mirror of
https://github.com/pret/pokefirered.git
synced 2026-05-09 21:25:42 -05:00
128 lines
8.2 KiB
C
128 lines
8.2 KiB
C
enum
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{
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WALLPAPER_FOREST,
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WALLPAPER_CITY,
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WALLPAPER_DESERT,
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WALLPAPER_SAVANNA,
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WALLPAPER_CRAG,
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WALLPAPER_VOLCANO,
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WALLPAPER_SNOW,
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WALLPAPER_CAVE,
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WALLPAPER_BEACH,
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WALLPAPER_SEAFLOOR,
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WALLPAPER_RIVER,
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WALLPAPER_SKY,
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WALLPAPER_STARS,
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WALLPAPER_POKECENTER,
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WALLPAPER_TILES,
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WALLPAPER_SIMPLE,
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WALLPAPER_COUNT
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};
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#define MAX_DEFAULT_WALLPAPER WALLPAPER_SAVANNA
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static const u16 sWallpaperPalettes_Forest[] = INCBIN_U16("graphics/pokemon_storage/wallpapers/forest/tiles.gbapal");
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static const u32 sWallpaperTiles_Forest[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/forest/tiles.4bpp.lz");
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static const u32 sWallpaperTilemap_Forest[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/forest/tilemap.bin.lz");
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static const u16 sWallpaperPalettes_City[] = INCBIN_U16("graphics/pokemon_storage/wallpapers/city/tiles.gbapal");
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static const u32 sWallpaperTiles_City[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/city/tiles.4bpp.lz");
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static const u32 sWallpaperTilemap_City[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/city/tilemap.bin.lz");
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static const u16 sWallpaperPalettes_Desert[] = INCBIN_U16("graphics/pokemon_storage/wallpapers/desert/tiles.gbapal");
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static const u32 sWallpaperTiles_Desert[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/desert/tiles.4bpp.lz");
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static const u32 sWallpaperTilemap_Desert[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/desert/tilemap.bin.lz");
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static const u16 sWallpaperPalettes_Savanna[] = INCBIN_U16("graphics/pokemon_storage/wallpapers/savanna/tiles.gbapal");
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static const u32 sWallpaperTiles_Savanna[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/savanna/tiles.4bpp.lz");
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static const u32 sWallpaperTilemap_Savanna[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/savanna/tilemap.bin.lz");
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static const u16 sWallpaperPalettes_Crag[] = INCBIN_U16("graphics/pokemon_storage/wallpapers/crag/tiles.gbapal");
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static const u32 sWallpaperTiles_Crag[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/crag/tiles.4bpp.lz");
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static const u32 sWallpaperTilemap_Crag[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/crag/tilemap.bin.lz");
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static const u16 sWallpaperPalettes_Volcano[] = INCBIN_U16("graphics/pokemon_storage/wallpapers/volcano/tiles.gbapal");
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static const u32 sWallpaperTiles_Volcano[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/volcano/tiles.4bpp.lz");
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static const u8 sUnusedSpace1[4] = {};
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static const u32 sWallpaperTilemap_Volcano[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/volcano/tilemap.bin.lz");
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static const u16 sWallpaperPalettes_Snow[] = INCBIN_U16("graphics/pokemon_storage/wallpapers/snow/tiles.gbapal");
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static const u32 sWallpaperTiles_Snow[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/snow/tiles.4bpp.lz");
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static const u32 sWallpaperTilemap_Snow[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/snow/tilemap.bin.lz");
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static const u16 sWallpaperPalettes_Cave[] = INCBIN_U16("graphics/pokemon_storage/wallpapers/cave/tiles.gbapal");
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static const u32 sWallpaperTiles_Cave[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/cave/tiles.4bpp.lz");
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static const u32 sWallpaperTilemap_Cave[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/cave/tilemap.bin.lz");
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static const u16 sWallpaperPalettes_Beach[] = INCBIN_U16("graphics/pokemon_storage/wallpapers/beach/tiles.gbapal");
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static const u32 sWallpaperTiles_Beach[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/beach/tiles.4bpp.lz");
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static const u32 sWallpaperTilemap_Beach[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/beach/tilemap.bin.lz");
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static const u16 sWallpaperPalettes_Seafloor[] = INCBIN_U16("graphics/pokemon_storage/wallpapers/seafloor/tiles.gbapal");
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static const u32 sWallpaperTiles_Seafloor[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/seafloor/tiles.4bpp.lz");
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static const u32 sWallpaperTilemap_Seafloor[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/seafloor/tilemap.bin.lz");
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static const u16 sWallpaperPalettes_River[] = INCBIN_U16("graphics/pokemon_storage/wallpapers/river/tiles.gbapal");
