pokefirered/asm/evolution_graphics.s
2018-10-05 18:01:51 -04:00

1826 lines
31 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start SetEvoSparklesMatrices
SetEvoSparklesMatrices: @ 80F5950
push {r4,r5,lr}
sub sp, 0x4
movs r4, 0
ldr r5, _080F5984 @ =gUnknown_841EF10
_080F5958:
adds r0, r4, 0
adds r0, 0x14
lsls r0, 24
lsrs r0, 24
lsls r1, r4, 1
adds r1, r5
ldrh r1, [r1]
str r1, [sp]
movs r2, 0
movs r3, 0
bl SetOamMatrix
adds r0, r4, 0x1
lsls r0, 16
lsrs r4, r0, 16
cmp r4, 0xB
bls _080F5958
add sp, 0x4
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_080F5984: .4byte gUnknown_841EF10
thumb_func_end SetEvoSparklesMatrices
thumb_func_start SpriteCB_PreEvoSparkleSet1
SpriteCB_PreEvoSparkleSet1: @ 80F5988
push {r4,lr}
adds r4, r0, 0
movs r1, 0x22
ldrsh r0, [r4, r1]
cmp r0, 0x8
ble _080F5A36
movs r2, 0x3C
ldrsh r0, [r4, r2]
adds r1, r0, 0
muls r1, r0
adds r0, r1, 0
movs r1, 0x50
bl __divsi3
movs r1, 0x58
subs r1, r0
strh r1, [r4, 0x22]
ldrh r0, [r4, 0x3A]
lsls r0, 24
lsrs r0, 24
movs r2, 0x38
ldrsh r1, [r4, r2]
bl Sin
lsls r0, 16
asrs r0, 16
cmp r0, 0
bge _080F59C2
adds r0, 0x3
_080F59C2:
asrs r0, 2
strh r0, [r4, 0x26]
ldrh r0, [r4, 0x3A]
lsls r0, 24
lsrs r0, 24
movs r2, 0x38
ldrsh r1, [r4, r2]
bl Cos
strh r0, [r4, 0x24]
ldrh r0, [r4, 0x3A]
adds r0, 0x4
strh r0, [r4, 0x3A]
ldrh r1, [r4, 0x3C]
movs r0, 0x1
ands r0, r1
cmp r0, 0
beq _080F59EC
ldrh r0, [r4, 0x38]
subs r0, 0x1
strh r0, [r4, 0x38]
_080F59EC:
ldrh r0, [r4, 0x3C]
adds r0, 0x1
strh r0, [r4, 0x3C]
movs r1, 0x26
ldrsh r0, [r4, r1]
cmp r0, 0
ble _080F5A02
adds r1, r4, 0
adds r1, 0x43
movs r0, 0x1
b _080F5A08
_080F5A02:
adds r1, r4, 0
adds r1, 0x43
movs r0, 0x14
_080F5A08:
strb r0, [r1]
movs r2, 0x38
ldrsh r0, [r4, r2]
cmp r0, 0
bge _080F5A14
adds r0, 0x3
_080F5A14:
asrs r0, 2
adds r0, 0x14
lsls r0, 24
lsrs r2, r0, 24
cmp r2, 0x1F
bls _080F5A22
movs r2, 0x1F
_080F5A22:
movs r0, 0x1F
ands r2, r0
lsls r2, 1
ldrb r1, [r4, 0x3]
movs r0, 0x3F
negs r0, r0
ands r0, r1
orrs r0, r2
strb r0, [r4, 0x3]
b _080F5A3C
_080F5A36:
adds r0, r4, 0
bl DestroySprite
_080F5A3C:
pop {r4}
pop {r0}
bx r0
thumb_func_end SpriteCB_PreEvoSparkleSet1
thumb_func_start CreatePreEvoSparkleSet1
CreatePreEvoSparkleSet1: @ 80F5A44
push {r4,r5,lr}
lsls r0, 24
lsrs r5, r0, 24
ldr r0, _080F5A94 @ =gUnknown_841EEF8
movs r1, 0x78
movs r2, 0x58
movs r3, 0
bl CreateSprite
lsls r0, 24
lsrs r0, 24
cmp r0, 0x40
beq _080F5A8E
ldr r4, _080F5A98 @ =gSprites
lsls r3, r0, 4
adds r3, r0
lsls r3, 2
adds r2, r3, r4
movs r1, 0
movs r0, 0x30
strh r0, [r2, 0x38]
strh r5, [r2, 0x3A]
strh r1, [r2, 0x3C]
ldrb r1, [r2, 0x1]
subs r0, 0x34
ands r0, r1
movs r1, 0x1
orrs r0, r1
strb r0, [r2, 0x1]
ldrb r0, [r2, 0x3]
movs r1, 0x3E
orrs r0, r1
strb r0, [r2, 0x3]
adds r4, 0x1C
adds r3, r4
ldr r0, _080F5A9C @ =SpriteCB_PreEvoSparkleSet1
str r0, [r3]
_080F5A8E:
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_080F5A94: .4byte gUnknown_841EEF8
_080F5A98: .4byte gSprites
_080F5A9C: .4byte SpriteCB_PreEvoSparkleSet1
thumb_func_end CreatePreEvoSparkleSet1
thumb_func_start SpriteCB_PreEvoSparkleSet2
SpriteCB_PreEvoSparkleSet2: @ 80F5AA0
push {r4,lr}
adds r4, r0, 0
movs r1, 0x22
ldrsh r0, [r4, r1]
cmp r0, 0x57
bgt _080F5B06
movs r2, 0x3C
ldrsh r0, [r4, r2]
adds r1, r0, 0
muls r1, r0
adds r0, r1, 0
movs r1, 0x5
bl __divsi3
adds r0, 0x8
strh r0, [r4, 0x22]
ldrh r0, [r4, 0x3A]
lsls r0, 24
lsrs r0, 24
movs r2, 0x38
ldrsh r1, [r4, r2]
bl Sin
lsls r0, 16
asrs r0, 16
cmp r0, 0
bge _080F5AD8
adds r0, 0x3
_080F5AD8:
asrs r0, 2
strh r0, [r4, 0x26]
ldrh r0, [r4, 0x3A]
lsls r0, 24
lsrs r0, 24
movs r2, 0x38
ldrsh r1, [r4, r2]
bl Cos
strh r0, [r4, 0x24]
movs r1, 0x3C
ldrsh r0, [r4, r1]
lsls r0, 26
lsrs r0, 24
movs r1, 0x28
bl Sin
adds r0, 0x8
strh r0, [r4, 0x38]
ldrh r0, [r4, 0x3C]
adds r0, 0x1
strh r0, [r4, 0x3C]
b _080F5B0C
_080F5B06:
