pokefirered/include/special_field_anim.h
2020-02-28 10:02:40 -05:00

11 lines
223 B
C

#ifndef GUARD_SPECIAL_FIELD_ANIM_H
#define GUARD_SPECIAL_FIELD_ANIM_H
#include "global.h"
void StartEscalator(bool8 goingUp);
void StopEscalator(void);
bool8 IsEscalatorMoving(void);
#endif // GUARD_SPECIAL_FIELD_ANIM_H