pokefirered/include/unk_815C980.h
2019-05-14 15:22:37 -04:00

25 lines
512 B
C

#ifndef GUARD_UNK_815C980_H
#define GUARD_UNK_815C980_H
struct UnkStruct3
{
u8 field_0_0:2;
u8 shape:2;
u8 size:2;
u8 priority:2;
u8 field_1;
u8 xDelta;
s16 x;
s16 y;
const struct SpriteSheet *spriteSheet;
const struct SpritePalette *spritePal;
};
void sub_815C9F4(void);
void sub_815D108(u32 id);
void sub_815CD70(u32 id, s32 arg1);
u8 sub_815D324(u32 shape, u32 size);
bool32 sub_815CA40(u32 id, s32 arg1, const struct UnkStruct3 *arg2);
#endif //GUARD_UNK_815C980_H