mirror of
https://github.com/pret/pokefirered.git
synced 2026-05-06 22:28:44 -05:00
1570 lines
55 KiB
C
1570 lines
55 KiB
C
#include "global.h"
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#include "malloc.h"
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#include "battle.h"
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#include "battle_message.h"
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#include "bg.h"
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#include "data.h"
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#include "decompress.h"
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#include "help_system.h"
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#include "evolution_scene.h"
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#include "evolution_graphics.h"
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#include "gpu_regs.h"
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#include "link.h"
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#include "link_rfu.h"
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#include "m4a.h"
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#include "event_data.h"
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#include "trade_scene.h"
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#include "main.h"
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#include "new_menu_helpers.h"
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#include "menu.h"
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#include "overworld.h"
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#include "palette.h"
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#include "pokedex.h"
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#include "pokemon.h"
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#include "pokemon_summary_screen.h"
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#include "scanline_effect.h"
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#include "sound.h"
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#include "sprite.h"
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#include "string_util.h"
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#include "strings.h"
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#include "task.h"
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#include "text.h"
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#include "text_window.h"
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#include "trig.h"
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#include "trade.h"
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#include "util.h"
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#include "battle_string_ids.h"
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#include "constants/species.h"
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#include "constants/songs.h"
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#include "constants/pokemon.h"
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struct EvoInfo
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{
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u8 preEvoSpriteId;
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u8 postEvoSpriteId;
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u8 evoTaskId;
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u8 field_3;
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u16 savedPalette[48];
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};
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// EWRAM vars
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static EWRAM_DATA struct EvoInfo *sEvoStructPtr = NULL;
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static EWRAM_DATA u16 *sEvoMovingBgPtr = NULL;
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// IWRAM common
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void (*gCB2_AfterEvolution)(void);
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#define sEvoCursorPos gBattleCommunication[1] // when learning a new move
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#define sEvoGraphicsTaskId gBattleCommunication[2]
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// this file's functions
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static void Task_EvolutionScene(u8 taskId);
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static void Task_TradeEvolutionScene(u8 taskId);
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static void CB2_EvolutionSceneUpdate(void);
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static void CB2_TradeEvolutionSceneUpdate(void);
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static void EvoDummyFunc(void);
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static void VBlankCB_EvolutionScene(void);
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static void VBlankCB_TradeEvolutionScene(void);
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static void DestroyMovingBackgroundTasks(void);
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static void InitMovingBackgroundTask(bool8 isLink);
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static void Task_MovingBackgroundPos(u8 taskId);
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static void ResetBgRegsAfterMovingBackgroundCancel(void);
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// const data
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static const u16 sUnrefPal_83F6C90[] = INCBIN_U16("graphics/evolution_scene/unknown_5B4114.gbapal");
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static const u32 sMovingBackgroundTiles[] = INCBIN_U32("graphics/evolution_scene/bg.4bpp.lz");
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static const u32 sMovingBackgroundMap1[] = INCBIN_U32("graphics/evolution_scene/bg.bin.lz");
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static const u32 sMovingBackgroundMap2[] = INCBIN_U32("graphics/evolution_scene/bg2.bin.lz");
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static const u16 sBlackPalette[] = INCBIN_U16("graphics/evolution_scene/gray_transition_intro.gbapal");
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static const u16 unref_83F7D80[] = INCBIN_U16("graphics/evolution_scene/unref_83F7D80.bin");
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static const u16 sMovingBgPals[] = INCBIN_U16("graphics/evolution_scene/transition.gbapal");
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static const u8 sText_ShedinjaJapaneseName[] = _("ヌケニン");
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static const u8 unref_83F8445[] = _("{COLOR RED}{HIGHLIGHT DARK_GREY}{SHADOW GREEN}");
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static const u8 unref_83F844F[][10] = {
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_("▶\n "),
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_(" \n▶"),
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_(" \n ")
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};
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// start frame, stop frame, loop count, delay
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static const u8 sMovingBackgroundTimers[][4] =
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{
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{ 0, 12, 1, 6 },
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{ 13, 36, 5, 2 },
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{ 13, 24, 1, 2 },
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{ 37, 49, 1, 6 },
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};
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static const u8 sMovingBgPalIndices[][16] = {
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{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 5, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 7, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 0, 0 },
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{ 0, 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 0 },
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{ 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 0, 0 },
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{ 0, 0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 11, 0, 0 },
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{ 0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 0, 0 },
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{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 0, 0 },
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{ 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 12, 0, 0 },
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{ 0, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 12, 11, 0, 0 },
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{ 0, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 12, 11, 10, 0, 0 },
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{ 0, 5, 6, 7, 8, 9, 10, 11, 12, 13, 12, 11, 10, 9, 0, 0 },
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{ 0, 6, 7, 8, 9, 10, 11, 12, 13, 12, 11, 10, 9, 8, 0, 0 },
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{ 0, 7, 8, 9, 10, 11, 12, 13, 12, 11, 10, 9, 8, 7, 0, 0 },
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{ 0, 8, 9, 10, 11, 12, 13, 12, 11, 10, 9, 8, 7, 6, 0, 0 },
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{ 0, 9, 10, 11, 12, 13, 12, 11, 10, 9, 8, 7, 6, 5, 0, 0 },
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{ 0, 10, 11, 12, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 0, 0 },
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{ 0, 11, 12, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 0, 0 },
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{ 0, 12, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 0, 0 },
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{ 0, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, 0 },
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{ 0, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 2, 0, 0 },
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{ 0, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 2, 3, 0, 0 },
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{ 0, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 2, 3, 4, 0, 0 },
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{ 0, 9, 8, 7, 6, 5, 4, 3, 2, 1, 2, 3, 4, 5, 0, 0 },
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{ 0, 8, 7, 6, 5, 4, 3, 2, 1, 2, 3, 4, 5, 6, 0, 0 },
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{ 0, 7, 6, 5, 4, 3, 2, 1, 2, 3, 4, 5, 6, 7, 0, 0 },
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{ 0, 6, 5, 4, 3, 2, 1, 2, 3, 4, 5, 6, 7, 8, 0, 0 },
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{ 0, 5, 4, 3, 2, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 0 },
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{ 0, 4, 3, 2, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 0, 0 },
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{ 0, 3, 2, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 0, 0 },
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{ 0, 2, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 0, 0 },
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{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 0, 0 },
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{ 0, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, 0, 0 },
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{ 0, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, 0, 0, 0 },
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{ 0, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, 0, 0, 0, 0 },
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{ 0, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, 0, 0, 0, 0, 0 },
