pokefirered/include/constants
2019-11-09 14:53:30 -05:00
..
abilities.h battle_main data decomp 2019-10-16 08:31:44 +08:00
battle_ai.h
battle_anim.h Dump battle_scripts_2.s 2019-11-06 14:06:51 -05:00
battle_move_effects.h
battle_script_commands.h Sync battle script documentation with Emerald, 1 2019-11-06 15:52:58 -05:00
battle_setup.h battle_setup funcs 2019-10-21 03:08:10 +08:00
battle_tower.h Document battle_tower.c 2019-11-09 14:53:30 -05:00
battle.h Sync battle script documentation with Emerald, 1 2019-11-06 15:52:58 -05:00
decorations.h
easy_chat.h Document easy_chat 2019-11-01 16:40:31 -04:00
facility_trainer_classes.h
fame_checker.h update famechecker macro 2019-10-20 20:20:45 -04:00
fanfares.h
field_effects.h Rename fldeff scripts 2019-11-08 11:27:22 -05:00
flags.h Finish trade code 2019-10-30 12:49:16 -04:00
game_stat.h
global.h Finish main menu decomp 2019-10-08 10:31:33 -04:00
hoenn_cries.h
hold_effects.h
item_effects.h
items.h
layouts.h Finish fixing SEAVAULT to SEVAULT 2019-10-23 15:32:23 -04:00
map_groups.h field_specials through sub_80CBDE8 2019-10-23 20:12:14 -04:00
map_objects.h Hide/show flags through 07F 2019-10-19 20:30:38 -04:00
map_types.h resolve review comments 2019-10-26 06:03:42 +08:00
maps.h
menu.h Resolve review comments 2019-10-25 17:01:05 -04:00
metatile_behaviors.h
movement_commands.h
moves.h Rename routines and objects related to move tutor 2019-10-21 12:08:37 -04:00
pokemon.h
region_map.h trade through sub_8053E1C; dynamic sys flags start idx 2019-10-30 11:16:26 -04:00
seagallop.h script_menu data 2019-10-25 13:23:46 -04:00
songs.h Rename song constants using Japanese sound test menu 2019-10-09 20:02:59 -04:00
spawn_points.h
species.h
trainer_classes.h
trainers.h TRAINER_SECRET_BASE propagation 2019-11-07 09:23:21 -05:00
vars.h Rename specials according to Ruby 2019-10-24 16:31:38 -04:00
weather.h