pokefirered/include/field_fadetransition.h
2026-02-16 12:17:24 +01:00

26 lines
797 B
C

#ifndef GUARD_FIELD_FADETRANSITION_H
#define GUARD_FIELD_FADETRANSITION_H
#include "global.h"
void FieldCB_RushInjuredPokemonToCenter(void);
void FieldCB_DefaultWarpExit(void);
void WarpFadeOutScreen(void);
void FieldCB_ContinueScriptHandleMusic(void);
void FadeInFromBlack(void);
void ReturnToFieldOpenStartMenu(void);
void WarpFadeInScreen(void);
void FieldCB_ContinueScriptUnionRoom(void);
bool32 FieldFadeTransitionBackgroundEffectIsFinished(void);
void palette_bg_faded_fill_black(void);
void FieldCB_ReturnToFieldWirelessLink(void);
void FieldCB_ReturnToFieldCableLink(void);
bool8 FieldCB_ReturnToFieldOpenStartMenu(void);
void FieldCB_ContinueScript(void);
void FieldCB_ContinueScriptHandleMusic(void);
void FieldCB_WarpExitFadeFromBlack(void);
#endif // GUARD_FIELD_FADETRANSITION_H