pokefirered/test/battle
2026-03-05 16:38:12 +01:00
..
ability Update/battle engine c8ce8a2b28 (#120) 2026-03-04 23:44:46 +01:00
ai Update/battle engine c8ce8a2b28 (#120) 2026-03-04 23:44:46 +01:00
form_change Update/battle engine c8ce8a2b28 (#120) 2026-03-04 23:44:46 +01:00
gimmick Update/battle engine c8ce8a2b28 (#120) 2026-03-04 23:44:46 +01:00
hold_effect Update/battle engine c8ce8a2b28 (#120) 2026-03-04 23:44:46 +01:00
item_effect Update/battle engine c8ce8a2b28 (#120) 2026-03-04 23:44:46 +01:00
move_animations Update/battle engine c8ce8a2b28 (#120) 2026-03-04 23:44:46 +01:00
move_effect Update/battle engine c8ce8a2b28 (#120) 2026-03-04 23:44:46 +01:00
move_effect_secondary Update/battle engine c8ce8a2b28 (#120) 2026-03-04 23:44:46 +01:00
move_effects_combined Update/battle engine c8ce8a2b28 (#120) 2026-03-04 23:44:46 +01:00
move_flags Update/battle engine c8ce8a2b28 (#120) 2026-03-04 23:44:46 +01:00
starting_status Update/battle engine to f777f07f9de1e3095527897225d4e93cb0fce02b (#102) 2026-01-20 21:51:44 +01:00
status1 Update/battle engine c8ce8a2b28 (#120) 2026-03-04 23:44:46 +01:00
volatiles Update/battle engine c8ce8a2b28 (#120) 2026-03-04 23:44:46 +01:00
weather Update/battle engine c8ce8a2b28 (#120) 2026-03-04 23:44:46 +01:00
badge_boost.c Update/battle engine c8ce8a2b28 (#120) 2026-03-04 23:44:46 +01:00
battle_message.c Update/battle engine to f777f07f9de1e3095527897225d4e93cb0fce02b (#102) 2026-01-20 21:51:44 +01:00
capture.c fix tests 2026-03-05 16:38:12 +01:00
crit_chance.c Update/battle engine c8ce8a2b28 (#120) 2026-03-04 23:44:46 +01:00
damage_formula.c Update/battle engine c8ce8a2b28 (#120) 2026-03-04 23:44:46 +01:00
defrost.c update tests and fix remaining issues 2025-10-03 16:36:49 +02:00
end_turn_effects.c Update/battle engine to f777f07f9de1e3095527897225d4e93cb0fce02b (#102) 2026-01-20 21:51:44 +01:00
evolution_tracker.c Update/battle engine to f777f07f9de1e3095527897225d4e93cb0fce02b (#102) 2026-01-20 21:51:44 +01:00
exp.c Update/battle engine c8ce8a2b28 (#120) 2026-03-04 23:44:46 +01:00
hazards.c Update/battle engine to f777f07f9de1e3095527897225d4e93cb0fce02b (#102) 2026-01-20 21:51:44 +01:00
inverse_battle.c Update/battle engine to f777f07f9de1e3095527897225d4e93cb0fce02b (#102) 2026-01-20 21:51:44 +01:00
move.c Update/battle engine c8ce8a2b28 (#120) 2026-03-04 23:44:46 +01:00
sleep_clause.c Update/battle engine c8ce8a2b28 (#120) 2026-03-04 23:44:46 +01:00
spread_moves.c Update/battle engine c8ce8a2b28 (#120) 2026-03-04 23:44:46 +01:00
switch_in_abilities.c Update/battle engine to f777f07f9de1e3095527897225d4e93cb0fce02b (#102) 2026-01-20 21:51:44 +01:00
test_runner_features.c Update/battle engine to f777f07f9de1e3095527897225d4e93cb0fce02b (#102) 2026-01-20 21:51:44 +01:00
trainer_control.c Update/battle engine c8ce8a2b28 (#120) 2026-03-04 23:44:46 +01:00
trainer_control.party Update/battle engine c8ce8a2b28 (#120) 2026-03-04 23:44:46 +01:00
trainer_slides.c Update/battle engine c8ce8a2b28 (#120) 2026-03-04 23:44:46 +01:00
trainer_slides.h Update/battle engine to f777f07f9de1e3095527897225d4e93cb0fce02b (#102) 2026-01-20 21:51:44 +01:00