pokefirered/graphics/battle_anims/backgrounds
2020-04-22 23:30:44 +10:00
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attract.bin add all battle_anims (assuming there is no funkiness with them in fr), replace more baseroms 2018-10-13 19:41:45 +02:00
attract.png add all battle_anims (assuming there is no funkiness with them in fr), replace more baseroms 2018-10-13 19:41:45 +02:00
aurora.bin Move graphics.s through pokemon to src 2020-02-22 11:49:09 -05:00
aurora.png Move graphics.s through pokemon to src 2020-02-22 11:49:09 -05:00
bug.pal Move graphics.s through pokemon to src 2020-02-22 11:49:09 -05:00
cosmic.bin Move graphics.s through pokemon to src 2020-02-22 11:49:09 -05:00
cosmic.png Move graphics.s through pokemon to src 2020-02-22 11:49:09 -05:00
dark.bin Move graphics.s through pokemon to src 2020-02-22 11:49:09 -05:00
dark.png Move graphics.s through pokemon to src 2020-02-22 11:49:09 -05:00
drill_contests.bin Move graphics.s through pokemon to src 2020-02-22 11:49:09 -05:00
drill.bin Move graphics.s through pokemon to src 2020-02-22 11:49:09 -05:00
drill.png Move graphics.s through pokemon to src 2020-02-22 11:49:09 -05:00
fissure.bin Move graphics.s through pokemon to src 2020-02-22 11:49:09 -05:00
fissure.png Move graphics.s through pokemon to src 2020-02-22 11:49:09 -05:00
fog.bin add all battle_anims (assuming there is no funkiness with them in fr), replace more baseroms 2018-10-13 19:41:45 +02:00
ghost.bin Move graphics.s through pokemon to src 2020-02-22 11:49:09 -05:00
ghost.png Move graphics.s through pokemon to src 2020-02-22 11:49:09 -05:00
guillotine_contests.bin Move graphics.s through pokemon to src 2020-02-22 11:49:09 -05:00
guillotine_opponent.bin Move graphics.s through pokemon to src 2020-02-22 11:49:09 -05:00
guillotine_player.bin Move graphics.s through pokemon to src 2020-02-22 11:49:09 -05:00
guillotine.png Move graphics.s through pokemon to src 2020-02-22 11:49:09 -05:00
highspeed_opponent.bin Move graphics.s through pokemon to src 2020-02-22 11:49:09 -05:00
highspeed_player.bin Move graphics.s through pokemon to src 2020-02-22 11:49:09 -05:00
highspeed.png Move graphics.s through pokemon to src 2020-02-22 11:49:09 -05:00
ice.bin Move graphics.s through pokemon to src 2020-02-22 11:49:09 -05:00
ice.png Move graphics.s through pokemon to src 2020-02-22 11:49:09 -05:00
impact_contests.bin Move graphics.s through pokemon to src 2020-02-22 11:49:09 -05:00
impact_opponent.bin Move graphics.s through pokemon to src 2020-02-22 11:49:09 -05:00
impact_player.bin Move graphics.s through pokemon to src 2020-02-22 11:49:09 -05:00
impact.png Move graphics.s through pokemon to src 2020-02-22 11:49:09 -05:00
in_air.bin Move graphics.s through pokemon to src 2020-02-22 11:49:09 -05:00
in_air.png Move graphics.s through pokemon to src 2020-02-22 11:49:09 -05:00
psychic.bin Move graphics.s through pokemon to src 2020-02-22 11:49:09 -05:00
psychic.png Move graphics.s through pokemon to src 2020-02-22 11:49:09 -05:00
sandstorm_brew.bin add all battle_anims (assuming there is no funkiness with them in fr), replace more baseroms 2018-10-13 19:41:45 +02:00
sandstorm_brew.png add all battle_anims (assuming there is no funkiness with them in fr), replace more baseroms 2018-10-13 19:41:45 +02:00
scary_face_contest.bin add all battle_anims (assuming there is no funkiness with them in fr), replace more baseroms 2018-10-13 19:41:45 +02:00
scary_face_opponent.bin add all battle_anims (assuming there is no funkiness with them in fr), replace more baseroms 2018-10-13 19:41:45 +02:00
scary_face_player.bin add all battle_anims (assuming there is no funkiness with them in fr), replace more baseroms 2018-10-13 19:41:45 +02:00
scary_face.png add all battle_anims (assuming there is no funkiness with them in fr), replace more baseroms 2018-10-13 19:41:45 +02:00
sky.pal Move graphics.s through pokemon to src 2020-02-22 11:49:09 -05:00
solarbeam.pal Move graphics.s through pokemon to src 2020-02-22 11:49:09 -05:00
thunder.bin Move graphics.s through pokemon to src 2020-02-22 11:49:09 -05:00
thunder.png Move graphics.s through pokemon to src 2020-02-22 11:49:09 -05:00
water_contest.bin Port emerald water functions into firered 2020-04-22 23:30:44 +10:00
water_muddy.pal add all battle_anims (assuming there is no funkiness with them in fr), replace more baseroms 2018-10-13 19:41:45 +02:00
water_opponent.bin Port emerald water functions into firered 2020-04-22 23:30:44 +10:00
water_player.bin Port emerald water functions into firered 2020-04-22 23:30:44 +10:00
water.png add all battle_anims (assuming there is no funkiness with them in fr), replace more baseroms 2018-10-13 19:41:45 +02:00