pokefirered/include/constants/battle_special.h

21 lines
492 B
C

#ifndef GUARD_CONSTANTS_BATTLE_SPECIAL_H
#define GUARD_CONSTANTS_BATTLE_SPECIAL_H
// Special trainer battles.
enum SpecialBattle
{
SPECIAL_BATTLE_SECRET_BASE = 1,
SPECIAL_BATTLE_EREADER = 2,
SPECIAL_BATTLE_MULTI = 3,
};
// Ids for special multi battle types
#define MULTI_BATTLE_2_VS_2 0
#define MULTI_BATTLE_2_VS_WILD 1
#define MULTI_BATTLE_2_VS_1 2
#define MULTI_BATTLE_CHOOSE_MONS 0x80
#define BATTLE_TOWER_EREADER_TRAINER_ID 200
#endif // GUARD_CONSTANTS_BATTLE_SPECIAL_H