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{ 0, 8, 7, 6, 5, 4, 3, 2, 1, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 7, 6, 5, 4, 3, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 6, 5, 4, 3, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 5, 4, 3, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 4, 3, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 3, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }
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};
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static void CB2_BeginEvolutionScene(void)
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{
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UpdatePaletteFade();
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RunTasks();
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}
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#define tState data[0]
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#define tPreEvoSpecies data[1]
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#define tPostEvoSpecies data[2]
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#define tCanStop data[3]
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#define tBits data[3]
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#define tLearnsFirstMove data[4]
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#define tLearnMoveState data[6]
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#define tData7 data[7]
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#define tData8 data[8]
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#define tEvoWasStopped data[9]
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#define tPartyId data[10]
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#define TASK_BIT_CAN_STOP 0x1
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#define TASK_BIT_LEARN_MOVE 0x80
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static void Task_BeginEvolutionScene(u8 taskId)
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{
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struct Pokemon* mon = NULL;
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switch (gTasks[taskId].tState)
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{
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case 0:
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
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gTasks[taskId].tState++;
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break;
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case 1:
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if (!gPaletteFade.active)
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{
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u16 speciesToEvolve;
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bool8 canStopEvo;
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u8 partyId;
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mon = &gPlayerParty[gTasks[taskId].tPartyId];
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speciesToEvolve = gTasks[taskId].tPostEvoSpecies;
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canStopEvo = gTasks[taskId].tCanStop;
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partyId = gTasks[taskId].tPartyId;
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DestroyTask(taskId);
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EvolutionScene(mon, speciesToEvolve, canStopEvo, partyId);
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}
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break;
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}
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}
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void BeginEvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo, u8 partyId)
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{
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u8 taskId = CreateTask(Task_BeginEvolutionScene, 0);
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gTasks[taskId].tState = 0;
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gTasks[taskId].tPostEvoSpecies = speciesToEvolve;
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gTasks[taskId].tCanStop = canStopEvo;
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gTasks[taskId].tPartyId = partyId;
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SetMainCallback2(CB2_BeginEvolutionScene);
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}
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void EvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo, u8 partyId)
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{
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u8 name[20];
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u16 currSpecies;
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u32 trainerId, personality;
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const struct CompressedSpritePalette* pokePal;
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u8 id;
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SetHBlankCallback(NULL);
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SetVBlankCallback(NULL);
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CpuFill32(0, (void*)(VRAM), VRAM_SIZE);
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SetGpuReg(REG_OFFSET_MOSAIC, 0);
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SetGpuReg(REG_OFFSET_WIN0H, 0);
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SetGpuReg(REG_OFFSET_WIN0V, 0);
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SetGpuReg(REG_OFFSET_WIN1H, 0);
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SetGpuReg(REG_OFFSET_WIN1V, 0);
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SetGpuReg(REG_OFFSET_WININ, 0);
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SetGpuReg(REG_OFFSET_WINOUT, 0);
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ResetPaletteFade();
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gBattle_BG0_X = 0;
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gBattle_BG0_Y = 0;
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gBattle_BG1_X = 0;
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gBattle_BG1_Y = 0;
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gBattle_BG2_X = 0;
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gBattle_BG2_Y = 0;
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gBattle_BG3_X = 256;
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gBattle_BG3_Y = 0;
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gBattleTerrain = BATTLE_TERRAIN_PLAIN;
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InitBattleBgsVideo();
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LoadBattleTextboxAndBackground();
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ResetSpriteData();
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ScanlineEffect_Stop();
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ResetTasks();
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FreeAllSpritePalettes();
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gReservedSpritePaletteCount = 4;
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sEvoStructPtr = AllocZeroed(sizeof(struct EvoInfo));
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AllocateMonSpritesGfx();
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GetMonData(mon, MON_DATA_NICKNAME, name);
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StringCopy10(gStringVar1, name);
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StringCopy(gStringVar2, gSpeciesNames[speciesToEvolve]);
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// preEvo sprite
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currSpecies = GetMonData(mon, MON_DATA_SPECIES);
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trainerId = GetMonData(mon, MON_DATA_OT_ID);
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personality = GetMonData(mon, MON_DATA_PERSONALITY);
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DecompressPicFromTable(&gMonFrontPicTable[currSpecies],
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gMonSpritesGfxPtr->sprites[1],
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currSpecies);
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pokePal = GetMonSpritePalStructFromOtIdPersonality(currSpecies, trainerId, personality);
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LoadCompressedPalette(pokePal->data, 0x110, 0x20);
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SetMultiuseSpriteTemplateToPokemon(currSpecies, 1);
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gMultiuseSpriteTemplate.affineAnims = gDummySpriteAffineAnimTable;
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sEvoStructPtr->preEvoSpriteId = id = CreateSprite(&gMultiuseSpriteTemplate, 120, 64, 30);
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gSprites[id].callback = SpriteCallbackDummy2;
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gSprites[id].oam.paletteNum = 1;
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gSprites[id].invisible = TRUE;
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// postEvo sprite
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DecompressPicFromTable(&gMonFrontPicTable[speciesToEvolve],
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gMonSpritesGfxPtr->sprites[3],
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speciesToEvolve);
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pokePal = GetMonSpritePalStructFromOtIdPersonality(speciesToEvolve, trainerId, personality);
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LoadCompressedPalette(pokePal->data, 0x120, 0x20);
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SetMultiuseSpriteTemplateToPokemon(speciesToEvolve, 3);
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gMultiuseSpriteTemplate.affineAnims = gDummySpriteAffineAnimTable;
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sEvoStructPtr->postEvoSpriteId = id = CreateSprite(&gMultiuseSpriteTemplate, 120, 64, 30);
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gSprites[id].callback = SpriteCallbackDummy2;
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gSprites[id].oam.paletteNum = 2;
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gSprites[id].invisible = TRUE;
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LoadEvoSparkleSpriteAndPal();
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sEvoStructPtr->evoTaskId = id = CreateTask(Task_EvolutionScene, 0);
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gTasks[id].tState = 0;
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gTasks[id].tPreEvoSpecies = currSpecies;
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gTasks[id].tPostEvoSpecies = speciesToEvolve;
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gTasks[id].tCanStop = canStopEvo;
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gTasks[id].tLearnsFirstMove = TRUE;
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gTasks[id].tEvoWasStopped = FALSE;
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gTasks[id].tPartyId = partyId;
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memcpy(&sEvoStructPtr->savedPalette, &gPlttBufferUnfaded[0x20], 0x60);
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SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_1D_MAP);
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SetHBlankCallback(EvoDummyFunc);
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SetVBlankCallback(VBlankCB_EvolutionScene);
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m4aMPlayAllStop();
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HelpSystem_Disable();
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SetMainCallback2(CB2_EvolutionSceneUpdate);
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}
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static void CB2_EvolutionSceneLoadGraphics(void)