adds r0, r4, 0
bl DestroySprite
_080F5B0C:
pop {r4}
pop {r0}
bx r0
thumb_func_end SpriteCB_PreEvoSparkleSet2
thumb_func_start CreatePreEvoSparkleSet2
CreatePreEvoSparkleSet2: @ 80F5B14
push {r4,r5,lr}
lsls r0, 24
lsrs r5, r0, 24
ldr r0, _080F5B70 @ =gUnknown_841EEF8
movs r1, 0x78
movs r2, 0x8
movs r3, 0
bl CreateSprite
lsls r0, 24
lsrs r0, 24
cmp r0, 0x40
beq _080F5B6A
ldr r4, _080F5B74 @ =gSprites
lsls r3, r0, 4
adds r3, r0
lsls r3, 2
adds r2, r3, r4
movs r1, 0
movs r0, 0x8
strh r0, [r2, 0x38]
strh r5, [r2, 0x3A]
strh r1, [r2, 0x3C]
ldrb r1, [r2, 0x1]
subs r0, 0xC
ands r0, r1
movs r1, 0x1
orrs r0, r1
strb r0, [r2, 0x1]
ldrb r1, [r2, 0x3]
movs r0, 0x3F
negs r0, r0
ands r0, r1
movs r1, 0x32
orrs r0, r1
strb r0, [r2, 0x3]
adds r2, 0x43
movs r0, 0x1
strb r0, [r2]
adds r4, 0x1C
adds r3, r4
ldr r0, _080F5B78 @ =SpriteCB_PreEvoSparkleSet2
str r0, [r3]
_080F5B6A:
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_080F5B70: .4byte gUnknown_841EEF8
_080F5B74: .4byte gSprites
_080F5B78: .4byte SpriteCB_PreEvoSparkleSet2
thumb_func_end CreatePreEvoSparkleSet2
thumb_func_start SpriteCB_PostEvoSparkleSet1
SpriteCB_PostEvoSparkleSet1: @ 80F5B7C
push {r4,lr}
adds r4, r0, 0
movs r1, 0x38
ldrsh r0, [r4, r1]
cmp r0, 0x8
ble _080F5BB8
ldrh r0, [r4, 0x3A]
lsls r0, 24
lsrs r0, 24
movs r2, 0x38
ldrsh r1, [r4, r2]
bl Sin
strh r0, [r4, 0x26]
ldrh r0, [r4, 0x3A]
lsls r0, 24
lsrs r0, 24
movs r2, 0x38
ldrsh r1, [r4, r2]
bl Cos
strh r0, [r4, 0x24]
ldrh r0, [r4, 0x38]
ldrh r1, [r4, 0x34]
subs r0, r1
strh r0, [r4, 0x38]
ldrh r0, [r4, 0x3A]
adds r0, 0x4
strh r0, [r4, 0x3A]
b _080F5BBE
_080F5BB8:
adds r0, r4, 0
bl DestroySprite
_080F5BBE:
pop {r4}
pop {r0}
bx r0
thumb_func_end SpriteCB_PostEvoSparkleSet1
thumb_func_start CreatePostEvoSparkleSet1
CreatePostEvoSparkleSet1: @ 80F5BC4
push {r4-r6,lr}
lsls r0, 24
lsrs r6, r0, 24
lsls r1, 24
lsrs r5, r1, 24
ldr r0, _080F5C20 @ =gUnknown_841EEF8
movs r1, 0x78
movs r2, 0x38
movs r3, 0
bl CreateSprite
lsls r0, 24
lsrs r0, 24
cmp r0, 0x40
beq _080F5C1A
ldr r4, _080F5C24 @ =gSprites
lsls r3, r0, 4
adds r3, r0
lsls r3, 2
adds r2, r3, r4
movs r1, 0
strh r5, [r2, 0x34]
movs r0, 0x78
strh r0, [r2, 0x38]
strh r6, [r2, 0x3A]
strh r1, [r2, 0x3C]
ldrb r1, [r2, 0x1]
subs r0, 0x7C
ands r0, r1
movs r1, 0x1
orrs r0, r1
strb r0, [r2, 0x1]
ldrb r0, [r2, 0x3]
movs r1, 0x3E
orrs r0, r1
strb r0, [r2, 0x3]
adds r2, 0x43
movs r0, 0x1
strb r0, [r2]
adds r4, 0x1C
adds r3, r4
ldr r0, _080F5C28 @ =SpriteCB_PostEvoSparkleSet1
str r0, [r3]
_080F5C1A:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_080F5C20: .4byte gUnknown_841EEF8
_080F5C24: .4byte gSprites
_080F5C28: .4byte SpriteCB_PostEvoSparkleSet1
thumb_func_end CreatePostEvoSparkleSet1
thumb_func_start SpriteCB_PostEvoSparkleSet2
SpriteCB_PostEvoSparkleSet2: @ 80F5C2C
push {r4,r5,lr}
adds r4, r0, 0
ldrh r1, [r4, 0x3C]
movs r0, 0x3
ands r0, r1
cmp r0, 0
bne _080F5C40
ldrh r0, [r4, 0x22]
adds r0, 0x1
strh r0, [r4, 0x22]
_080F5C40:
ldrh r1, [r4, 0x3A]
movs r2, 0x3A
ldrsh r0, [r4, r2]
cmp r0, 0x7F
bgt _080F5CF0
lsls r0, r1, 24
lsrs r0, 24
movs r5, 0x38
ldrsh r1, [r4, r5]
bl Sin
negs r0, r0
strh r0, [r4, 0x26]
movs r0, 0x34
ldrsh r1, [r4, r0]
movs r2, 0x3C
ldrsh r0, [r4, r2]
muls r0, r1
movs r1, 0x3
bl __divsi3
adds r0, 0x78
strh r0, [r4, 0x20]
ldrh r0, [r4, 0x3A]
adds r3, r0, 0x1
strh r3, [r4, 0x3A]
movs r5, 0x3A
ldrsh r1, [r4, r5]
lsls r0, r1, 1
adds r0, r1
lsls r0, 2
cmp r0, 0
bge _080F5C84
adds r0, 0x7F
_080F5C84:
asrs r0, 7
movs r1, 0x1F
subs r1, r0
lsls r1, 24
lsrs r2, r1, 24
lsls r0, r3, 16
asrs r0, 16
cmp r0, 0x40
ble _080F5CA0
adds r1, r4, 0
adds r1, 0x43
movs r0, 0x1
strb r0, [r1]
b _080F5CD0
_080F5CA0:
adds r3, r4, 0
adds r3, 0x3E
ldrb r1, [r3]
movs r0, 0x5
negs r0, r0
ands r0, r1
strb r0, [r3]
adds r1, r4, 0
adds r1, 0x43
movs r0, 0x14
strb r0, [r1]
