pokefirered/src/trade.c

2921 lines
90 KiB
C

#include "global.h"
#include "gflib.h"
#include "task.h"
#include "decompress.h"
#include "text_window.h"
#include "pokemon_icon.h"
#include "graphics.h"
#include "link.h"
#include "link_rfu.h"
#include "cable_club.h"
#include "data.h"
#include "strings.h"
#include "menu.h"
#include "overworld.h"
#include "battle_anim.h"
#include "party_menu.h"
#include "daycare.h"
#include "event_data.h"
#include "battle_interface.h"
#include "pokemon_summary_screen.h"
#include "pokemon_storage_system.h"
#include "trade_scene.h"
#include "constants/songs.h"
#include "constants/moves.h"
#include "constants/trade.h"
// IDs for CallTradeMenuFunc
enum {
CB_MAIN_MENU,
CB_SELECTED_MON,
CB_SHOW_MON_SUMMARY,
CB_CONFIRM_TRADE_PROMPT,
CB_CANCEL_TRADE_PROMPT,
CB_READY_WAIT, // Equivalent to CB_IDLE
CB_SET_SELECTED_MONS,
CB_PRINT_IS_THIS_OKAY,
CB_HANDLE_TRADE_CANCELED,
CB_FADE_TO_START_TRADE,
CB_WAIT_TO_START_TRADE,
CB_INIT_EXIT_CANCELED_TRADE,
CB_EXIT_CANCELED_TRADE,
CB_START_LINK_TRADE,
CB_INIT_CONFIRM_TRADE_PROMPT,
CB_UNUSED_CLOSE_MSG,
CB_WAIT_TO_START_RFU_TRADE,
CB_IDLE = 100,
};
// Indexes for sActionTexts
enum {
TEXT_CANCEL,
TEXT_CHOOSE_MON,
TEXT_SUMMARY,
TEXT_TRADE,
TEXT_CANCEL_TRADE,
TEXT_PRESS_B_TO_EXIT,
};
// Indexes for sMessages
enum {
MSG_STANDBY,
MSG_CANCELED,
MSG_ONLY_MON1,
MSG_ONLY_MON2,
MSG_WAITING_FOR_FRIEND,
MSG_FRIEND_WANTS_TO_TRADE,
MSG_MON_CANT_BE_TRADED,
MSG_EGG_CANT_BE_TRADED,
MSG_FRIENDS_MON_CANT_BE_TRADED,
};
// IDs for QueueAction
enum {
QUEUE_SEND_DATA,
QUEUE_STANDBY,
QUEUE_ONLY_MON1,
QUEUE_ONLY_MON2,
QUEUE_UNUSED1, // Presumably intended for MSG_WAITING_FOR_FRIEND
QUEUE_UNUSED2, // Presumably intended for MSG_FRIEND_WANTS_TO_TRADE
QUEUE_MON_CANT_BE_TRADED,
QUEUE_EGG_CANT_BE_TRADED,
QUEUE_FRIENDS_MON_CANT_BE_TRADED,
};
#define QUEUE_DELAY_MSG 3
#define QUEUE_DELAY_DATA 5
#define GFXTAG_MENU_TEXT 200 // Used as a base tag in CB2_CreateTradeMenu and CB2_ReturnToTradeMenuFromSummary
#define GFXTAG_CURSOR 300
#define GFXTAG_LINK_MON_GLOW 5550
#define GFXTAG_LINK_MON_SHADOW 5552
#define GFXTAG_CABLE_END 5554
#define GFXTAG_GBA_SCREEN 5556
#define GFXTAG_POKEBALL 5557
#define PALTAG_CURSOR 2345
#define PALTAG_MENU_TEXT 4925
#define PALTAG_LINK_MON 5551
#define PALTAG_GBA 5555
#define PALTAG_POKEBALL 5558
// The following tags are offsets from GFXTAG_MENU_TEXT
// They're looped over in CB2_CreateTradeMenu and CB2_ReturnToTradeMenuFromSummary
// and used as indexes into sMenuTextTileBuffers
enum {
GFXTAG_PLAYER_NAME_L,
GFXTAG_PLAYER_NAME_M,
GFXTAG_PLAYER_NAME_R,
GFXTAG_PARTNER_NAME_L,
GFXTAG_PARTNER_NAME_M,
GFXTAG_PARTNER_NAME_R,
GFXTAG_CANCEL_L,
GFXTAG_CANCEL_R,
GFXTAG_CHOOSE_PKMN_L,
GFXTAG_CHOOSE_PKMN_M,
GFXTAG_CHOOSE_PKMN_R,
GFXTAG_CHOOSE_PKMN_EMPTY_1, // 6 sprites to cover the full bottom bar, but only first 3 are needed
GFXTAG_CHOOSE_PKMN_EMPTY_2,
GFXTAG_CHOOSE_PKMN_EMPTY_3,
NUM_MENU_TEXT_SPRITES
};
#define NUM_PLAYER_NAME_SPRITES (1 + GFXTAG_PLAYER_NAME_R - GFXTAG_PLAYER_NAME_L)
#define NUM_PARTNER_NAME_SPRITES (1 + GFXTAG_PARTNER_NAME_R - GFXTAG_PARTNER_NAME_L)
#define NUM_CHOOSE_PKMN_SPRITES (1 + GFXTAG_CHOOSE_PKMN_EMPTY_3 - GFXTAG_CHOOSE_PKMN_L)
enum {
CURSOR_ANIM_NORMAL,
CURSOR_ANIM_ON_CANCEL,
};
// Values for signaling to/from the link partner
enum {
STATUS_NONE,
STATUS_READY,
STATUS_CANCEL,
};
// Checked to confirm DrawSelectedMonScreen has reached final state
#define DRAW_SELECTED_FINISH 5
static EWRAM_DATA u8 *sMenuTextTileBuffer = NULL;
static EWRAM_DATA u8 *sMenuTextTileBuffers[NUM_MENU_TEXT_SPRITES] = {};
EWRAM_DATA struct Mail gLinkPartnerMail[PARTY_SIZE] = {};
EWRAM_DATA u8 gSelectedTradeMonPositions[2] = {0};
static EWRAM_DATA struct {
u8 bg2hofs;
u8 bg3hofs;
u8 filler_2[38];
u8 partySpriteIds[2][PARTY_SIZE];
u8 cursorSpriteId;
u8 cursorPosition;
u8 partyCounts[2];
bool8 optionsActive[PARTY_SIZE * 2 + 1];
bool8 isLiveMon[2][PARTY_SIZE];
bool8 isEgg[2][PARTY_SIZE];
u8 hpBarLevels[2][PARTY_SIZE];
u8 bufferPartyState;
u8 filler_6A[5];
u8 callbackId;
u8 unk_70; // Never read
u16 bottomTextTileStart;
u8 drawSelectedMonState[2];
u8 selectedMonIdx[2];
u8 playerSelectStatus;
u8 partnerSelectStatus;
u8 playerConfirmStatus;
u8 partnerConfirmStatus;
u8 filler_7C[2];
u8 partnerCursorPosition;
u16 linkData[20];
u8 timer;
u8 giftRibbons[GIFT_RIBBONS_COUNT];
u8 filler_B4[0x81C];
struct {
bool8 active;
u16 delay;
u8 actionId;
} queuedActions[4];
u16 tilemapBuffer[BG_SCREEN_SIZE / 2];
} * sTradeMenu = NULL;
static void CB2_CreateTradeMenu(void);
static void VBlankCB_TradeMenu(void);
static void CB2_TradeMenu(void);
static void LoadTradeBgGfx(u8 state);
static void SetActiveMenuOptions(void);
static u8 BufferTradeParties(void);
static void CB1_UpdateLink(void);
static void RunTradeMenuCallback(void);
static void SetSelectedMon(u8 cursorPosition);
static void DrawSelectedMonScreen(u8 side);
static u8 GetMonNicknameWidth(u8 *str, u8 whichParty, u8 partyIdx);
static void BufferMovesString(u8 *str, u8 whichParty, u8 partyIdx);
static void PrintPartyNicknames(u8 side);
static void PrintLevelAndGender(u8 whichParty, u8 monIdx, u8 x, u8 y, u8 winLeft, u8 winTop);
static void PrintPartyLevelsAndGenders(u8 side);
static void PrintTradePartnerPartyNicknames(void);
static void RedrawPartyWindow(u8 whichParty);
static void Task_DrawSelectionSummary(u8 taskId);
static void Task_DrawSelectionTrade(u8 taskId);
static void QueueAction(u16 delay, u8 actionId);
static void DoQueuedActions(void);
static void PrintTradeMessage(u8 strIdx);
static bool8 LoadUISpriteGfx(void);
static void DrawBottomRowText(const u8 *name, u8 *dest, u8 unused);
static void ComputePartyTradeableFlags(u8 side);
static void ComputePartyHPBarLevels(u8 side);
static void SetTradePartyHPBarSprites(void);
static void SaveTradeGiftRibbons(void);
static u32 CanTradeSelectedMon(struct Pokemon * party, int partyCount, int cursorPos);
static const u16 sTradeMovesBoxTilemap[] = INCBIN_U16("graphics/trade/moves_box_map.bin");
static const u16 sTradePartyBoxTilemap[] = INCBIN_U16("graphics/trade/party_box_map.bin");
static const u8 sTradeStripesBG2Tilemap[] = INCBIN_U8("graphics/trade/stripes_bg2_map.bin");
static const u8 sTradeStripesBG3Tilemap[] = INCBIN_U8("graphics/trade/stripes_bg3_map.bin");
static const struct OamData sOamData_MenuText = {
.shape = SPRITE_SHAPE(32x16),
.size = SPRITE_SIZE(32x16),
.priority = 1
};
static const struct OamData sOamData_Cursor = {
.shape = SPRITE_SHAPE(64x32),
.size = SPRITE_SIZE(64x32),
.priority = 1
};
static const union AnimCmd sAnim_Cursor_Normal[] = {
ANIMCMD_FRAME(0, 5),
ANIMCMD_END
};
static const union AnimCmd sAnim_Cursor_OnCancel[] = {
ANIMCMD_FRAME(32, 5),
ANIMCMD_END
};
static const union AnimCmd *const sAnims_Cursor[] = {
[CURSOR_ANIM_NORMAL] = sAnim_Cursor_Normal,
[CURSOR_ANIM_ON_CANCEL] = sAnim_Cursor_OnCancel
};
static const struct SpriteSheet sCursor_SpriteSheet = {
.data = gTradeCursor_Gfx,
.size = 0x800,
.tag = GFXTAG_CURSOR
};
static const struct SpritePalette sCursor_SpritePalette = {
.data = gTradeCursor_Pal,
.tag = PALTAG_CURSOR
};
static const union AnimCmd sAnim_MenuText_0[] = {
ANIMCMD_FRAME(0, 5),
ANIMCMD_END
};
static const union AnimCmd sAnim_MenuText_1[] = {
ANIMCMD_FRAME(8, 5),
ANIMCMD_END
};
static const union AnimCmd sAnim_MenuText_2[] = {
ANIMCMD_FRAME(16, 5),
ANIMCMD_END
};
static const union AnimCmd sAnim_MenuText_3[] = {
ANIMCMD_FRAME(24, 5),
ANIMCMD_END
};
static const union AnimCmd sAnim_MenuText_4[] = {
ANIMCMD_FRAME(32, 5),
ANIMCMD_END
};
static const union AnimCmd sAnim_MenuText_5[] = {
ANIMCMD_FRAME(40, 5),
ANIMCMD_END
};
// These anims are not used
static const union AnimCmd *const sAnims_MenuText[] = {
sAnim_MenuText_0,
sAnim_MenuText_1,
sAnim_MenuText_2,
sAnim_MenuText_3,
sAnim_MenuText_4,
sAnim_MenuText_5,
};
static const struct SpriteTemplate sSpriteTemplate_Cursor = {
.tileTag = GFXTAG_CURSOR,
.paletteTag = PALTAG_CURSOR,
.oam = &sOamData_Cursor,
.anims = sAnims_Cursor,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const struct SpriteTemplate sSpriteTemplate_MenuText = {
.tileTag = GFXTAG_MENU_TEXT,
.paletteTag = PALTAG_MENU_TEXT,
.oam = &sOamData_MenuText,
.anims = sAnims_MenuText,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const u16 sMenuText_Pal[] = INCBIN_U16("graphics/trade/text.gbapal");
static const struct SpritePalette sSpritePalette_MenuText = {
.data = sMenuText_Pal,
.tag = PALTAG_MENU_TEXT
};
#define DIR_UP 0
#define DIR_DOWN 1
#define DIR_LEFT 2
#define DIR_RIGHT 3
// This is used to determine the next mon to select when the D-Pad is
// pressed in a given direction.
// Note that the mons are laid out like this.
// 0-5 are the player's party and 6-11 are the trading partner's party.
// 12 is the cancel button.