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{
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u8 id;
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const struct CompressedSpritePalette* pokePal;
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u16 postEvoSpecies;
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u32 trainerId, personality;
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struct Pokemon* Mon = &gPlayerParty[gTasks[sEvoStructPtr->evoTaskId].tPartyId];
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postEvoSpecies = gTasks[sEvoStructPtr->evoTaskId].tPostEvoSpecies;
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trainerId = GetMonData(Mon, MON_DATA_OT_ID);
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personality = GetMonData(Mon, MON_DATA_PERSONALITY);
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SetHBlankCallback(NULL);
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SetVBlankCallback(NULL);
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CpuFill32(0, (void*)(VRAM), VRAM_SIZE);
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SetGpuReg(REG_OFFSET_MOSAIC, 0);
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SetGpuReg(REG_OFFSET_WIN0H, 0);
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SetGpuReg(REG_OFFSET_WIN0V, 0);
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SetGpuReg(REG_OFFSET_WIN1H, 0);
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SetGpuReg(REG_OFFSET_WIN1V, 0);
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SetGpuReg(REG_OFFSET_WININ, 0);
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SetGpuReg(REG_OFFSET_WINOUT, 0);
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ResetPaletteFade();
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gBattle_BG0_X = 0;
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gBattle_BG0_Y = 0;
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gBattle_BG1_X = 0;
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gBattle_BG1_Y = 0;
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gBattle_BG2_X = 0;
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gBattle_BG2_Y = 0;
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gBattle_BG3_X = 256;
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gBattle_BG3_Y = 0;
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gBattleTerrain = BATTLE_TERRAIN_PLAIN;
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InitBattleBgsVideo();
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LoadBattleTextboxAndBackground();
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ResetSpriteData();
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FreeAllSpritePalettes();
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gReservedSpritePaletteCount = 4;
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DecompressPicFromTable(&gMonFrontPicTable[postEvoSpecies],
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gMonSpritesGfxPtr->sprites[3],
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postEvoSpecies);
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pokePal = GetMonSpritePalStructFromOtIdPersonality(postEvoSpecies, trainerId, personality);
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LoadCompressedPalette(pokePal->data, 0x120, 0x20);
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SetMultiuseSpriteTemplateToPokemon(postEvoSpecies, 3);
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gMultiuseSpriteTemplate.affineAnims = gDummySpriteAffineAnimTable;
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sEvoStructPtr->postEvoSpriteId = id = CreateSprite(&gMultiuseSpriteTemplate, 120, 64, 30);
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gSprites[id].callback = SpriteCallbackDummy2;
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gSprites[id].oam.paletteNum = 2;
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SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_1D_MAP);
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SetHBlankCallback(EvoDummyFunc);
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SetVBlankCallback(VBlankCB_EvolutionScene);
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SetMainCallback2(CB2_EvolutionSceneUpdate);
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
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ShowBg(0);
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ShowBg(1);
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ShowBg(2);
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ShowBg(3);
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}
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static void CB2_TradeEvolutionSceneLoadGraphics(void)
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{
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struct Pokemon* Mon = &gPlayerParty[gTasks[sEvoStructPtr->evoTaskId].tPartyId];
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u16 postEvoSpecies = gTasks[sEvoStructPtr->evoTaskId].tPostEvoSpecies;
|
|
|
|
switch (gMain.state)
|
|
{
|
|
case 0:
|
|
SetGpuReg(REG_OFFSET_DISPCNT, 0);
|
|
SetHBlankCallback(NULL);
|
|
SetVBlankCallback(NULL);
|
|
ResetSpriteData();
|
|
FreeAllSpritePalettes();
|
|
gReservedSpritePaletteCount = 4;
|
|
gBattle_BG0_X = 0;
|
|
gBattle_BG0_Y = 0;
|
|
gBattle_BG1_X = 0;
|
|
gBattle_BG1_Y = 0;
|
|
gBattle_BG2_X = 0;
|
|
gBattle_BG2_Y = 0;
|
|
gBattle_BG3_X = 256;
|
|
gBattle_BG3_Y = 0;
|
|
gMain.state++;
|
|
break;
|
|
case 1:
|
|
ResetPaletteFade();
|
|
SetHBlankCallback(EvoDummyFunc);
|
|
SetVBlankCallback(VBlankCB_TradeEvolutionScene);
|
|
gMain.state++;
|
|
break;
|
|
case 2:
|
|
LoadTradeAnimGfx();
|
|
gMain.state++;
|
|
break;
|
|
case 3:
|
|
FillBgTilemapBufferRect(1, 0, 0, 0, 0x20, 0x20, 0x11);
|
|
CopyBgTilemapBufferToVram(1);
|
|
gMain.state++;
|
|
break;
|
|
case 4:
|
|
{
|
|
const struct CompressedSpritePalette* pokePal;
|
|
u32 trainerId = GetMonData(Mon, MON_DATA_OT_ID);
|
|
u32 personality = GetMonData(Mon, MON_DATA_PERSONALITY);
|
|
DecompressPicFromTable(&gMonFrontPicTable[postEvoSpecies],
|
|
gMonSpritesGfxPtr->sprites[3],
|
|
postEvoSpecies);
|
|
pokePal = GetMonSpritePalStructFromOtIdPersonality(postEvoSpecies, trainerId, personality);
|
|
LoadCompressedPalette(pokePal->data, 0x120, 0x20);
|
|
gMain.state++;
|
|
}
|
|
break;
|
|
case 5:
|
|
{
|
|
u8 id;
|
|
|
|
SetMultiuseSpriteTemplateToPokemon(postEvoSpecies, 1);
|
|
gMultiuseSpriteTemplate.affineAnims = gDummySpriteAffineAnimTable;
|
|
sEvoStructPtr->postEvoSpriteId = id = CreateSprite(&gMultiuseSpriteTemplate, 120, 64, 30);
|
|
|
|
gSprites[id].callback = SpriteCallbackDummy2;
|
|
gSprites[id].oam.paletteNum = 2;
|
|
gMain.state++;
|
|
LinkTradeDrawWindow();
|
|
}
|
|
break;
|
|
case 6:
|
|
if (gWirelessCommType)
|
|
{
|
|
LoadWirelessStatusIndicatorSpriteGfx();
|
|
CreateWirelessStatusIndicatorSprite(0, 0);
|
|
}
|
|
BlendPalettes(0xFFFFFFFF, 0x10, RGB_BLACK);
|
|
gMain.state++;
|
|
break;
|
|
case 7:
|
|
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
|
|
InitTradeSequenceBgGpuRegs();
|
|
ShowBg(0);
|
|
ShowBg(1);
|
|
SetMainCallback2(CB2_TradeEvolutionSceneUpdate);
|
|
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG0_ON | DISPCNT_BG1_ON | DISPCNT_OBJ_1D_MAP);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void TradeEvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, u8 preEvoSpriteId, u8 partyId)
|
|
{
|
|
u8 name[20];
|
|
u16 currSpecies;
|
|
u32 trainerId, personality;
|
|
const struct CompressedSpritePalette* pokePal;
|
|
u8 id;
|
|
|
|
GetMonData(mon, MON_DATA_NICKNAME, name);
|
|
StringCopy10(gStringVar1, name);
|
|
StringCopy(gStringVar2, gSpeciesNames[speciesToEvolve]);
|
|
|
|
gAffineAnimsDisabled = TRUE;
|
|
|
|
// preEvo sprite
|
|
currSpecies = GetMonData(mon, MON_DATA_SPECIES);
|
|
personality = GetMonData(mon, MON_DATA_PERSONALITY);
|
|
trainerId = GetMonData(mon, MON_DATA_OT_ID);
|
|
|
|
sEvoStructPtr = AllocZeroed(sizeof(struct EvoInfo));
|
|
sEvoStructPtr->preEvoSpriteId = preEvoSpriteId;
|
|
|
|
DecompressPicFromTable(&gMonFrontPicTable[speciesToEvolve],
|
|
gMonSpritesGfxPtr->sprites[1],
|
|
speciesToEvolve);
|
|
|
|
pokePal = GetMonSpritePalStructFromOtIdPersonality(speciesToEvolve, trainerId, personality);
|
|
LoadCompressedPalette(pokePal->data, 0x120, 0x20);
|
|
|
|
SetMultiuseSpriteTemplateToPokemon(speciesToEvolve, 1);
|
|
gMultiuseSpriteTemplate.affineAnims = gDummySpriteAffineAnimTable;
|
|
sEvoStructPtr->postEvoSpriteId = id = CreateSprite(&gMultiuseSpriteTemplate, 120, 64, 30);
|
|
|
|
gSprites[id].callback = SpriteCallbackDummy2;
|
|
gSprites[id].oam.paletteNum = 2;
|
|
gSprites[id].invisible = TRUE;
|
|
|
|
LoadEvoSparkleSpriteAndPal();
|
|
|
|
sEvoStructPtr->evoTaskId = id = CreateTask(Task_TradeEvolutionScene, 0);
|
|
gTasks[id].tState = 0;
|
|
gTasks[id].tPreEvoSpecies = currSpecies;
|
|
gTasks[id].tPostEvoSpecies = speciesToEvolve;
|
|
gTasks[id].tLearnsFirstMove = TRUE;
|
|
gTasks[id].tEvoWasStopped = FALSE;
|
|
gTasks[id].tPartyId = partyId;
|
|
|
|
gBattle_BG0_X = 0;
|
|
gBattle_BG0_Y = 0;
|
|
gBattle_BG1_X = 0;
|
|
gBattle_BG1_Y = 0;
|
|
gBattle_BG2_X = 0;
|
|
gBattle_BG2_Y = 0;
|
|
gBattle_BG3_X = 256;
|
|
gBattle_BG3_Y = 0;
|
|
|
|
gTextFlags.useAlternateDownArrow = TRUE;
|
|
|
|
SetVBlankCallback(VBlankCB_TradeEvolutionScene);
|
|
SetMainCallback2(CB2_TradeEvolutionSceneUpdate);
|
|
}
|
|
|
|
static void CB2_EvolutionSceneUpdate(void)
|
|
{
|
|
AnimateSprites();
|
|
BuildOamBuffer();
|
|
RunTextPrinters();
|
|
UpdatePaletteFade();
|
|
RunTasks();
|
|
}
|
|
|
|
static void CB2_TradeEvolutionSceneUpdate(void)
|
|
{
|
|
AnimateSprites();
|
|
BuildOamBuffer();
|
|
RunTextPrinters();
|
|
UpdatePaletteFade();
|
|
RunTasks();
|
|
}
|
|
|
|
static void CreateShedinja(u16 preEvoSpecies, struct Pokemon* mon)
|
|
{
|
|
u32 data = 0;
|
|
if (gEvolutionTable[preEvoSpecies][0].method == EVO_LEVEL_NINJASK && gPlayerPartyCount < 6)
|
|
{
|
|
s32 i;
|
|
struct Pokemon* shedinja = &gPlayerParty[gPlayerPartyCount];
|
|
const struct Evolution *evos;
|
|
const struct Evolution *evos2;
|
|
|
|
CopyMon(&gPlayerParty[gPlayerPartyCount], mon, sizeof(struct Pokemon));
|
|
SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_SPECIES, (&gEvolutionTable[preEvoSpecies][1].targetSpecies));
|
|
SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_NICKNAME, (gSpeciesNames[gEvolutionTable[preEvoSpecies][1].targetSpecies]));
|
|
SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_HELD_ITEM, (&data));
|
|
SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_MARKINGS, (&data));
|
|
SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_ENCRYPT_SEPARATOR, (&data));
|
|
|
|
for (i = MON_DATA_COOL_RIBBON; i < MON_DATA_COOL_RIBBON + 5; i++)
|
|
SetMonData(&gPlayerParty[gPlayerPartyCount], i, (&data));
|
|
for (i = MON_DATA_CHAMPION_RIBBON; i <= MON_DATA_FATEFUL_ENCOUNTER; i++)
|
|
SetMonData(&gPlayerParty[gPlayerPartyCount], i, (&data));
|
|
|
|
SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_STATUS, (&data));
|
|
data = 0xFF;
|
|
SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_MAIL, (&data));
|
|
|
|
CalculateMonStats(&gPlayerParty[gPlayerPartyCount]);
|
|
CalculatePlayerPartyCount();
|
|
|
|
// can't match it otherwise, ehh
|
|
evos2 = gEvolutionTable[0];
|
|
evos = evos2 + EVOS_PER_MON * preEvoSpecies;
|
|
|
|
GetSetPokedexFlag(SpeciesToNationalPokedexNum(evos[1].targetSpecies), FLAG_SET_SEEN);
|
|
GetSetPokedexFlag(SpeciesToNationalPokedexNum(evos[1].targetSpecies), FLAG_SET_CAUGHT);
|
|
|
|
if (GetMonData(shedinja, MON_DATA_SPECIES) == SPECIES_SHEDINJA
|
|
&& GetMonData(shedinja, MON_DATA_LANGUAGE) == LANGUAGE_JAPANESE
|
|
&& GetMonData(mon, MON_DATA_SPECIES) == SPECIES_NINJASK)
|
|
SetMonData(shedinja, MON_DATA_NICKNAME, sText_ShedinjaJapaneseName);
|
|
}
|
|
}
|
|
|
|
static void Task_EvolutionScene(u8 taskId)
|
|
{
|
|
u32 var;
|
|
struct Pokemon* mon = &gPlayerParty[gTasks[taskId].tPartyId];
|
|
|
|
// Automatically cancel if the Pokemon would evolve into a species you have not
|
|
// yet unlocked, such as Crobat.