ldrh r1, [r4, 0x3A]
movs r5, 0x3A
ldrsh r0, [r4, r5]
cmp r0, 0x70
ble _080F5CD0
movs r0, 0x1
ands r0, r1
cmp r0, 0
beq _080F5CD0
ldrb r0, [r3]
movs r1, 0x4
orrs r0, r1
strb r0, [r3]
_080F5CD0:
cmp r2, 0x13
bhi _080F5CD6
movs r2, 0x14
_080F5CD6:
movs r0, 0x1F
ands r2, r0
lsls r2, 1
ldrb r1, [r4, 0x3]
movs r0, 0x3F
negs r0, r0
ands r0, r1
orrs r0, r2
strb r0, [r4, 0x3]
ldrh r0, [r4, 0x3C]
adds r0, 0x1
strh r0, [r4, 0x3C]
b _080F5CF6
_080F5CF0:
adds r0, r4, 0
bl DestroySprite
_080F5CF6:
pop {r4,r5}
pop {r0}
bx r0
thumb_func_end SpriteCB_PostEvoSparkleSet2
thumb_func_start CreatePostEvoSparkleSet2
CreatePostEvoSparkleSet2: @ 80F5CFC
push {r4-r6,lr}
mov r6, r8
push {r6}
ldr r0, _080F5D78 @ =gUnknown_841EEF8
movs r1, 0x78
movs r2, 0x38
movs r3, 0
bl CreateSprite
lsls r0, 24
lsrs r4, r0, 24
cmp r4, 0x40
beq _080F5D6C
bl Random
ldr r6, _080F5D7C @ =gSprites
lsls r5, r4, 4
adds r5, r4
lsls r5, 2
adds r4, r5, r6
lsls r0, 16
lsrs r0, 16
movs r1, 0x7
bl __umodsi3
movs r1, 0x3
subs r1, r0
movs r0, 0
mov r8, r0
strh r1, [r4, 0x34]
bl Random
movs r1, 0x3F
ands r1, r0
adds r1, 0x30
strh r1, [r4, 0x38]
mov r0, r8
strh r0, [r4, 0x3C]
ldrb r1, [r4, 0x1]
movs r0, 0x4
negs r0, r0
ands r0, r1
movs r1, 0x1
orrs r0, r1
strb r0, [r4, 0x1]
ldrb r0, [r4, 0x3]
movs r1, 0x3E
orrs r0, r1
strb r0, [r4, 0x3]
adds r4, 0x43
movs r0, 0x14
strb r0, [r4]
adds r6, 0x1C
adds r5, r6
ldr r0, _080F5D80 @ =SpriteCB_PostEvoSparkleSet2
str r0, [r5]
_080F5D6C:
pop {r3}
mov r8, r3
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_080F5D78: .4byte gUnknown_841EEF8
_080F5D7C: .4byte gSprites
_080F5D80: .4byte SpriteCB_PostEvoSparkleSet2
thumb_func_end CreatePostEvoSparkleSet2
thumb_func_start LoadEvoSparkleSpriteAndPal
LoadEvoSparkleSpriteAndPal: @ 80F5D84
push {lr}
ldr r0, _080F5D98 @ =gUnknown_841EEC4
bl sub_800F034
ldr r0, _080F5D9C @ =gUnknown_841EED4
bl LoadSpritePalettes
pop {r0}
bx r0
.align 2, 0
_080F5D98: .4byte gUnknown_841EEC4
_080F5D9C: .4byte gUnknown_841EED4
thumb_func_end LoadEvoSparkleSpriteAndPal
thumb_func_start LaunchTask_PreEvoSparklesSet1
LaunchTask_PreEvoSparklesSet1: @ 80F5DA0
push {r4,lr}
adds r4, r0, 0
lsls r4, 16
lsrs r4, 16
ldr r0, _080F5DC8 @ =sub_80F5DD0
movs r1, 0
bl CreateTask
lsls r0, 24
lsrs r0, 24
ldr r2, _080F5DCC @ =gTasks
lsls r1, r0, 2
adds r1, r0
lsls r1, 3
adds r1, r2
strh r4, [r1, 0xA]
pop {r4}
pop {r1}
bx r1
.align 2, 0
_080F5DC8: .4byte sub_80F5DD0
_080F5DCC: .4byte gTasks
thumb_func_end LaunchTask_PreEvoSparklesSet1
thumb_func_start sub_80F5DD0
sub_80F5DD0: @ 80F5DD0
push {r4,r5,lr}
sub sp, 0x4
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
bl SetEvoSparklesMatrices
ldr r0, _080F5E14 @ =gTasks
lsls r5, r4, 2
adds r5, r4
lsls r5, 3
adds r5, r0
movs r0, 0
strh r0, [r5, 0x26]
movs r0, 0xA
ldrsh r1, [r5, r0]
movs r0, 0x3
lsls r0, r1
ldr r1, _080F5E18 @ =0x00007fff
str r1, [sp]
movs r1, 0xA
movs r2, 0
movs r3, 0x10
bl BeginNormalPaletteFade
ldr r0, _080F5E1C @ =EvoTask_CreatePreEvoSparkleSet1
str r0, [r5]
movs r0, 0x85
bl PlaySE
add sp, 0x4
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_080F5E14: .4byte gTasks
_080F5E18: .4byte 0x00007fff
_080F5E1C: .4byte EvoTask_CreatePreEvoSparkleSet1
thumb_func_end sub_80F5DD0
thumb_func_start EvoTask_CreatePreEvoSparkleSet1
EvoTask_CreatePreEvoSparkleSet1: @ 80F5E20
push {r4-r7,lr}
lsls r0, 24
lsrs r5, r0, 24
ldr r1, _080F5E78 @ =gTasks
lsls r3, r5, 2
adds r0, r3, r5
lsls r0, 3
adds r1, r0, r1
ldrh r2, [r1, 0x26]
movs r4, 0x26
ldrsh r0, [r1, r4]
cmp r0, 0x3F
bgt _080F5E7C
movs r0, 0x7
ands r0, r2
adds r7, r3, 0
cmp r0, 0
bne _080F5E66
movs r4, 0
adds r6, r1, 0
_080F5E48:
ldrh r1, [r6, 0x26]
movs r0, 0x78
ands r0, r1
lsls r0, 1
lsls r1, r4, 6
adds r0, r1
lsls r0, 24
lsrs r0, 24
bl CreatePreEvoSparkleSet1
adds r0, r4, 0x1
lsls r0, 24
lsrs r4, r0, 24
cmp r4, 0x3