// 0 1 6 7
// 2 3 8 9
// 4 5 10 11
// 12
// 1st array is the current positions
// 2nd array is directions of input
// 3rd array is the next positions to go to (unoccupied spaces are skipped over)
static const u8 sCursorMoveDestinations[(PARTY_SIZE * 2) + 1][4][PARTY_SIZE] = {
// Player's party
[0] = {
[DIR_UP] = { 4, 2, 12, 12, 0, 0},
[DIR_DOWN] = { 2, 4, 12, 12, 0, 0},
[DIR_LEFT] = { 7, 6, 1, 0, 0, 0},
[DIR_RIGHT] = { 1, 6, 7, 0, 0, 0}
},
[1] = {
[DIR_UP] = { 5, 3, 12, 12, 0, 0},
[DIR_DOWN] = { 3, 5, 12, 12, 0, 0},
[DIR_LEFT] = { 0, 7, 6, 1, 0, 0},
[DIR_RIGHT] = { 6, 7, 0, 1, 0, 0}
},
[2] = {
[DIR_UP] = { 0, 0, 0, 0, 0, 0},
[DIR_DOWN] = { 4, 0, 0, 0, 0, 0},
[DIR_LEFT] = { 9, 8, 7, 6, 0, 0},
[DIR_RIGHT] = { 3, 1, 0, 0, 0, 0}
},
[3] = {
[DIR_UP] = { 1, 1, 1, 1, 0, 0},
[DIR_DOWN] = { 5, 1, 1, 1, 0, 0},
[DIR_LEFT] = { 2, 9, 8, 7, 0, 0},
[DIR_RIGHT] = { 8, 9, 6, 6, 0, 0}
},
[4] = {
[DIR_UP] = { 2, 2, 2, 2, 0, 0},
[DIR_DOWN] = { 0, 0, 0, 0, 0, 0},
[DIR_LEFT] = {11, 10, 9, 8, 7, 6},
[DIR_RIGHT] = { 5, 3, 1, 0, 0, 0}
},
[5] = {
[DIR_UP] = { 3, 3, 3, 3, 0, 0},
[DIR_DOWN] = { 1, 1, 1, 1, 0, 0},
[DIR_LEFT] = { 4, 4, 4, 4, 0, 0},
[DIR_RIGHT] = {10, 8, 6, 0, 0, 0}
},
// Partner's party
[6] = {
[DIR_UP] = {10, 8, 12, 0, 0, 0},
[DIR_DOWN] = { 8, 10, 12, 0, 0, 0},
[DIR_LEFT] = { 1, 0, 0, 0, 0, 0},
[DIR_RIGHT] = { 7, 0, 1, 0, 0, 0}
},
[7] = {
[DIR_UP] = {12, 0, 0, 0, 0, 0},
[DIR_DOWN] = { 9, 12, 0, 0, 0, 0},
[DIR_LEFT] = { 6, 0, 0, 0, 0, 0},
[DIR_RIGHT] = { 0, 0, 0, 0, 0, 0}
},
[8] = {
[DIR_UP] = { 6, 0, 0, 0, 0, 0},
[DIR_DOWN] = {10, 6, 0, 0, 0, 0},
[DIR_LEFT] = { 3, 2, 1, 0, 0, 0},
[DIR_RIGHT] = { 9, 7, 0, 0, 0, 0}
},
[9] = {
[DIR_UP] = { 7, 0, 0, 0, 0, 0},
[DIR_DOWN] = {11, 12, 0, 0, 0, 0},
[DIR_LEFT] = { 8, 0, 0, 0, 0, 0},
[DIR_RIGHT] = { 2, 1, 0, 0, 0, 0}
},
[10] = {
[DIR_UP] = { 8, 0, 0, 0, 0, 0},
[DIR_DOWN] = { 6, 0, 0, 0, 0, 0},
[DIR_LEFT] = { 5, 4, 3, 2, 1, 0},
[DIR_RIGHT] = {11, 9, 7, 0, 0, 0}
},
[11] = {
[DIR_UP] = { 9, 0, 0, 0, 0, 0},
[DIR_DOWN] = {12, 0, 0, 0, 0, 0},
[DIR_LEFT] = {10, 0, 0, 0, 0, 0},
[DIR_RIGHT] = { 4, 2, 0, 0, 0, 0}
},
// Cancel
[12] = {
[DIR_UP] = {11, 9, 7, 6, 0, 0},
[DIR_DOWN] = { 7, 6, 0, 0, 0, 0},
[DIR_LEFT] = {12, 0, 0, 0, 0, 0},
[DIR_RIGHT] = {12, 0, 0, 0, 0, 0}
}
};
#define COL0_X 1
#define COL1_X 8
#define COL2_X 16
#define COL3_X 23
#define ROW0_Y 5
#define ROW1_Y 10
#define ROW2_Y 15
#define ROW3_Y 18
static const u8 sTradeMonSpriteCoords[(PARTY_SIZE * 2) + 1][2] = {
[TRADE_PLAYER] =
{COL0_X, ROW0_Y},
{COL1_X, ROW0_Y},
{COL0_X, ROW1_Y},
{COL1_X, ROW1_Y},
{COL0_X, ROW2_Y},
{COL1_X, ROW2_Y},
[TRADE_PARTNER * PARTY_SIZE] =
{COL2_X, ROW0_Y},
{COL3_X, ROW0_Y},
{COL2_X, ROW1_Y},
{COL3_X, ROW1_Y},
{COL2_X, ROW2_Y},
{COL3_X, ROW2_Y},
// Cancel
{COL3_X, ROW3_Y},
};
static const u8 sTradeMonLevelCoords[PARTY_SIZE * 2][2] = {
[TRADE_PLAYER] =
{ 5, 4},
{12, 4},
{ 5, 9},
{12, 9},
{ 5, 14},
{12, 14},
[TRADE_PARTNER * PARTY_SIZE] =
{20, 4},
{27, 4},
{20, 9},
{27, 9},
{20, 14},
{27, 14},
};
static const u8 sTradeMonBoxCoords[PARTY_SIZE * 2][2] = {
[TRADE_PLAYER] =
{ 1, 3},
{ 8, 3},
{ 1, 8},
{ 8, 8},
{ 1, 13},
{ 8, 13},
[TRADE_PARTNER * PARTY_SIZE] =
{16, 3},
{23, 3},
{16, 8},
{23, 8},
{16, 13},
{23, 13},
};
// x,y offset for player name, x/y offset for partner name
static const u8 sPlayerNameCoords[][4] = {
{60, 9, 180, 9}, // Unused. For JP characters?
{48, 9, 168, 9},
};
static const u8 sUnusedCoords[][2] =
{
{ 0, 14},
{15, 29},
{ 3, 5},
{ 3, 7},
{18, 5},
{18, 7},
{ 8, 7},
{22, 12},
{ 8, 7},
{22, 12},
{ 6, 7},
{24, 12},
{ 6, 7},
{24, 12},
{ 8, 7},
{22, 12},
{ 7, 7},
{23, 12}
};
static const u8 sText_Dummy[] = _("");
static const u8 sText_ClrWhtHltTranspShdwDrkGry[] = _("{COLOR WHITE}{HIGHLIGHT TRANSPARENT}{SHADOW DARK_GRAY}");
const u8 gText_MaleSymbol4[] = _("");
const u8 gText_FemaleSymbol4[] = _("");
const u8 gText_GenderlessSymbol[] = _("");
static const u8 sText_Dummy2[] = _("");
static const u8 sText_Newline[] = _("\n");
static const u8 sText_Slash[] = _("/");
static const u8 *const sActionTexts[] = {
[TEXT_CANCEL] = gTradeText_Cancel,
[TEXT_CHOOSE_MON] = gTradeText_ChooseAPokemon,
[TEXT_SUMMARY] = gTradeText_Summary, // Unused, sMenuAction_SummaryTrade is used instead
[TEXT_TRADE] = gTradeText_Trade, // Unused, sMenuAction_SummaryTrade is used instead
[TEXT_CANCEL_TRADE] = gText_CancelTrade,
[TEXT_PRESS_B_TO_EXIT] = gTradeText_PressBButtonToExit // Unused
};
static const struct MenuAction sMenuAction_SummaryTrade[] = {
{gText_TradeAction_Summary, { .void_u8 = Task_DrawSelectionSummary }},
{gText_TradeAction_Trade, { .void_u8 = Task_DrawSelectionTrade }}
};
static const u8 *const sMessages[] = {
[MSG_STANDBY] = gText_Trade_CommunicationStandby,
[MSG_CANCELED] = gText_TradeHasBeenCanceled,
[MSG_ONLY_MON1] = gText_Trade_OnlyPkmnForBattle,
[MSG_ONLY_MON2] = gText_OnlyPkmnForBattle, // Same as above but without color formatting
[MSG_WAITING_FOR_FRIEND] = gText_WaitingForFriendToFinish,
[MSG_FRIEND_WANTS_TO_TRADE] = gText_FriendWantsToTrade,
[MSG_MON_CANT_BE_TRADED] = gText_PkmnCantBeTradedNow,
[MSG_EGG_CANT_BE_TRADED] = gText_EggCantBeTradedNow,
[MSG_FRIENDS_MON_CANT_BE_TRADED] = gText_OtherTrainersPkmnCantBeTraded
};
static const u8 sTextColor_PartyMonNickname[] = { TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY };
static const struct BgTemplate sBgTemplates[] = {
{
.bg = 0,
.charBaseIndex = 2,
.mapBaseIndex = 31,
.screenSize = 0,
.paletteMode = 0,
.priority = 0,
.baseTile = 0x000
}, {
.bg = 1,
.charBaseIndex = 0,
.mapBaseIndex = 5,
.screenSize = 0,
.paletteMode = 0,
.priority = 1,
.baseTile = 0x000
}, {
.bg = 2,
.charBaseIndex = 0,
.mapBaseIndex = 6,
.screenSize = 0,
.paletteMode = 0,
.priority = 2,
.baseTile = 0x000
}, {
.bg = 3,
.charBaseIndex = 0,
.mapBaseIndex = 7,
.screenSize = 0,
.paletteMode = 0,
.priority = 3,
.baseTile = 0x000
}
};
static const struct WindowTemplate sWindowTemplates[] = {
{
.bg = 0,
.tilemapLeft = 4,
.tilemapTop = 7,
.width = 22,
.height = 4,
.paletteNum = 15,
.baseBlock = 0x01e
}, {
.bg = 0,
.tilemapLeft = 17,
.tilemapTop = 15,
.width = 12,
.height = 4,
.paletteNum = 15,
.baseBlock = 0x076
}, {
.bg = 0,
.tilemapLeft = 0,
.tilemapTop = 5,
.width = 8,
.height = 2,
.paletteNum = 13,
.baseBlock = 0x0a6
}, {
.bg = 0,
.tilemapLeft = 7,
.tilemapTop = 5,
.width = 8,
.height = 2,
.paletteNum = 13,
.baseBlock = 0x0b6
}, {
.bg = 0,
.tilemapLeft = 0,
.tilemapTop = 10,
.width = 8,
.height = 2,
.paletteNum = 13,
.baseBlock = 0x0c6
}, {
.bg = 0,
.tilemapLeft = 7,
.tilemapTop = 10,
.width = 8,
.height = 2,
.paletteNum = 13,
.baseBlock = 0x0d6
}, {
.bg = 0,
.tilemapLeft = 0,
.tilemapTop = 15,
.width = 8,
.height = 2,
.paletteNum = 13,
.baseBlock = 0x0e6
}, {
.bg = 0,
.tilemapLeft = 7,
.tilemapTop = 15,
.width = 8,
.height = 2,
.paletteNum = 13,
.baseBlock = 0x0f6
}, {
.bg = 0,
.tilemapLeft = 15,
.tilemapTop = 5,
.width = 8,
.height = 2,
.paletteNum = 13,
.baseBlock = 0x106
}, {
.bg = 0,
.tilemapLeft = 22,
.tilemapTop = 5,
.width = 8,
.height = 2,
.paletteNum = 13,
.baseBlock = 0x116
}, {
.bg = 0,
.tilemapLeft = 15,
.tilemapTop = 10,
.width = 8,
.height = 2,
.paletteNum = 13,
.baseBlock = 0x126
}, {
.bg = 0,
.tilemapLeft = 22,
.tilemapTop = 10,
.width = 8,
.height = 2,
.paletteNum = 13,
.baseBlock = 0x136
}, {
.bg = 0,
.tilemapLeft = 15,
.tilemapTop = 15,
.width = 8,
.height = 2,
.paletteNum = 13,
.baseBlock = 0x146
}, {
.bg = 0,
.tilemapLeft = 22,
.tilemapTop = 15,
.width = 8,
.height = 2,
.paletteNum = 13,
.baseBlock = 0x156
}, {
.bg = 0,
.tilemapLeft = 2,
.tilemapTop = 5,
.width = 14,
.height = 2,
.paletteNum = 13,
.baseBlock = 0x166
}, {
.bg = 0,
.tilemapLeft = 3,
.tilemapTop = 8,
.width = 11,
.height = 8,
.paletteNum = 15,
.baseBlock = 0x182
}, {
.bg = 0,
.tilemapLeft = 17,
.tilemapTop = 5,
.width = 14,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x1da
}, {
.bg = 0,
.tilemapLeft = 18,
.tilemapTop = 8,
.width = 11,
.height = 8,
.paletteNum = 15,
.baseBlock = 0x1f6
}, DUMMY_WIN_TEMPLATE
};
static const struct WindowTemplate sWindowTemplate_YesNo = {
.bg = 0,
.tilemapLeft = 21,
.tilemapTop = 13,
.width = 6,
.height = 4,
.paletteNum = 15,
.baseBlock = 0x24e
};
static const u8 sDebug_Messages[][13] = {
_("かいめの そうしん"), // "xth communication sent"
_("かいめの じゅしん"), // "xth communication received"
_("ポケモンアイコンセット"), // "pokemon icon set"
_("OBJテキストセット"), // "OBJ text set"
_("セルセット"), // "cell set"
_("OBJテキストADD"), // "OBJ text ADD"
_("システムメッセージADD"), // "system message ADD"
_("はいけいセット"), // "background set"
};
static const u8 sText_ShedinjaJP[] = _("ヌケニン");
static const u8 sDebug_TradeResultTexts[][14] = {
_("こうかんせいりつ "), // "trade successful"
_("だめだたらしいよ "), // "it seems like it didn't work"
};
// Position of level/gender when just the pokemon to trade are displayed
