pokefirered/include/item_menu.h
2020-01-18 11:52:32 -05:00

46 lines
1.1 KiB
C

#ifndef GUARD_ITEM_MENU_H
#define GUARD_ITEM_MENU_H
#include "global.h"
#include "task.h"
#include "constants/item_menu.h"
// Exported type declarations
// Exported RAM declarations
struct BagStruct
{
void (*bagCallback)(void);
u8 location;
u8 unk5;
u16 pocket;
u16 itemsAbove[3];
u16 cursorPos[3];
};
extern struct BagStruct gUnknown_203ACFC;
extern u16 gSpecialVar_ItemId;
// Exported ROM declarations
void sub_81AAC50(void);
void sub_81AAC70(void);
void CB2_SetUpReshowBattleScreenAfterMenu(void);
void sub_81089BC(void);
void sub_810B108(u8);
void CB2_BagMenuFromStartMenu(void);
void MoveItemSlotInList(struct ItemSlot * itemSlots_, u32 from, u32 to_);
void ItemMenu_StartFadeToExitCallback(u8 taskId);
void sub_8108CB4(void);
void ItemMenu_SetExitCallback(void (*)(void));
void DisplayItemMessageInBag(u8 taskId, u8 bgId, const u8 * string, TaskFunc followUpFunc);
void sub_810A1F8(u8 taskId);
void sub_8107ECC(void);
void sub_810AF74(void);
void sub_8108DC8(u8 pocketId);
void sub_81089F4(u8 pocketId);
void GoToBagMenu(u8 menuType, u8 pocket, MainCallback callback);
#endif //GUARD_ITEM_MENU_H