pokefirered/src/fldeff_strength.c
2024-11-16 22:57:53 +01:00

46 lines
1.1 KiB
C

#include "global.h"
#include "field_player_avatar.h"
#include "field_effect.h"
#include "party_menu.h"
#include "event_data.h"
#include "script.h"
#include "fldeff.h"
#include "event_scripts.h"
#include "constants/event_objects.h"
static void FieldCB_UseStrength(void);
static void ShowMonCB_UseStrength(void);
bool32 FieldMove_SetUpStrength(void)
{
if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING) || CheckObjectGraphicsInFrontOfPlayer(OBJ_EVENT_GFX_PUSHABLE_BOULDER) != TRUE)
{
return FALSE;
}
else
{
gSpecialVar_Result = GetCursorSelectionMonId();
gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu;
gPostMenuFieldCallback = FieldCB_UseStrength;
return TRUE;
}
}
static void FieldCB_UseStrength(void)
{
gFieldEffectArguments[0] = GetCursorSelectionMonId();
ScriptContext_SetupScript(EventScript_FldEffStrength);
}
u32 FldEff_UseStrength(void)
{
u8 taskId = CreateFieldEffectShowMon();
FLDEFF_SET_FUNC_TO_DATA(ShowMonCB_UseStrength);
return FALSE;
}
static void ShowMonCB_UseStrength(void)
{
FieldEffectActiveListRemove(FLDEFF_USE_STRENGTH);
ScriptContext_Enable();
}