static const u8 sSelectedMonLevelGenderCoords[][2] = {
[TRADE_PLAYER] = { 4, 3},
[TRADE_PARTNER] = {19, 3}
};
static void InitTradeMenu(void)
{
ResetSpriteData();
FreeAllSpritePalettes();
ResetTasks();
ResetPaletteFade();
gPaletteFade.bufferTransferDisabled = TRUE;
SetVBlankCallback(VBlankCB_TradeMenu);
LoadPalette(gStandardMenuPalette, BG_PLTT_ID(15), PLTT_SIZEOF(10));
LoadPalette(gStandardMenuPalette, BG_PLTT_ID(13), PLTT_SIZEOF(10));
ResetBgsAndClearDma3BusyFlags(FALSE);
InitBgsFromTemplates(0, sBgTemplates, ARRAY_COUNT(sBgTemplates));
SetBgTilemapBuffer(1, sTradeMenu->tilemapBuffer);
if (InitWindows(sWindowTemplates))
{
int i;
DeactivateAllTextPrinters();
for (i = 0; i < ARRAY_COUNT(sWindowTemplates) - 1; i++)
{
ClearWindowTilemap(i);
FillWindowPixelBuffer(i, PIXEL_FILL(0));
}
FillBgTilemapBufferRect(0, 0, 0, 0, 30, 20, 15);
LoadStdWindowGfx(0, 0x014, BG_PLTT_ID(12));
LoadUserWindowBorderGfx(2, 0x001, BG_PLTT_ID(14));
LoadMonIconPalettes();
sTradeMenu->bufferPartyState = 0;
sTradeMenu->callbackId = CB_MAIN_MENU;
sTradeMenu->unk_70 = 0;
sTradeMenu->drawSelectedMonState[TRADE_PLAYER] = 0;
sTradeMenu->drawSelectedMonState[TRADE_PARTNER] = 0;
sTradeMenu->playerConfirmStatus = STATUS_NONE;
sTradeMenu->partnerConfirmStatus = STATUS_NONE;
sTradeMenu->timer = 0;
}
}
void CB2_StartCreateTradeMenu(void)
{
SetMainCallback2(CB2_CreateTradeMenu);
}
static void CB2_CreateTradeMenu(void)
{
int i;
struct SpriteTemplate temp;
u8 id;
s32 width;
u32 xPos;
u8 *name;
switch (gMain.state)
{
case 0:
sTradeMenu = AllocZeroed(sizeof(*sTradeMenu));
InitTradeMenu();
sMenuTextTileBuffer = AllocZeroed(NUM_MENU_TEXT_SPRITES * 256);
for (i = 0; i < NUM_MENU_TEXT_SPRITES; i++)
sMenuTextTileBuffers[i] = &sMenuTextTileBuffer[i * 256];
gMain.state++;
break;
case 1:
gPaletteFade.bufferTransferDisabled = FALSE;
for (i = 0; i < PARTY_SIZE; i++)
CreateMon(&gEnemyParty[i], SPECIES_NONE, 0, USE_RANDOM_IVS, FALSE, 0, OT_ID_PLAYER_ID, 0);
PrintTradeMessage(MSG_STANDBY);
ShowBg(0);
if (!gReceivedRemoteLinkPlayers)
{
gLinkType = LINKTYPE_TRADE_CONNECTING;
sTradeMenu->timer = 0;
if (gWirelessCommType)
{
SetWirelessCommType1();
OpenLink();
CreateTask_RfuIdle();
}
else
{
OpenLink();
gMain.state++;
}
if (gWirelessCommType == 0)
CreateTask(Task_WaitForLinkPlayerConnection, 1);
}
else
{
gMain.state = 4;
}
break;
case 2:
sTradeMenu->timer++;
if (sTradeMenu->timer > 11)
{
sTradeMenu->timer = 0;
gMain.state++;
}
break;
case 3:
if (GetLinkPlayerCount_2() >= GetSavedPlayerCount())
{
if (IsLinkMaster())
{
if (++sTradeMenu->timer > 30)
{
CheckShouldAdvanceLinkState();
gMain.state++;
}
}
else
{
gMain.state++;
}
}
break;
case 4:
if (gReceivedRemoteLinkPlayers == TRUE && IsLinkPlayerDataExchangeComplete() == TRUE)
{
DestroyTask_RfuIdle();
CalculatePlayerPartyCount();
gMain.state++;
sTradeMenu->timer = 0;
if (gWirelessCommType)
{
Rfu_SetLinkRecovery(TRUE);
SetLinkStandbyCallback();
}
}
break;
case 5:
if (gWirelessCommType)
{
if (IsLinkRfuTaskFinished())
{
gMain.state++;
LoadWirelessStatusIndicatorSpriteGfx();
CreateWirelessStatusIndicatorSprite(0, 0);
}
}
else
{
gMain.state++;
}
break;
case 6:
if (BufferTradeParties())
{
SaveTradeGiftRibbons();
gMain.state++;
}
break;
case 7:
CalculateEnemyPartyCount();
SetGpuReg(REG_OFFSET_DISPCNT, 0);
SetGpuReg(REG_OFFSET_BLDCNT, 0);
sTradeMenu->partyCounts[TRADE_PLAYER] = gPlayerPartyCount;
sTradeMenu->partyCounts[TRADE_PARTNER] = gEnemyPartyCount;
for (i = 0; i < sTradeMenu->partyCounts[TRADE_PLAYER]; i++)
{
struct Pokemon * mon = &gPlayerParty[i];
sTradeMenu->partySpriteIds[TRADE_PLAYER][i] = CreateMonIcon(GetMonData(mon, MON_DATA_SPECIES_OR_EGG),
SpriteCB_MonIcon,
(sTradeMonSpriteCoords[i][0] * 8) + 14,
(sTradeMonSpriteCoords[i][1] * 8) - 12,
1,
GetMonData(mon, MON_DATA_PERSONALITY));
}
for (i = 0; i < sTradeMenu->partyCounts[TRADE_PARTNER]; i++)
{
struct Pokemon * mon = &gEnemyParty[i];
sTradeMenu->partySpriteIds[TRADE_PARTNER][i] = CreateMonIcon(GetMonData(mon, MON_DATA_SPECIES_OR_EGG, NULL),
SpriteCB_MonIcon,
(sTradeMonSpriteCoords[i + PARTY_SIZE][0] * 8) + 14,
(sTradeMonSpriteCoords[i + PARTY_SIZE][1] * 8) - 12,
1,
GetMonData(mon, MON_DATA_PERSONALITY));
}
gMain.state++;
break;
case 8:
LoadHeldItemIcons();
DrawHeldItemIconsForTrade(sTradeMenu->partyCounts, sTradeMenu->partySpriteIds[0], TRADE_PLAYER);
gMain.state++;
break;
case 9:
DrawHeldItemIconsForTrade(sTradeMenu->partyCounts, sTradeMenu->partySpriteIds[0], TRADE_PARTNER);
gMain.state++;
break;
case 10:
DrawTextWindowAndBufferTiles(gSaveBlock2Ptr->playerName, sMenuTextTileBuffers[GFXTAG_PLAYER_NAME_L], 0, 0, gDecompressionBuffer, 3);
id = GetMultiplayerId();
DrawTextWindowAndBufferTiles(gLinkPlayers[id ^ 1].name, sMenuTextTileBuffers[GFXTAG_PARTNER_NAME_L], 0, 0, gDecompressionBuffer, 3);
DrawTextWindowAndBufferTiles(sActionTexts[TEXT_CANCEL], sMenuTextTileBuffers[GFXTAG_CANCEL_L], 0, 0, gDecompressionBuffer, 2);
DrawBottomRowText(sActionTexts[TEXT_CHOOSE_MON], sMenuTextTileBuffers[GFXTAG_CHOOSE_PKMN_L], 24);
gMain.state++;
sTradeMenu->timer = 0;
break;
case 11:
if (LoadUISpriteGfx())
gMain.state++;
break;
case 12:
// Create player's name text sprites
name = gSaveBlock2Ptr->playerName;
width = GetStringWidth(FONT_NORMAL_COPY_1, name, 0);
xPos = (56 - width) / 2;
for (i = 0; i < NUM_PLAYER_NAME_SPRITES; i++)
{
temp = sSpriteTemplate_MenuText;
temp.tileTag += i + GFXTAG_PLAYER_NAME_L;
CreateSprite(&temp, xPos + sPlayerNameCoords[1][0] + (i * 32), sPlayerNameCoords[1][1], 1);
}
// Create partner's name text sprites
id = GetMultiplayerId();
name = gLinkPlayers[id ^ 1].name;
width = GetStringWidth(FONT_NORMAL_COPY_1, name, 0);
xPos = (56 - width) / 2;
for (i = 0; i < NUM_PARTNER_NAME_SPRITES; i++)
{
temp = sSpriteTemplate_MenuText;
temp.tileTag += i + GFXTAG_PARTNER_NAME_L;
CreateSprite(&temp, xPos + sPlayerNameCoords[1][2] + (i * 32), sPlayerNameCoords[1][3], 1);
}
gMain.state++;
break;
case 13:
// Create Cancel text sprites
temp = sSpriteTemplate_MenuText;
temp.tileTag += GFXTAG_CANCEL_L;
CreateSprite(&temp, 215, 151, 1);
temp = sSpriteTemplate_MenuText;
temp.tileTag += GFXTAG_CANCEL_R;
CreateSprite(&temp, 215 + 32, 151, 1);
// Create Choose a Pokémon text sprites (only 3 are needed, other 3 are empty)
for (i = 0; i < NUM_CHOOSE_PKMN_SPRITES; i++)
{
temp = sSpriteTemplate_MenuText;
temp.tileTag += i + GFXTAG_CHOOSE_PKMN_L;
CreateSprite(&temp, (i * 32) + 24, 150, 1);
}
sTradeMenu->cursorSpriteId = CreateSprite(&sSpriteTemplate_Cursor, sTradeMonSpriteCoords[0][0] * 8 + 32, sTradeMonSpriteCoords[0][1] * 8, 2);
sTradeMenu->cursorPosition = 0;
gMain.state++;
rbox_fill_rectangle(0);
break;
case 14:
ComputePartyTradeableFlags(TRADE_PLAYER);
PrintPartyNicknames(TRADE_PLAYER);
sTradeMenu->bg2hofs = 0;
sTradeMenu->bg3hofs = 0;
SetActiveMenuOptions();
gMain.state++;
PlayBGM(MUS_GAME_CORNER);
break;
case 15:
ComputePartyTradeableFlags(TRADE_PARTNER);
PrintPartyNicknames(TRADE_PARTNER);
gMain.state++;
// fallthrough
case 16:
LoadTradeBgGfx(0);
gMain.state++;
break;
case 17:
LoadTradeBgGfx(1);
gMain.state++;
break;
case 18:
BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK);
gMain.state++;
break;
case 19:
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON);
LoadTradeBgGfx(2);
gMain.state++;
break;
case 20:
ComputePartyHPBarLevels(TRADE_PLAYER);
gMain.state++;
break;
case 21:
ComputePartyHPBarLevels(TRADE_PARTNER);
SetTradePartyHPBarSprites();
gMain.state++;
break;
case 22:
if (!gPaletteFade.active)
{
gMain.callback1 = CB1_UpdateLink;
SetMainCallback2(CB2_TradeMenu);
}
break;
}
RunTextPrinters();
RunTasks();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
void CB2_ReturnToTradeMenuFromSummary(void)
{
int i;
struct SpriteTemplate temp;
u8 id;
s32 width;
u32 xPos;
u8 *name;
switch (gMain.state)
{
case 0:
InitTradeMenu();
gMain.state++;
break;
case 1:
gMain.state++;
sTradeMenu->timer = 0;
break;
case 2:
gMain.state++;
break;
case 3:
gMain.state++;
break;
case 4:
CalculatePlayerPartyCount();
gMain.state++;
break;
case 5:
if (gWirelessCommType != 0)
{
LoadWirelessStatusIndicatorSpriteGfx();
CreateWirelessStatusIndicatorSprite(0, 0);
}
gMain.state++;
break;
case 6:
gMain.state++;
break;
case 7:
CalculateEnemyPartyCount();
sTradeMenu->partyCounts[TRADE_PLAYER] = gPlayerPartyCount;
sTradeMenu->partyCounts[TRADE_PARTNER] = gEnemyPartyCount;
ClearWindowTilemap(0);
PrintPartyNicknames(TRADE_PLAYER);
PrintPartyNicknames(TRADE_PARTNER);
for (i = 0; i < sTradeMenu->partyCounts[TRADE_PLAYER]; i++)
{
sTradeMenu->partySpriteIds[TRADE_PLAYER][i] = CreateMonIcon(
GetMonData(&gPlayerParty[i], MON_DATA_SPECIES_OR_EGG, NULL),
SpriteCB_MonIcon,
sTradeMonSpriteCoords[i][0] * 8 + 14,
sTradeMonSpriteCoords[i][1] * 8 - 12,
1,
GetMonData(&gPlayerParty[i], MON_DATA_PERSONALITY));
