mirror of
https://github.com/pret/pokefirered.git
synced 2026-05-09 21:25:42 -05:00
The previous build process ran sed against the linker scripts twice:
once to replace <X> with the contents of sym_x.ld, a second time to
correct any paths referencing tools/.
The first can be replaced with INCLUDE commands, as was done in
pret/pokeemerald@7c57699 (in 2018).
The second has been unnecessary since 942c248 (also 2018).
With both of these removed there is no longer a need to have a build
step for them, and $(ELF) can take the sym_x.ld files as prerequisites
instead.
368 lines
12 KiB
Makefile
368 lines
12 KiB
Makefile
TOOLCHAIN := $(DEVKITARM)
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COMPARE ?= 0
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# don't use dkP's base_tools anymore
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# because the redefinition of $(CC) conflicts
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# with when we want to use $(CC) to preprocess files
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# thus, manually create the variables for the bin
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# files, or use arm-none-eabi binaries on the system
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# if dkP is not installed on this system
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ifneq (,$(TOOLCHAIN))
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ifneq ($(wildcard $(TOOLCHAIN)/bin),)
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export PATH := $(TOOLCHAIN)/bin:$(PATH)
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endif
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endif
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PREFIX := arm-none-eabi-
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OBJCOPY := $(PREFIX)objcopy
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OBJDUMP := $(PREFIX)objdump
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AS := $(PREFIX)as
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LD := $(PREFIX)ld
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# note: the makefile must be set up so MODERNCC is never called
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# if MODERN=0
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MODERNCC := $(PREFIX)gcc
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ifeq ($(OS),Windows_NT)
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EXE := .exe
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else
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EXE :=
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endif
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# use arm-none-eabi-cpp for macOS
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# as macOS's default compiler is clang
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# and clang's preprocessor will warn on \u
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# when preprocessing asm files, expecting a unicode literal
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# we can't unconditionally use arm-none-eabi-cpp
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# as installations which install binutils-arm-none-eabi
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# don't come with it
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ifneq ($(MODERN),1)
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ifeq ($(shell uname -s),Darwin)
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CPP := $(PREFIX)cpp
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else
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CPP := $(CC) -E
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endif
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else
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CPP := $(PREFIX)cpp
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endif
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include config.mk
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GCC_VER = $(shell $(CC) -dumpversion)
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ifeq ($(MODERN),0)
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CC1 := tools/agbcc/bin/agbcc$(EXE)
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override CFLAGS += -mthumb-interwork -Wimplicit -Wparentheses -Werror -O2 -fhex-asm
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LIBPATH := -L ../../tools/agbcc/lib
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else
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CC1 := $(shell $(MODERNCC) --print-prog-name=cc1) -quiet
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override CFLAGS += -mthumb -mthumb-interwork -O2 -mcpu=arm7tdmi -mabi=apcs-gnu -fno-toplevel-reorder -fno-aggressive-loop-optimizations -Wno-pointer-to-int-cast
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LIBPATH := -L $(shell dirname $(shell $(MODERNCC) --print-file-name=libgcc.a)) -L $(shell dirname $(shell $(MODERNCC) --print-file-name=libc.a))
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endif
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CPPFLAGS := -iquote include -D$(GAME_VERSION) -DREVISION=$(GAME_REVISION) -D$(GAME_LANGUAGE) -DMODERN=$(MODERN)
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ifeq ($(MODERN),0)
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CPPFLAGS += -I tools/agbcc -I tools/agbcc/include -nostdinc -undef
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endif
