC34
|
|
push {r4,lr}
|
|
adds r4, r0, 0
|
|
ldrh r0, [r4, 0x2E]
|
|
adds r0, 0x1
|
|
strh r0, [r4, 0x2E]
|
|
lsls r0, 16
|
|
asrs r0, 16
|
|
cmp r0, 0xC
|
|
ble _080AEC74
|
|
ldr r3, _080AEC7C @ =gTasks
|
|
movs r0, 0x3C
|
|
ldrsh r1, [r4, r0]
|
|
lsls r1, 1
|
|
movs r0, 0x3A
|
|
ldrsh r2, [r4, r0]
|
|
lsls r0, r2, 2
|
|
adds r0, r2
|
|
lsls r0, 3
|
|
adds r1, r0
|
|
adds r3, 0x8
|
|
adds r1, r3
|
|
ldrh r0, [r1]
|
|
subs r0, 0x1
|
|
strh r0, [r1]
|
|
ldrb r0, [r4, 0x3]
|
|
lsls r0, 26
|
|
lsrs r0, 27
|
|
bl FreeOamMatrix
|
|
adds r0, r4, 0
|
|
bl DestroySprite
|
|
_080AEC74:
|
|
pop {r4}
|
|
pop {r0}
|
|
bx r0
|
|
.align 2, 0
|
|
_080AEC7C: .4byte gTasks
|
|
thumb_func_end sub_80AEC34
|
|
|
|
thumb_func_start sub_80AEC80
|
|
sub_80AEC80: @ 80AEC80
|
|
push {r4,r5,lr}
|
|
adds r5, r0, 0
|
|
movs r1, 0x2E
|
|
ldrsh r0, [r5, r1]
|
|
cmp r0, 0
|
|
beq _080AEC92
|
|
cmp r0, 0x1
|
|
beq _080AECC4
|
|
b _080AECD8
|
|
_080AEC92:
|
|
ldr r4, _080AECC0 @ =gBattleAnimAttacker
|
|
ldrb r0, [r4]
|
|
movs r1, 0x2
|
|
bl GetBattlerSpriteCoord
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
strh r0, [r5, 0x20]
|
|
ldrb r0, [r4]
|
|
movs r1, 0x3
|
|
bl GetBattlerSpriteCoord
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
strh r0, [r5, 0x22]
|
|
adds r0, r5, 0
|
|
movs r1, 0x2
|
|
bl StartSpriteAffineAnim
|
|
ldrh r0, [r5, 0x2E]
|
|
adds r0, 0x1
|
|
strh r0, [r5, 0x2E]
|
|
b _080AECD8
|
|
.align 2, 0
|
|
_080AECC0: .4byte gBattleAnimAttacker
|
|
_080AECC4:
|
|
adds r0, r5, 0
|
|
adds r0, 0x3F
|
|
ldrb r1, [r0]
|
|
movs r0, 0x20
|
|
ands r0, r1
|
|
cmp r0, 0
|
|
beq _080AECD8
|
|
adds r0, r5, 0
|
|
bl DestroySpriteAndMatrix
|
|
_080AECD8:
|
|
pop {r4,r5}
|
|
pop {r0}
|
|
bx r0
|
|
thumb_func_end sub_80AEC80
|
|
|
|
thumb_func_start sub_80AECE0
|
|
sub_80AECE0: @ 80AECE0
|
|
push {r4,r5,lr}
|
|
lsls r0, 24
|
|
lsrs r2, r0, 24
|
|
lsls r0, r2, 2
|
|
adds r0, r2
|
|
lsls r0, 3
|
|
ldr r1, _080AED04 @ =gTasks
|
|
adds r5, r0, r1
|
|
movs r1, 0x8
|
|
ldrsh r0, [r5, r1]
|
|
cmp r0, 0x4
|
|
bls _080AECFA
|
|
b _080AEE6C
|
|
_080AECFA:
|
|
lsls r0, 2
|
|
ldr r1, _080AED08 @ =_080AED0C
|
|
adds r0, r1
|
|
ldr r0, [r0]
|
|
mov pc, r0
|
|
.align 2, 0
|
|
_080AED04: .4byte gTasks
|
