pokefirered/data/maps/SevenIsland_House_Room2/scripts.inc
2022-08-09 20:41:54 -04:00

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PHP

SevenIsland_House_Room2_MapScripts::
map_script MAP_SCRIPT_ON_TRANSITION, SevenIsland_House_Room2_OnTransition
map_script MAP_SCRIPT_ON_FRAME_TABLE, SevenIsland_House_Room2_OnFrame
.byte 0
SevenIsland_House_Room2_OnTransition::
special SetEReaderTrainerGfxId
end
SevenIsland_House_Room2_OnFrame::
map_script_2 VAR_TEMP_1, 0, SevenIsland_House_Room2_EventScript_BattleVisitingTrainer
.2byte 0
SevenIsland_House_Room2_EventScript_BattleVisitingTrainer::
lockall
applymovement OBJ_EVENT_ID_PLAYER, SevenIsland_House_Room2_Movement_PlayerEnterRoom
waitmovement 0
special BufferEReaderTrainerGreeting
msgbox gStringVar4
closemessage
setvar VAR_0x8004, 2
setvar VAR_0x8005, 0
special StartSpecialBattle
waitstate
call_if_eq VAR_RESULT, 3, SevenIsland_House_Room2_EventScript_BattleTie
call_if_eq VAR_RESULT, 1, SevenIsland_House_Room2_EventScript_BattleWon
call_if_eq VAR_RESULT, 2, SevenIsland_House_Room2_EventScript_BattleLost
closemessage
special HealPlayerParty
applymovement OBJ_EVENT_ID_PLAYER, SevenIsland_House_Room2_Movement_PlayerExitRoom
waitmovement 0
special LoadPlayerParty
setvar VAR_TEMP_1, 1
warp MAP_SEVEN_ISLAND_HOUSE_ROOM1, 4, 1
waitstate
releaseall
end
SevenIsland_House_Room2_EventScript_BattleTie::
setvar VAR_MAP_SCENE_SEVEN_ISLAND_HOUSE_ROOM1, 3
msgbox SevenIsland_House_Room2_Text_MatchEndedUpDraw
return
SevenIsland_House_Room2_EventScript_BattleWon::
setvar VAR_MAP_SCENE_SEVEN_ISLAND_HOUSE_ROOM1, 1
special ShowFieldMessageStringVar4
waitmessage
waitbuttonpress
return
SevenIsland_House_Room2_EventScript_BattleLost::
setvar VAR_MAP_SCENE_SEVEN_ISLAND_HOUSE_ROOM1, 2
special ShowFieldMessageStringVar4
waitmessage
waitbuttonpress
return
SevenIsland_House_Room2_Movement_PlayerEnterRoom::
walk_down
walk_down
walk_down
walk_right
walk_right
step_end
SevenIsland_House_Room2_Movement_PlayerExitRoom::
walk_left
walk_left
walk_up
walk_up
walk_up
walk_up
delay_8
step_end