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SHELL := /bin/bash -o pipefail
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ROM := poke$(BUILD_NAME).gba
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OBJ_DIR := build/$(BUILD_NAME)
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ELF = $(ROM:.gba=.elf)
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MAP = $(ROM:.gba=.map)
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SYM = $(ROM:.gba=.sym)
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C_SUBDIR = src
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DATA_C_SUBDIR = src/data
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ASM_SUBDIR = asm
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DATA_ASM_SUBDIR = data
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SONG_SUBDIR = sound/songs
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MID_SUBDIR = sound/songs/midi
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SAMPLE_SUBDIR = sound/direct_sound_samples
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CRY_SUBDIR = sound/direct_sound_samples/cries
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C_BUILDDIR = $(OBJ_DIR)/$(C_SUBDIR)
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ASM_BUILDDIR = $(OBJ_DIR)/$(ASM_SUBDIR)
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DATA_ASM_BUILDDIR = $(OBJ_DIR)/$(DATA_ASM_SUBDIR)
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SONG_BUILDDIR = $(OBJ_DIR)/$(SONG_SUBDIR)
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MID_BUILDDIR = $(OBJ_DIR)/$(MID_SUBDIR)
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ASFLAGS := -mcpu=arm7tdmi --defsym $(GAME_VERSION)=1 --defsym REVISION=$(GAME_REVISION) --defsym $(GAME_LANGUAGE)=1 --defsym MODERN=$(MODERN)
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LDFLAGS = -Map ../../$(MAP)
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LIB := $(LIBPATH) -lc -lgcc
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ifneq ($(MODERN),0)
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ifneq ($(DEVKITARM),)
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ifeq ($(TOOLCHAIN),$(DEVKITARM))
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LIB += -lsysbase -lc
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endif
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endif
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LIB += -lnosys
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endif
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SHA1 := $(shell { command -v sha1sum || command -v shasum; } 2>/dev/null) -c
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GFX := tools/gbagfx/gbagfx
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AIF := tools/aif2pcm/aif2pcm
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MID := tools/mid2agb/mid2agb
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SCANINC := tools/scaninc/scaninc
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PREPROC := tools/preproc/preproc
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RAMSCRGEN := tools/ramscrgen/ramscrgen
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FIX := tools/gbafix/gbafix
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MAPJSON := tools/mapjson/mapjson
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JSONPROC := tools/jsonproc/jsonproc
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PERL := perl
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# Clear the default suffixes
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.SUFFIXES:
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# Don't delete intermediate files
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.SECONDARY:
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# Delete files that weren't built properly
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.DELETE_ON_ERROR:
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# Secondary expansion is required for dependency variables in object rules.
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.SECONDEXPANSION:
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$(shell mkdir -p $(C_BUILDDIR) $(ASM_BUILDDIR) $(DATA_ASM_BUILDDIR) $(SONG_BUILDDIR) $(MID_BUILDDIR))
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infoshell = $(foreach line, $(shell $1 | sed "s/ /__SPACE__/g"), $(info $(subst __SPACE__, ,$(line))))
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# Build tools when building the rom
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# Disable dependency scanning for clean/tidy/tools
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ifeq (,$(filter-out all compare syms modern,$(MAKECMDGOALS)))
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$(call infoshell, $(MAKE) tools)
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else
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NODEP := 1
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endif
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C_SRCS := $(wildcard $(C_SUBDIR)/*.c)
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C_OBJS := $(patsubst $(C_SUBDIR)/%.c,$(C_BUILDDIR)/%.o,$(C_SRCS))
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C_ASM_SRCS += $(wildcard $(C_SUBDIR)/*.s $(C_SUBDIR)/*/*.s $(C_SUBDIR)/*/*/*.s)
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C_ASM_OBJS := $(patsubst $(C_SUBDIR)/%.s,$(C_BUILDDIR)/%.o,$(C_ASM_SRCS))
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ASM_SRCS := $(wildcard $(ASM_SUBDIR)/*.s)