bls _080F5E48
_080F5E66:
ldr r0, _080F5E78 @ =gTasks
adds r1, r7, r5
lsls r1, 3
adds r1, r0
ldrh r0, [r1, 0x26]
adds r0, 0x1
strh r0, [r1, 0x26]
b _080F5E84
.align 2, 0
_080F5E78: .4byte gTasks
_080F5E7C:
movs r0, 0x60
strh r0, [r1, 0x26]
ldr r0, _080F5E8C @ =EvoTask_WaitForPre1SparklesToGoUp
str r0, [r1]
_080F5E84:
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_080F5E8C: .4byte EvoTask_WaitForPre1SparklesToGoUp
thumb_func_end EvoTask_CreatePreEvoSparkleSet1
thumb_func_start EvoTask_WaitForPre1SparklesToGoUp
EvoTask_WaitForPre1SparklesToGoUp: @ 80F5E90
push {r4,lr}
lsls r0, 24
lsrs r2, r0, 24
ldr r1, _080F5EB0 @ =gTasks
lsls r0, r2, 2
adds r0, r2
lsls r0, 3
adds r1, r0, r1
ldrh r3, [r1, 0x26]
movs r4, 0x26
ldrsh r0, [r1, r4]
cmp r0, 0
beq _080F5EB4
subs r0, r3, 0x1
strh r0, [r1, 0x26]
b _080F5EBA
.align 2, 0
_080F5EB0: .4byte gTasks
_080F5EB4:
adds r0, r2, 0
bl DestroyTask
_080F5EBA:
pop {r4}
pop {r0}
bx r0
thumb_func_end EvoTask_WaitForPre1SparklesToGoUp
thumb_func_start sub_80F5EC0
sub_80F5EC0: @ 80F5EC0
push {lr}
ldr r0, _080F5ED4 @ =sub_80F5ED8
movs r1, 0
bl CreateTask
lsls r0, 24
lsrs r0, 24
pop {r1}
bx r1
.align 2, 0
_080F5ED4: .4byte sub_80F5ED8
thumb_func_end sub_80F5EC0
thumb_func_start sub_80F5ED8
sub_80F5ED8: @ 80F5ED8
push {r4,lr}
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
bl SetEvoSparklesMatrices
ldr r1, _080F5F04 @ =gTasks
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r0, r1
movs r1, 0
strh r1, [r0, 0x26]
ldr r1, _080F5F08 @ =EvoTask_CreatePreEvoSparklesSet2
str r1, [r0]
movs r0, 0xB0
bl PlaySE
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080F5F04: .4byte gTasks
_080F5F08: .4byte EvoTask_CreatePreEvoSparklesSet2
thumb_func_end sub_80F5ED8
thumb_func_start EvoTask_CreatePreEvoSparklesSet2
EvoTask_CreatePreEvoSparklesSet2: @ 80F5F0C
push {r4-r6,lr}
lsls r0, 24
lsrs r5, r0, 24
ldr r1, _080F5F50 @ =gTasks
lsls r2, r5, 2
adds r0, r2, r5
lsls r0, 3
adds r1, r0, r1
movs r3, 0x26
ldrsh r0, [r1, r3]
cmp r0, 0x5F
bgt _080F5F54
adds r6, r2, 0
cmp r0, 0x5
bgt _080F5F3E
movs r4, 0
_080F5F2C:
lsls r0, r4, 28
lsrs r0, 24
bl CreatePreEvoSparkleSet2
adds r0, r4, 0x1
lsls r0, 24
lsrs r4, r0, 24
cmp r4, 0x8
bls _080F5F2C
_080F5F3E:
ldr r0, _080F5F50 @ =gTasks
adds r1, r6, r5
lsls r1, 3
adds r1, r0
ldrh r0, [r1, 0x26]
adds r0, 0x1
strh r0, [r1, 0x26]
b _080F5F58
.align 2, 0
_080F5F50: .4byte gTasks
_080F5F54:
ldr r0, _080F5F60 @ =sub_80F5F64
str r0, [r1]
_080F5F58:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_080F5F60: .4byte sub_80F5F64
thumb_func_end EvoTask_CreatePreEvoSparklesSet2
thumb_func_start sub_80F5F64
sub_80F5F64: @ 80F5F64
push {lr}
lsls r0, 24
lsrs r0, 24
bl DestroyTask
pop {r0}
bx r0
thumb_func_end sub_80F5F64
thumb_func_start sub_80F5F74
sub_80F5F74: @ 80F5F74
push {lr}
ldr r0, _080F5F88 @ =sub_80F5F8C
movs r1, 0
bl CreateTask
lsls r0, 24
lsrs r0, 24
pop {r1}
bx r1
.align 2, 0
_080F5F88: .4byte sub_80F5F8C
thumb_func_end sub_80F5F74
thumb_func_start sub_80F5F8C
sub_80F5F8C: @ 80F5F8C
push {r4,lr}
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
bl SetEvoSparklesMatrices
ldr r1, _080F5FB8 @ =gTasks
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r0, r1
movs r1, 0
strh r1, [r0, 0x26]
ldr r1, _080F5FBC @ =EvoTask_CreatePostEvoSparklesSet1
str r1, [r0]
movs r0, 0x5F
bl PlaySE
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080F5FB8: .4byte gTasks
_080F5FBC: .4byte EvoTask_CreatePostEvoSparklesSet1
thumb_func_end sub_80F5F8C
thumb_func_start EvoTask_CreatePostEvoSparklesSet1
EvoTask_CreatePostEvoSparklesSet1: @ 80F5FC0
push {r4-r6,lr}
lsls r0, 24
lsrs r5, r0, 24
ldr r1, _080F602C @ =gTasks
lsls r2, r5, 2
adds r0, r2, r5
lsls r0, 3
adds r1, r0, r1
movs r3, 0x26
ldrsh r0, [r1, r3]
cmp r0, 0x2F
bgt _080F6030
adds r6, r2, 0
cmp r0, 0
bne _080F5FF4
