pokefirered/include/battle_setup.h
2018-11-21 09:00:41 -05:00

22 lines
644 B
C

#ifndef GUARD_BATTLE_SETUP_H
#define GUARD_BATTLE_SETUP_H
#include "global.h"
void BattleSetup_StartScriptedWildBattle(void);
u8 BattleSetup_GetTerrainId(void);
u8 *BattleSetup_ConfigureTrainerBattle(const u8 *data);
void BattleSetup_StartBattlePikeWildBattle(void);
void BattleSetup_StartWildBattle(void);
void BattleSetup_StartRoamerBattle(void);
u8 HasTrainerAlreadyBeenFought(u16);
void trainer_flag_set(u16);
void trainer_flag_clear(u16);
void BattleSetup_StartTrainerBattle(void);
u8 *BattleSetup_GetScriptAddrAfterBattle(void);
u8 *BattleSetup_GetTrainerPostBattleScript(void);
void sub_80803FC(void);
#endif // GUARD_BATTLE_SETUP_H