pokefirered/data/maps/SeafoamIslands_B4F/scripts.inc

206 lines
6.3 KiB
PHP

.equ NUM_BOULDERS_PRESENT, VAR_TEMP_2
SeafoamIslands_B4F_MapScripts:: @ 816302E
map_script MAP_SCRIPT_ON_TRANSITION, SeafoamIslands_B4F_OnTransition
map_script MAP_SCRIPT_ON_RESUME, SeafoamIslands_B4F_OnResume
map_script MAP_SCRIPT_ON_LOAD, SeafoamIslands_B4F_OnLoad
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, SeafoamIslands_B4F_OnWarp
map_script MAP_SCRIPT_ON_FRAME_TABLE, SeafoamIslands_B4F_OnFrame
.byte 0
SeafoamIslands_B4F_OnResume:: @ 8163048
call_if_set FLAG_SYS_SPECIAL_WILD_BATTLE, SeafoamIslands_B4F_EventScript_TryRemoveArticuno
end
SeafoamIslands_B4F_EventScript_TryRemoveArticuno:: @ 8163052
specialvar VAR_RESULT, GetBattleOutcome
compare VAR_RESULT, B_OUTCOME_CAUGHT
goto_if_ne EventScript_Return
removeobject VAR_LAST_TALKED
return
SeafoamIslands_B4F_OnTransition:: @ 8163066
call_if_unset FLAG_FOUGHT_ARTICUNO, SeafoamIslands_B4F_EventScript_ShowArticuno
call_if_unset FLAG_STOPPED_SEAFOAM_B4F_CURRENT, SeafoamIslands_B4F_EventScript_CheckStoppedCurrent
call_if_set FLAG_STOPPED_SEAFOAM_B4F_CURRENT, SeafoamIslands_B4F_EventScript_SetNoCurrentLayout
end
SeafoamIslands_B4F_EventScript_CheckStoppedCurrent:: @ 8163082
setvar NUM_BOULDERS_PRESENT, 0
call_if_unset FLAG_HIDE_SEAFOAM_B4F_BOULDER_1, SeafoamIslands_B4F_EventScript_AddBoulderPresent
call_if_unset FLAG_HIDE_SEAFOAM_B4F_BOULDER_2, SeafoamIslands_B4F_EventScript_AddBoulderPresent
compare NUM_BOULDERS_PRESENT, 2
call_if_eq SeafoamIslands_B4F_EventScript_StoppedCurrent
return
SeafoamIslands_B4F_EventScript_StoppedCurrent:: @ 81630A5
setflag FLAG_STOPPED_SEAFOAM_B4F_CURRENT
return
SeafoamIslands_B4F_EventScript_SetNoCurrentLayout:: @ 81630A9
setmaplayoutindex LAYOUT_SEAFOAM_ISLANDS_B4F_CURRENT_STOPPED
return
SeafoamIslands_B4F_EventScript_ShowArticuno:: @ 81630AD
clearflag FLAG_HIDE_ARTICUNO
return
SeafoamIslands_B4F_OnLoad:: @ 81630B1
setvar NUM_BOULDERS_PRESENT, 0
call_if_unset FLAG_HIDE_SEAFOAM_B4F_BOULDER_1, SeafoamIslands_B4F_EventScript_AddBoulderPresent
call_if_unset FLAG_HIDE_SEAFOAM_B4F_BOULDER_2, SeafoamIslands_B4F_EventScript_AddBoulderPresent
compare NUM_BOULDERS_PRESENT, 2
goto_if_eq SeafoamIslands_B4F_EventScript_SetCalmWaterNearStairs
end
SeafoamIslands_B4F_EventScript_SetCalmWaterNearStairs:: @ 81630D4
setmetatile 12, 14, METATILE_General_CalmWater, 0
setmetatile 13, 14, METATILE_General_CalmWater, 0
end
SeafoamIslands_B4F_OnWarp:: @ 81630E7
map_script_2 VAR_MAP_SCENE_SEAFOAM_ISLANDS_B4F, 1, SeafoamIslands_B4F_EventScript_WarpInOnCurrent
.2byte 0
SeafoamIslands_B4F_EventScript_WarpInOnCurrent:: @ 81630F1
turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
special ForcePlayerToStartSurfing
end
SeafoamIslands_B4F_OnFrame:: @ 81630F9
map_script_2 VAR_MAP_SCENE_SEAFOAM_ISLANDS_B4F, 1, SeafoamIslands_B4F_EventScript_EnterOnCurrent
map_script_2 VAR_TEMP_1, 1, SeafoamIslands_B4F_EventScript_EnterByFalling
.2byte 0
@ The current the player is forced in on from B3F
SeafoamIslands_B4F_EventScript_EnterOnCurrent:: @ 816310B
lockall
applymovement OBJ_EVENT_ID_PLAYER, SeafoamIslands_B4F_Movement_EnterOnCurrent
waitmovement 0
setvar VAR_MAP_SCENE_SEAFOAM_ISLANDS_B4F, 0