movs r4, 0
_080F5FE0:
lsls r0, r4, 28
lsrs r0, 24
movs r1, 0x4
bl CreatePostEvoSparkleSet1
adds r0, r4, 0x1
lsls r0, 24
lsrs r4, r0, 24
cmp r4, 0xF
bls _080F5FE0
_080F5FF4:
ldr r0, _080F602C @ =gTasks
adds r1, r6, r5
lsls r1, 3
adds r1, r0
movs r2, 0x26
ldrsh r0, [r1, r2]
cmp r0, 0x20
bne _080F601A
movs r4, 0
_080F6006:
lsls r0, r4, 28
lsrs r0, 24
movs r1, 0x8
bl CreatePostEvoSparkleSet1
adds r0, r4, 0x1
lsls r0, 24
lsrs r4, r0, 24
cmp r4, 0xF
bls _080F6006
_080F601A:
ldr r0, _080F602C @ =gTasks
adds r1, r6, r5
lsls r1, 3
adds r1, r0
ldrh r0, [r1, 0x26]
adds r0, 0x1
strh r0, [r1, 0x26]
b _080F6034
.align 2, 0
_080F602C: .4byte gTasks
_080F6030:
ldr r0, _080F603C @ =sub_80F6040
str r0, [r1]
_080F6034:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_080F603C: .4byte sub_80F6040
thumb_func_end EvoTask_CreatePostEvoSparklesSet1
thumb_func_start sub_80F6040
sub_80F6040: @ 80F6040
push {lr}
lsls r0, 24
lsrs r0, 24
bl DestroyTask
pop {r0}
bx r0
thumb_func_end sub_80F6040
thumb_func_start LaunchTask_PostEvoSparklesSet2AndFlash
LaunchTask_PostEvoSparklesSet2AndFlash: @ 80F6050
push {r4,lr}
adds r4, r0, 0
lsls r4, 16
lsrs r4, 16
ldr r0, _080F6078 @ =sub_80F6080
movs r1, 0
bl CreateTask
lsls r0, 24
lsrs r0, 24
ldr r2, _080F607C @ =gTasks
lsls r1, r0, 2
adds r1, r0
lsls r1, 3
adds r1, r2
strh r4, [r1, 0xC]
pop {r4}
pop {r1}
bx r1
.align 2, 0
_080F6078: .4byte sub_80F6080
_080F607C: .4byte gTasks
thumb_func_end LaunchTask_PostEvoSparklesSet2AndFlash
thumb_func_start sub_80F6080
sub_80F6080: @ 80F6080
push {r4,r5,lr}
sub sp, 0x4
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
bl SetEvoSparklesMatrices
ldr r0, _080F60CC @ =gTasks
lsls r5, r4, 2
adds r5, r4
lsls r5, 3
adds r5, r0
movs r0, 0
strh r0, [r5, 0x26]
bl sub_80D0474
ldr r0, _080F60D0 @ =gUnknown_2037638
ldr r1, _080F60D4 @ =gUnknown_2037238
movs r2, 0x30
bl CpuSet
ldr r0, _080F60D8 @ =0xfff90f1c
ldr r1, _080F60DC @ =0x00007fff
str r1, [sp]
movs r1, 0
movs r2, 0
movs r3, 0x10
bl BeginNormalPaletteFade
ldr r0, _080F60E0 @ =sub_80F60E4
str r0, [r5]
movs r0, 0xC3
bl PlaySE
add sp, 0x4
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_080F60CC: .4byte gTasks
_080F60D0: .4byte gUnknown_2037638
_080F60D4: .4byte gUnknown_2037238
_080F60D8: .4byte 0xfff90f1c
_080F60DC: .4byte 0x00007fff
_080F60E0: .4byte sub_80F60E4
thumb_func_end sub_80F6080
thumb_func_start sub_80F60E4
sub_80F60E4: @ 80F60E4
push {r4-r6,lr}
sub sp, 0x4
lsls r0, 24
lsrs r6, r0, 24
ldr r1, _080F611C @ =gTasks
lsls r5, r6, 2
adds r0, r5, r6
lsls r0, 3
adds r1, r0, r1
movs r0, 0x26
ldrsh r2, [r1, r0]
cmp r2, 0x7F
bgt _080F6160
adds r0, r2, 0
cmp r0, 0
beq _080F6120
cmp r0, 0x20
beq _080F6134
cmp r2, 0x31
bgt _080F6144
bl Random
movs r1, 0x7
ands r0, r1
bl CreatePostEvoSparkleSet2
b _080F6144
.align 2, 0
_080F611C: .4byte gTasks
_080F6120:
movs r4, 0
_080F6122:
adds r0, r4, 0
bl CreatePostEvoSparkleSet2
adds r0, r4, 0x1
lsls r0, 24
lsrs r4, r0, 24
cmp r4, 0x7
bls _080F6122
b _080F6144
_080F6134:
ldr r0, _080F6154 @ =0xffff0f1c
ldr r1, _080F6158 @ =0x00007fff
str r1, [sp]
movs r1, 0x10
movs r2, 0x10
movs r3, 0
bl BeginNormalPaletteFade
_080F6144:
ldr r0, _080F615C @ =gTasks
adds r1, r5, r6
lsls r1, 3
adds r1, r0
ldrh r0, [r1, 0x26]
adds r0, 0x1
strh r0, [r1, 0x26]
b _080F6164
.align 2, 0
_080F6154: .4byte 0xffff0f1c
_080F6158: .4byte 0x00007fff
_080F615C: .4byte gTasks
_080F6160:
ldr r0, _080F616C @ =sub_80F6170
str r0, [r1]
_080F6164:
add sp, 0x4
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_080F616C: .4byte sub_80F6170
thumb_func_end sub_80F60E4
thumb_func_start sub_80F6170
sub_80F6170: @ 80F6170
push {lr}
lsls r0, 24
lsrs r2, r0, 24
ldr r0, _080F618C @ =gUnknown_2037AB8
ldrb r1, [r0, 0x7]
movs r0, 0x80
ands r0, r1
cmp r0, 0
bne _080F6188
adds r0, r2, 0
bl DestroyTask
_080F6188:
pop {r0}
bx r0
.align 2, 0
_080F618C: .4byte gUnknown_2037AB8
thumb_func_end sub_80F6170
thumb_func_start sub_80F6190
sub_80F6190: @ 80F6190
push {r4,lr}
adds r4, r0, 0
lsls r4, 16
lsrs r4, 16
ldr r0, _080F61B8 @ =sub_80F61C0
movs r1, 0
bl CreateTask
lsls r0, 24
lsrs r0, 24
ldr r2, _080F61BC @ =gTasks
lsls r1, r0, 2
adds r1, r0
lsls r1, 3
adds r1, r2
strh r4, [r1, 0xC]
pop {r4}
pop {r1}
bx r1
.align 2, 0
_080F61B8: .4byte sub_80F61C0
_080F61BC: .4byte gTasks
thumb_func_end sub_80F6190
thumb_func_start sub_80F61C0
sub_80F61C0: @ 80F61C0
push {r4,r5,lr}
sub sp, 0x4
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
bl SetEvoSparklesMatrices
ldr r0, _080F620C @ =gTasks
lsls r5, r4, 2
adds r5, r4
lsls r5, 3
adds r5, r0
movs r0, 0
strh r0, [r5, 0x26]
bl sub_80D0474
ldr r0, _080F6210 @ =gUnknown_2037638
ldr r1, _080F6214 @ =gUnknown_2037238
movs r2, 0x30
bl CpuSet
ldr r0, _080F6218 @ =0xfff90f00
ldr r1, _080F621C @ =0x00007fff
str r1, [sp]
movs r1, 0
movs r2, 0
movs r3, 0x10
bl BeginNormalPaletteFade
ldr r0, _080F6220 @ =sub_80F6224
str r0, [r5]
movs r0, 0xC3
bl PlaySE
add sp, 0x4
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_080F620C: .4byte gTasks
_080F6210: .4byte gUnknown_2037638
_080F6214: .4byte gUnknown_2037238
_080F6218: .4byte 0xfff90f00
_080F621C: .4byte 0x00007fff
_080F6220: .4byte sub_80F6224
thumb_func_end sub_80F61C0
thumb_func_start sub_80F6224
sub_80F6224: @ 80F6224
push {r4-r6,lr}
sub sp, 0x4
lsls r0, 24
lsrs r6, r0, 24
ldr r1, _080F625C @ =gTasks
lsls r5, r6, 2
adds r0, r5, r6
lsls r0, 3
adds r1, r0, r1
movs r0, 0x26
ldrsh r2, [r1, r0]
cmp r2, 0x7F
bgt _080F62A0
adds r0, r2, 0
cmp r0, 0
beq _080F6260
cmp r0, 0x20
beq _080F6274
cmp r2, 0x31
bgt _080F6284
bl Random
movs r1, 0x7
ands r0, r1
bl CreatePostEvoSparkleSet2
b _080F6284
.align 2, 0
_080F625C: .4byte gTasks
_080F6260:
movs r4, 0
_080F6262:
adds r0, r4, 0
bl CreatePostEvoSparkleSet2
adds r0, r4, 0x1
lsls r0, 24
lsrs r4, r0, 24
cmp r4, 0x7
bls _080F6262
b _080F6284
_080F6274:
ldr r0, _080F6294 @ =0xffff0f00
ldr r1, _080F6298 @ =0x00007fff
str r1, [sp]
movs r1, 0x10
movs r2, 0x10
movs r3, 0
bl BeginNormalPaletteFade
_080F6284:
ldr r0, _080F629C @ =gTasks
adds r1, r5, r6
lsls r1, 3
adds r1, r0
ldrh r0, [r1, 0x26]
adds r0, 0x1
strh r0, [r1, 0x26]
b _080F62A4
.align 2, 0
_080F6294: .4byte 0xffff0f00
_080F6298: .4byte 0x00007fff
_080F629C: .4byte gTasks
_080F62A0:
ldr r0, _080F62AC @ =sub_80F6170
str r0, [r1]
_080F62A4:
add sp, 0x4
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_080F62AC: .4byte sub_80F6170
thumb_func_end sub_80F6224
thumb_func_start nullsub_86
nullsub_86: @ 80F62B0
bx lr
thumb_func_end nullsub_86
thumb_func_start sub_80F62B4
sub_80F62B4: @ 80F62B4
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x28
lsls r0, 24
lsrs r5, r0, 24
lsls r1, 24
lsrs r7, r1, 24
movs r1, 0
ldr r3, _080F63E8 @ =sub_80F6400
ldr r2, _080F63EC @ =0x00007fff
_080F62CE:
lsls r0, r1, 1
add r0, sp
adds r0, 0x4
strh r2, [r0]
adds r0, r1, 0x1
lsls r0, 16
lsrs r1, r0, 16
cmp r1, 0xF
bls _080F62CE
adds r0, r3, 0
movs r1, 0
bl CreateTask
mov r8, r0
mov r0, r8
lsls r0, 24
lsrs r0, 24
mov r8, r0
ldr r0, _080F63F0 @ =gTasks
mov r1, r8
lsls r6, r1, 2
add r6, r8
lsls r6, 3
adds r6, r0
strh r5, [r6, 0xA]
strh r7, [r6, 0xC]
movs r1, 0x80
lsls r1, 1
strh r1, [r6, 0xE]
movs r0, 0x10
strh r0, [r6, 0x10]
movs r4, 0x80
lsls r4, 9
str r1, [sp]
movs r0, 0x1E
movs r2, 0
movs r3, 0
bl SetOamMatrix
movs r0, 0x10
ldrsh r1, [r6, r0]
adds r0, r4, 0
bl __divsi3
adds r1, r0, 0
lsls r1, 16
lsrs r1, 16
str r1, [sp]
movs r0, 0x1F
movs r2, 0
movs r3, 0
bl SetOamMatrix
ldr r1, _080F63F4 @ =gSprites
mov r9, r1
lsls r2, r5, 4
adds r2, r5
lsls r2, 2
mov r3, r9
adds r3, 0x1C
adds r0, r2, r3
ldr r1, _080F63F8 @ =nullsub_86
str r1, [r0]
add r2, r9
ldrb r1, [r2, 0x1]
movs r4, 0x4