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ASM_OBJS := $(patsubst $(ASM_SUBDIR)/%.s,$(ASM_BUILDDIR)/%.o,$(ASM_SRCS))
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# get all the data/*.s files EXCEPT the ones with specific rules
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REGULAR_DATA_ASM_SRCS := $(filter-out $(DATA_ASM_SUBDIR)/maps.s $(DATA_ASM_SUBDIR)/map_events.s, $(wildcard $(DATA_ASM_SUBDIR)/*.s))
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DATA_ASM_SRCS := $(wildcard $(DATA_ASM_SUBDIR)/*.s)
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DATA_ASM_OBJS := $(patsubst $(DATA_ASM_SUBDIR)/%.s,$(DATA_ASM_BUILDDIR)/%.o,$(DATA_ASM_SRCS))
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SONG_SRCS := $(wildcard $(SONG_SUBDIR)/*.s)
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SONG_OBJS := $(patsubst $(SONG_SUBDIR)/%.s,$(SONG_BUILDDIR)/%.o,$(SONG_SRCS))
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MID_SRCS := $(wildcard $(MID_SUBDIR)/*.mid)
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MID_OBJS := $(patsubst $(MID_SUBDIR)/%.mid,$(MID_BUILDDIR)/%.o,$(MID_SRCS))
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OBJS := $(C_OBJS) $(C_ASM_OBJS) $(ASM_OBJS) $(DATA_ASM_OBJS) $(SONG_OBJS) $(MID_OBJS)
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OBJS_REL := $(patsubst $(OBJ_DIR)/%,%,$(OBJS))
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TOOLDIRS := $(filter-out tools/agbcc tools/binutils tools/analyze_source,$(wildcard tools/*))
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TOOLBASE = $(TOOLDIRS:tools/%=%)
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TOOLS = $(foreach tool,$(TOOLBASE),tools/$(tool)/$(tool)$(EXE))
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ALL_BUILDS := firered firered_rev1 leafgreen leafgreen_rev1
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ALL_BUILDS += $(ALL_BUILDS:%=%_modern)
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.PHONY: all rom tools clean-tools mostlyclean clean compare tidy syms $(TOOLDIRS) $(ALL_BUILDS) $(ALL_BUILDS:%=compare_%) modern
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MAKEFLAGS += --no-print-directory
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AUTO_GEN_TARGETS :=
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all: tools rom
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syms: $(SYM)
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rom: $(ROM)
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ifeq ($(COMPARE),1)
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@$(SHA1) $(BUILD_NAME).sha1
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endif
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tools: $(TOOLDIRS)
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$(TOOLDIRS):
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@$(MAKE) -C $@
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# For contributors to make sure a change didn't affect the contents of the ROM.
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compare:
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@$(MAKE) COMPARE=1
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mostlyclean: tidy
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rm -f $(SAMPLE_SUBDIR)/*.bin
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rm -f $(CRY_SUBDIR)/*.bin
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$(RM) $(SONG_OBJS) $(MID_SUBDIR)/*.s
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find . \( -iname '*.1bpp' -o -iname '*.4bpp' -o -iname '*.8bpp' -o -iname '*.gbapal' -o -iname '*.lz' -o -iname '*.latfont' -o -iname '*.hwjpnfont' -o -iname '*.fwjpnfont' \) -exec rm {} +
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$(RM) $(DATA_ASM_SUBDIR)/layouts/layouts.inc $(DATA_ASM_SUBDIR)/layouts/layouts_table.inc
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$(RM) $(DATA_ASM_SUBDIR)/maps/connections.inc $(DATA_ASM_SUBDIR)/maps/events.inc $(DATA_ASM_SUBDIR)/maps/groups.inc $(DATA_ASM_SUBDIR)/maps/headers.inc
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find $(DATA_ASM_SUBDIR)/maps \( -iname 'connections.inc' -o -iname 'events.inc' -o -iname 'header.inc' \) -exec rm {} +
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$(RM) $(AUTO_GEN_TARGETS)
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clean-tools:
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@$(foreach tooldir,$(TOOLDIRS),$(MAKE) clean -C $(tooldir);)
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clean: mostlyclean clean-tools
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tidy:
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$(RM) $(ALL_BUILDS:%=poke%{.gba,.elf,.map})
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$(RM) -r build
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include graphics_file_rules.mk
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include tileset_rules.mk
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include map_data_rules.mk
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include spritesheet_rules.mk
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include json_data_rules.mk
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include songs.mk
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%.s: ;
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%.png: ;
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%.pal: ;
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%.aif: ;
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%.1bpp: %.png ; $(GFX) $< $@