|
_080AED08: .4byte _080AED0C
|
|
.align 2, 0
|
|
_080AED0C:
|
|
.4byte _080AED20
|
|
.4byte _080AEDB0
|
|
.4byte _080AEDEC
|
|
.4byte _080AEE48
|
|
.4byte _080AEE58
|
|
_080AED20:
|
|
ldr r4, _080AEDA4 @ =gBattleAnimAttacker
|
|
ldrb r0, [r4]
|
|
movs r1, 0x2
|
|
bl GetBattlerSpriteCoord
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
strh r0, [r5, 0x14]
|
|
ldrb r0, [r4]
|
|
movs r1, 0x3
|
|
bl GetBattlerSpriteCoord
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
strh r0, [r5, 0x16]
|
|
movs r0, 0x4
|
|
strh r0, [r5, 0x18]
|
|
ldr r0, _080AEDA8 @ =gBattleAnimTarget
|
|
ldrb r0, [r0]
|
|
movs r1, 0x2
|
|
bl GetBattlerSpriteCoord
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
strh r0, [r5, 0x1C]
|
|
movs r2, 0x1C
|
|
ldrsh r0, [r5, r2]
|
|
movs r2, 0x14
|
|
ldrsh r1, [r5, r2]
|
|
subs r0, r1
|
|
movs r1, 0x5
|
|
bl __divsi3
|
|
strh r0, [r5, 0x1A]
|
|
movs r0, 0x7
|
|
strh r0, [r5, 0x10]
|
|
ldr r0, _080AEDAC @ =0x0000ffff
|
|
strh r0, [r5, 0x12]
|
|
movs r0, 0xC
|
|
strh r0, [r5, 0x1E]
|
|
subs r0, 0x4C
|
|
bl BattleAnimAdjustPanning
|
|
lsls r0, 24
|
|
asrs r0, 24
|
|
strh r0, [r5, 0x20]
|
|
movs r0, 0x3F
|
|
bl BattleAnimAdjustPanning
|
|
lsls r0, 24
|
|
asrs r0, 24
|
|
strh r0, [r5, 0x22]
|
|
ldrh r0, [r5, 0x20]
|
|
strh r0, [r5, 0x24]
|
|
movs r1, 0x22
|
|
ldrsh r0, [r5, r1]
|
|
movs r2, 0x20
|
|
ldrsh r1, [r5, r2]
|
|
subs r0, r1
|
|
movs r1, 0x3
|
|
bl __divsi3
|
|
strh r0, [r5, 0x26]
|
|
ldrh r0, [r5, 0x8]
|
|
adds r0, 0x1
|
|
b _080AEE6A
|
|
.align 2, 0
|
|
_080AEDA4: .4byte gBattleAnimAttacker
|
|
_080AEDA8: .4byte gBattleAnimTarget
|
|
_080AEDAC: .4byte 0x0000ffff
|
|
_080AEDB0:
|
|
ldrh r0, [r5, 0xA]
|
|
adds r0, 0x1
|
|
strh r0, [r5, 0xA]
|
|
lsls r0, 16
|
|
cmp r0, 0
|
|
ble _080AEDE0
|
|
movs r0, 0
|
|
strh r0, [r5, 0xA]
|
|
adds r0, r5, 0
|
|
adds r1, r2, 0
|
|
bl sub_80AEE74
|
|
lsls r0, 24
|
|
cmp r0, 0
|
|
beq _080AEDE0
|
|
movs r1, 0xC
|
|
ldrsh r0, [r5, r1]
|
|
cmp r0, 0x5
|
|
bne _080AEDDA
|
|
movs r0, 0x3
|
|
b _080AEDDE
|
|
_080AEDDA:
|
|
ldrh r0, [r5, 0x8]
|
|
adds r0, 0x1
|
|
_080AEDDE:
|
|
strh r0, [r5, 0x8]
|
|
_080AEDE0:
|
|
ldrh r1, [r5, 0x1E]
|
|
movs r2, 0x1E
|
|
ldrsh r0, [r5, r2]
|
|
cmp r0, 0
|
|
beq _080AEE6C
|