negs r4, r4
adds r0, r4, 0
ands r0, r1
movs r1, 0x1
orrs r0, r1
strb r0, [r2, 0x1]
ldrb r1, [r2, 0x3]
movs r0, 0x3F
negs r0, r0
ands r0, r1
movs r1, 0x3C
orrs r0, r1
strb r0, [r2, 0x3]
movs r0, 0x3E
adds r0, r2
mov r10, r0
ldrb r1, [r0]
movs r5, 0x5
negs r5, r5
adds r0, r5, 0
ands r0, r1
mov r1, r10
strb r0, [r1]
ldrb r1, [r2, 0x5]
lsrs r1, 4
lsls r1, 5
ldr r0, _080F63FC @ =gUnknown_20377F8
mov r10, r0
add r1, r10
add r0, sp, 0x4
movs r2, 0x10
str r3, [sp, 0x24]
bl CpuSet
lsls r1, r7, 4
adds r1, r7
lsls r1, 2
ldr r3, [sp, 0x24]
adds r3, r1, r3
ldr r0, _080F63F8 @ =nullsub_86
str r0, [r3]
add r1, r9
ldrb r0, [r1, 0x1]
ands r4, r0
movs r0, 0x1
orrs r4, r0
strb r4, [r1, 0x1]
ldrb r0, [r1, 0x3]
movs r2, 0x3E
orrs r0, r2
strb r0, [r1, 0x3]
adds r2, r1, 0
adds r2, 0x3E
ldrb r0, [r2]
ands r5, r0
strb r5, [r2]
ldrb r1, [r1, 0x5]
lsrs r1, 4
lsls r1, 5
add r1, r10
add r0, sp, 0x4
movs r2, 0x10
bl CpuSet
movs r1, 0
strh r1, [r6, 0x18]
mov r0, r8
add sp, 0x28
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r1}
bx r1
.align 2, 0
_080F63E8: .4byte sub_80F6400
_080F63EC: .4byte 0x00007fff
_080F63F0: .4byte gTasks
_080F63F4: .4byte gSprites
_080F63F8: .4byte nullsub_86
_080F63FC: .4byte gUnknown_20377F8
thumb_func_end sub_80F62B4
thumb_func_start sub_80F6400
sub_80F6400: @ 80F6400
lsls r0, 24
lsrs r0, 24
ldr r2, _080F641C @ =gTasks
lsls r1, r0, 2
adds r1, r0
lsls r1, 3
adds r1, r2
movs r0, 0
strh r0, [r1, 0x12]
movs r0, 0x8
strh r0, [r1, 0x14]
ldr r0, _080F6420 @ =sub_80F6424
str r0, [r1]
bx lr
.align 2, 0
_080F641C: .4byte gTasks
_080F6420: .4byte sub_80F6424
thumb_func_end sub_80F6400
thumb_func_start sub_80F6424
sub_80F6424: @ 80F6424
push {r4,lr}
lsls r0, 24
lsrs r3, r0, 24
ldr r1, _080F6444 @ =gTasks
lsls r0, r3, 2
adds r0, r3
lsls r0, 3
adds r2, r0, r1
movs r1, 0x18
ldrsh r0, [r2, r1]
cmp r0, 0
beq _080F6448
adds r0, r3, 0
bl PreEvoVisible_PostEvoInvisible_KillTask
b _080F646A
.align 2, 0
_080F6444: .4byte gTasks
_080F6448:
ldrh r1, [r2, 0x14]
movs r4, 0x14
ldrsh r0, [r2, r4]
cmp r0, 0x80
bne _080F645A
adds r0, r3, 0
bl PreEvoInvisible_PostEvoVisible_KillTask
b _080F646A
_080F645A:
adds r0, r1, 0x2
strh r0, [r2, 0x14]
ldrh r0, [r2, 0x12]
movs r1, 0x1
eors r0, r1
strh r0, [r2, 0x12]
ldr r0, _080F6470 @ =sub_80F6474
str r0, [r2]
_080F646A:
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080F6470: .4byte sub_80F6474
thumb_func_end sub_80F6424
thumb_func_start sub_80F6474
sub_80F6474: @ 80F6474
push {r4-r7,lr}
sub sp, 0x4
lsls r0, 24
lsrs r4, r0, 24
ldr r1, _080F6498 @ =gTasks
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r2, r0, r1
movs r3, 0x18
ldrsh r0, [r2, r3]
adds r5, r1, 0
cmp r0, 0
beq _080F64A0
ldr r0, _080F649C @ =PreEvoVisible_PostEvoInvisible_KillTask
str r0, [r2]
b _080F6584
.align 2, 0
_080F6498: .4byte gTasks
_080F649C: .4byte PreEvoVisible_PostEvoInvisible_KillTask
_080F64A0:
movs r6, 0
movs r7, 0x12
ldrsh r0, [r2, r7]
cmp r0, 0
bne _080F64F0
movs r0, 0xE
ldrsh r1, [r2, r0]
movs r3, 0x14
ldrsh r0, [r2, r3]
movs r3, 0x80
lsls r3, 1
subs r0, r3, r0
cmp r1, r0
bge _080F64C6
ldrh r0, [r2, 0x14]
ldrh r7, [r2, 0xE]
adds r0, r7
strh r0, [r2, 0xE]
b _080F64CA
_080F64C6:
strh r3, [r2, 0xE]
movs r6, 0x1
_080F64CA:
lsls r2, r4, 2
adds r0, r2, r4
lsls r0, 3
adds r3, r0, r5
movs r0, 0x10
ldrsh r1, [r3, r0]
movs r7, 0x14
ldrsh r0, [r3, r7]
adds r0, 0x10
cmp r1, r0
ble _080F64EA
ldrh r0, [r3, 0x10]
ldrh r1, [r3, 0x14]
subs r0, r1
strh r0, [r3, 0x10]
b _080F653A
_080F64EA:
movs r0, 0x10
strh r0, [r3, 0x10]
b _080F6534
_080F64F0:
movs r0, 0x10
ldrsh r1, [r2, r0]
movs r3, 0x14
ldrsh r0, [r2, r3]
movs r3, 0x80
lsls r3, 1
subs r0, r3, r0
cmp r1, r0
bge _080F650C
ldrh r0, [r2, 0x14]
ldrh r7, [r2, 0x10]
adds r0, r7
strh r0, [r2, 0x10]
b _080F6510
_080F650C:
strh r3, [r2, 0x10]
movs r6, 0x1
_080F6510:
lsls r2, r4, 2
adds r0, r2, r4
lsls r0, 3
adds r3, r0, r5
movs r0, 0xE
ldrsh r1, [r3, r0]
movs r7, 0x14
ldrsh r0, [r3, r7]
adds r0, 0x10
cmp r1, r0
ble _080F6530
ldrh r0, [r3, 0xE]
ldrh r1, [r3, 0x14]
subs r0, r1
strh r0, [r3, 0xE]
b _080F653A
_080F6530:
movs r0, 0x10
strh r0, [r3, 0xE]
_080F6534:
adds r0, r6, 0x1
lsls r0, 24
lsrs r6, r0, 24
_080F653A:
adds r0, r2, r4
lsls r0, 3
adds r5, r0, r5
movs r0, 0xE
ldrsh r1, [r5, r0]
movs r4, 0x80
lsls r4, 9
adds r0, r4, 0
bl __divsi3
adds r1, r0, 0
lsls r1, 16
lsrs r1, 16
str r1, [sp]
movs r0, 0x1E
movs r2, 0
movs r3, 0
bl SetOamMatrix
movs r3, 0x10
ldrsh r1, [r5, r3]
adds r0, r4, 0
bl __divsi3
adds r1, r0, 0
lsls r1, 16
lsrs r1, 16
str r1, [sp]
movs r0, 0x1F
movs r2, 0
movs r3, 0
bl SetOamMatrix
cmp r6, 0x2
bne _080F6584
ldr r0, _080F658C @ =sub_80F6424
str r0, [r5]
_080F6584:
add sp, 0x4
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_080F658C: .4byte sub_80F6424
thumb_func_end sub_80F6474
thumb_func_start PreEvoInvisible_PostEvoVisible_KillTask
PreEvoInvisible_PostEvoVisible_KillTask: @ 80F6590
push {r4-r6,lr}
mov r6, r8
push {r6}
lsls r0, 24
lsrs r0, 24
ldr r1, _080F6638 @ =gSprites
mov r8, r1
ldr r1, _080F663C @ =gTasks
lsls r4, r0, 2
adds r4, r0
lsls r4, 3
adds r4, r1
movs r2, 0xA
ldrsh r1, [r4, r2]
lsls r2, r1, 4
adds r2, r1
lsls r2, 2
add r2, r8
ldrb r3, [r2, 0x1]
movs r6, 0x4
negs r6, r6
adds r1, r6, 0
ands r1, r3
strb r1, [r2, 0x1]
movs r2, 0xA
ldrsh r1, [r4, r2]
lsls r2, r1, 4
adds r2, r1
lsls r2, 2
add r2, r8
ldrb r3, [r2, 0x3]
movs r5, 0x3F
negs r5, r5
adds r1, r5, 0
ands r1, r3
strb r1, [r2, 0x3]
movs r1, 0xA
ldrsh r2, [r4, r1]
lsls r1, r2, 4
adds r1, r2
lsls r1, 2
add r1, r8
adds r1, 0x3E
ldrb r2, [r1]
movs r3, 0x4
orrs r2, r3
strb r2, [r1]
movs r1, 0xC
ldrsh r2, [r4, r1]
lsls r1, r2, 4
adds r1, r2
lsls r1, 2
add r1, r8
ldrb r2, [r1, 0x1]
ands r6, r2
strb r6, [r1, 0x1]
movs r1, 0xC
ldrsh r2, [r4, r1]
lsls r1, r2, 4
adds r1, r2
lsls r1, 2
add r1, r8
ldrb r2, [r1, 0x3]
ands r5, r2
strb r5, [r1, 0x3]
movs r1, 0xC
ldrsh r2, [r4, r1]
lsls r1, r2, 4
adds r1, r2
lsls r1, 2
add r1, r8
adds r1, 0x3E
ldrb r3, [r1]
movs r2, 0x5
negs r2, r2
ands r2, r3
strb r2, [r1]
bl DestroyTask
pop {r3}
mov r8, r3
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_080F6638: .4byte gSprites
_080F663C: .4byte gTasks
thumb_func_end PreEvoInvisible_PostEvoVisible_KillTask
thumb_func_start PreEvoVisible_PostEvoInvisible_KillTask
PreEvoVisible_PostEvoInvisible_KillTask: @ 80F6640
push {r4-r6,lr}
mov r6, r8
push {r6}
lsls r0, 24
lsrs r0, 24
ldr r1, _080F66E8 @ =gSprites
mov r8, r1
ldr r1, _080F66EC @ =gTasks
lsls r4, r0, 2
adds r4, r0
lsls r4, 3
adds r4, r1
movs r2, 0xA
ldrsh r1, [r4, r2]
lsls r2, r1, 4
adds r2, r1
lsls r2, 2
add r2, r8
ldrb r3, [r2, 0x1]
movs r6, 0x4
negs r6, r6
adds r1, r6, 0
ands r1, r3
strb r1, [r2, 0x1]
movs r2, 0xA
ldrsh r1, [r4, r2]
lsls r2, r1, 4
adds r2, r1
lsls r2, 2
add r2, r8
ldrb r3, [r2, 0x3]
movs r5, 0x3F
negs r5, r5
adds r1, r5, 0
ands r1, r3
strb r1, [r2, 0x3]
movs r1, 0xA
ldrsh r2, [r4, r1]
lsls r1, r2, 4
adds r1, r2
lsls r1, 2
add r1, r8
adds r1, 0x3E
ldrb r3, [r1]
movs r2, 0x5
negs r2, r2
ands r2, r3
strb r2, [r1]
movs r1, 0xC
ldrsh r2, [r4, r1]
lsls r1, r2, 4
adds r1, r2
lsls r1, 2
add r1, r8
ldrb r2, [r1, 0x1]
ands r6, r2
strb r6, [r1, 0x1]
movs r1, 0xC
ldrsh r2, [r4, r1]
lsls r1, r2, 4
adds r1, r2
lsls r1, 2
add r1, r8
ldrb r2, [r1, 0x3]
ands r5, r2
strb r5, [r1, 0x3]
movs r1, 0xC
ldrsh r2, [r4, r1]
lsls r1, r2, 4
adds r1, r2
lsls r1, 2
add r1, r8
adds r1, 0x3E
ldrb r2, [r1]
movs r3, 0x4
orrs r2, r3
strb r2, [r1]
bl DestroyTask
pop {r3}
mov r8, r3
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_080F66E8: .4byte gSprites
_080F66EC: .4byte gTasks
thumb_func_end PreEvoVisible_PostEvoInvisible_KillTask
.align 2, 0 @ Don't pad with nop.