|
|
if (!IsNationalPokedexEnabled()
|
|
&& gTasks[taskId].tState == 8
|
|
&& gTasks[taskId].tPostEvoSpecies > SPECIES_MEW)
|
|
{
|
|
gTasks[taskId].tState = 17;
|
|
gTasks[taskId].tEvoWasStopped = TRUE;
|
|
gTasks[sEvoGraphicsTaskId].EvoGraphicsTaskEvoStop = TRUE;
|
|
DestroyMovingBackgroundTasks();
|
|
return;
|
|
}
|
|
|
|
// check if B Button was held, so the evolution gets stopped
|
|
if (gMain.heldKeys == B_BUTTON
|
|
&& gTasks[taskId].tState == 8
|
|
&& gTasks[sEvoGraphicsTaskId].isActive
|
|
&& gTasks[taskId].tBits & TASK_BIT_CAN_STOP)
|
|
{
|
|
gTasks[taskId].tState = 17;
|
|
gTasks[sEvoGraphicsTaskId].EvoGraphicsTaskEvoStop = TRUE;
|
|
DestroyMovingBackgroundTasks();
|
|
return;
|
|
}
|
|
|
|
switch (gTasks[taskId].tState)
|
|
{
|
|
case 0:
|
|
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
|
|
gSprites[sEvoStructPtr->preEvoSpriteId].invisible = FALSE;
|
|
gTasks[taskId].tState++;
|
|
ShowBg(0);
|
|
ShowBg(1);
|
|
ShowBg(2);
|
|
ShowBg(3);
|
|
break;
|
|
case 1: // print 'whoa, poke is evolving!!!' msg
|
|
if (!gPaletteFade.active)
|
|
{
|
|
StringExpandPlaceholders(gStringVar4, gText_PkmnIsEvolving);
|
|
BattlePutTextOnWindow(gStringVar4, 0);
|
|
gTasks[taskId].tState++;
|
|
}
|
|
break;
|
|
case 2: // wait for string, animate mon(and play its cry)
|
|
if (!IsTextPrinterActive(0))
|
|
{
|
|
PlayCry1(gTasks[taskId].tPreEvoSpecies, 0);
|
|
gTasks[taskId].tState++;
|
|
}
|
|
break;
|
|
case 3:
|
|
if (IsCryFinished()) // wait for animation, play tu du SE
|
|
{
|
|
PlaySE(MUS_ME_SHINKA);
|
|
gTasks[taskId].tState++;
|
|
}
|
|
break;
|
|
case 4: // play evolution music and fade screen black
|
|
if (!IsSEPlaying())
|
|
{
|
|
PlayNewMapMusic(MUS_SHINKA);
|
|
gTasks[taskId].tState++;
|
|
BeginNormalPaletteFade(0x1C, 4, 0, 0x10, RGB_BLACK);
|
|
}
|
|
break;
|
|
case 5: // launch moving bg task, preapre evo sparkles
|
|
if (!gPaletteFade.active)
|
|
{
|
|
InitMovingBackgroundTask(FALSE);
|
|
sEvoGraphicsTaskId = LaunchTask_PreEvoSparklesSet1(17);
|
|
gTasks[taskId].tState++;
|
|
}
|
|
break;
|
|
case 6: // another set of evo sparkles
|
|
if (!gTasks[sEvoGraphicsTaskId].isActive)
|
|
{
|
|
gTasks[taskId].tState++;
|
|
sEvoStructPtr->field_3 = 1;
|
|
sEvoGraphicsTaskId = LaunchTask_PreEvoSparklesSet2();
|
|
}
|
|
break;
|
|
case 7: // launch task that flashes pre evo with post evo sprites
|
|
if (!gTasks[sEvoGraphicsTaskId].isActive)
|
|
{
|
|
sEvoGraphicsTaskId = LaunchTask_PrePostEvoMonSprites(sEvoStructPtr->preEvoSpriteId, sEvoStructPtr->postEvoSpriteId);
|
|
gTasks[taskId].tState++;
|
|
}
|
|
break;
|
|
case 8: // wait for the above task to finish
|
|
if (--sEvoStructPtr->field_3 == 0)
|
|
{
|
|
sEvoStructPtr->field_3 = 3;
|
|
if (!gTasks[sEvoGraphicsTaskId].isActive)
|
|
gTasks[taskId].tState++;
|
|
}
|
|
break;
|
|
case 9: // post evo sparkles
|
|
sEvoGraphicsTaskId = LaunchTask_PostEvoSparklesSet1();
|
|
gTasks[taskId].tState++;
|
|
break;
|
|
case 10:
|
|
if (!gTasks[sEvoGraphicsTaskId].isActive)
|
|
{
|
|
sEvoGraphicsTaskId = LaunchTask_PostEvoSparklesSet2AndFlash(gTasks[taskId].tPostEvoSpecies);
|
|
gTasks[taskId].tState++;
|
|
}
|
|
break;
|
|
case 11: // play tu du sound after evolution
|
|
if (!gTasks[sEvoGraphicsTaskId].isActive)
|
|
{
|
|
PlaySE(SE_EXP);
|
|
gTasks[taskId].tState++;
|
|
}
|
|
break;
|
|
case 12: // stop music, return screen to pre-fade state
|
|
if (IsSEPlaying())
|
|
{
|
|
m4aMPlayAllStop();
|
|
memcpy(&gPlttBufferUnfaded[0x20], sEvoStructPtr->savedPalette, 0x60);
|
|
ResetBgRegsAfterMovingBackgroundCancel();
|
|
BeginNormalPaletteFade(0x1C, 0, 0x10, 0, RGB_BLACK);
|
|
gTasks[taskId].tState++;
|
|
}
|
|
break;
|
|
case 13: // animate mon
|
|
if (!gPaletteFade.active)
|
|
{
|
|
PlayCry1(gTasks[taskId].tPostEvoSpecies, 0);
|
|
gTasks[taskId].tState++;
|
|
}
|
|
break;
|
|
case 14: // congratulations string and rename prompt
|
|
if (IsCryFinished())
|
|
{
|
|
StringExpandPlaceholders(gStringVar4, gText_CongratsPkmnEvolved);
|
|
BattlePutTextOnWindow(gStringVar4, 0);
|
|
PlayBGM(MUS_FANFA5);
|
|
gTasks[taskId].tState++;
|
|
SetMonData(mon, MON_DATA_SPECIES, (void*)(&gTasks[taskId].tPostEvoSpecies));
|
|
CalculateMonStats(mon);
|
|
EvolutionRenameMon(mon, gTasks[taskId].tPreEvoSpecies, gTasks[taskId].tPostEvoSpecies);
|
|
GetSetPokedexFlag(SpeciesToNationalPokedexNum(gTasks[taskId].tPostEvoSpecies), FLAG_SET_SEEN);
|
|
GetSetPokedexFlag(SpeciesToNationalPokedexNum(gTasks[taskId].tPostEvoSpecies), FLAG_SET_CAUGHT);
|
|
IncrementGameStat(GAME_STAT_EVOLVED_POKEMON);
|
|
}
|
|
break;
|
|
case 15: // check if it wants to learn a new move
|
|
if (!IsTextPrinterActive(0))
|
|
{
|
|
HelpSystem_Enable();
|
|
var = MonTryLearningNewMove(mon, gTasks[taskId].tLearnsFirstMove);
|
|
if (var != 0 && !gTasks[taskId].tEvoWasStopped)
|
|
{
|
|
u8 text[20];
|
|
|
|
StopMapMusic();
|
|
Overworld_PlaySpecialMapMusic();
|
|
gTasks[taskId].tBits |= TASK_BIT_LEARN_MOVE;
|
|
gTasks[taskId].tLearnsFirstMove = FALSE;
|
|
gTasks[taskId].tLearnMoveState = 0;
|
|
GetMonData(mon, MON_DATA_NICKNAME, text);
|
|
StringCopy10(gBattleTextBuff1, text);
|
|
|
|
if (var == MON_HAS_MAX_MOVES)
|
|
gTasks[taskId].tState = 22;
|
|
else if (var == MON_ALREADY_KNOWS_MOVE)
|
|
break;
|
|
else
|
|
gTasks[taskId].tState = 20; // move has been learned
|
|
}
|
|
else // no move to learn
|
|
{
|
|
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
|
|
gTasks[taskId].tState++;
|
|
}
|
|
}
|
|
break;
|
|
case 16: // task has finished, return
|
|
if (!gPaletteFade.active)
|
|
{
|
|
if (!(gTasks[taskId].tBits & TASK_BIT_LEARN_MOVE))
|
|
{
|
|
StopMapMusic();
|
|
Overworld_PlaySpecialMapMusic();
|
|
}
|
|
if (!gTasks[taskId].tEvoWasStopped)
|
|
CreateShedinja(gTasks[taskId].tPreEvoSpecies, mon);
|
|
|
|
DestroyTask(taskId);
|
|
FreeMonSpritesGfx();
|
|
Free(sEvoStructPtr);
|
|
sEvoStructPtr = NULL;
|
|
FreeAllWindowBuffers();
|
|
SetMainCallback2(gCB2_AfterEvolution);
|
|
}
|
|
break;
|
|
case 17: // evolution has been canceled, stop music and re-fade palette
|
|
if (!gTasks[sEvoGraphicsTaskId].isActive)
|
|
{
|
|
m4aMPlayAllStop();
|
|
BeginNormalPaletteFade(0x6001C, 0, 0x10, 0, RGB_WHITE);
|
|
gTasks[taskId].tState++;
|
|
}
|
|
break;
|
|
case 18: // animate pokemon trying to evolve again, evolution has been stopped
|
|
if (!gPaletteFade.active)
|
|
{
|
|
PlayCry1(gTasks[taskId].tPreEvoSpecies, 0);
|
|
gTasks[taskId].tState++;
|
|
}
|
|
break;
|
|
case 19: // after the animation, print the string 'WHOA IT DId NOT EVOLVE!!!'