|
b _080AEE62
|
|
_080AEDEC:
|
|
ldrh r1, [r5, 0x1E]
|
|
movs r2, 0x1E
|
|
ldrsh r0, [r5, r2]
|
|
cmp r0, 0
|
|
beq _080AEDFA
|
|
subs r0, r1, 0x1
|
|
strh r0, [r5, 0x1E]
|
|
_080AEDFA:
|
|
ldrh r0, [r5, 0xA]
|
|
adds r0, 0x1
|
|
movs r3, 0
|
|
strh r0, [r5, 0xA]
|
|
lsls r0, 16
|
|
asrs r0, 16
|
|
cmp r0, 0x4
|
|
ble _080AEE6C
|
|
strh r3, [r5, 0xA]
|
|
ldrh r1, [r5, 0xC]
|
|
movs r2, 0x1
|
|
adds r0, r2, 0
|
|
ands r0, r1
|
|
cmp r0, 0
|
|
beq _080AEE26
|
|
movs r0, 0x4
|
|
strh r0, [r5, 0x16]
|
|
movs r0, 0x44
|
|
strh r0, [r5, 0x18]
|
|
strh r3, [r5, 0x10]
|
|
strh r2, [r5, 0x12]
|
|
b _080AEE36
|
|
_080AEE26:
|
|
movs r0, 0x44
|
|
strh r0, [r5, 0x16]
|
|
movs r0, 0x4
|
|
strh r0, [r5, 0x18]
|
|
movs r0, 0x7
|
|
strh r0, [r5, 0x10]
|
|
ldr r0, _080AEE44 @ =0x0000ffff
|
|
strh r0, [r5, 0x12]
|
|
_080AEE36:
|
|
movs r1, 0x1E
|
|
ldrsh r0, [r5, r1]
|
|
cmp r0, 0
|
|
beq _080AEE68
|
|
movs r0, 0x4
|
|
b _080AEE6A
|
|
.align 2, 0
|
|
_080AEE44: .4byte 0x0000ffff
|
|
_080AEE48:
|
|
movs r1, 0xE
|
|
ldrsh r0, [r5, r1]
|
|
cmp r0, 0
|
|
bne _080AEE6C
|
|
adds r0, r2, 0
|
|
bl DestroyAnimVisualTask
|
|
b _080AEE6C
|
|
_080AEE58:
|
|
ldrh r1, [r5, 0x1E]
|
|
movs r2, 0x1E
|
|
ldrsh r0, [r5, r2]
|
|
cmp r0, 0
|
|
beq _080AEE68
|
|
_080AEE62:
|
|
subs r0, r1, 0x1
|
|
strh r0, [r5, 0x1E]
|
|
b _080AEE6C
|
|
_080AEE68:
|
|
movs r0, 0x1
|
|
_080AEE6A:
|
|
strh r0, [r5, 0x8]
|
|
_080AEE6C:
|
|
pop {r4,r5}
|
|
pop {r0}
|
|
bx r0
|
|
thumb_func_end sub_80AECE0
|
|
|
|
thumb_func_start sub_80AEE74
|
|
sub_80AEE74: @ 80AEE74
|
|
push {r4-r6,lr}
|
|
adds r4, r0, 0
|
|
lsls r1, 24
|
|
lsrs r5, r1, 24
|
|
ldr r0, _080AEF3C @ =gUnknown_83E62A8
|
|
movs r2, 0x14
|
|
ldrsh r1, [r4, r2]
|
|
movs r3, 0x16
|
|
ldrsh r2, [r4, r3]
|
|
movs r3, 0x23
|
|
bl CreateSprite
|
|
lsls r0, 24
|
|
lsrs r2, r0, 24
|
|
cmp r2, 0x40
|
|
beq _080AEEE0
|
|
ldr r1, _080AEF40 @ =gSprites
|
|
lsls r0, r2, 4
|
|
adds r0, r2
|
|
lsls r0, 2
|
|
adds r3, r0, r1
|
|
ldrh r2, [r3, 0x4]
|
|
lsls r1, r2, 22
|
|
lsrs r1, 22
|
|
ldrh r6, [r4, 0x10]
|
|
adds r1, r6
|
|
ldr r6, _080AEF44 @ =0x000003ff
|
|
adds r0, r6, 0
|
|
ands r1, r0
|
|
ldr r0, _080AEF48 @ =0xfffffc00
|
|
ands r0, r2
|
|
orrs r0, r1
|
|
strh r0, [r3, 0x4]
