pokefirered/include/wild_encounter.h
2019-10-31 18:45:07 -04:00

52 lines
1.3 KiB
C

#ifndef GUARD_WILD_ENCOUNTER_H
#define GUARD_WILD_ENCOUNTER_H
#include "global.h"
#define LAND_WILD_COUNT 12
#define WATER_WILD_COUNT 5
#define ROCK_WILD_COUNT 5
#define FISH_WILD_COUNT 10
struct WildPokemon
{
u8 minLevel;
u8 maxLevel;
u16 species;
};
struct WildPokemonInfo
{
u8 encounterRate;
const struct WildPokemon *wildPokemon;
};
struct WildPokemonHeader
{
u8 mapGroup;
u8 mapNum;
const struct WildPokemonInfo *landMonsInfo;
const struct WildPokemonInfo *waterMonsInfo;
const struct WildPokemonInfo *rockSmashMonsInfo;
const struct WildPokemonInfo *fishingMonsInfo;
};
extern const struct WildPokemonHeader gWildMonHeaders[];
void DisableWildEncounters(bool8 disabled);
bool8 StandardWildEncounter(u32 currMetaTileBehavior, u16 previousMetaTileBehavior);
void ScrSpecial_RockSmashWildEncounter(void);
bool8 SweetScentWildEncounter(void);
bool8 DoesCurrentMapHaveFishingMons(void);
void FishingWildEncounter(u8 rod);
u16 GetLocalWildMon(bool8 *isWaterMon);
u16 GetLocalWaterMon(void);
bool8 UpdateRepelCounter(void);
void DisableWildEncounters(bool8 state);
u8 GetUnownLetterByPersonalityLoByte(u32 personality);
bool8 SweetScentWildEncounter(void);
void SeedWildEncounterRng(u16 randVal);
void ResetEncounterRateModifiers(void);
#endif // GUARD_WILD_ENCOUNTER_H