pokefirered/asm/macros/trainer_tower.inc

134 lines
4.3 KiB
PHP

@ Sets NPC gfx and the floor layout depending on current challenge and floor
.macro ttower_initfloor
setvar VAR_0x8004, TRAINER_TOWER_FUNC_INIT_FLOOR
special CallTrainerTowerFunc
.endm
@ Buffers the opponents battle speech to gStringVar4. speech is any TRAINER_TOWER_TEXT_*.
.macro ttower_getspeech speech:req, trainer=0xFF
setvar VAR_0x8004, TRAINER_TOWER_FUNC_GET_SPEECH
setvar VAR_0x8005, \speech
.if \trainer >= VARS_START && \trainer != 0xFF
copyvar VAR_0x8006, \trainer
.elseif \trainer != 0xFF
setvar VAR_0x8006, \trainer
.endif
special CallTrainerTowerFunc
.endm
@ Starts a trainer tower battle. VAR_0x8005 is unused
.macro ttower_dobattle
setvar VAR_0x8004, TRAINER_TOWER_FUNC_DO_BATTLE
setvar VAR_0x8005, 0
special CallTrainerTowerFunc
.endm
@ Returns the current challenge type (CHALLENGE_TYPE_*). Mixed challenges use different types for each floor. If VAR_0x8005 is != FALSE, does nothing
.macro ttower_getchallengetype
setvar VAR_0x8004, TRAINER_TOWER_FUNC_GET_CHALLENGE_TYPE
setvar VAR_0x8005, FALSE
special CallTrainerTowerFunc
.endm
@ Adds 1 to the number of floors cleared (all trainers on floor defeated)
.macro ttower_clearedfloor
setvar VAR_0x8004, TRAINER_TOWER_FUNC_CLEARED_FLOOR
special CallTrainerTowerFunc
.endm
@ TRUE if the trainers on this floor were already beaten, FALSE otherwise
.macro ttower_isfloorcleared
setvar VAR_0x8004, TRAINER_TOWER_FUNC_GET_FLOOR_CLEARED
special CallTrainerTowerFunc
.endm
@ Initializes the Trainer Tower challenge and starts the timer
.macro ttower_startchallenge
setvar VAR_0x8004, TRAINER_TOWER_FUNC_START_CHALLENGE
special CallTrainerTowerFunc
.endm
@ 0 if not spoken to yet, 1 if spoken to but not received prize, 2 if received prize
.macro ttower_getownerstate
setvar VAR_0x8004, TRAINER_TOWER_FUNC_GET_OWNER_STATE
special CallTrainerTowerFunc
.endm
@ Tries to give prize. 0 if given successfully, 1 if no room for prize, 2 if giving prize should be skipped
.macro ttower_giveprize
setvar VAR_0x8004, TRAINER_TOWER_FUNC_GIVE_PRIZE
special CallTrainerTowerFunc
.endm
@ Checks the final challenge time. 0 if new record, 1 if not, 2 if time has already been checked
.macro ttower_checkfinaltime
setvar VAR_0x8004, TRAINER_TOWER_FUNC_CHECK_FINAL_TIME
special CallTrainerTowerFunc
.endm
@ Resumes the challenge timer (or starts, if the timer is 0)
.macro ttower_resumetimer
setvar VAR_0x8004, TRAINER_TOWER_FUNC_RESUME_TIMER
special CallTrainerTowerFunc
.endm
@ Sets that the player lost the challenge
.macro ttower_setlost
setvar VAR_0x8004, TRAINER_TOWER_FUNC_SET_LOST
special CallTrainerTowerFunc
.endm
@ Returns the status of the current Trainer Tower challenge (CHALLENGE_STATUS_*)
.macro ttower_getchallengestatus
setvar VAR_0x8004, TRAINER_TOWER_FUNC_GET_CHALLENGE_STATUS
special CallTrainerTowerFunc
.endm
@ Buffers the current challenge time (min in gStringVar1, sec in gStringVar2, fraction sec in gStringVar3)
.macro ttower_gettime
setvar VAR_0x8004, TRAINER_TOWER_FUNC_GET_TIME
special CallTrainerTowerFunc
.endm
@ Unused. Displays Trainer Tower results. Handled by ShowBattleRecords instead
.macro ttower_showresults
setvar VAR_0x8004, TRAINER_TOWER_FUNC_SHOW_RESULTS
special CallTrainerTowerFunc
.endm
@ Unused. See above
.macro ttower_closeresults
setvar VAR_0x8004, TRAINER_TOWER_FUNC_CLOSE_RESULTS
special CallTrainerTowerFunc
.endm
@ Returns the eligibility of the players party for a double battle (using GetMonsStateToDoubles)
.macro ttower_checkdoubles
setvar VAR_0x8004, TRAINER_TOWER_FUNC_CHECK_DOUBLES
special CallTrainerTowerFunc
.endm
@ For the unused E-Reader challenges, gets the number of floors used. Otherwise returns FALSE (all floors used)
.macro ttower_getnumfloors
setvar VAR_0x8004, TRAINER_TOWER_FUNC_GET_NUM_FLOORS
special CallTrainerTowerFunc
.endm
@ Dummied, always returns FALSE
.macro ttower_shouldexit
setvar VAR_0x8004, TRAINER_TOWER_FUNC_SHOULD_WARP_TO_COUNTER
special CallTrainerTowerFunc
.endm
@ Plays the encounter music for the trainer number in VAR_TEMP_1
.macro ttower_encountermusic
setvar VAR_0x8004, TRAINER_TOWER_FUNC_ENCOUNTER_MUSIC
special CallTrainerTowerFunc
.endm
@ TRUE if the player reached the Battle Tower owner, FALSE otherwise
.macro ttower_getbeatchallenge
setvar VAR_0x8004, TRAINER_TOWER_FUNC_GET_BEAT_CHALLENGE
special CallTrainerTowerFunc
.endm