pokefirered/include/math_util.h
2020-04-11 21:47:47 -04:00

12 lines
300 B
C

#ifndef GUARD_MATH_UTIL_H
#define GUARD_MATH_UTIL_H
s16 MathUtil_Inv16(s16 y);
s16 MathUtil_Mul16(s16 x, s16 y);
s32 MathUtil_Div32(s32 x, s32 y);
s32 MathUtil_Mul32(s32 x, s32 y);
s16 MathUtil_Div16Shift(u8 s, s16 x, s16 y);
s16 MathUtil_Mul16Shift(u8 s, s16 x, s16 y);
#endif //GUARD_MATH_UTIL_H