mirror of
https://github.com/pret/pokefirered.git
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139 lines
4.6 KiB
PHP
139 lines
4.6 KiB
PHP
.set LOCALID_BOULDER1, 1
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.set LOCALID_BOULDER2, 2
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.set LOCALID_BOULDER3, 3
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.set LOCALID_BOULDER4, 4
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.set LOCALID_BOULDER5, 5
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.set LOCALID_BOULDER6, 6
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.set LOCALID_BOULDER7, 7
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.equ NUM_SWITCHES_PRESSED, VAR_TEMP_8
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SevenIsland_SevaultCanyon_TanobyKey_MapScripts::
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map_script MAP_SCRIPT_ON_TRANSITION, SevenIsland_SevaultCanyon_TanobyKey_OnTransition
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.byte 0
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SevenIsland_SevaultCanyon_TanobyKey_OnTransition::
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setworldmapflag FLAG_WORLD_MAP_SEVEN_ISLAND_SEVAULT_CANYON_TANOBY_KEY
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call_if_set FLAG_SYS_UNLOCKED_TANOBY_RUINS, SevenIsland_SevaultCanyon_TanobyKey_EventScript_MoveBouldersToSolvedPos
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setvar VAR_TEMP_1, 0
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setvar VAR_TEMP_2, 0
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setvar VAR_TEMP_3, 0
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setvar VAR_TEMP_4, 0
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setvar VAR_TEMP_5, 0
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setvar VAR_TEMP_6, 0
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setvar VAR_TEMP_7, 0
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setvar NUM_SWITCHES_PRESSED, 0
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end
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SevenIsland_SevaultCanyon_TanobyKey_EventScript_MoveBouldersToSolvedPos::
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setobjectxyperm LOCALID_BOULDER1, 7, 2
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setobjectxyperm LOCALID_BOULDER2, 4, 4
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setobjectxyperm LOCALID_BOULDER3, 10, 4
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setobjectxyperm LOCALID_BOULDER4, 5, 6
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setobjectxyperm LOCALID_BOULDER5, 9, 6
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setobjectxyperm LOCALID_BOULDER6, 5, 8
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setobjectxyperm LOCALID_BOULDER7, 9, 8
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return
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SevenIsland_SevaultCanyon_TanobyKey_EventScript_Switch1::
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lockall
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goto_if_eq VAR_TEMP_1, 100, SevenIsland_SevaultCanyon_TanobyKey_EventScript_SwitchAlreadyPressed
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call SevenIsland_SevaultCanyon_TanobyKey_EventScript_SwitchPressed
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setvar VAR_TEMP_1, 100
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goto_if_eq NUM_SWITCHES_PRESSED, 7, SevenIsland_SevaultCanyon_TanobyKey_EventScript_PuzzleSolved
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releaseall
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end
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SevenIsland_SevaultCanyon_TanobyKey_EventScript_Switch2::
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lockall
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goto_if_eq VAR_TEMP_2, 100, SevenIsland_SevaultCanyon_TanobyKey_EventScript_SwitchAlreadyPressed
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call SevenIsland_SevaultCanyon_TanobyKey_EventScript_SwitchPressed
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setvar VAR_TEMP_2, 100
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goto_if_eq NUM_SWITCHES_PRESSED, 7, SevenIsland_SevaultCanyon_TanobyKey_EventScript_PuzzleSolved
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releaseall
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end
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SevenIsland_SevaultCanyon_TanobyKey_EventScript_Switch3::
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lockall
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goto_if_eq VAR_TEMP_3, 100, SevenIsland_SevaultCanyon_TanobyKey_EventScript_SwitchAlreadyPressed
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call SevenIsland_SevaultCanyon_TanobyKey_EventScript_SwitchPressed
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setvar VAR_TEMP_3, 100
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goto_if_eq NUM_SWITCHES_PRESSED, 7, SevenIsland_SevaultCanyon_TanobyKey_EventScript_PuzzleSolved
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releaseall
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end
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SevenIsland_SevaultCanyon_TanobyKey_EventScript_Switch4::
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lockall
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goto_if_eq VAR_TEMP_4, 100, SevenIsland_SevaultCanyon_TanobyKey_EventScript_SwitchAlreadyPressed