|
|
if (IsCryFinished())
|
|
{
|
|
if (gTasks[taskId].tEvoWasStopped)
|
|
StringExpandPlaceholders(gStringVar4, gText_EllipsisQuestionMark);
|
|
else
|
|
StringExpandPlaceholders(gStringVar4, gText_PkmnStoppedEvolving);
|
|
|
|
BattlePutTextOnWindow(gStringVar4, 0);
|
|
gTasks[taskId].tEvoWasStopped = TRUE;
|
|
gTasks[taskId].tState = 15;
|
|
}
|
|
break;
|
|
case 20: // pokemon learned a new move, print string and play a fanfare
|
|
if (!IsTextPrinterActive(0) && !IsSEPlaying())
|
|
{
|
|
BufferMoveToLearnIntoBattleTextBuff2();
|
|
PlayFanfare(MUS_FANFA1);
|
|
BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_PKMNLEARNEDMOVE - BATTLESTRINGS_ID_ADDER]);
|
|
BattlePutTextOnWindow(gDisplayedStringBattle, 0);
|
|
gTasks[taskId].tLearnsFirstMove = 0x40; // re-used as a counter
|
|
gTasks[taskId].tState++;
|
|
}
|
|
break;
|
|
case 21: // wait a bit and check if can learn another move
|
|
if (!IsTextPrinterActive(0) && !IsSEPlaying() && --gTasks[taskId].tLearnsFirstMove == 0)
|
|
gTasks[taskId].tState = 15;
|
|
break;
|
|
case 22: // try to learn a new move
|
|
switch (gTasks[taskId].tLearnMoveState)
|
|
{
|
|
case 0:
|
|
if (!IsTextPrinterActive(0) && !IsSEPlaying())
|
|
{
|
|
BufferMoveToLearnIntoBattleTextBuff2();
|
|
BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_TRYTOLEARNMOVE1 - BATTLESTRINGS_ID_ADDER]);
|
|
BattlePutTextOnWindow(gDisplayedStringBattle, 0);
|
|
gTasks[taskId].tLearnMoveState++;
|
|
}
|
|
break;
|
|
case 1:
|
|
if (!IsTextPrinterActive(0) && !IsSEPlaying())
|
|
{
|
|
BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_TRYTOLEARNMOVE2 - BATTLESTRINGS_ID_ADDER]);
|
|
BattlePutTextOnWindow(gDisplayedStringBattle, 0);
|
|
gTasks[taskId].tLearnMoveState++;
|
|
}
|
|
break;
|
|
case 2:
|
|
if (!IsTextPrinterActive(0) && !IsSEPlaying())
|
|
{
|
|
BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_TRYTOLEARNMOVE3 - BATTLESTRINGS_ID_ADDER]);
|
|
BattlePutTextOnWindow(gDisplayedStringBattle, 0);
|
|
gTasks[taskId].tData7 = 5;
|
|
gTasks[taskId].tData8 = 10;
|
|
gTasks[taskId].tLearnMoveState++;
|
|
}
|
|
case 3:
|
|
if (!IsTextPrinterActive(0) && !IsSEPlaying())
|
|
{
|
|
HandleBattleWindow(0x17, 8, 0x1D, 0xD, 0);
|
|
BattlePutTextOnWindow(gText_BattleYesNoChoice, 0xE);
|
|
gTasks[taskId].tLearnMoveState++;
|
|
sEvoCursorPos = 0;
|
|
BattleCreateYesNoCursorAt();
|
|
}
|
|
break;
|
|
case 4:
|
|
if (JOY_NEW(DPAD_UP) && sEvoCursorPos != 0)
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
BattleDestroyYesNoCursorAt();
|
|
sEvoCursorPos = 0;
|
|
BattleCreateYesNoCursorAt();
|
|
}
|
|
if (JOY_NEW(DPAD_DOWN) && sEvoCursorPos == 0)
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
BattleDestroyYesNoCursorAt();
|
|
sEvoCursorPos = 1;
|
|
BattleCreateYesNoCursorAt();
|
|
}
|
|
if (JOY_NEW(A_BUTTON))
|
|
{
|
|
HandleBattleWindow(0x17, 8, 0x1D, 0xD, WINDOW_CLEAR);
|
|
PlaySE(SE_SELECT);
|
|
|
|
if (sEvoCursorPos != 0)
|
|
{
|
|
gTasks[taskId].tLearnMoveState = gTasks[taskId].tData8;
|
|
}
|
|
else
|
|
{
|
|
gTasks[taskId].tLearnMoveState = gTasks[taskId].tData7;
|
|
if (gTasks[taskId].tLearnMoveState == 5)
|
|
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
|
|
}
|
|
}
|
|
if (JOY_NEW(B_BUTTON))
|
|
{
|
|
HandleBattleWindow(0x17, 8, 0x1D, 0xD, WINDOW_CLEAR);
|
|
PlaySE(SE_SELECT);
|
|
gTasks[taskId].tLearnMoveState = gTasks[taskId].tData8;
|
|
}
|
|
break;
|
|
case 5:
|
|
if (!gPaletteFade.active)
|
|
{
|
|
FreeAllWindowBuffers();
|
|
ShowSelectMovePokemonSummaryScreen(gPlayerParty, gTasks[taskId].tPartyId,
|
|
gPlayerPartyCount - 1, CB2_EvolutionSceneLoadGraphics,
|
|
gMoveToLearn);
|
|
gTasks[taskId].tLearnMoveState++;
|
|
}
|
|
break;
|
|
case 6:
|
|
if (!gPaletteFade.active && gMain.callback2 == CB2_EvolutionSceneUpdate)
|
|
{
|
|
var = GetMoveSlotToReplace();
|
|
if (var == MAX_MON_MOVES)
|
|
{
|
|
gTasks[taskId].tLearnMoveState = 10;
|
|
}
|
|
else
|
|
{
|
|
u16 move = GetMonData(mon, var + MON_DATA_MOVE1);
|
|
if (IsHMMove2(move))
|
|
{
|
|
BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_HMMOVESCANTBEFORGOTTEN - BATTLESTRINGS_ID_ADDER]);
|
|
BattlePutTextOnWindow(gDisplayedStringBattle, 0);
|
|
gTasks[taskId].tLearnMoveState = 12;
|
|
}
|
|
else
|
|
{
|
|
PREPARE_MOVE_BUFFER(gBattleTextBuff2, move)
|
|
|
|
RemoveMonPPBonus(mon, var);
|
|
SetMonMoveSlot(mon, gMoveToLearn, var);
|
|
gTasks[taskId].tLearnMoveState++;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case 7:
|
|
BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_123POOF - BATTLESTRINGS_ID_ADDER]);
|
|
BattlePutTextOnWindow(gDisplayedStringBattle, 0);
|
|
gTasks[taskId].tLearnMoveState++;
|
|
break;
|
|
case 8:
|
|
if (!IsTextPrinterActive(0) && !IsSEPlaying())
|
|
{
|
|
BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_PKMNFORGOTMOVE - BATTLESTRINGS_ID_ADDER]);
|
|
BattlePutTextOnWindow(gDisplayedStringBattle, 0);
|
|
gTasks[taskId].tLearnMoveState++;
|
|
}
|
|
break;
|
|
case 9:
|
|
if (!IsTextPrinterActive(0) && !IsSEPlaying())
|
|
{
|
|
BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_ANDELLIPSIS - BATTLESTRINGS_ID_ADDER]);
|
|
BattlePutTextOnWindow(gDisplayedStringBattle, 0);
|
|
gTasks[taskId].tState = 20;
|
|
}
|
|
break;
|
|
case 10:
|
|
BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_STOPLEARNINGMOVE - BATTLESTRINGS_ID_ADDER]);
|
|
BattlePutTextOnWindow(gDisplayedStringBattle, 0);
|
|
gTasks[taskId].tData7 = 11;
|
|
gTasks[taskId].tData8 = 0;
|
|
gTasks[taskId].tLearnMoveState = 3;
|
|
break;
|
|
case 11:
|
|
BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_DIDNOTLEARNMOVE - BATTLESTRINGS_ID_ADDER]);
|
|
BattlePutTextOnWindow(gDisplayedStringBattle, 0);
|
|
gTasks[taskId].tState = 15;
|
|
break;
|
|
case 12:
|
|
if (!IsTextPrinterActive(0) && !IsSEPlaying())
|
|
gTasks[taskId].tLearnMoveState = 5;
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void Task_TradeEvolutionScene(u8 taskId)
|
|
{
|
|
u32 var = 0;
|
|
struct Pokemon* mon = &gPlayerParty[gTasks[taskId].tPartyId];
|
|
|
|
// Automatically cancel if the Pokemon would evolve into a species you have not
|
|
// yet unlocked, such as Crobat.