}
for (i = 0; i < sTradeMenu->partyCounts[TRADE_PARTNER]; i++)
{
sTradeMenu->partySpriteIds[TRADE_PARTNER][i] = CreateMonIcon(
GetMonData(&gEnemyParty[i], MON_DATA_SPECIES_OR_EGG, NULL),
SpriteCB_MonIcon,
sTradeMonSpriteCoords[i + PARTY_SIZE][0] * 8 + 14,
sTradeMonSpriteCoords[i + PARTY_SIZE][1] * 8 - 12,
1,
GetMonData(&gEnemyParty[i], MON_DATA_PERSONALITY));
}
gMain.state++;
break;
case 8:
LoadHeldItemIcons();
DrawHeldItemIconsForTrade(sTradeMenu->partyCounts, sTradeMenu->partySpriteIds[0], TRADE_PLAYER);
gMain.state++;
break;
case 9:
DrawHeldItemIconsForTrade(sTradeMenu->partyCounts, sTradeMenu->partySpriteIds[0], TRADE_PARTNER);
gMain.state++;
break;
case 10:
DrawTextWindowAndBufferTiles(gSaveBlock2Ptr->playerName, sMenuTextTileBuffers[GFXTAG_PLAYER_NAME_L], 0, 0, gDecompressionBuffer, 3);
id = GetMultiplayerId();
DrawTextWindowAndBufferTiles(gLinkPlayers[id ^ 1].name, sMenuTextTileBuffers[GFXTAG_PARTNER_NAME_L], 0, 0, gDecompressionBuffer, 3);
DrawTextWindowAndBufferTiles(sActionTexts[TEXT_CANCEL], sMenuTextTileBuffers[GFXTAG_CANCEL_L], 0, 0, gDecompressionBuffer, 2);
DrawBottomRowText(sActionTexts[TEXT_CHOOSE_MON], sMenuTextTileBuffers[GFXTAG_CHOOSE_PKMN_L], 24);
gMain.state++;
sTradeMenu->timer = 0;
break;
case 11:
if (LoadUISpriteGfx())
gMain.state++;
break;
case 12:
// Create player's name text sprites
name = gSaveBlock2Ptr->playerName;
width = GetStringWidth(FONT_NORMAL_COPY_1, name, 0);
xPos = (56 - width) / 2;
for (i = 0; i < NUM_PLAYER_NAME_SPRITES; i++)
{
temp = sSpriteTemplate_MenuText;
temp.tileTag += i + GFXTAG_PLAYER_NAME_L;
CreateSprite(&temp, xPos + sPlayerNameCoords[1][0] + (i * 32), sPlayerNameCoords[1][1], 1);
}
// Create partner's name text sprites
id = GetMultiplayerId();
name = gLinkPlayers[id ^ 1].name;
width = GetStringWidth(FONT_NORMAL_COPY_1, name, 0);
xPos = (56 - width) / 2;
for (i = 0; i < NUM_PARTNER_NAME_SPRITES; i++)
{
temp = sSpriteTemplate_MenuText;
temp.tileTag += i + GFXTAG_PARTNER_NAME_L;
CreateSprite(&temp, xPos + sPlayerNameCoords[1][2] + (i * 32), sPlayerNameCoords[1][3], 1);
}
gMain.state++;
break;
case 13:
// Create Cancel text sprites
temp = sSpriteTemplate_MenuText;
temp.tileTag += GFXTAG_CANCEL_L;
CreateSprite(&temp, 215, 151, 1);
temp = sSpriteTemplate_MenuText;
temp.tileTag += GFXTAG_CANCEL_R;
CreateSprite(&temp, 215 + 32, 151, 1);
// Create Choose a Pokémon text sprites
for (i = 0; i < NUM_CHOOSE_PKMN_SPRITES; i++)
{
temp = sSpriteTemplate_MenuText;
temp.tileTag += i + GFXTAG_CHOOSE_PKMN_L;
CreateSprite(&temp, (i * 32) + 24, 150, 1);
}
if (sTradeMenu->cursorPosition < PARTY_SIZE)
sTradeMenu->cursorPosition = GetLastViewedMonIndex();
else
sTradeMenu->cursorPosition = GetLastViewedMonIndex() + PARTY_SIZE;
sTradeMenu->cursorSpriteId = CreateSprite(&sSpriteTemplate_Cursor,
sTradeMonSpriteCoords[sTradeMenu->cursorPosition][0] * 8 + 32,
sTradeMonSpriteCoords[sTradeMenu->cursorPosition][1] * 8, 2);
gMain.state = 16;
break;
case 16:
LoadTradeBgGfx(0);
gMain.state++;
break;
case 17:
LoadTradeBgGfx(1);
sTradeMenu->bg2hofs = 0;
sTradeMenu->bg3hofs = 0;
SetActiveMenuOptions();
gMain.state++;
break;
case 18:
gPaletteFade.bufferTransferDisabled = FALSE;
BlendPalettes(PALETTES_ALL, 16, RGB_BLACK);
BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK);
gMain.state++;
break;
case 19:
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON);
LoadTradeBgGfx(2);
gMain.state++;
break;
case 20:
gMain.state++;
break;
case 21:
SetTradePartyHPBarSprites();
gMain.state++;
break;
case 22:
if (!gPaletteFade.active)
SetMainCallback2(CB2_TradeMenu);
break;
}
RunTasks();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
static void VBlankCB_TradeMenu(void)
{
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
}
static void CB_FadeToStartTrade(void)
{
if (++sTradeMenu->timer >= 16)
{
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
sTradeMenu->callbackId = CB_WAIT_TO_START_TRADE;
}
}
static void CB_WaitToStartTrade(void)
{
if (!gPaletteFade.active)
{
gSelectedTradeMonPositions[TRADE_PLAYER] = sTradeMenu->cursorPosition;
gSelectedTradeMonPositions[TRADE_PARTNER] = sTradeMenu->partnerCursorPosition;
if (gWirelessCommType != 0)
{
sTradeMenu->callbackId = CB_WAIT_TO_START_RFU_TRADE;
}
else
{
SetCloseLinkCallbackAndType(32);
sTradeMenu->callbackId = CB_START_LINK_TRADE;
}
}
}
static void CB_StartLinkTrade(void)
{
gMain.savedCallback = CB2_StartCreateTradeMenu;
if (gWirelessCommType != 0)
{
// Wireless Link Trade
if (IsLinkRfuTaskFinished())
{
Free(sMenuTextTileBuffer);
FreeAllWindowBuffers();
Free(sTradeMenu);
gMain.callback1 = NULL;
DestroyWirelessStatusIndicatorSprite();
SetMainCallback2(CB2_LinkTrade);
}
}
else
{
// Cable Link Trade
if (!gReceivedRemoteLinkPlayers)
{
Free(sMenuTextTileBuffer);
FreeAllWindowBuffers();
Free(sTradeMenu);
gMain.callback1 = NULL;
SetMainCallback2(CB2_LinkTrade);
}
}
}
static void CB2_TradeMenu(void)
{
RunTradeMenuCallback();
DoQueuedActions();
// As long as drawSelectedMonState is 0, these do nothing
DrawSelectedMonScreen(TRADE_PLAYER);
DrawSelectedMonScreen(TRADE_PARTNER);
SetGpuReg(REG_OFFSET_BG2HOFS, sTradeMenu->bg2hofs++);
SetGpuReg(REG_OFFSET_BG3HOFS, sTradeMenu->bg3hofs--);
RunTextPrintersAndIsPrinter0Active();
RunTasks();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
static void LoadTradeBgGfx(u8 state)
{
int i;
switch (state)
{
case 0:
LoadPalette(gTradeMenu_Pal, BG_PLTT_ID(0), 3 * PLTT_SIZE_4BPP);
LoadBgTiles(1, gTradeMenu_Gfx, 0x1280, 0);
CopyToBgTilemapBufferRect_ChangePalette(1, gTradeMenu_Tilemap, 0, 0, 32, 20, 0);
LoadBgTilemap(2, sTradeStripesBG2Tilemap, 0x800, 0);
break;
case 1:
LoadBgTilemap(3, sTradeStripesBG3Tilemap, 0x800, 0);
PrintPartyLevelsAndGenders(TRADE_PLAYER);
PrintPartyLevelsAndGenders(TRADE_PARTNER);
CopyBgTilemapBufferToVram(1);
break;
case 2:
for (i = 0; i < 4; i++)
{
// BG0 and BG1 coords only
SetGpuReg(REG_OFFSET_BG0HOFS + 2 * i, 0);
}
ShowBg(0);
ShowBg(1);
ShowBg(2);
ShowBg(3);
break;
}
}
// Determine (based on party counts) where the main menu cursor can go
static void SetActiveMenuOptions(void)
{
int i;
for (i = 0; i < PARTY_SIZE; i++)
{
if (i < sTradeMenu->partyCounts[TRADE_PLAYER])
{
// Present player pokemon
gSprites[sTradeMenu->partySpriteIds[TRADE_PLAYER][i]].invisible = FALSE;
sTradeMenu->optionsActive[i] = TRUE;
}
else
{
// Absent player pokemon
sTradeMenu->optionsActive[i] = FALSE;
}
if (i < sTradeMenu->partyCounts[TRADE_PARTNER])
{
// Present partner pokemon
gSprites[sTradeMenu->partySpriteIds[TRADE_PARTNER][i]].invisible = FALSE;
sTradeMenu->optionsActive[i + PARTY_SIZE] = TRUE;
}
else
{
// Absent partner pokemon
sTradeMenu->optionsActive[i + PARTY_SIZE] = FALSE;
}
}
// Cancel is always active
sTradeMenu->optionsActive[PARTY_SIZE * 2] = TRUE;
}
static void Trade_Memcpy(void *dest, const void *src, size_t size)
{
int i;
u8 *_dest = dest;
const u8 *_src = src;
for (i = 0; i < size; i++)
_dest[i] = _src[i];
}
static bool8 BufferTradeParties(void)
{
u8 id = GetMultiplayerId();
int i;
struct Pokemon * mon;
switch (sTradeMenu->bufferPartyState)
{
case 0:
// The parties are sent in pairs rather than all at once
Trade_Memcpy(gBlockSendBuffer, &gPlayerParty[0], 2 * sizeof(struct Pokemon));
sTradeMenu->bufferPartyState++;
sTradeMenu->timer = 0;
break;
case 1:
if (IsLinkTaskFinished())
{
if (GetBlockReceivedStatus() == 0)
{
sTradeMenu->bufferPartyState++;
}
else
{
ResetBlockReceivedFlags();
sTradeMenu->bufferPartyState++;
}
}
break;
case 3:
if (id == 0)
SendBlockRequest(BLOCK_REQ_SIZE_200);
sTradeMenu->bufferPartyState++;
break;
case 4:
if (GetBlockReceivedStatus() == 3)
{
Trade_Memcpy(&gEnemyParty[0], gBlockRecvBuffer[id ^ 1], 2 * sizeof(struct Pokemon));
ResetBlockReceivedFlags();
sTradeMenu->bufferPartyState++;
}
break;
case 5:
Trade_Memcpy(gBlockSendBuffer, &gPlayerParty[2], 2 * sizeof(struct Pokemon));
sTradeMenu->bufferPartyState++;
break;
case 7:
if (id == 0)
SendBlockRequest(BLOCK_REQ_SIZE_200);
sTradeMenu->bufferPartyState++;
break;
case 8:
if (GetBlockReceivedStatus() == 3)
{
Trade_Memcpy(&gEnemyParty[2], gBlockRecvBuffer[id ^ 1], 2 * sizeof(struct Pokemon));
ResetBlockReceivedFlags();
sTradeMenu->bufferPartyState++;
}
break;
case 9:
Trade_Memcpy(gBlockSendBuffer, &gPlayerParty[4], 2 * sizeof(struct Pokemon));
sTradeMenu->bufferPartyState++;
break;
case 11:
if (id == 0)
SendBlockRequest(BLOCK_REQ_SIZE_200);
sTradeMenu->bufferPartyState++;
break;
case 12:
if (GetBlockReceivedStatus() == 3)
{
Trade_Memcpy(&gEnemyParty[4], gBlockRecvBuffer[id ^ 1], 2 * sizeof(struct Pokemon));
ResetBlockReceivedFlags();
sTradeMenu->bufferPartyState++;
}
break;
case 13:
Trade_Memcpy(gBlockSendBuffer, gSaveBlock1Ptr->mail, PARTY_SIZE * sizeof(struct Mail) + 4); // why the extra 4 bytes?