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%.4bpp: %.png ; $(GFX) $< $@
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%.8bpp: %.png ; $(GFX) $< $@
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%.gbapal: %.pal ; $(GFX) $< $@
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%.gbapal: %.png ; $(GFX) $< $@
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%.lz: % ; $(GFX) $< $@
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%.rl: % ; $(GFX) $< $@
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$(CRY_SUBDIR)/%.bin: $(CRY_SUBDIR)/%.aif ; $(AIF) $< $@ --compress
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sound/%.bin: sound/%.aif ; $(AIF) $< $@
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sound/songs/%.s: sound/songs/%.mid
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$(MID) $< $@
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ifeq ($(MODERN),0)
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$(C_BUILDDIR)/agb_flash.o: CFLAGS := -O -mthumb-interwork
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$(C_BUILDDIR)/agb_flash_1m.o: CFLAGS := -O -mthumb-interwork
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$(C_BUILDDIR)/agb_flash_mx.o: CFLAGS := -O -mthumb-interwork
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$(C_BUILDDIR)/m4a.o: CC1 := tools/agbcc/bin/old_agbcc$(EXE)
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$(C_BUILDDIR)/isagbprn.o: CC1 := tools/agbcc/bin/old_agbcc$(EXE)
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$(C_BUILDDIR)/isagbprn.o: CFLAGS := -mthumb-interwork
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$(C_BUILDDIR)/trainer_tower.o: CFLAGS += -ffreestanding
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$(C_BUILDDIR)/battle_anim_flying.o: CFLAGS += -ffreestanding
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$(C_BUILDDIR)/librfu_intr.o: CC1 := tools/agbcc/bin/agbcc_arm$(EXE)
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$(C_BUILDDIR)/librfu_intr.o: CFLAGS := -O2 -mthumb-interwork -quiet
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else
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$(C_BUILDDIR)/berry_crush_2.o: CFLAGS += -Wno-address-of-packed-member
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$(C_BUILDDIR)/berry_crush_3.o: CFLAGS += -Wno-address-of-packed-member
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$(C_BUILDDIR)/braille_text.o: CFLAGS += -Wno-address-of-packed-member
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$(C_BUILDDIR)/text.o: CFLAGS += -Wno-address-of-packed-member
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$(C_BUILDDIR)/battle_tower.o: CFLAGS += -Wno-div-by-zero
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$(C_BUILDDIR)/librfu_intr.o: override CFLAGS += -marm -mthumb-interwork -O2 -mtune=arm7tdmi -march=armv4t -mabi=apcs-gnu -fno-toplevel-reorder -fno-aggressive-loop-optimizations -Wno-pointer-to-int-cast
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endif
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ifeq ($(NODEP),1)
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$(C_BUILDDIR)/%.o: c_dep :=
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else
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$(C_BUILDDIR)/%.o: c_dep = $(shell [[ -f $(C_SUBDIR)/$*.c ]] && $(SCANINC) -I include -I tools/agbcc/include $(C_SUBDIR)/$*.c)
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endif
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ifeq ($(DINFO),1)
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override CFLAGS += -g
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endif
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$(C_BUILDDIR)/%.o : $(C_SUBDIR)/%.c $$(c_dep)
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@$(CPP) $(CPPFLAGS) $< -o $(C_BUILDDIR)/$*.i
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@$(PREPROC) $(C_BUILDDIR)/$*.i charmap.txt | $(CC1) $(CFLAGS) -o $(C_BUILDDIR)/$*.s
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@echo -e ".text\n\t.align\t2, 0 @ Don't pad with nop\n" >> $(C_BUILDDIR)/$*.s
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$(AS) $(ASFLAGS) -o $@ $(C_BUILDDIR)/$*.s
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ifeq ($(NODEP),1)
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$(C_BUILDDIR)/%.o: c_asm_dep :=
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else
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$(C_BUILDDIR)/%.o: c_asm_dep = $(shell [[ -f $(C_SUBDIR)/$*.s ]] && $(SCANINC) -I "" $(C_SUBDIR)/$*.s)
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endif
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$(C_BUILDDIR)/%.o: $(C_SUBDIR)/%.s $$(c_asm_dep)
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$(AS) $(ASFLAGS) -o $@ $<
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ifeq ($(NODEP),1)
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$(DATA_ASM_BUILDDIR)/%.o: data_dep :=
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else
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$(DATA_ASM_BUILDDIR)/%.o: data_dep = $(shell $(SCANINC) -I . $(DATA_ASM_SUBDIR)/$*.s)
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endif
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ifeq ($(NODEP),1)
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$(ASM_BUILDDIR)/%.o: $(ASM_SUBDIR)/%.s
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$(AS) $(ASFLAGS) -o $@ $<
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else