|
|
if (!IsNationalPokedexEnabled()
|
|
&& gTasks[taskId].tState == 7
|
|
&& gTasks[taskId].tPostEvoSpecies > SPECIES_MEW)
|
|
{
|
|
gTasks[taskId].tState = 15;
|
|
gTasks[taskId].tEvoWasStopped = TRUE;
|
|
if (gTasks[sEvoGraphicsTaskId].isActive)
|
|
{
|
|
gTasks[sEvoGraphicsTaskId].EvoGraphicsTaskEvoStop = TRUE;
|
|
DestroyMovingBackgroundTasks();
|
|
}
|
|
}
|
|
|
|
switch (gTasks[taskId].tState)
|
|
{
|
|
case 0:
|
|
StringExpandPlaceholders(gStringVar4, gText_PkmnIsEvolving);
|
|
DrawTextOnTradeWindow(0, gStringVar4, 1);
|
|
gTasks[taskId].tState++;
|
|
break;
|
|
case 1:
|
|
if (!IsTextPrinterActive(0))
|
|
{
|
|
PlayCry1(gTasks[taskId].tPreEvoSpecies, 0);
|
|
gTasks[taskId].tState++;
|
|
}
|
|
break;
|
|
case 2:
|
|
if (IsCryFinished())
|
|
{
|
|
m4aSongNumStop(MUS_SHINKA);
|
|
PlaySE(MUS_ME_SHINKA);
|
|
gTasks[taskId].tState++;
|
|
}
|
|
break;
|
|
case 3:
|
|
if (!IsSEPlaying())
|
|
{
|
|
PlayBGM(MUS_SHINKA);
|
|
gTasks[taskId].tState++;
|
|
BeginNormalPaletteFade(0x1C, 4, 0, 0x10, RGB_BLACK);
|
|
}
|
|
break;
|
|
case 4:
|
|
if (!gPaletteFade.active)
|
|
{
|
|
InitMovingBackgroundTask(TRUE);
|
|
var = gSprites[sEvoStructPtr->preEvoSpriteId].oam.paletteNum + 16;
|
|
sEvoGraphicsTaskId = LaunchTask_PreEvoSparklesSet1(var);
|
|
gTasks[taskId].tState++;
|
|
SetGpuReg(REG_OFFSET_BG3CNT, BGCNT_PRIORITY(3) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(6));
|
|
}
|
|
break;
|
|
case 5:
|
|
if (!gTasks[sEvoGraphicsTaskId].isActive)
|
|
{
|
|
gTasks[taskId].tState++;
|
|
sEvoStructPtr->field_3 = 1;
|
|
sEvoGraphicsTaskId = LaunchTask_PreEvoSparklesSet2();
|
|
}
|
|
break;
|
|
case 6:
|
|
if (!gTasks[sEvoGraphicsTaskId].isActive)
|
|
{
|
|
sEvoGraphicsTaskId = LaunchTask_PrePostEvoMonSprites(sEvoStructPtr->preEvoSpriteId, sEvoStructPtr->postEvoSpriteId);
|
|
gTasks[taskId].tState++;
|
|
}
|
|
break;
|
|
case 7:
|
|
if (--sEvoStructPtr->field_3 == 0)
|
|
{
|
|
sEvoStructPtr->field_3 = 3;
|
|
if (!gTasks[sEvoGraphicsTaskId].isActive)
|
|
gTasks[taskId].tState++;
|
|
}
|
|
break;
|
|
case 8:
|
|
sEvoGraphicsTaskId = LaunchTask_PostEvoSparklesSet1();
|
|
gTasks[taskId].tState++;
|
|
break;
|
|
case 9:
|
|
if (!gTasks[sEvoGraphicsTaskId].isActive)
|
|
{
|
|
sEvoGraphicsTaskId = LaunchTask_PostEvoSparklesSet2AndFlash_Trade(gTasks[taskId].tPostEvoSpecies);
|
|
gTasks[taskId].tState++;
|
|
}
|
|
break;
|
|
case 10:
|
|
if (!gTasks[sEvoGraphicsTaskId].isActive)
|
|
{
|
|
PlaySE(SE_EXP);
|
|
gTasks[taskId].tState++;
|
|
}
|
|
break;
|
|
case 11:
|
|
/*
|
|
* BUG: This check causes the evolved Pokemon's cry to play over the sfx.
|
|
* Negate the below condition.
|
|
*/
|
|
if (IsSEPlaying())
|
|
{
|
|
// Free(sEvoMovingBgPtr);
|
|
PlayCry1(gTasks[taskId].tPostEvoSpecies, 0);
|
|
memcpy(&gPlttBufferUnfaded[0x20], sEvoStructPtr->savedPalette, 0x60);
|
|
gTasks[taskId].tState++;
|
|
}
|
|
break;
|
|
case 12:
|
|
if (IsCryFinished())
|
|
{
|
|
StringExpandPlaceholders(gStringVar4, gText_CongratsPkmnEvolved);
|
|
DrawTextOnTradeWindow(0, gStringVar4, 1);
|
|
PlayFanfare(MUS_FANFA5);
|
|
gTasks[taskId].tState++;
|
|
SetMonData(mon, MON_DATA_SPECIES, (&gTasks[taskId].tPostEvoSpecies));
|
|
CalculateMonStats(mon);
|
|
EvolutionRenameMon(mon, gTasks[taskId].tPreEvoSpecies, gTasks[taskId].tPostEvoSpecies);
|
|
GetSetPokedexFlag(SpeciesToNationalPokedexNum(gTasks[taskId].tPostEvoSpecies), FLAG_SET_SEEN);
|
|
GetSetPokedexFlag(SpeciesToNationalPokedexNum(gTasks[taskId].tPostEvoSpecies), FLAG_SET_CAUGHT);
|
|
IncrementGameStat(GAME_STAT_EVOLVED_POKEMON);
|
|
}
|
|
break;
|
|
case 13:
|
|
if (!IsTextPrinterActive(0) && IsFanfareTaskInactive() == TRUE)
|
|
{
|
|
var = MonTryLearningNewMove(mon, gTasks[taskId].tLearnsFirstMove);
|
|
if (var != 0 && !gTasks[taskId].tEvoWasStopped)
|
|
{
|
|
u8 text[20];
|
|
|
|
gTasks[taskId].tBits |= TASK_BIT_LEARN_MOVE;
|
|
gTasks[taskId].tLearnsFirstMove = FALSE;
|
|
gTasks[taskId].tLearnMoveState = 0;
|
|
GetMonData(mon, MON_DATA_NICKNAME, text);
|
|
StringCopy10(gBattleTextBuff1, text);
|
|
|
|
if (var == MON_HAS_MAX_MOVES)
|
|
gTasks[taskId].tState = 20;
|
|
else if (var == MON_ALREADY_KNOWS_MOVE)
|
|
break;
|
|
else
|
|
gTasks[taskId].tState = 18;
|
|
}
|
|
else
|
|
{
|
|
PlayBGM(MUS_SHINKA);
|
|
DrawTextOnTradeWindow(0, gText_CommunicationStandby5, 1);
|
|
gTasks[taskId].tState++;
|
|
}
|
|
}
|
|
break;
|
|
case 14:
|
|
if (!IsTextPrinterActive(0))
|
|
{
|
|
DestroyTask(taskId);
|
|
Free(sEvoStructPtr);
|
|
sEvoStructPtr = NULL;
|
|
gTextFlags.useAlternateDownArrow = FALSE;
|
|
SetMainCallback2(gCB2_AfterEvolution);
|
|
}
|
|
break;
|
|
case 15:
|
|
if (!gTasks[sEvoGraphicsTaskId].isActive)
|
|
{
|
|
m4aMPlayAllStop();
|
|
BeginNormalPaletteFade((1 << (gSprites[sEvoStructPtr->preEvoSpriteId].oam.paletteNum + 16)) | (0x4001C), 0, 0x10, 0, RGB_WHITE);
|
|
gTasks[taskId].tState++;
|
|
}
|
|
break;
|
|
case 16:
|
|
if (!gPaletteFade.active)
|
|
{
|
|
PlayCry1(gTasks[taskId].tPreEvoSpecies, 0);
|
|
gTasks[taskId].tState++;
|
|
}
|
|
break;
|
|
case 17:
|
|
if (IsCryFinished())
|
|
{
|
|
StringExpandPlaceholders(gStringVar4, gText_EllipsisQuestionMark);
|
|
DrawTextOnTradeWindow(0, gStringVar4, 1);
|
|
gTasks[taskId].tEvoWasStopped = TRUE;
|
|
gTasks[taskId].tState = 13;
|
|
}
|
|
break;
|
|
case 18:
|
|
if (!IsTextPrinterActive(0) && !IsSEPlaying())
|
|
{
|
|
BufferMoveToLearnIntoBattleTextBuff2();
|
|
PlayFanfare(MUS_FANFA1);
|
|
BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_PKMNLEARNEDMOVE - BATTLESTRINGS_ID_ADDER]);
|
|
DrawTextOnTradeWindow(0, gDisplayedStringBattle, 1);
|
|