sTradeMenu->bufferPartyState++;
break;
case 15:
if (id == 0)
SendBlockRequest(BLOCK_REQ_SIZE_220);
sTradeMenu->bufferPartyState++;
break;
case 16:
if (GetBlockReceivedStatus() == 3)
{
Trade_Memcpy(gLinkPartnerMail, gBlockRecvBuffer[id ^ 1], PARTY_SIZE * sizeof(struct Mail));
ResetBlockReceivedFlags();
sTradeMenu->bufferPartyState++;
}
break;
case 17:
Trade_Memcpy(gBlockSendBuffer, gSaveBlock1Ptr->giftRibbons, sizeof(sTradeMenu->giftRibbons));
sTradeMenu->bufferPartyState++;
break;
case 19:
if (id == 0)
SendBlockRequest(BLOCK_REQ_SIZE_40);
sTradeMenu->bufferPartyState++;
break;
case 20:
if (GetBlockReceivedStatus() == 3)
{
Trade_Memcpy(sTradeMenu->giftRibbons, gBlockRecvBuffer[id ^ 1], sizeof(sTradeMenu->giftRibbons));
ResetBlockReceivedFlags();
sTradeMenu->bufferPartyState++;
}
break;
case 21:
for (i = 0, mon = gEnemyParty; i < PARTY_SIZE; mon++, i++)
{
u8 name[POKEMON_NAME_LENGTH + 1];
u16 species = GetMonData(mon, MON_DATA_SPECIES);
if (species != SPECIES_NONE)
{
if (species == SPECIES_SHEDINJA && GetMonData(mon, MON_DATA_LANGUAGE) != LANGUAGE_JAPANESE)
{
GetMonData(mon, MON_DATA_NICKNAME, name);
if (!StringCompareWithoutExtCtrlCodes(name, sText_ShedinjaJP))
SetMonData(mon, MON_DATA_NICKNAME, gSpeciesInfo[SPECIES_SHEDINJA].speciesName);
}
}
}
return TRUE;
// Delay until next state
case 2:
case 6:
case 10:
case 14:
case 18:
sTradeMenu->timer++;
if (sTradeMenu->timer > 10)
{
sTradeMenu->timer = 0;
sTradeMenu->bufferPartyState++;
}
break;
}
return FALSE;
}
static void PrintIsThisTradeOkay(void)
{
DrawBottomRowText(gText_IsThisTradeOkay, (u8 *)OBJ_VRAM0 + sTradeMenu->bottomTextTileStart * 32, 0x18);
}
static void Leader_ReadLinkBuffer(u8 mpId, u8 status)
{
if (status & 1)
{
switch (gBlockRecvBuffer[0][0])
{
case LINKCMD_REQUEST_CANCEL:
sTradeMenu->playerSelectStatus = STATUS_CANCEL;
break;
case LINKCMD_READY_TO_TRADE:
sTradeMenu->playerSelectStatus = STATUS_READY;
break;
case LINKCMD_INIT_BLOCK:
sTradeMenu->playerConfirmStatus = STATUS_READY;
break;
case LINKCMD_READY_CANCEL_TRADE:
sTradeMenu->playerConfirmStatus = STATUS_CANCEL;
break;
}
ResetBlockReceivedFlag(0);
}
if (status & 2)
{
switch (gBlockRecvBuffer[1][0])
{
case LINKCMD_REQUEST_CANCEL:
sTradeMenu->partnerSelectStatus = STATUS_CANCEL;
break;
case LINKCMD_READY_TO_TRADE:
sTradeMenu->partnerCursorPosition = gBlockRecvBuffer[1][1] + PARTY_SIZE;
sTradeMenu->partnerSelectStatus = STATUS_READY;
break;
case LINKCMD_INIT_BLOCK:
sTradeMenu->partnerConfirmStatus = STATUS_READY;
break;
case LINKCMD_READY_CANCEL_TRADE:
sTradeMenu->partnerConfirmStatus = STATUS_CANCEL;
break;
}
ResetBlockReceivedFlag(1);
}
}
static void Follower_ReadLinkBuffer(u8 mpId, u8 status)
{
if (status & 1)
{
switch (gBlockRecvBuffer[0][0])
{
case LINKCMD_BOTH_CANCEL_TRADE:
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
PrintTradeMessage(MSG_WAITING_FOR_FRIEND);
sTradeMenu->callbackId = CB_INIT_EXIT_CANCELED_TRADE;
break;
case LINKCMD_PARTNER_CANCEL_TRADE:
PrintTradeMessage(MSG_FRIEND_WANTS_TO_TRADE);
sTradeMenu->callbackId = CB_HANDLE_TRADE_CANCELED;
break;
case LINKCMD_SET_MONS_TO_TRADE:
sTradeMenu->partnerCursorPosition = gBlockRecvBuffer[0][1] + PARTY_SIZE;
rbox_fill_rectangle(0);
SetSelectedMon(sTradeMenu->cursorPosition);
SetSelectedMon(sTradeMenu->partnerCursorPosition);
sTradeMenu->callbackId = CB_PRINT_IS_THIS_OKAY;
break;
case LINKCMD_START_TRADE:
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
sTradeMenu->callbackId = CB_WAIT_TO_START_TRADE;
break;
case LINKCMD_PLAYER_CANCEL_TRADE:
PrintTradeMessage(MSG_CANCELED);
sTradeMenu->callbackId = CB_HANDLE_TRADE_CANCELED;
}
ResetBlockReceivedFlag(0);
}
if (status & 2)
ResetBlockReceivedFlag(1);
}
#define QueueLinkData(linkCmd, cursorPosition) \
{ \
sTradeMenu->linkData[0] = (linkCmd); \
sTradeMenu->linkData[1] = (cursorPosition); \
QueueAction(QUEUE_DELAY_DATA, QUEUE_SEND_DATA); \
}
static void Leader_HandleCommunication(void)
{
if (sTradeMenu->playerSelectStatus != STATUS_NONE
&& sTradeMenu->partnerSelectStatus != STATUS_NONE)
{
if (sTradeMenu->playerSelectStatus == STATUS_READY
&& sTradeMenu->partnerSelectStatus == STATUS_READY)
{
// Both players have selected a pokemon to trade
sTradeMenu->callbackId = CB_SET_SELECTED_MONS;
QueueLinkData(LINKCMD_SET_MONS_TO_TRADE, sTradeMenu->cursorPosition);
sTradeMenu->playerSelectStatus = sTradeMenu->partnerSelectStatus = STATUS_NONE;
}
else if (sTradeMenu->playerSelectStatus == STATUS_READY
&& sTradeMenu->partnerSelectStatus == STATUS_CANCEL)
{
// The player has selected a pokemon to trade,
// but the partner has selected Cancel
PrintTradeMessage(MSG_CANCELED);
QueueLinkData(LINKCMD_PARTNER_CANCEL_TRADE, 0);
sTradeMenu->playerConfirmStatus = sTradeMenu->partnerConfirmStatus = STATUS_NONE;
sTradeMenu->playerSelectStatus = sTradeMenu->partnerSelectStatus = STATUS_NONE;
sTradeMenu->callbackId = CB_HANDLE_TRADE_CANCELED;
}
else if (sTradeMenu->playerSelectStatus == STATUS_CANCEL
&& sTradeMenu->partnerSelectStatus == STATUS_READY)
{
// The partner has selected a pokemon to trade,
// but the player has selected cancel
PrintTradeMessage(MSG_FRIEND_WANTS_TO_TRADE);
QueueLinkData(LINKCMD_PLAYER_CANCEL_TRADE, 0);
sTradeMenu->playerConfirmStatus = sTradeMenu->partnerConfirmStatus = STATUS_NONE;
sTradeMenu->playerSelectStatus = sTradeMenu->partnerSelectStatus = STATUS_NONE;
sTradeMenu->callbackId = CB_HANDLE_TRADE_CANCELED;
}
else if (sTradeMenu->playerSelectStatus == STATUS_CANCEL
&& sTradeMenu->partnerSelectStatus == STATUS_CANCEL)
{
// Both players have selected Cancel
QueueLinkData(LINKCMD_BOTH_CANCEL_TRADE, 0);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
sTradeMenu->playerSelectStatus = sTradeMenu->partnerSelectStatus = STATUS_NONE;
sTradeMenu->callbackId = CB_INIT_EXIT_CANCELED_TRADE;
}
}
if (sTradeMenu->playerConfirmStatus != STATUS_NONE
&& sTradeMenu->partnerConfirmStatus != STATUS_NONE)
{
if (sTradeMenu->playerConfirmStatus == STATUS_READY
&& sTradeMenu->partnerConfirmStatus == STATUS_READY)
{
// Both players have confirmed the trade
QueueLinkData(LINKCMD_START_TRADE, 0);
sTradeMenu->playerConfirmStatus = STATUS_NONE;
sTradeMenu->partnerConfirmStatus = STATUS_NONE;
sTradeMenu->callbackId = CB_FADE_TO_START_TRADE;
}
if (sTradeMenu->playerConfirmStatus == STATUS_CANCEL
|| sTradeMenu->partnerConfirmStatus == STATUS_CANCEL)
{
// One of the players has decided not to confirm the trade,
// or the trade was not allowed.
PrintTradeMessage(MSG_CANCELED);
QueueLinkData(LINKCMD_PLAYER_CANCEL_TRADE, 0);
sTradeMenu->playerConfirmStatus = STATUS_NONE;
sTradeMenu->partnerConfirmStatus = STATUS_NONE;
sTradeMenu->callbackId = CB_HANDLE_TRADE_CANCELED;
}
}
}
static void CB1_UpdateLink(void)
{
u8 mpId = GetMultiplayerId();
u8 status;
if ((status = GetBlockReceivedStatus()))
{
if (mpId == 0)
Leader_ReadLinkBuffer(mpId, status);
else
Follower_ReadLinkBuffer(mpId, status);
}
if (mpId == 0)
Leader_HandleCommunication();
}
static u8 GetNewCursorPosition(u8 oldPosition, u8 direction)
{
int i;
u8 newPosition = 0;
for (i = 0; i < PARTY_SIZE; i++)
{
if (sTradeMenu->optionsActive[sCursorMoveDestinations[oldPosition][direction][i]] == TRUE)
{
newPosition = sCursorMoveDestinations[oldPosition][direction][i];
break;
}
}
return newPosition;
}
static void TradeMenuMoveCursor(u8 *cursorPosition, u8 direction)
{
u8 newPosition = GetNewCursorPosition(*cursorPosition, direction);
if (newPosition == PARTY_SIZE * 2) // CANCEL
{
StartSpriteAnim(&gSprites[sTradeMenu->cursorSpriteId], CURSOR_ANIM_ON_CANCEL);
gSprites[sTradeMenu->cursorSpriteId].x = DISPLAY_WIDTH - 16;
gSprites[sTradeMenu->cursorSpriteId].y = DISPLAY_HEIGHT;
}
else
{
StartSpriteAnim(&gSprites[sTradeMenu->cursorSpriteId], CURSOR_ANIM_NORMAL);
gSprites[sTradeMenu->cursorSpriteId].x = sTradeMonSpriteCoords[newPosition][0] * 8 + 32;
gSprites[sTradeMenu->cursorSpriteId].y = sTradeMonSpriteCoords[newPosition][1] * 8;
}
if (*cursorPosition != newPosition)
PlaySE(SE_SELECT);
*cursorPosition = newPosition;
}
static void SetReadyToTrade(void)
{
PrintTradeMessage(MSG_STANDBY);
sTradeMenu->callbackId = CB_READY_WAIT;
if (GetMultiplayerId() == 1)
{
// Communicate to the link leader that we're ready to trade
sTradeMenu->linkData[0] = LINKCMD_READY_TO_TRADE;
sTradeMenu->linkData[1] = sTradeMenu->cursorPosition;
SendBlock(BitmaskAllOtherLinkPlayers(), sTradeMenu->linkData, 20);
}
else
{
// We are the link leader, no communication necessary
sTradeMenu->playerSelectStatus = STATUS_READY;
}
}
static void CB_ProcessMenuInput(void)
{
int i;
if (JOY_REPT(DPAD_UP))
TradeMenuMoveCursor(&sTradeMenu->cursorPosition, DIR_UP);
else if (JOY_REPT(DPAD_DOWN))
TradeMenuMoveCursor(&sTradeMenu->cursorPosition, DIR_DOWN);
else if (JOY_REPT(DPAD_LEFT))
TradeMenuMoveCursor(&sTradeMenu->cursorPosition, DIR_LEFT);
else if (JOY_REPT(DPAD_RIGHT))
TradeMenuMoveCursor(&sTradeMenu->cursorPosition, DIR_RIGHT);
if (JOY_NEW(A_BUTTON))
{
PlaySE(SE_SELECT);
if (sTradeMenu->cursorPosition < PARTY_SIZE)
{
// Selected pokemon in player's party
DrawTextBorderOuter(1, 1, 14);
FillWindowPixelBuffer(1, PIXEL_FILL(1));
PrintMenuActionTextsAtTop(1, FONT_NORMAL_COPY_2, 16, ARRAY_COUNT(sMenuAction_SummaryTrade), sMenuAction_SummaryTrade);
InitMenuNormal(1, FONT_NORMAL_COPY_2, 0, 0, 16, 2, 0);
PutWindowTilemap(1);
CopyWindowToVram(1, COPYWIN_FULL);
sTradeMenu->callbackId = CB_SELECTED_MON;
}
else if (sTradeMenu->cursorPosition < PARTY_SIZE * 2)
{
// Selected pokemon in partner's party
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
sTradeMenu->callbackId = CB_SHOW_MON_SUMMARY;
}
else if (sTradeMenu->cursorPosition == PARTY_SIZE * 2)
{
// Selected Cancel