|
|
ldrh r0, [r4, 0x12]
|
|
ldrh r1, [r4, 0x10]
|
|
adds r0, r1
|
|
strh r0, [r4, 0x10]
|
|
lsls r0, 16
|
|
cmp r0, 0
|
|
bge _080AEEC8
|
|
movs r0, 0x7
|
|
strh r0, [r4, 0x10]
|
|
_080AEEC8:
|
|
movs r2, 0x10
|
|
ldrsh r0, [r4, r2]
|
|
cmp r0, 0x7
|
|
ble _080AEED4
|
|
movs r0, 0
|
|
strh r0, [r4, 0x10]
|
|
_080AEED4:
|
|
strh r5, [r3, 0x3A]
|
|
movs r0, 0x3
|
|
strh r0, [r3, 0x3C]
|
|
ldrh r0, [r4, 0xE]
|
|
adds r0, 0x1
|
|
strh r0, [r4, 0xE]
|
|
_080AEEE0:
|
|
movs r3, 0x10
|
|
ldrsh r0, [r4, r3]
|
|
cmp r0, 0
|
|
bne _080AEF02
|
|
movs r5, 0x12
|
|
ldrsh r0, [r4, r5]
|
|
cmp r0, 0
|
|
ble _080AEF02
|
|
ldrh r1, [r4, 0x26]
|
|
ldrh r6, [r4, 0x24]
|
|
adds r1, r6
|
|
strh r1, [r4, 0x24]
|
|
lsls r1, 24
|
|
asrs r1, 24
|
|
movs r0, 0x6F
|
|
bl PlaySE12WithPanning
|
|
_080AEF02:
|
|
movs r0, 0x12
|
|
ldrsh r3, [r4, r0]
|
|
ldrh r2, [r4, 0x16]
|
|
cmp r3, 0
|
|
bge _080AEF18
|
|
lsls r0, r2, 16
|
|
asrs r0, 16
|
|
movs r5, 0x18
|
|
ldrsh r1, [r4, r5]
|
|
cmp r0, r1
|
|
ble _080AEF28
|
|
_080AEF18:
|
|
cmp r3, 0
|
|
ble _080AEF4C
|
|
lsls r0, r2, 16
|
|
asrs r0, 16
|
|
movs r6, 0x18
|
|
ldrsh r1, [r4, r6]
|
|
cmp r0, r1
|
|
blt _080AEF4C
|
|
_080AEF28:
|
|
ldrh r0, [r4, 0xC]
|
|
adds r0, 0x1
|
|
strh r0, [r4, 0xC]
|
|
ldrh r0, [r4, 0x1A]
|
|
ldrh r1, [r4, 0x14]
|
|
adds r0, r1
|
|
strh r0, [r4, 0x14]
|
|
movs r0, 0x1
|
|
b _080AEF58
|
|
.align 2, 0
|
|
_080AEF3C: .4byte gUnknown_83E62A8
|
|
_080AEF40: .4byte gSprites
|
|
_080AEF44: .4byte 0x000003ff
|
|
_080AEF48: .4byte 0xfffffc00
|
|
_080AEF4C:
|
|
movs r3, 0x12
|
|
ldrsh r0, [r4, r3]
|
|
lsls r0, 3
|
|
adds r0, r2, r0
|
|
strh r0, [r4, 0x16]
|
|
movs r0, 0
|
|
_080AEF58:
|
|
pop {r4-r6}
|
|
pop {r1}
|
|
bx r1
|
|
thumb_func_end sub_80AEE74
|
|
|
|
thumb_func_start sub_80AEF60
|
|
sub_80AEF60: @ 80AEF60
|
|
push {r4,lr}
|
|
adds r4, r0, 0
|
|
ldrh r0, [r4, 0x2E]
|
|
adds r0, 0x1
|
|
strh r0, [r4, 0x2E]
|
|
lsls r0, 16
|
|
asrs r0, 16
|
|
cmp r0, 0xC
|
|
ble _080AEF96
|
|
ldr r3, _080AEF9C @ =gTasks
|
|
movs r0, 0x3C
|
|
ldrsh r1, [r4, r0]
|
|
lsls r1, 1
|
|
movs r0, 0x3A
|
|
ldrsh r2, [r4, r0]
|
|
lsls r0, r2, 2
|
|
adds r0, r2
|
|
lsls r0, 3
|
|
adds r1, r0
|
|
adds r3, 0x8
|
|
adds r1, r3
|
|
ldrh r0, [r1]
|
