pokefirered/include/evolution_scene.h
2019-11-18 15:16:08 -05:00

14 lines
450 B
C

#ifndef GUARD_EVOLUTION_SCENE_H
#define GUARD_EVOLUTION_SCENE_H
#include "global.h"
void BeginEvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, u8, u8 partyID);
void EvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, u8, u8 partyID);
void TradeEvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, u8 preEvoSpriteID, u8 partyID);
extern void (*gCB2_AfterEvolution)(void);
void sub_80D0474(void);
#endif // GUARD_EVOLUTION_SCENE_H