CreateYesNoMenuAtPos(&sWindowTemplate_YesNo, FONT_NORMAL_COPY_2, 0, 2, 0x001, 14, 0);
sTradeMenu->callbackId = CB_CANCEL_TRADE_PROMPT;
DrawBottomRowText(sActionTexts[TEXT_CANCEL_TRADE], (void *)OBJ_VRAM0 + sTradeMenu->bottomTextTileStart * 32, 24);
}
}
// This option is unavailable in Emerald
if (JOY_NEW(R_BUTTON))
{
for (i = 0; i < 10; i++)
sTradeMenu->linkData[i] = i;
SendBlock(BitmaskAllOtherLinkPlayers(), sTradeMenu->linkData, 20);
}
}
static void RedrawChooseAPokemonWindow(void)
{
PrintTradePartnerPartyNicknames();
sTradeMenu->callbackId = CB_MAIN_MENU;
gSprites[sTradeMenu->cursorSpriteId].invisible = FALSE;
DrawBottomRowText(sActionTexts[TEXT_CHOOSE_MON], (void *)OBJ_VRAM0 + sTradeMenu->bottomTextTileStart * 32, 24);
}
static void CB_ProcessSelectedMonInput(void)
{
switch (Menu_ProcessInputNoWrap())
{
case MENU_B_PRESSED:
PlaySE(SE_SELECT);
RedrawChooseAPokemonWindow();
break;
case MENU_NOTHING_CHOSEN:
break;
case 0: // Summary
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
sTradeMenu->callbackId = CB_SHOW_MON_SUMMARY;
break;
case 1: // Trade
switch (CanTradeSelectedMon(gPlayerParty, gPlayerPartyCount, sTradeMenu->cursorPosition))
{
case CAN_TRADE_MON:
SetReadyToTrade();
gSprites[sTradeMenu->cursorSpriteId].invisible = TRUE;
break;
case CANT_TRADE_LAST_MON:
QueueAction(QUEUE_DELAY_MSG, QUEUE_ONLY_MON2);
sTradeMenu->callbackId = CB_HANDLE_TRADE_CANCELED;
break;
case CANT_TRADE_NATIONAL:
case CANT_TRADE_INVALID_MON:
QueueAction(QUEUE_DELAY_MSG, QUEUE_MON_CANT_BE_TRADED);
sTradeMenu->callbackId = CB_HANDLE_TRADE_CANCELED;
break;
case CANT_TRADE_EGG_YET:
case CANT_TRADE_PARTNER_EGG_YET:
QueueAction(QUEUE_DELAY_MSG, QUEUE_EGG_CANT_BE_TRADED);
sTradeMenu->callbackId = CB_HANDLE_TRADE_CANCELED;
break;
}
break;
}
}
static void CB_ChooseMonAfterButtonPress(void)
{
if (JOY_NEW(A_BUTTON) || JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
RedrawChooseAPokemonWindow();
}
}
static void CB_ShowTradeMonSummaryScreen(void)
{
if (!gPaletteFade.active)
{
if (sTradeMenu->cursorPosition < PARTY_SIZE)
ShowPokemonSummaryScreen(gPlayerParty, sTradeMenu->cursorPosition, sTradeMenu->partyCounts[0] - 1, CB2_ReturnToTradeMenuFromSummary, PSS_MODE_TRADE);
else
ShowPokemonSummaryScreen(gEnemyParty, sTradeMenu->cursorPosition - PARTY_SIZE, sTradeMenu->partyCounts[1] - 1, CB2_ReturnToTradeMenuFromSummary, PSS_MODE_TRADE);
FreeAllWindowBuffers();
}
}
static u8 CheckValidityOfTradeMons(u8 *aliveMons, u8 playerPartyCount, u8 cursorPos)
{
s32 i;
u16 partnerSpecies;
u8 hasLiveMon = 0;
// Make sure mon to be traded isn't player's last alive mon
for (i = 0; i < playerPartyCount; i++)
{
if (cursorPos != i)
hasLiveMon += aliveMons[i];
}
// Partner cant trade illegitimate Deoxys or Mew
partnerSpecies = GetMonData(&gEnemyParty[sTradeMenu->partnerCursorPosition % PARTY_SIZE], MON_DATA_SPECIES);
if ((partnerSpecies == SPECIES_DEOXYS || partnerSpecies == SPECIES_MEW)
&& !GetMonData(&gEnemyParty[sTradeMenu->partnerCursorPosition % PARTY_SIZE], MON_DATA_MODERN_FATEFUL_ENCOUNTER))
return PARTNER_MON_INVALID;
if (hasLiveMon != 0)
hasLiveMon = BOTH_MONS_VALID;
return hasLiveMon; // PLAYER_MON_INVALID or BOTH_MONS_VALID
}
static void CommunicateWhetherMonCanBeTraded(void)
{
int i;
u8 aliveMons[PARTY_SIZE * 2];
for (i = 0; i < sTradeMenu->partyCounts[TRADE_PLAYER]; i++)
aliveMons[i] = sTradeMenu->isLiveMon[TRADE_PLAYER][i];
switch (CheckValidityOfTradeMons(aliveMons, sTradeMenu->partyCounts[0], sTradeMenu->cursorPosition))
{
case PLAYER_MON_INVALID:
QueueAction(QUEUE_DELAY_MSG, QUEUE_ONLY_MON2);
sTradeMenu->linkData[0] = LINKCMD_READY_CANCEL_TRADE;
QueueAction(180, QUEUE_SEND_DATA);
break;
case BOTH_MONS_VALID:
QueueAction(QUEUE_DELAY_MSG, QUEUE_STANDBY);
sTradeMenu->linkData[0] = LINKCMD_INIT_BLOCK;
if (IsLinkTaskFinished())
SendBlock(BitmaskAllOtherLinkPlayers(), sTradeMenu->linkData, 20);
break;
case PARTNER_MON_INVALID:
QueueAction(QUEUE_DELAY_MSG, QUEUE_FRIENDS_MON_CANT_BE_TRADED);
sTradeMenu->linkData[0] = LINKCMD_READY_CANCEL_TRADE;
QueueAction(180, QUEUE_SEND_DATA);
break;
default:
// Both pokemon are valid to trade
break;
}
}
static void CB_ProcessConfirmTradeInput(void)
{
switch (Menu_ProcessInputNoWrapClearOnChoose())
{
case 0: // YES, Confirm selection
CommunicateWhetherMonCanBeTraded();
sTradeMenu->callbackId = CB_IDLE;
PutWindowTilemap(17);
break;
case 1: // NO, Cancel Trade
case MENU_B_PRESSED:
QueueAction(QUEUE_DELAY_MSG, QUEUE_STANDBY);
if (IsLinkTaskFinished())
{
sTradeMenu->linkData[0] = LINKCMD_READY_CANCEL_TRADE;
SendBlock(BitmaskAllOtherLinkPlayers(), sTradeMenu->linkData, 20);
}
sTradeMenu->callbackId = CB_IDLE;
PutWindowTilemap(17);
break;
}
}
// Only when choosing Yes to cancel, when No is chosen all are redrawn anyway
static void RestoreNicknamesCoveredByYesNo(void)
{
int i;
for (i = 0; i < sTradeMenu->partyCounts[1] - 4; i++)
{
PutWindowTilemap(i + PARTY_SIZE * 2);
CopyWindowToVram(i + PARTY_SIZE * 2, COPYWIN_MAP);
}
}
static void CB_ProcessCancelTradeInput(void)
{
switch (Menu_ProcessInputNoWrapClearOnChoose())
{
case 0: // YES, Cancel
PrintTradeMessage(MSG_WAITING_FOR_FRIEND);
QueueLinkData(LINKCMD_REQUEST_CANCEL, 0);
gSprites[sTradeMenu->cursorSpriteId].invisible = TRUE;
sTradeMenu->callbackId = CB_IDLE;
RestoreNicknamesCoveredByYesNo();
break;
case 1: // NO, Continue
case MENU_B_PRESSED:
PlaySE(SE_SELECT);
RedrawChooseAPokemonWindow();
break;
}
}
static void CB_SetSelectedMons(void)
{
if (GetMultiplayerId() == 0)
{
rbox_fill_rectangle(0);
SetSelectedMon(sTradeMenu->cursorPosition);
SetSelectedMon(sTradeMenu->partnerCursorPosition);
}
sTradeMenu->callbackId = CB_PRINT_IS_THIS_OKAY;
}
static void CB_PrintIsThisTradeOkay(void)
{
if (sTradeMenu->drawSelectedMonState[TRADE_PLAYER] == DRAW_SELECTED_FINISH
&& sTradeMenu->drawSelectedMonState[TRADE_PARTNER] == DRAW_SELECTED_FINISH)
{
PrintIsThisTradeOkay();
sTradeMenu->callbackId = CB_INIT_CONFIRM_TRADE_PROMPT;
}
}
static void CB_InitConfirmTradePrompt(void)
{
sTradeMenu->timer++;
if (sTradeMenu->timer > 120)
{
CreateYesNoMenuAtPos(&sWindowTemplate_YesNo, FONT_NORMAL_COPY_2, 0, 2, 1, 14, 0);
sTradeMenu->timer = 0;
sTradeMenu->callbackId = CB_CONFIRM_TRADE_PROMPT;
}
}
static void CB_HandleTradeCanceled(void)
{
int i;
if (JOY_NEW(A_BUTTON))
{
PlaySE(SE_SELECT);
rbox_fill_rectangle(0);
rbox_fill_rectangle(1);
for (i = 0; i < 4; i++)
{
FillWindowPixelBuffer(i + 14, PIXEL_FILL(0));
rbox_fill_rectangle(i + 14);
}
RedrawPartyWindow(TRADE_PLAYER);
RedrawPartyWindow(TRADE_PARTNER);
sTradeMenu->callbackId = CB_MAIN_MENU;
gSprites[sTradeMenu->cursorSpriteId].invisible = FALSE;
}
}
static void CB_InitExitCanceledTrade(void)
{
if (!gPaletteFade.active)
{
if (gWirelessCommType)
SetLinkStandbyCallback();
else
SetCloseLinkCallbackAndType(12);
sTradeMenu->callbackId = CB_EXIT_CANCELED_TRADE;
}
}
static void CB_ExitCanceledTrade(void)
{
if (gWirelessCommType)
{
if (IsLinkTaskFinished())
{
Free(sMenuTextTileBuffer);
Free(sTradeMenu);
FreeAllWindowBuffers();
DestroyWirelessStatusIndicatorSprite();
SetMainCallback2(CB2_ReturnToFieldFromMultiplayer);
}
}
else
{
if (!gReceivedRemoteLinkPlayers)
{
Free(sMenuTextTileBuffer);
Free(sTradeMenu);
FreeAllWindowBuffers();
SetMainCallback2(CB2_ReturnToFieldFromMultiplayer);
}
}
}
static void CB_WaitToStartRfuTrade(void)
{
if (!Rfu_SetLinkRecovery(FALSE))
{
SetLinkStandbyCallback();
sTradeMenu->callbackId = CB_START_LINK_TRADE;
}
}
static void RunTradeMenuCallback(void)
{
switch (sTradeMenu->callbackId)
{
case CB_MAIN_MENU:
CB_ProcessMenuInput();
break;
case CB_SELECTED_MON:
CB_ProcessSelectedMonInput();
break;
case CB_SHOW_MON_SUMMARY:
CB_ShowTradeMonSummaryScreen();
break;
case CB_CONFIRM_TRADE_PROMPT:
CB_ProcessConfirmTradeInput();
break;
case CB_CANCEL_TRADE_PROMPT:
CB_ProcessCancelTradeInput();
break;
case CB_READY_WAIT:
// nop
break;
case CB_SET_SELECTED_MONS:
CB_SetSelectedMons();
break;
case CB_PRINT_IS_THIS_OKAY:
CB_PrintIsThisTradeOkay();
break;
case CB_HANDLE_TRADE_CANCELED:
CB_HandleTradeCanceled();
break;
case CB_FADE_TO_START_TRADE:
CB_FadeToStartTrade();
break;
case CB_WAIT_TO_START_TRADE:
CB_WaitToStartTrade();
break;
case CB_INIT_EXIT_CANCELED_TRADE:
CB_InitExitCanceledTrade();
break;
case CB_EXIT_CANCELED_TRADE:
CB_ExitCanceledTrade();
break;
case CB_START_LINK_TRADE:
CB_StartLinkTrade();
break;
case CB_INIT_CONFIRM_TRADE_PROMPT:
CB_InitConfirmTradePrompt();
break;
case CB_UNUSED_CLOSE_MSG:
CB_ChooseMonAfterButtonPress();
break;
case CB_WAIT_TO_START_RFU_TRADE:
CB_WaitToStartRfuTrade();
break;
}
// CB_IDLE is nop
}
static void SetSelectedMon(u8 cursorPosition)
{
// cursorPosition 0-5 are the player's mons, 6-11 are the partner's
u8 whichParty = cursorPosition / PARTY_SIZE;
if (sTradeMenu->drawSelectedMonState[whichParty] == 0)
{
// Start the animation to display just the selected
// pokemon in the middle of the screen
sTradeMenu->drawSelectedMonState[whichParty] = 1;
sTradeMenu->selectedMonIdx[whichParty] = cursorPosition;
}
}
static void DrawSelectedMonScreen(u8 whichParty)
{
s8 nameStringWidth;
u8 nickname[POKEMON_NAME_BUFFER_SIZE];
u8 movesString[56];
u8 i;
u8 partyIdx;
u8 selectedMonParty;
u8 selectedMonIdx = sTradeMenu->selectedMonIdx[whichParty];
selectedMonParty = TRADE_PARTNER;
if (sTradeMenu->selectedMonIdx[whichParty] < PARTY_SIZE)
selectedMonParty = TRADE_PLAYER;
partyIdx = selectedMonIdx % PARTY_SIZE;
nameStringWidth = 0;
switch (sTradeMenu->drawSelectedMonState[whichParty])
{
default:
// Idle while state is 0, and once it reaches the final state (DRAW_SELECTED_FINISH)
break;
case 1:
// Erase the rest of the party
for (i = 0; i < sTradeMenu->partyCounts[whichParty]; i++)