gTasks[taskId].tLearnsFirstMove = 0x40; // re-used as a counter
|
|
gTasks[taskId].tState++;
|
|
}
|
|
break;
|
|
case 19:
|
|
if (!IsTextPrinterActive(0) && IsFanfareTaskInactive() == TRUE && --gTasks[taskId].tLearnsFirstMove == 0)
|
|
gTasks[taskId].tState = 13;
|
|
break;
|
|
case 20:
|
|
switch (gTasks[taskId].tLearnMoveState)
|
|
{
|
|
case 0:
|
|
if (!IsTextPrinterActive(0) && !IsSEPlaying())
|
|
{
|
|
BufferMoveToLearnIntoBattleTextBuff2();
|
|
BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_TRYTOLEARNMOVE1 - BATTLESTRINGS_ID_ADDER]);
|
|
DrawTextOnTradeWindow(0, gDisplayedStringBattle, 1);
|
|
gTasks[taskId].tLearnMoveState++;
|
|
}
|
|
break;
|
|
case 1:
|
|
if (!IsTextPrinterActive(0) && !IsSEPlaying())
|
|
{
|
|
BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_TRYTOLEARNMOVE2 - BATTLESTRINGS_ID_ADDER]);
|
|
DrawTextOnTradeWindow(0, gDisplayedStringBattle, 1);
|
|
gTasks[taskId].tLearnMoveState++;
|
|
}
|
|
break;
|
|
case 2:
|
|
if (!IsTextPrinterActive(0) && !IsSEPlaying())
|
|
{
|
|
BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_TRYTOLEARNMOVE3 - BATTLESTRINGS_ID_ADDER]);
|
|
DrawTextOnTradeWindow(0, gDisplayedStringBattle, 1);
|
|
gTasks[taskId].tData7 = 5;
|
|
gTasks[taskId].tData8 = 9;
|
|
gTasks[taskId].tLearnMoveState++;
|
|
}
|
|
case 3:
|
|
if (!IsTextPrinterActive(0) && !IsSEPlaying())
|
|
{
|
|
LoadUserWindowBorderGfx(0, 0xA8, 0xE0);
|
|
CreateYesNoMenu(&gTradeEvolutionSceneYesNoWindowTemplate, 3, 0, 2, 0xA8, 0xE, 0);
|
|
sEvoCursorPos = 0;
|
|
gTasks[taskId].tLearnMoveState++;
|
|
sEvoCursorPos = 0;
|
|
}
|
|
break;
|
|
case 4:
|
|
switch (Menu_ProcessInputNoWrapClearOnChoose())
|
|
{
|
|
case 0:
|
|
sEvoCursorPos = 0;
|
|
BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_EMPTYSTRING3 - BATTLESTRINGS_ID_ADDER]);
|
|
DrawTextOnTradeWindow(0, gDisplayedStringBattle, 1);
|
|
gTasks[taskId].tLearnMoveState = gTasks[taskId].tData7;
|
|
if (gTasks[taskId].tLearnMoveState == 5)
|
|
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
|
|
break;
|
|
case 1:
|
|
case -1:
|
|
sEvoCursorPos = 1;
|
|
BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_EMPTYSTRING3 - BATTLESTRINGS_ID_ADDER]);
|
|
DrawTextOnTradeWindow(0, gDisplayedStringBattle, 1);
|
|
gTasks[taskId].tLearnMoveState = gTasks[taskId].tData8;
|
|
break;
|
|
}
|
|
break;
|
|
case 5:
|
|
if (!gPaletteFade.active)
|
|
{
|
|
if (gWirelessCommType)
|
|
DestroyWirelessStatusIndicatorSprite();
|
|
|
|
Free(GetBgTilemapBuffer(3));
|
|
Free(GetBgTilemapBuffer(1));
|
|
Free(GetBgTilemapBuffer(0));
|
|
FreeAllWindowBuffers();
|
|
|
|
ShowSelectMovePokemonSummaryScreen(gPlayerParty, gTasks[taskId].tPartyId,
|
|
gPlayerPartyCount - 1, CB2_TradeEvolutionSceneLoadGraphics,
|
|
gMoveToLearn);
|
|
gTasks[taskId].tLearnMoveState++;
|
|
}
|
|
break;
|
|
case 6:
|
|
if (!gPaletteFade.active && gMain.callback2 == CB2_TradeEvolutionSceneUpdate)
|
|
{
|
|
var = GetMoveSlotToReplace();
|
|
if (var == MAX_MON_MOVES)
|
|
{
|
|
gTasks[taskId].tLearnMoveState = 9;
|
|
}
|
|
else
|
|
{
|
|
u16 move = GetMonData(mon, var + MON_DATA_MOVE1);
|
|
if (IsHMMove2(move))
|
|
{
|
|
BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_HMMOVESCANTBEFORGOTTEN - BATTLESTRINGS_ID_ADDER]);
|
|
DrawTextOnTradeWindow(0, gDisplayedStringBattle, 1);
|
|
gTasks[taskId].tLearnMoveState = 11;
|
|
}
|
|
else
|
|
{
|
|
PREPARE_MOVE_BUFFER(gBattleTextBuff2, move)
|
|
|
|
RemoveMonPPBonus(mon, var);
|
|
SetMonMoveSlot(mon, gMoveToLearn, var);
|
|
BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_123POOF - BATTLESTRINGS_ID_ADDER]);
|
|
DrawTextOnTradeWindow(0, gDisplayedStringBattle, 1);
|
|
gTasks[taskId].tLearnMoveState++;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case 7:
|
|
if (!IsTextPrinterActive(0) && !IsSEPlaying())
|
|
{
|
|
BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_PKMNFORGOTMOVE - BATTLESTRINGS_ID_ADDER]);
|
|
DrawTextOnTradeWindow(0, gDisplayedStringBattle, 1);
|
|
gTasks[taskId].tLearnMoveState++;
|
|
}
|
|
break;
|
|
case 8:
|
|
if (!IsTextPrinterActive(0) && !IsSEPlaying())
|
|
{
|
|
BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_ANDELLIPSIS - BATTLESTRINGS_ID_ADDER]);
|
|
DrawTextOnTradeWindow(0, gDisplayedStringBattle, 1);
|
|
gTasks[taskId].tState = 18;
|
|
}
|
|
break;
|
|
case 9:
|
|
BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_STOPLEARNINGMOVE - BATTLESTRINGS_ID_ADDER]);
|
|
DrawTextOnTradeWindow(0, gDisplayedStringBattle, 1);
|
|
gTasks[taskId].tData7 = 10;
|
|
gTasks[taskId].tData8 = 0;
|
|
gTasks[taskId].tLearnMoveState = 3;
|
|
break;
|
|
case 10:
|
|
BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_DIDNOTLEARNMOVE - BATTLESTRINGS_ID_ADDER]);
|
|
DrawTextOnTradeWindow(0, gDisplayedStringBattle, 1);
|
|
gTasks[taskId].tState = 13;
|
|
break;
|
|
case 11:
|
|
if (!IsTextPrinterActive(0) && !IsSEPlaying())
|
|
gTasks[taskId].tLearnMoveState = 5;
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
#undef tState
|
|
#undef tPreEvoSpecies
|
|
#undef tPostEvoSpecies
|
|
#undef tCanStop
|
|
#undef tBits
|
|
#undef tLearnsFirstMove
|
|
#undef tLearnMoveState
|
|
#undef tData7
|
|
#undef tData8
|
|
#undef tEvoWasStopped
|
|
#undef tPartyId
|
|
|
|
static void EvoDummyFunc(void)
|
|
{
|
|
}
|
|
|
|
static void VBlankCB_EvolutionScene(void)
|
|
{
|
|
SetGpuReg(REG_OFFSET_BG0HOFS, gBattle_BG0_X);
|
|
SetGpuReg(REG_OFFSET_BG0VOFS, gBattle_BG0_Y);
|
|
SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X);
|
|
SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y);
|
|