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define ASM_DEP
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$1: $2 $$(shell $(SCANINC) -I include -I "" $2)
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$$(AS) $$(ASFLAGS) -o $$@ $$<
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endef
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$(foreach src, $(ASM_SRCS), $(eval $(call ASM_DEP,$(patsubst $(ASM_SUBDIR)/%.s,$(ASM_BUILDDIR)/%.o, $(src)),$(src))))
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endif
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ifeq ($(NODEP),1)
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$(DATA_ASM_BUILDDIR)/%.o: $(DATA_ASM_SUBDIR)/%.s
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$(PREPROC) $< charmap.txt | $(CPP) -I include - | $(AS) $(ASFLAGS) -o $@
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else
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define DATA_ASM_DEP
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$1: $2 $$(shell $(SCANINC) -I include -I "" $2)
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$$(PREPROC) $$< charmap.txt | $$(CPP) -I include - | $$(AS) $$(ASFLAGS) -o $$@
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endef
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$(foreach src, $(REGULAR_DATA_ASM_SRCS), $(eval $(call DATA_ASM_DEP,$(patsubst $(DATA_ASM_SUBDIR)/%.s,$(DATA_ASM_BUILDDIR)/%.o, $(src)),$(src))))
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endif
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$(SONG_BUILDDIR)/%.o: $(SONG_SUBDIR)/%.s
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$(AS) $(ASFLAGS) -I sound -o $@ $<
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$(OBJ_DIR)/sym_bss.ld: sym_bss.txt
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$(RAMSCRGEN) .bss $< ENGLISH > $@
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$(OBJ_DIR)/sym_common.ld: sym_common.txt $(C_OBJS) $(wildcard common_syms/*.txt)
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$(RAMSCRGEN) COMMON $< ENGLISH -c $(C_BUILDDIR),common_syms > $@
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$(OBJ_DIR)/sym_ewram.ld: sym_ewram.txt
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$(RAMSCRGEN) ewram_data $< ENGLISH > $@
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ifeq ($(MODERN),0)
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LD_SCRIPT := ld_script.ld
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LD_SCRIPT_DEPS := $(OBJ_DIR)/sym_bss.ld $(OBJ_DIR)/sym_common.ld $(OBJ_DIR)/sym_ewram.ld
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else
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LD_SCRIPT := ld_script_modern.ld
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LD_SCRIPT_DEPS :=
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endif
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$(ELF): $(LD_SCRIPT) $(LD_SCRIPT_DEPS) $(OBJS)
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@cd $(OBJ_DIR) && $(LD) $(LDFLAGS) -T ../../$< -o ../../$@ $(OBJS_REL) $(LIB)
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$(FIX) $@ -t"$(TITLE)" -c$(GAME_CODE) -m$(MAKER_CODE) -r$(GAME_REVISION) --silent
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$(ROM): $(ELF)
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$(OBJCOPY) -O binary --gap-fill 0xFF --pad-to 0x9000000 $< $@
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# "friendly" target names for convenience sake
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firered: ; @$(MAKE) GAME_VERSION=FIRERED
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firered_rev1: ; @$(MAKE) GAME_VERSION=FIRERED GAME_REVISION=1
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leafgreen: ; @$(MAKE) GAME_VERSION=LEAFGREEN
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leafgreen_rev1: ; @$(MAKE) GAME_VERSION=LEAFGREEN GAME_REVISION=1
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compare_firered: ; @$(MAKE) GAME_VERSION=FIRERED COMPARE=1
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compare_firered_rev1: ; @$(MAKE) GAME_VERSION=FIRERED GAME_REVISION=1 COMPARE=1
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compare_leafgreen: ; @$(MAKE) GAME_VERSION=LEAFGREEN COMPARE=1
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compare_leafgreen_rev1: ; @$(MAKE) GAME_VERSION=LEAFGREEN GAME_REVISION=1 COMPARE=1
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firered_modern: ; @$(MAKE) GAME_VERSION=FIRERED MODERN=1
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firered_rev1_modern: ; @$(MAKE) GAME_VERSION=FIRERED GAME_REVISION=1 MODERN=1
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leafgreen_modern: ; @$(MAKE) GAME_VERSION=LEAFGREEN MODERN=1
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leafgreen_rev1_modern: ; @$(MAKE) GAME_VERSION=LEAFGREEN GAME_REVISION=1 MODERN=1
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modern: ; @$(MAKE) MODERN=1
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###################
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### Symbol file ###
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###################
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$(SYM): $(ELF)
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$(OBJDUMP) -t $< | sort -u | grep -E "^0[2389]" | $(PERL) -p -e 's/^(\w{8}) (\w).{6} \S+\t(\w{8}) (\S+)$$/\1 \2 \3 \4/g' > $@
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