gSprites[sTradeMenu->partySpriteIds[selectedMonParty][i]].invisible = TRUE;
for (i = 0; i < PARTY_SIZE; i++)
ClearWindowTilemap(i + (whichParty * PARTY_SIZE + 2));
// Re-display the selected pokemon
gSprites[sTradeMenu->partySpriteIds[selectedMonParty][partyIdx]].invisible = FALSE;
// Move the selected pokemon to the center
gSprites[sTradeMenu->partySpriteIds[selectedMonParty][partyIdx]].data[0] = 20;
gSprites[sTradeMenu->partySpriteIds[selectedMonParty][partyIdx]].data[2] = (sTradeMonSpriteCoords[selectedMonParty * PARTY_SIZE][0]
+ sTradeMonSpriteCoords[selectedMonParty * PARTY_SIZE + 1][0]) / 2 * 8 + 14;
gSprites[sTradeMenu->partySpriteIds[selectedMonParty][partyIdx]].data[4] = (sTradeMonSpriteCoords[selectedMonParty * PARTY_SIZE][1] * 8) - 12;
StoreSpriteCallbackInData6(&gSprites[sTradeMenu->partySpriteIds[selectedMonParty][partyIdx]], SpriteCB_MonIcon);
sTradeMenu->drawSelectedMonState[whichParty]++;
Trade_MoveSelectedMonToTarget(&gSprites[sTradeMenu->partySpriteIds[selectedMonParty][partyIdx]]);
CopyToBgTilemapBufferRect_ChangePalette(1, sTradePartyBoxTilemap, whichParty * 15, 0, 15, 17, 0);
CopyBgTilemapBufferToVram(1);
CopyBgTilemapBufferToVram(0);
if (selectedMonParty == TRADE_PLAYER)
PrintTradePartnerPartyNicknames();
break;
case 2:
// Wait for the selected pokemon's sprite to move to the correct position
if (gSprites[sTradeMenu->partySpriteIds[selectedMonParty][partyIdx]].callback == SpriteCB_MonIcon)
sTradeMenu->drawSelectedMonState[whichParty] = 3;
break;
case 3:
// Redisplay the bg box
CopyToBgTilemapBufferRect_ChangePalette(1, sTradeMovesBoxTilemap, selectedMonParty * 15, 0, 15, 17, 0);
CopyBgTilemapBufferToVram(1);
// Finalize the selected pokemon's position
gSprites[sTradeMenu->partySpriteIds[selectedMonParty][partyIdx]].x = (sTradeMonSpriteCoords[selectedMonParty * PARTY_SIZE][0]
+ sTradeMonSpriteCoords[selectedMonParty * PARTY_SIZE + 1][0]) / 2 * 8 + 14;
gSprites[sTradeMenu->partySpriteIds[selectedMonParty][partyIdx]].y = (sTradeMonSpriteCoords[selectedMonParty * PARTY_SIZE][1] * 8) - 12;
gSprites[sTradeMenu->partySpriteIds[selectedMonParty][partyIdx]].x2 = 0;
gSprites[sTradeMenu->partySpriteIds[selectedMonParty][partyIdx]].y2 = 0;
// Print selected pokemon's name and moves
nameStringWidth = GetMonNicknameWidth(nickname, selectedMonParty, partyIdx);
AddTextPrinterParameterized3((whichParty * 2) + 14, FONT_SMALL, (80 - nameStringWidth) / 2, 4, sTextColor_PartyMonNickname, 0, nickname);
BufferMovesString(movesString, selectedMonParty, partyIdx);
AddTextPrinterParameterized4((whichParty * 2) + 15, FONT_NORMAL_COPY_1, 0, 0, 0, 0, sTextColor_PartyMonNickname, 0, movesString);
PutWindowTilemap((whichParty * 2) + 14);
CopyWindowToVram((whichParty * 2) + 14, COPYWIN_FULL);
PutWindowTilemap((whichParty * 2) + 15);
CopyWindowToVram((whichParty * 2) + 15, COPYWIN_FULL);
sTradeMenu->drawSelectedMonState[whichParty]++;
break;
case 4:
PrintLevelAndGender(whichParty, partyIdx,
sSelectedMonLevelGenderCoords[whichParty][0] + 4,
sSelectedMonLevelGenderCoords[whichParty][1] + 1,
sSelectedMonLevelGenderCoords[whichParty][0],
sSelectedMonLevelGenderCoords[whichParty][1]);
sTradeMenu->drawSelectedMonState[whichParty]++;
break;
}
}
static u8 GetMonNicknameWidth(u8 *dest, u8 whichParty, u8 partyIdx)
{
u8 nickname[POKEMON_NAME_LENGTH + 1];
if (whichParty == TRADE_PLAYER)
GetMonData(&gPlayerParty[partyIdx], MON_DATA_NICKNAME, nickname);
else
GetMonData(&gEnemyParty[partyIdx], MON_DATA_NICKNAME, nickname);
StringCopy_Nickname(dest, nickname);
return GetStringWidth(FONT_SMALL, dest, GetFontAttribute(FONT_SMALL, FONTATTR_LETTER_SPACING));
}
static void BufferMovesString(u8 *movesString, u8 whichParty, u8 partyIdx)
{
u16 moves[MAX_MON_MOVES];
u16 i;
if (!sTradeMenu->isEgg[whichParty][partyIdx])
{
for (i = 0; i < MAX_MON_MOVES; i++)
{
if (whichParty == TRADE_PLAYER)
moves[i] = GetMonData(&gPlayerParty[partyIdx], i + MON_DATA_MOVE1, NULL);
else
moves[i] = GetMonData(&gEnemyParty[partyIdx], i + MON_DATA_MOVE1, NULL);
}
StringCopy(movesString, sText_Dummy);
for (i = 0; i < MAX_MON_MOVES; i++)
{
if (moves[i] != MOVE_NONE)
StringAppend(movesString, gMovesInfo[moves[i]].name);
StringAppend(movesString, sText_Newline);
}
}
else
{
StringCopy(movesString, sText_Dummy);
StringAppend(movesString, gText_4Qmark);
}
}
static void PrintPartyMonNickname(u8 whichParty, u8 windowId, const u8 *str)
{
u8 xPos;
s8 speed;
windowId += (whichParty * PARTY_SIZE) + 2;
speed = 0;
xPos = (64u - GetStringWidth(FONT_SMALL, str, GetFontAttribute(FONT_SMALL, FONTATTR_LETTER_SPACING))) / 2;
AddTextPrinterParameterized3(windowId, FONT_SMALL, xPos, 4, sTextColor_PartyMonNickname, speed, str);
PutWindowTilemap(windowId);
CopyWindowToVram(windowId, COPYWIN_FULL);
}
static void PrintPartyNicknames(u8 whichParty)
{
u8 buff[POKEMON_NAME_BUFFER_SIZE];
u8 nickname[max(32, POKEMON_NAME_BUFFER_SIZE)];
struct Pokemon * party = (whichParty == TRADE_PLAYER) ? gPlayerParty : gEnemyParty;
u8 i;
for (i = 0; i < sTradeMenu->partyCounts[whichParty]; i++)
{
GetMonData(&party[i], MON_DATA_NICKNAME, buff);
StringCopy_Nickname(nickname, buff);
PrintPartyMonNickname(whichParty, i, nickname);
}
}
static void PrintLevelAndGender(u8 whichParty, u8 monIdx, u8 x, u8 y, u8 winLeft, u8 winTop)
{
u8 level;
u32 symbolTile;
u8 gender;
u8 nickname[POKEMON_NAME_LENGTH + 1];
CopyToBgTilemapBufferRect_ChangePalette(1, gTradeMenuMonBox_Tilemap, winLeft, winTop, 6, 3, 0);
CopyBgTilemapBufferToVram(1);
if (whichParty == TRADE_PLAYER)
level = GetMonData(&gPlayerParty[monIdx], MON_DATA_LEVEL, NULL);
else
level = GetMonData(&gEnemyParty[monIdx], MON_DATA_LEVEL, NULL);
if (!sTradeMenu->isEgg[whichParty][monIdx])
{
if (level / 10 != 0)
sTradeMenu->tilemapBuffer[x + (y * 32)] = (level / 10) + 0x60;
sTradeMenu->tilemapBuffer[x + (y * 32) + 1] = (level % 10) + 0x70;
}
else
{
sTradeMenu->tilemapBuffer[x + (y * 32) - 32] = sTradeMenu->tilemapBuffer[x + (y * 32) - 33];
sTradeMenu->tilemapBuffer[x + (y * 32) - 31] = sTradeMenu->tilemapBuffer[x + (y * 32) - 36] | 0x400;
}
if (sTradeMenu->isEgg[whichParty][monIdx])
{
symbolTile = 0x480;
}
else
{
if (whichParty == TRADE_PLAYER)
{
gender = GetMonGender(&gPlayerParty[monIdx]);
GetMonData(&gPlayerParty[monIdx], MON_DATA_NICKNAME, nickname);
}
else
{
gender = GetMonGender(&gEnemyParty[monIdx]);
GetMonData(&gEnemyParty[monIdx], MON_DATA_NICKNAME, nickname);
}
switch (gender)
{
case MON_MALE:
symbolTile = !NameHasGenderSymbol(nickname, MON_MALE) ? 0x84 : 0x83;
break;
case MON_FEMALE:
symbolTile = !NameHasGenderSymbol(nickname, MON_FEMALE) ? 0x85 : 0x83;
break;
default:
symbolTile = 0x83;
break;
}
}
sTradeMenu->tilemapBuffer[(y - 1) * 32 + x + 1] = symbolTile;
}
static void PrintPartyLevelsAndGenders(u8 whichParty)
{
s32 i;
for (i = 0; i < sTradeMenu->partyCounts[whichParty]; i++)
{
s32 j = i + PARTY_SIZE * whichParty;
PrintLevelAndGender(
whichParty,
i,
sTradeMonLevelCoords[j][0],
sTradeMonLevelCoords[j][1],
sTradeMonBoxCoords[j][0],
sTradeMonBoxCoords[j][1]
);
}
}
static void ShowTradePartyMonIcons(u8 whichParty)
{
int i;
for (i = 0; i < sTradeMenu->partyCounts[whichParty]; i++)
{
gSprites[sTradeMenu->partySpriteIds[whichParty][i]].invisible = FALSE;
gSprites[sTradeMenu->partySpriteIds[whichParty][i]].x = sTradeMonSpriteCoords[(whichParty * PARTY_SIZE) + i][0] * 8 + 14;
gSprites[sTradeMenu->partySpriteIds[whichParty][i]].y = sTradeMonSpriteCoords[(whichParty * PARTY_SIZE) + i][1] * 8 - 12;
gSprites[sTradeMenu->partySpriteIds[whichParty][i]].x2 = 0;
gSprites[sTradeMenu->partySpriteIds[whichParty][i]].y2 = 0;
}
}
static void PrintTradePartnerPartyNicknames(void)
{
rbox_fill_rectangle(1);
PrintPartyNicknames(1);
}
// Returning to the party selection screen from the "is this trade ok?" screen
static void RedrawPartyWindow(u8 whichParty)
{
CopyToBgTilemapBufferRect_ChangePalette(1, sTradePartyBoxTilemap, 15 * whichParty, 0, 15, 17, 0);
CopyBgTilemapBufferToVram(1);
PrintPartyLevelsAndGenders(whichParty);
PrintPartyNicknames(whichParty);
ShowTradePartyMonIcons(whichParty);
DrawBottomRowText(sActionTexts[TEXT_CHOOSE_MON], (void *)OBJ_VRAM0 + 32 * sTradeMenu->bottomTextTileStart, 24);
sTradeMenu->drawSelectedMonState[whichParty] = 0;
}
static void Task_DrawSelectionSummary(u8 taskId)
{
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 30, 20);
CopyBgTilemapBufferToVram(0);
}
static void Task_DrawSelectionTrade(u8 taskId)
{
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 30, 20);
CopyBgTilemapBufferToVram(0);
}
static void QueueAction(u16 delay, u8 actionId)
{
int i;
for (i = 0; i < (int)ARRAY_COUNT(sTradeMenu->queuedActions); i++)
{
// Find first available spot
if (!sTradeMenu->queuedActions[i].active)
{
sTradeMenu->queuedActions[i].delay = delay;
sTradeMenu->queuedActions[i].actionId = actionId;
sTradeMenu->queuedActions[i].active = TRUE;
break;
}
}
}
static void DoQueuedActions(void)
{
int i;
for (i = 0; i < (int)ARRAY_COUNT(sTradeMenu->queuedActions); i++)
{
if (sTradeMenu->queuedActions[i].active)
{
if (sTradeMenu->queuedActions[i].delay != 0)
{
sTradeMenu->queuedActions[i].delay--;
}
else
{
switch (sTradeMenu->queuedActions[i].actionId)
{
case QUEUE_SEND_DATA:
SendBlock(BitmaskAllOtherLinkPlayers(), sTradeMenu->linkData, 20);
break;
case QUEUE_STANDBY:
PrintTradeMessage(MSG_STANDBY);
break;
case QUEUE_ONLY_MON1:
PrintTradeMessage(MSG_ONLY_MON1);
break;
case QUEUE_ONLY_MON2:
case QUEUE_UNUSED1:
case QUEUE_UNUSED2:
PrintTradeMessage(MSG_ONLY_MON2);
break;
case QUEUE_MON_CANT_BE_TRADED:
PrintTradeMessage(MSG_MON_CANT_BE_TRADED);
break;
case QUEUE_EGG_CANT_BE_TRADED:
PrintTradeMessage(MSG_EGG_CANT_BE_TRADED);
break;
case QUEUE_FRIENDS_MON_CANT_BE_TRADED:
