pokefirered/include/heal_location.h

18 lines
313 B
C

#ifndef GUARD_HEAL_LOCATION_H
#define GUARD_HEAL_LOCATION_H
#include "global.h"
struct HealLocation
{
s8 mapGroup;
s8 mapNum;
s16 x;
s16 y;
};
const struct HealLocation *GetHealLocation(u32 loc);
void SetWhiteoutRespawnWarpAndHealerNpc(struct WarpData * warp);
#endif // GUARD_HEAL_LOCATION_H