SetGpuReg(REG_OFFSET_BG2HOFS, gBattle_BG2_X);
|
|
SetGpuReg(REG_OFFSET_BG2VOFS, gBattle_BG2_Y);
|
|
SetGpuReg(REG_OFFSET_BG3HOFS, gBattle_BG3_X);
|
|
SetGpuReg(REG_OFFSET_BG3VOFS, gBattle_BG3_Y);
|
|
|
|
LoadOam();
|
|
ProcessSpriteCopyRequests();
|
|
TransferPlttBuffer();
|
|
ScanlineEffect_InitHBlankDmaTransfer();
|
|
}
|
|
|
|
static void VBlankCB_TradeEvolutionScene(void)
|
|
{
|
|
SetGpuReg(REG_OFFSET_BG0HOFS, gBattle_BG0_X);
|
|
SetGpuReg(REG_OFFSET_BG0VOFS, gBattle_BG0_Y);
|
|
SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X);
|
|
SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y);
|
|
SetGpuReg(REG_OFFSET_BG2HOFS, gBattle_BG2_X);
|
|
SetGpuReg(REG_OFFSET_BG2VOFS, gBattle_BG2_Y);
|
|
SetGpuReg(REG_OFFSET_BG3HOFS, gBattle_BG3_X);
|
|
SetGpuReg(REG_OFFSET_BG3VOFS, gBattle_BG3_Y);
|
|
|
|
LoadOam();
|
|
ProcessSpriteCopyRequests();
|
|
TransferPlttBuffer();
|
|
ScanlineEffect_InitHBlankDmaTransfer();
|
|
}
|
|
|
|
static void Task_MovingBackgroundPalettes(u8 taskId)
|
|
{
|
|
s16 *data = gTasks[taskId].data;
|
|
|
|
if (data[6] != 0)
|
|
return;
|
|
if (data[5]++ < 20)
|
|
return;
|
|
|
|
if (data[0]++ > sMovingBackgroundTimers[data[2]][3])
|
|
{
|
|
if (sMovingBackgroundTimers[data[2]][1] == data[1])
|
|
{
|
|
data[3]++;
|
|
if (data[3] == sMovingBackgroundTimers[data[2]][2])
|
|
{
|
|
data[3] = 0;
|
|
data[2]++;
|
|
}
|
|
data[1] = sMovingBackgroundTimers[data[2]][0];
|
|
}
|
|
else
|
|
{
|
|
LoadPalette(&sEvoMovingBgPtr[data[1] * 16], 0xA0, 0x20);
|
|
data[0] = 0;
|
|
data[1]++;
|
|
}
|
|
}
|
|
|
|
if (data[2] == 4)
|
|
DestroyTask(taskId);
|
|
}
|
|
|
|
static void LaunchTask_MovingBackgroundPos(bool8 isLink)
|
|
{
|
|
u8 taskId = CreateTask(Task_MovingBackgroundPos, 7);
|
|
|
|
if (!isLink)
|
|
gTasks[taskId].data[2] = 0;
|
|
else
|
|
gTasks[taskId].data[2] = 1;
|
|
}
|
|
|
|
static void Task_MovingBackgroundPos(u8 taskId)
|
|
{
|
|
u16 *outer_X, *outer_Y;
|
|
|
|
u16 *inner_X = &gBattle_BG1_X;
|
|
u16 *inner_Y = &gBattle_BG1_Y;
|
|
|
|
if (!gTasks[taskId].data[2])
|
|
{
|
|
outer_X = &gBattle_BG2_X;
|
|
outer_Y = &gBattle_BG2_Y;
|
|
}
|
|
else
|
|
{
|
|
outer_X = &gBattle_BG3_X;
|
|
outer_Y = &gBattle_BG3_Y;
|
|
}
|
|
|
|
gTasks[taskId].data[0] = (gTasks[taskId].data[0] + 5) & 0xFF;
|
|
gTasks[taskId].data[1] = (gTasks[taskId].data[0] + 0x80) & 0xFF;
|
|
|
|
*inner_X = Cos(gTasks[taskId].data[0], 4) + 8;
|
|
*inner_Y = Sin(gTasks[taskId].data[0], 4) + 16;
|
|
|
|
*outer_X = Cos(gTasks[taskId].data[1], 4) + 8;
|
|
*outer_Y = Sin(gTasks[taskId].data[1], 4) + 16;
|
|
|
|
if (!FuncIsActiveTask(Task_MovingBackgroundPalettes))
|
|
{
|
|
DestroyTask(taskId);
|
|
|
|
*inner_X = 0;
|
|
*inner_Y = 0;
|
|
|
|
*outer_X = 256;
|
|
*outer_Y = 0;
|
|
}
|
|
}
|
|
|
|
static void InitMovingBgValues(u16 *movingBgs)
|
|
{
|
|
s32 i, j;
|
|
|
|
for (i = 0; i < 50; i++)
|
|
{
|
|
for (j = 0; j < 16; j++)
|
|
{
|
|
movingBgs[i * 16 + j] = sMovingBgPals[sMovingBgPalIndices[i][j]];
|
|
}
|
|
}
|
|
}
|
|
|
|
static void InitMovingBackgroundTask(bool8 isLink)
|
|
{
|
|
u8 innerBgId, outerBgId;
|
|
|
|
sEvoMovingBgPtr = AllocZeroed(0x640);
|
|
InitMovingBgValues(sEvoMovingBgPtr);
|
|
|
|
if (!isLink)
|
|
innerBgId = 1, outerBgId = 2;
|
|
else
|
|
innerBgId = 1, outerBgId = 3;
|
|
|
|
LoadPalette(sBlackPalette, 0xA0, 0x20);
|
|
|
|
DecompressAndLoadBgGfxUsingHeap(1, sMovingBackgroundTiles, FALSE, 0, 0);
|
|
CopyToBgTilemapBuffer(1, sMovingBackgroundMap1, 0, 0);
|
|
CopyToBgTilemapBuffer(outerBgId, sMovingBackgroundMap2, 0, 0);
|
|
CopyBgTilemapBufferToVram(1);
|
|
CopyBgTilemapBufferToVram(outerBgId);
|
|
|
|
if (!isLink)
|
|
{
|
|
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG1 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG2);
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(8, 8));
|
|
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG2_ON | DISPCNT_BG1_ON | DISPCNT_BG0_ON | DISPCNT_OBJ_1D_MAP);
|
|
|
|
SetBgAttribute(innerBgId, BG_ATTR_PRIORITY, 2);
|
|
SetBgAttribute(outerBgId, BG_ATTR_PRIORITY, 2);
|
|
|
|
ShowBg(1);
|
|
ShowBg(2);
|
|
}
|
|
else
|
|
{
|
|
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG1 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG3);
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(8, 8));
|
|
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG3_ON | DISPCNT_BG1_ON | DISPCNT_BG0_ON | DISPCNT_OBJ_1D_MAP);
|
|
}
|
|
|
|
CreateTask(Task_MovingBackgroundPalettes, 5);
|
|
LaunchTask_MovingBackgroundPos(isLink);
|
|
}
|
|
|
|
void IsMovingBackgroundTaskRunning(void) // unused
|
|
{
|
|
u8 taskId = FindTaskIdByFunc(Task_MovingBackgroundPalettes);
|
|
|
|
if (taskId != 0xFF)
|
|
gTasks[taskId].data[6] = 1;
|
|
|
|
FillPalette(RGB_BLACK, 0xA0, 0x20);
|
|
}
|
|
|
|
static void DestroyMovingBackgroundTasks(void)
|
|
{
|
|
u8 taskId;
|
|
|
|
if ((taskId = FindTaskIdByFunc(Task_MovingBackgroundPalettes)) != 0xFF)
|
|
DestroyTask(taskId);
|
|
if ((taskId = FindTaskIdByFunc(Task_MovingBackgroundPos)) != 0xFF)
|
|
DestroyTask(taskId);
|
|
|
|
FillPalette(RGB_BLACK, 0xA0, 0x20);
|
|
ResetBgRegsAfterMovingBackgroundCancel();
|
|
}
|
|
|
|
static void ResetBgRegsAfterMovingBackgroundCancel(void)
|
|
{
|
|
SetGpuReg(REG_OFFSET_BLDCNT, 0);
|
|
gBattle_BG1_X = 0;
|
|
gBattle_BG1_Y = 0;
|
|
gBattle_BG2_X = 0;
|
|
SetBgAttribute(1, BG_ATTR_PRIORITY, GetBattleBgAttribute(1, 5));
|
|
SetBgAttribute(2, BG_ATTR_PRIORITY, GetBattleBgAttribute(2, 5));
|
|
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG3_ON | DISPCNT_BG0_ON | DISPCNT_OBJ_1D_MAP);
|
|
Free(sEvoMovingBgPtr);
|
|
}
|