PrintTradeMessage(MSG_FRIENDS_MON_CANT_BE_TRADED);
break;
}
sTradeMenu->queuedActions[i].active = FALSE;
}
}
}
}
static void PrintTradeMessage(u8 messageId)
{
FillWindowPixelBuffer(0, PIXEL_FILL(1));
AddTextPrinterParameterized(0, FONT_NORMAL_COPY_2, sMessages[messageId], 0, 2, TEXT_SKIP_DRAW, NULL);
DrawTextBorderOuter(0, 0x014, 12);
PutWindowTilemap(0);
CopyWindowToVram(0, COPYWIN_FULL);
}
static bool8 LoadUISpriteGfx(void)
{
struct SpriteSheet sheet;
if (sTradeMenu->timer < NUM_MENU_TEXT_SPRITES)
{
sheet.data = sMenuTextTileBuffers[sTradeMenu->timer];
sheet.size = 0x100;
sheet.tag = GFXTAG_MENU_TEXT + sTradeMenu->timer;
}
switch (sTradeMenu->timer)
{
case GFXTAG_PLAYER_NAME_L:
case GFXTAG_PLAYER_NAME_M:
case GFXTAG_PLAYER_NAME_R:
case GFXTAG_PARTNER_NAME_L:
case GFXTAG_PARTNER_NAME_M:
case GFXTAG_PARTNER_NAME_R:
case GFXTAG_CANCEL_L:
case GFXTAG_CANCEL_R:
LoadSpriteSheet(&sheet);
sTradeMenu->timer++;
break;
case GFXTAG_CHOOSE_PKMN_L:
sTradeMenu->bottomTextTileStart = LoadSpriteSheet(&sheet);
sTradeMenu->timer++;
break;
case GFXTAG_CHOOSE_PKMN_M:
case GFXTAG_CHOOSE_PKMN_R:
case GFXTAG_CHOOSE_PKMN_EMPTY_1:
case GFXTAG_CHOOSE_PKMN_EMPTY_2:
case GFXTAG_CHOOSE_PKMN_EMPTY_3:
LoadSpriteSheet(&sheet);
sTradeMenu->timer++;
break;
case NUM_MENU_TEXT_SPRITES:
LoadSpritePalette(&sSpritePalette_MenuText);
sTradeMenu->timer++;
break;
case NUM_MENU_TEXT_SPRITES + 1:
LoadSpritePalette(&sCursor_SpritePalette);
sTradeMenu->timer++;
break;
case NUM_MENU_TEXT_SPRITES + 2:
LoadSpriteSheet(&sCursor_SpriteSheet);
sTradeMenu->timer++;
break;
case NUM_MENU_TEXT_SPRITES + 3:
sTradeMenu->timer = 0;
return TRUE;
}
return FALSE;
}
static void DrawBottomRowText(const u8 *name, u8 *dest, u8 unused)
{
DrawTextWindowAndBufferTiles(name, dest, 0, 0, gDecompressionBuffer, 6);
}
static void ComputePartyTradeableFlags(u8 whichParty)
{
int i;
switch (whichParty)
{
case TRADE_PLAYER:
for (i = 0; i < sTradeMenu->partyCounts[whichParty]; i++)
{
if (GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG) == TRUE)
{
sTradeMenu->isLiveMon[whichParty][i] = FALSE;
sTradeMenu->isEgg[whichParty][i] = TRUE;
}
else if (GetMonData(&gPlayerParty[i], MON_DATA_HP) == 0)
{
sTradeMenu->isLiveMon[whichParty][i] = FALSE;
sTradeMenu->isEgg[whichParty][i] = FALSE;
}
else
{
sTradeMenu->isLiveMon[whichParty][i] = TRUE;
sTradeMenu->isEgg[whichParty][i] = FALSE;
}
}
break;
case TRADE_PARTNER:
for (i = 0; i < sTradeMenu->partyCounts[whichParty]; i++)
{
if (GetMonData(&gEnemyParty[i], MON_DATA_IS_EGG) == TRUE)
{
sTradeMenu->isLiveMon[whichParty][i] = FALSE;
sTradeMenu->isEgg[whichParty][i] = TRUE;
}
else if (GetMonData(&gEnemyParty[i], MON_DATA_HP) == 0)
{
sTradeMenu->isLiveMon[whichParty][i] = FALSE;
sTradeMenu->isEgg[whichParty][i] = FALSE;
}
else
{
sTradeMenu->isLiveMon[whichParty][i] = TRUE;
sTradeMenu->isEgg[whichParty][i] = FALSE;
}
}
break;
}
}
static void ComputePartyHPBarLevels(u8 whichParty)
{
u16 i, curHp, maxHp;
switch (whichParty)
{
case TRADE_PLAYER:
for (i = 0; i < sTradeMenu->partyCounts[TRADE_PLAYER]; i++)
{
curHp = GetMonData(&gPlayerParty[i], MON_DATA_HP);
maxHp = GetMonData(&gPlayerParty[i], MON_DATA_MAX_HP);
sTradeMenu->hpBarLevels[TRADE_PLAYER][i] = GetHPBarLevel(curHp, maxHp);
}
break;
case TRADE_PARTNER:
for (i = 0; i < sTradeMenu->partyCounts[TRADE_PARTNER]; i++)
{
curHp = GetMonData(&gEnemyParty[i], MON_DATA_HP);
maxHp = GetMonData(&gEnemyParty[i], MON_DATA_MAX_HP);
sTradeMenu->hpBarLevels[TRADE_PARTNER][i] = GetHPBarLevel(curHp, maxHp);
}
break;
}
}
static void SetTradePartyHPBarSprites(void)
{
int i, j;
for (i = 0; i < 2; i++)
{
for (j = 0; j < sTradeMenu->partyCounts[i]; j++)
SetPartyHPBarSprite(&gSprites[sTradeMenu->partySpriteIds[i][j]], 4 - sTradeMenu->hpBarLevels[i][j]);
}
}
static void SaveTradeGiftRibbons(void)
{
int i;
for (i = 0; i < (int)ARRAY_COUNT(sTradeMenu->giftRibbons); i++)
{
if (gSaveBlock1Ptr->giftRibbons[i] == 0 && sTradeMenu->giftRibbons[i] != 0)
gSaveBlock1Ptr->giftRibbons[i] = sTradeMenu->giftRibbons[i];
}
}
static u32 CanTradeSelectedMon(struct Pokemon * playerParty, int partyCount, int monIdx)
{
int i, numMonsLeft;
struct LinkPlayer * partner;
int species[PARTY_SIZE];
int species2[PARTY_SIZE];
for (i = 0; i < partyCount; i++)
{
species2[i] = GetMonData(&playerParty[i], MON_DATA_SPECIES_OR_EGG);
species[i] = GetMonData(&playerParty[i], MON_DATA_SPECIES);
}
// Cant trade Eggs or non-Kanto mons if player doesn't have National Dex
if (!IsNationalPokedexEnabled())
{
if (species2[monIdx] == SPECIES_EGG)
return CANT_TRADE_EGG_YET;
if (!IsSpeciesInKantoDex(species2[monIdx]))
return CANT_TRADE_NATIONAL;
}
partner = &gLinkPlayers[GetMultiplayerId() ^ 1];
if ((partner->version & 0xFF) != VERSION_RUBY &&
(partner->version & 0xFF) != VERSION_SAPPHIRE)
{
// Does partner not have National Dex
if (!(partner->progressFlagsCopy & 0xF))
{
if (species2[monIdx] == SPECIES_EGG)
return CANT_TRADE_PARTNER_EGG_YET;
if (!IsSpeciesInKantoDex(species2[monIdx]))
return CANT_TRADE_INVALID_MON;
}
}
// Can't trade specific species
if (gSpeciesInfo[species[monIdx]].cannotBeTraded)
return CANT_TRADE_INVALID_MON;
// Make Eggs not count for numMonsLeft
for (i = 0; i < partyCount; i++)
{
if (species2[i] == SPECIES_EGG)
species2[i] = SPECIES_NONE;
}
// Count alive mons in party, excluding selected trade mon
for (numMonsLeft = 0, i = 0; i < partyCount; i++)
{
if (i != monIdx)
numMonsLeft += species2[i];
}
if (numMonsLeft != 0)
return CAN_TRADE_MON;
else
return CANT_TRADE_LAST_MON;
}
s32 GetGameProgressForLinkTrade(void)
{
s32 versionId; // 0: FRLG, 1: RS, 2: Emerald (or anything else)
u16 version;
if (gReceivedRemoteLinkPlayers)
{
versionId = 0;
version = (gLinkPlayers[GetMultiplayerId() ^ 1].version & 0xFF);
if (version == VERSION_FIRE_RED || version == VERSION_LEAF_GREEN)
versionId = 0;
else if (version == VERSION_RUBY || version == VERSION_SAPPHIRE)
versionId = 1;
else
versionId = 2;
// If trading with RSE, both players must have progessed the story enough
if (versionId > 0)
{
// Has player finished the Sevii Islands
if (gLinkPlayers[GetMultiplayerId()].progressFlagsCopy & 0xF0)
{
if (versionId == 2)
{
// Is RSE partner champion
if (gLinkPlayers[GetMultiplayerId() ^ 1].progressFlagsCopy & 0xF0)
return TRADE_BOTH_PLAYERS_READY;
else
return TRADE_PARTNER_NOT_READY;
}
}
else
{
return TRADE_PLAYER_NOT_READY;
}
}
}
return TRADE_BOTH_PLAYERS_READY;
}
static bool32 IsDeoxysOrMewUntradable(u16 species, bool8 isModernFatefulEncounter)
{
if (species == SPECIES_DEOXYS || species == SPECIES_MEW)
{
if (!isModernFatefulEncounter)
return TRUE;
}
return FALSE;
}
int GetUnionRoomTradeMessageId(struct RfuGameCompatibilityData player, struct RfuGameCompatibilityData partner, u16 playerSpecies2, u16 partnerSpecies, u8 requestedType, u16 playerSpecies, bool8 isModernFatefulEncounter)
{
bool8 playerHasNationalDex = player.hasNationalDex;
bool8 playerCanLinkNationally = player.canLinkNationally;
bool8 partnerHasNationalDex = partner.hasNationalDex;
bool8 partnerCanLinkNationally = partner.canLinkNationally;
u8 partnerVersion = partner.version;
bool8 isNotFRLG;
if (partnerVersion == VERSION_FIRE_RED || partnerVersion == VERSION_LEAF_GREEN)
isNotFRLG = FALSE;
else
isNotFRLG = TRUE;
// If partner is not using FRLG, both players must have progressed the story
// to a certain point (becoming champion in RSE, finishing the Sevii islands in FRLG)
if (isNotFRLG)
{
if (!playerCanLinkNationally)
return UR_TRADE_MSG_CANT_TRADE_WITH_PARTNER_1;
else if (!partnerCanLinkNationally)
return UR_TRADE_MSG_CANT_TRADE_WITH_PARTNER_2;
}
// Cannot trade illegitimate Deoxys/Mew
if (IsDeoxysOrMewUntradable(playerSpecies, isModernFatefulEncounter))
return UR_TRADE_MSG_MON_CANT_BE_TRADED_2;
if (partnerSpecies == SPECIES_EGG)
{
// If partner is trading an Egg then the player must also be trading an Egg
if (playerSpecies2 != partnerSpecies)
return UR_TRADE_MSG_NOT_EGG;
}
else
{
// Player's Pokémon must be of the type the partner requested
if (gSpeciesInfo[playerSpecies2].types[0] != requestedType
&& gSpeciesInfo[playerSpecies2].types[1] != requestedType)
return UR_TRADE_MSG_NOT_MON_PARTNER_WANTS;
}
// If the player is trading an Egg then the partner must also be trading an Egg
// Odd that this wasn't checked earlier, as by this point we know either the partner doesn't have an Egg or that both do.
if (playerSpecies2 == SPECIES_EGG && playerSpecies2 != partnerSpecies)
return UR_TRADE_MSG_MON_CANT_BE_TRADED_1;
// If the player doesn't have the National Dex then Eggs and non-Kanto Pokémon can't be traded
if (!playerHasNationalDex)
{
if (playerSpecies2 == SPECIES_EGG)
return UR_TRADE_MSG_EGG_CANT_BE_TRADED;
if (!IsSpeciesInKantoDex(playerSpecies2))
return UR_TRADE_MSG_MON_CANT_BE_TRADED_2;
if (!IsSpeciesInKantoDex(partnerSpecies))
return UR_TRADE_MSG_PARTNERS_MON_CANT_BE_TRADED;
}
// If the partner doesn't have the National Dex then the player's offer has to be a Kanto Pokémon
if (!partnerHasNationalDex && !IsSpeciesInKantoDex(playerSpecies2))
return UR_TRADE_MSG_PARTNER_CANT_ACCEPT_MON;
// Trade is allowed
return UR_TRADE_MSG_NONE;
}
int CanRegisterMonForTradingBoard(struct RfuGameCompatibilityData player, u16 species2, u16 species, bool8 isModernFatefulEncounter)
{
bool8 hasNationalDex = player.hasNationalDex;
if (IsDeoxysOrMewUntradable(species, isModernFatefulEncounter))
return CANT_REGISTER_MON;
if (hasNationalDex)
return CAN_REGISTER_MON;
// Eggs can only be traded if the player has the National Dex
if (species2 == SPECIES_EGG)
return CANT_REGISTER_EGG;
if (!IsSpeciesInKantoDex(species2) && species2 != SPECIES_EGG)
return CANT_REGISTER_MON;
return CAN_REGISTER_MON;
}