|
subs r0, 0x1
|
|
strh r0, [r1]
|
|
adds r0, r4, 0
|
|
bl DestroySprite
|
|
_080AEF96:
|
|
pop {r4}
|
|
pop {r0}
|
|
bx r0
|
|
.align 2, 0
|
|
_080AEF9C: .4byte gTasks
|
|
thumb_func_end sub_80AEF60
|
|
|
|
thumb_func_start sub_80AEFA0
|
|
sub_80AEFA0: @ 80AEFA0
|
|
push {r4,r5,lr}
|
|
lsls r0, 24
|
|
lsrs r2, r0, 24
|
|
lsls r0, r2, 2
|
|
adds r0, r2
|
|
lsls r0, 3
|
|
ldr r1, _080AEFC4 @ =gTasks
|
|
adds r5, r0, r1
|
|
movs r1, 0x8
|
|
ldrsh r0, [r5, r1]
|
|
cmp r0, 0x1
|
|
beq _080AF01C
|
|
cmp r0, 0x1
|
|
bgt _080AEFC8
|
|
cmp r0, 0
|
|
beq _080AEFCE
|
|
b _080AF052
|
|
.align 2, 0
|
|
_080AEFC4: .4byte gTasks
|
|
_080AEFC8:
|
|
cmp r0, 0x2
|
|
beq _080AF044
|
|
b _080AF052
|
|
_080AEFCE:
|
|
ldr r0, _080AF018 @ =gBattleAnimTarget
|
|
ldrb r0, [r0]
|
|
movs r1, 0x1
|
|
bl GetBattlerSpriteCoord
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
adds r0, 0x20
|
|
strh r0, [r5, 0x26]
|
|
strh r0, [r5, 0x24]
|
|
cmp r0, 0x10
|
|
ble _080AEFF8
|
|
adds r2, r0, 0
|
|
_080AEFE8:
|
|
adds r1, r2, 0
|
|
subs r1, 0x20
|
|
adds r2, r1, 0
|
|
lsls r0, r1, 16
|
|
asrs r0, 16
|
|
cmp r0, 0x10
|
|
bgt _080AEFE8
|
|
strh r1, [r5, 0x24]
|
|
_080AEFF8:
|
|
ldr r4, _080AF018 @ =gBattleAnimTarget
|
|
ldrb r0, [r4]
|
|
movs r1, 0x2
|
|
bl GetBattlerSpriteCoord
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
strh r0, [r5, 0x22]
|
|
ldrb r0, [r4]
|
|
bl GetBattlerSpriteSubpriority
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
subs r0, 0x2
|
|
strh r0, [r5, 0x20]
|
|
b _080AF03C
|
|
.align 2, 0
|
|
_080AF018: .4byte gBattleAnimTarget
|
|
_080AF01C:
|
|
ldrh r0, [r5, 0xA]
|
|
adds r0, 0x1
|
|
strh r0, [r5, 0xA]
|
|
lsls r0, 16
|
|
asrs r0, 16
|
|
cmp r0, 0x1
|
|
ble _080AF052
|
|
movs r0, 0
|
|
strh r0, [r5, 0xA]
|
|
adds r0, r5, 0
|
|
adds r1, r2, 0
|
|
bl sub_80AF058
|
|
lsls r0, 24
|
|
cmp r0, 0
|
|
beq _080AF052
|
|
_080AF03C:
|
|
ldrh r0, [r5, 0x8]
|
|
adds r0, 0x1
|
|
strh r0, [r5, 0x8]
|
|
b _080AF052
|
|
_080AF044:
|
|
movs r1, 0x1C
|
|
ldrsh r0, [r5, r1]
|
|
cmp r0, 0
|
|
bne _080AF052
|
|
adds r0, r2, 0
|
|
bl DestroyAnimVisualTask
|
|
_080AF052:
|
|
pop {r4,r5}
|
|
pop {r0}
|
|
bx r0
|
|
thumb_func_end sub_80AEFA0
|
|
|
|
.align 2, 0 @ Don't pad with nop.
|