mirror of
https://github.com/pret/pokefirered.git
synced 2026-05-09 12:35:23 -05:00
229 lines
5.8 KiB
C
229 lines
5.8 KiB
C
#include "global.h"
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#include "gflib.h"
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#include "decompress.h"
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#include "gba/flash_internal.h"
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#include "help_system.h"
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#include "m4a.h"
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#include "save.h"
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#include "strings.h"
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bool32 sIsInSaveFailedScreen;
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static EWRAM_DATA u16 sSaveType = SAVE_NORMAL;
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static EWRAM_DATA u16 sUnused = 0;
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static EWRAM_DATA u8 sSaveFailedScreenState = 0;
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static void BlankPalettes(void);
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static void UpdateMapBufferWithText(void);
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static void ClearMapBuffer(void);
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static void PrintTextOnSaveFailedScreen(const u8 *a0);
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static bool32 TryWipeDamagedSectors(void);
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static bool32 WipeDamagedSectors(u32 damagedSectors);
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static const u16 sSaveFailedScreenPals[] = INCBIN_U16("graphics/interface/save_failed_screen.gbapal");
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void SetNotInSaveFailedScreen(void)
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{
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sIsInSaveFailedScreen = FALSE;
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}
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void DoSaveFailedScreen(u8 saveType)
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{
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sSaveType = saveType;
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sIsInSaveFailedScreen = TRUE;
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}
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bool32 RunSaveFailedScreen(void)
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{
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switch (sSaveFailedScreenState)
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{
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case 0:
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if (!sIsInSaveFailedScreen)
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return FALSE;
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 128);
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SaveCallbacks();
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sSaveFailedScreenState = 1;
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break;
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case 1:
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SaveMapTiles();
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SaveMapGPURegs();
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SaveMapTextColors();
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BlankPalettes();
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SetGpuReg(REG_OFFSET_DISPCNT, 0);
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sSaveFailedScreenState = 2;
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break;
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case 2:
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RequestDma3Fill(0, (void *)BG_CHAR_ADDR(3), BG_CHAR_SIZE, DMA3_16BIT);
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RequestDma3Copy(sSaveFailedScreenPals, (void *)PLTT, 0x20, DMA3_16BIT);
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sSaveFailedScreenState = 3;
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break;
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case 3:
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ClearMapBuffer();
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PrintTextOnSaveFailedScreen(gText_SaveFailedCheckingBackup);
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UpdateMapBufferWithText();
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sSaveFailedScreenState = 4;
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break;
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case 4:
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SetGpuReg(REG_OFFSET_BLDCNT, 0);
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SetGpuReg(REG_OFFSET_BG0HOFS, 0);
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SetGpuReg(REG_OFFSET_BG0VOFS, 0);
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SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(0) | BGCNT_CHARBASE(3) | BGCNT_SCREENBASE(31));
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SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_BG0_ON);
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sSaveFailedScreenState = 5;
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break;
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case 5:
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if (TryWipeDamagedSectors() == TRUE)
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{
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gSaveAttemptStatus = SAVE_STATUS_OK;
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PrintTextOnSaveFailedScreen(gText_SaveCompletePressA);
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}
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else
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{
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gSaveAttemptStatus = SAVE_STATUS_ERROR;
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PrintTextOnSaveFailedScreen(gText_BackupMemoryDamaged);
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}
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sSaveFailedScreenState = 6;
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break;
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case 6:
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if (JOY_NEW(A_BUTTON))
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sSaveFailedScreenState = 7;
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break;
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case 7:
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SetGpuReg(REG_OFFSET_DISPCNT, 0);
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RestoreMapTiles();
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BlankPalettes();
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sSaveFailedScreenState = 8;
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break;
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case 8:
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m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 256);
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RestoreMapTextColors();
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RestoreGPURegs();
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RestoreCallbacks();
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sIsInSaveFailedScreen = FALSE;
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sSaveFailedScreenState = 0;
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break;
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}
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return TRUE;
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}
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static void BlankPalettes(void)
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{
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int i;
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for (i = 0; i < BG_PLTT_SIZE; i += sizeof(u16))
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{
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*((u16 *)(BG_PLTT + i)) = RGB_BLACK;
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*((u16 *)(OBJ_PLTT + i)) = RGB_BLACK;
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}
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}
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static void RequestDmaCopyFromScreenBuffer(void)
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{
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RequestDma3Copy(gDecompressionBuffer + 0x3800, (void *)BG_SCREEN_ADDR(31), 0x500, DMA3_16BIT);
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}
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static void RequestDmaCopyFromCharBuffer(void)
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{
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RequestDma3Copy(gDecompressionBuffer + 0x020, (void *)BG_CHAR_ADDR(3) + 0x20, 0x2300, DMA3_16BIT);
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}
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static void FillBgMapBufferRect(u16 baseBlock, u8 left, u8 top, u8 width, u8 height, u16 blockOffset)
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{
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u16 i, j;
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for (i = top; i < top + height; i++)
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{
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for (j = left; j < left + width; j++)
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{
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*((u16 *)(gDecompressionBuffer + 0x3800 + 64 * i + 2 * j)) = baseBlock;
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baseBlock += blockOffset;
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}
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}
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RequestDmaCopyFromScreenBuffer();
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}
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static void UpdateMapBufferWithText(void)
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{
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FillBgMapBufferRect(0x001, 1, 5, 28, 10, 0x001);
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}
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static void ClearMapBuffer(void)
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{
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FillBgMapBufferRect(0x000, 0, 0, 30, 20, 0x000);
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}
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static void PrintTextOnSaveFailedScreen(const u8 *str)
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{
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GenerateFontHalfRowLookupTable(TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
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CpuFill16(PIXEL_FILL(1) | (PIXEL_FILL(1) << 8), gDecompressionBuffer + 0x20, 0x2300);
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HelpSystemRenderText(2, gDecompressionBuffer + 0x20, str, 2, 2, 28, 10);
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RequestDmaCopyFromCharBuffer();
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}
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static bool32 TryWipeDamagedSectors(void)
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{
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int i = 0;
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for (i = 0; gDamagedSaveSectors != 0 && i < 3; i++)
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{
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if (WipeDamagedSectors(gDamagedSaveSectors))
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return FALSE;
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HandleSavingData(sSaveType);
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}
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if (gDamagedSaveSectors != 0)
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return FALSE;
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return TRUE;
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}
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static bool16 VerifySectorWipe(u32 sector)
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{
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u16 sector0 = sector;
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u16 i;
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u32 *saveDataBuffer = (void *)&gSaveDataBuffer;
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ReadFlash(sector0, 0, saveDataBuffer, 0x1000);
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for (i = 0; i < 0x1000 / sizeof(u32); i++, saveDataBuffer++)
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{
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if (*saveDataBuffer != 0)
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return TRUE;
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}
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return FALSE;
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}
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static bool32 WipeSector(u32 sector)
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{
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bool32 result;
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u16 i, j;
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i = 0;
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while (i < 130)
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{
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for (j = 0; j < 0x1000; j++)
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{
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ProgramFlashByte(sector, j, 0);
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}
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result = VerifySectorWipe(sector);
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i++;
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if (!result)
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break;
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}
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return result;
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}
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static bool32 WipeDamagedSectors(u32 damagedSectors)
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{
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int i;
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for (i = 0; i < 32; i++)
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{
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if (damagedSectors & (1 << i))
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{
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if (!WipeSector(i))
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{
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damagedSectors &= ~(1 << i);
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}
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}
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}
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if (damagedSectors == 0)
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return FALSE;
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else
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return TRUE;
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}
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