pokefirered/include/map_obj_80688E4.h
2019-05-09 09:26:21 -04:00

10 lines
190 B
C

#ifndef GUARD_MAP_OBJ_80688E4_H
#define GUARD_MAP_OBJ_80688E4_H
#include "global.h"
void player_bitmagic(void);
void FreezeMapObject(struct MapObject *);
#endif //GUARD_MAP_OBJ_80688E4_H