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static const u32 sWallpaperTiles_River[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/river/tiles.4bpp.lz");
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static const u32 sWallpaperTilemap_River[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/river/tilemap.bin.lz");
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static const u16 sWallpaperPalettes_Sky[] = INCBIN_U16("graphics/pokemon_storage/wallpapers/sky/tiles.gbapal");
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static const u32 sWallpaperTiles_Sky[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/sky/tiles.4bpp.lz");
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static const u32 sWallpaperTilemap_Sky[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/sky/tilemap.bin.lz");
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static const u16 sWallpaperPalettes_Stars[] = INCBIN_U16("graphics/pokemon_storage/wallpapers/stars/tiles.gbapal");
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static const u8 sUnusedSpace2[32] = {};
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static const u32 sWallpaperTiles_Stars[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/stars/tiles.4bpp.lz");
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static const u32 sWallpaperTilemap_Stars[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/stars/tilemap.bin.lz");
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static const u16 sWallpaperPalettes_Pokecenter[] = INCBIN_U16("graphics/pokemon_storage/wallpapers/pokecenter/tiles.gbapal");
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static const u32 sWallpaperTiles_Pokecenter[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/pokecenter/tiles.4bpp.lz");
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static const u32 sWallpaperTilemap_Pokecenter[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/pokecenter/tilemap.bin.lz");
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static const u16 sWallpaperPalettes_Tiles[] = INCBIN_U16("graphics/pokemon_storage/wallpapers/tiles/tiles.gbapal");
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static const u32 sWallpaperTiles_Tiles[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/tiles/tiles.4bpp.lz");
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static const u32 sWallpaperTilemap_Tiles[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/tiles/tilemap.bin.lz");
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static const u16 sWallpaperPalettes_Simple[] = INCBIN_U16("graphics/pokemon_storage/wallpapers/simple/tiles.gbapal");
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static const u32 sWallpaperTiles_Simple[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/simple/tiles.4bpp.lz");
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static const u32 sWallpaperTilemap_Simple[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/simple/tilemap.bin.lz");
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// Shadow color, text color
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static const u16 sBoxTitleColors[][2] = {
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{RGB( 7, 7, 7), RGB_WHITE},
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{RGB( 7, 7, 7), RGB_WHITE},
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{RGB( 7, 7, 7), RGB_WHITE},
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{RGB( 7, 7, 7), RGB_WHITE},
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{RGB( 7, 7, 7), RGB_WHITE},
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{RGB( 7, 7, 7), RGB_WHITE},
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{RGB( 7, 7, 7), RGB_WHITE},
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{RGB( 7, 7, 7), RGB_WHITE},
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{RGB( 7, 7, 7), RGB_WHITE},
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{RGB( 7, 7, 7), RGB_WHITE},
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{RGB( 7, 7, 7), RGB_WHITE},
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{RGB( 7, 7, 7), RGB_WHITE},
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{RGB( 7, 7, 7), RGB_WHITE},
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{RGB( 7, 7, 7), RGB_WHITE},
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{RGB( 7, 7, 7), RGB_WHITE},
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{RGB( 7, 7, 7), RGB_WHITE}
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};
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static const struct Wallpaper sWallpapers[] = {
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{sWallpaperTiles_Forest, sWallpaperTilemap_Forest, sWallpaperPalettes_Forest },
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{sWallpaperTiles_City, sWallpaperTilemap_City, sWallpaperPalettes_City },
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{sWallpaperTiles_Desert, sWallpaperTilemap_Desert, sWallpaperPalettes_Desert },
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{sWallpaperTiles_Savanna, sWallpaperTilemap_Savanna, sWallpaperPalettes_Savanna },
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{sWallpaperTiles_Crag, sWallpaperTilemap_Crag, sWallpaperPalettes_Crag },
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{sWallpaperTiles_Volcano, sWallpaperTilemap_Volcano, sWallpaperPalettes_Volcano },
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{sWallpaperTiles_Snow, sWallpaperTilemap_Snow, sWallpaperPalettes_Snow },
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{sWallpaperTiles_Cave, sWallpaperTilemap_Cave, sWallpaperPalettes_Cave },
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{sWallpaperTiles_Beach, sWallpaperTilemap_Beach, sWallpaperPalettes_Beach },
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{sWallpaperTiles_Seafloor, sWallpaperTilemap_Seafloor, sWallpaperPalettes_Seafloor },
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{sWallpaperTiles_River, sWallpaperTilemap_River, sWallpaperPalettes_River },
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{sWallpaperTiles_Sky, sWallpaperTilemap_Sky, sWallpaperPalettes_Sky },
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{sWallpaperTiles_Stars, sWallpaperTilemap_Stars, sWallpaperPalettes_Stars },
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{sWallpaperTiles_Pokecenter, sWallpaperTilemap_Pokecenter, sWallpaperPalettes_Pokecenter},
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{sWallpaperTiles_Tiles, sWallpaperTilemap_Tiles, sWallpaperPalettes_Tiles },
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{sWallpaperTiles_Simple, sWallpaperTilemap_Simple, sWallpaperPalettes_Simple },
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};
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static const u16 sBoxScrollArrow_Gfx[] = INCBIN_U16("graphics/pokemon_storage/box_scroll_arrow.4bpp"); |