pokefirered/include/util.h
2020-04-05 13:07:40 -04:00

22 lines
734 B
C

#ifndef GUARD_UTIL_H
#define GUARD_UTIL_H
#include "global.h"
#include "sprite.h"
extern const u8 gMiscBlank_Gfx[]; // unused in Emerald
extern const u32 gBitTable[];
u8 CreateInvisibleSpriteWithCallback(void (*)(struct Sprite *));
void StoreWordInTwoHalfwords(u16 *, unsigned);
void LoadWordFromTwoHalfwords(u16 *, unsigned *);
int CountTrailingZeroBits(u32 value);
u16 CalcCRC16(const u8 *data, u32 length);
u16 CalcCRC16WithTable(const u8 *data, u32 length);
u32 CalcByteArraySum(const u8 *data, u32 length);
void BlendPalette(u16 palOffset, u16 numEntries, u8 coeff, u16 blendColor);
void DoBgAffineSet(struct BgAffineDstData * dest, u32 texX, u32 texY, s16 srcX, s16 srcY, s16 sx, s16 sy, u16 alpha);
#endif // GUARD_UTIL_H