releaseall
end
SeafoamIslands_B4F_Movement_EnterOnCurrent:: @ 816311D
walk_fast_up
walk_fast_up
walk_fast_up
step_end
@ The current the player lands on when entering the map by falling
SeafoamIslands_B4F_EventScript_EnterByFalling:: @ 8163121
lockall
setvar NUM_BOULDERS_PRESENT, 0
call_if_unset FLAG_HIDE_SEAFOAM_B4F_BOULDER_1, SeafoamIslands_B4F_EventScript_AddBoulderPresent
call_if_unset FLAG_HIDE_SEAFOAM_B4F_BOULDER_2, SeafoamIslands_B4F_EventScript_AddBoulderPresent
compare NUM_BOULDERS_PRESENT, 2
goto_if_eq SeafoamIslands_B4F_EventScript_CurrentBlocked
getplayerxy VAR_0x8008, VAR_0x8009
compare VAR_0x8008, 9
call_if_lt SeafoamIslands_B4F_EventScript_RideCurrentFar
compare VAR_0x8008, 9
call_if_ge SeafoamIslands_B4F_EventScript_RideCurrentClose
special sub_805D1A8
setvar VAR_TEMP_1, 0
releaseall
end
SeafoamIslands_B4F_EventScript_AddBoulderPresent:: @ 8163169
addvar NUM_BOULDERS_PRESENT, 1
return
SeafoamIslands_B4F_EventScript_RideCurrentFar:: @ 816316F
applymovement OBJ_EVENT_ID_PLAYER, SeafoamIslands_B4F_Movement_RideCurrentFar
waitmovement 0
return
SeafoamIslands_B4F_EventScript_RideCurrentClose:: @ 816317A
applymovement OBJ_EVENT_ID_PLAYER, SeafoamIslands_B4F_Movement_RideCurrentClose
waitmovement 0
return
SeafoamIslands_B4F_EventScript_CurrentBlocked:: @ 8163185
setvar VAR_TEMP_1, 0
releaseall
end
SeafoamIslands_B4F_Movement_RideCurrentFar:: @ 816318C
walk_up
walk_up
walk_up
walk_right
walk_right
walk_right
walk_right
walk_up
step_end
SeafoamIslands_B4F_Movement_RideCurrentClose:: @ 8163195
walk_up
walk_up
walk_up
walk_right
walk_right
walk_right
walk_up
step_end
@ Triggers blocking re-entry to B3F
SeafoamIslands_B4F_EventScript_UpwardCurrent:: @ 816319D
lockall
applymovement OBJ_EVENT_ID_PLAYER, SeafoamIslands_B4F_Movement_WalkUp
waitmovement 0
releaseall
end
SeafoamIslands_B4F_Movement_WalkUp:: @ 81631AA
walk_up
step_end
SeafoamIslands_B4F_EventScript_Articuno:: @ 81631AC
goto_if_questlog EventScript_ReleaseEnd
special sub_8112364
lock
faceplayer
setwildbattle SPECIES_ARTICUNO, 50, ITEM_NONE
waitse
playmoncry SPECIES_ARTICUNO, 2
message Text_Gyaoo
waitmessage
waitmoncry
delay 10
playbgm MUS_EXEYE, 0
waitbuttonpress
setflag FLAG_SYS_SPECIAL_WILD_BATTLE
special StartLegendaryBattle
waitstate
clearflag FLAG_SYS_SPECIAL_WILD_BATTLE
specialvar VAR_RESULT, GetBattleOutcome
compare VAR_RESULT, B_OUTCOME_WON
goto_if_eq SeafoamIslands_B4F_EventScript_DefeatedArticuno
compare VAR_RESULT, B_OUTCOME_RAN
goto_if_eq SeafoamIslands_B4F_EventScript_RanFromArticuno
compare VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED
goto_if_eq SeafoamIslands_B4F_EventScript_RanFromArticuno
setflag FLAG_FOUGHT_ARTICUNO
release
end
SeafoamIslands_B4F_EventScript_DefeatedArticuno:: @ 816320F
setflag FLAG_FOUGHT_ARTICUNO
goto EventScript_RemoveStaticMon
end
SeafoamIslands_B4F_EventScript_RanFromArticuno:: @ 8163218
setvar VAR_0x8004, SPECIES_ARTICUNO
goto EventScript_MonFlewAway
end
SeafoamIslands_B4F_EventScript_BoulderHintSign:: @ 8163223
msgbox SeafoamIslands_B4F_Text_BouldersMightChangeWaterFlow, MSGBOX_SIGN
end
SeafoamIslands_B4F_EventScript_FastCurrentSign:: @ 816322C
msgbox SeafoamIslands_B4F_Text_DangerFastCurrent, MSGBOX_SIGN
end