pokefirered/include/special_field_anim.h
2020-02-25 02:47:28 -05:00

11 lines
215 B
C

#ifndef GUARD_SPECIAL_FIELD_ANIM_H
#define GUARD_SPECIAL_FIELD_ANIM_H
#include "global.h"
void StartEscalator(u8 a0);
void StopEscalator(void);
bool8 IsEscalatorMoving(void);
#endif // GUARD_SPECIAL_FIELD_ANIM_H