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call SevenIsland_SevaultCanyon_TanobyKey_EventScript_SwitchPressed
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setvar VAR_TEMP_4, 100
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goto_if_eq NUM_SWITCHES_PRESSED, 7, SevenIsland_SevaultCanyon_TanobyKey_EventScript_PuzzleSolved
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releaseall
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end
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SevenIsland_SevaultCanyon_TanobyKey_EventScript_Switch5::
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lockall
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goto_if_eq VAR_TEMP_5, 100, SevenIsland_SevaultCanyon_TanobyKey_EventScript_SwitchAlreadyPressed
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call SevenIsland_SevaultCanyon_TanobyKey_EventScript_SwitchPressed
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setvar VAR_TEMP_5, 100
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goto_if_eq NUM_SWITCHES_PRESSED, 7, SevenIsland_SevaultCanyon_TanobyKey_EventScript_PuzzleSolved
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releaseall
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end
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SevenIsland_SevaultCanyon_TanobyKey_EventScript_Switch6::
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lockall
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goto_if_eq VAR_TEMP_6, 100, SevenIsland_SevaultCanyon_TanobyKey_EventScript_SwitchAlreadyPressed
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call SevenIsland_SevaultCanyon_TanobyKey_EventScript_SwitchPressed
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setvar VAR_TEMP_6, 100
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goto_if_eq NUM_SWITCHES_PRESSED, 7, SevenIsland_SevaultCanyon_TanobyKey_EventScript_PuzzleSolved
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releaseall
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end
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SevenIsland_SevaultCanyon_TanobyKey_EventScript_Switch7::
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lockall
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goto_if_eq VAR_TEMP_7, 100, SevenIsland_SevaultCanyon_TanobyKey_EventScript_SwitchAlreadyPressed
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call SevenIsland_SevaultCanyon_TanobyKey_EventScript_SwitchPressed
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setvar VAR_TEMP_7, 100
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goto_if_eq NUM_SWITCHES_PRESSED, 7, SevenIsland_SevaultCanyon_TanobyKey_EventScript_PuzzleSolved
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releaseall
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end
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SevenIsland_SevaultCanyon_TanobyKey_EventScript_SwitchPressed::
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addvar NUM_SWITCHES_PRESSED, 1
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playse SE_TRUCK_MOVE
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setvar VAR_0x8004, 1
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setvar VAR_0x8005, 1
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setvar VAR_0x8006, 8
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setvar VAR_0x8007, 3
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special ShakeScreen
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delay 60
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return
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SevenIsland_SevaultCanyon_TanobyKey_EventScript_PuzzleSolvedShakeScreen::
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setvar VAR_0x8004, 2
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setvar VAR_0x8005, 2
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setvar VAR_0x8006, 10
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setvar VAR_0x8007, 3
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special ShakeScreen
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delay 60
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setvar VAR_0x8004, 3
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setvar VAR_0x8005, 3
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setvar VAR_0x8006, 12
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setvar VAR_0x8007, 2
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special ShakeScreen
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delay 60
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playse SE_LAVARIDGE_FALL_WARP
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waitse
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return
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SevenIsland_SevaultCanyon_TanobyKey_EventScript_SwitchAlreadyPressed::
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releaseall
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end
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SevenIsland_SevaultCanyon_TanobyKey_EventScript_PuzzleSolved::
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call SevenIsland_SevaultCanyon_TanobyKey_EventScript_PuzzleSolvedShakeScreen
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msgbox SevenIsland_SevaultCanyon_TanobyKey_Text_MysteriousRumbleFarAway
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setflag FLAG_SYS_UNLOCKED_TANOBY_RUINS
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releaseall
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end
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