pokefirered/include/constants
2025-05-30 22:08:59 +02:00
..
.gitignore Generate heal location constants automatically, move data back to a single file. 2025-02-03 16:00:29 -05:00
abilities.h implemented test framework semi-functional 2024-06-08 03:15:53 +02:00
battle_ai.h update battle engine 2025-05-30 01:17:44 +02:00
battle_anim_scripts.h added all battle animations 2024-06-28 03:44:48 +02:00
battle_anim.h update battle engine 2025-05-30 01:17:44 +02:00
battle_move_effects.h update battle engine 2025-05-30 01:17:44 +02:00
battle_partner.h expansion update 2025-02-08 2025-02-08 17:09:17 +01:00
battle_script_commands.h update battle engine 2025-05-30 01:17:44 +02:00
battle_setup.h expansion update 2025-02-08 2025-02-08 17:09:17 +01:00
battle_string_ids.h update battle engine 2025-05-30 01:17:44 +02:00
battle_tower.h added battle_controller_player_partner, added functionality for BATTLE_TYPE_INGAME_PARTNER with multi_2_vs_2, fixed issues in battle_controller_opponent 2024-08-03 13:41:35 +02:00
battle_z_move_effects.h experimental moves_info refactoring 2024-04-28 00:27:33 +02:00
battle.h update battle engine 2025-05-30 01:17:44 +02:00
berry.h first working berry tree implementation 2024-11-19 13:51:07 +01:00
cable_club.h Sync cable club 2022-08-25 18:48:54 -04:00
characters.h update tests + makefile 2024-11-01 23:46:21 +01:00
coins.h Document Celadon City scripts 2020-01-25 13:18:46 -05:00
contest.h battle engine update 2025-03-01 2025-01-04 13:44:47 +01:00
cries.h expansion update 2024-11-01 20:21:22 +01:00
daycare.h updated daycare/egg hatching: 2024-05-26 21:04:00 +02:00
decorations.h decompile main 2017-12-17 13:22:46 -08:00
difficulty.h expansion update 2025-02-08 2025-02-08 17:09:17 +01:00
easy_chat.h Sync global 2021-11-19 20:36:59 -05:00
event_bg.h Sync map data macros 2022-10-25 14:31:01 -04:00
event_object_movement.h first working version with followers, OW_GFX_COMPRESS not functional 2024-07-09 19:32:58 +02:00
event_objects.h Merge 'pret/master' into porymap6-pret-merge 2025-05-28 17:11:40 +02:00
fame_checker.h update famechecker macro 2019-10-20 20:20:45 -04:00
field_effects.h ported dexnav from e-expansion 2025-03-15 00:23:39 +01:00
field_move.h config for hm-less field moves, more field move/effect refactoring 2024-11-12 17:50:44 +01:00
field_tasks.h Sync STEB_CB, WEATHER_SHADE 2020-01-28 14:26:18 -05:00
field_weather.h added drought, aligned with emerald 2024-11-18 10:48:31 +01:00
flags.h update testsystem 2025-05-30 01:33:41 +02:00
follower_npc.h expansion update 2025-04-30 2025-04-30 23:25:45 +02:00
followers.h first working version with followers, OW_GFX_COMPRESS not functional 2024-07-09 19:32:58 +02:00
form_change_types.h expansion update 2025-04-30 2025-04-30 23:25:45 +02:00
game_stat.h ported dexnav from e-expansion 2025-03-15 00:23:39 +01:00
generational_changes.h update battle engine 2025-05-30 01:17:44 +02:00
global.h add multi roamer support 2025-05-30 22:08:59 +02:00
help_system.h Use explicit initializers for help text 2020-03-05 01:12:29 -05:00
hold_effects.h update battle engine 2025-05-30 01:17:44 +02:00
item_effects.h added missing battle functionality for items 2024-04-20 13:07:53 +02:00
item_menu.h first working berry tree implementation 2024-11-19 13:51:07 +01:00
item.h item_menu refactoring 2024-08-28 18:53:52 +02:00
items.h strange ball and ball refactoring 2024-11-02 01:11:47 +01:00
map_scripts.h Use map_script constants, name unique map_script labels 2020-01-08 19:16:57 -05:00
map_types.h Start documenting region map 2020-04-01 17:32:22 -04:00
maps.h Sync map macro change with pokeemerald 2024-08-27 13:57:07 -04:00
menu.h add dynamic multi choice 2025-02-16 17:52:50 +01:00
metatile_behaviors.h add sideway stairs handling 2025-03-22 14:01:52 +01:00
metatile_labels.h Remove non-existent tilesets from label comments and alphabetize 2024-01-18 14:42:20 -05:00
moves.h updated tests to upcoming and fixed failing tests 2024-06-29 04:37:30 +02:00
mystery_gift.h Clean up mystery gift sync, document wonder news 2022-11-22 01:58:30 -05:00
opponents.h update debug menu 2025-05-30 17:17:13 +02:00
party_menu.h updated battle engine files 2025-03-09 15:50:46 +01:00
pokedex.h update pokemon.c 2025-02-10 20:05:57 +01:00
pokemon_icon.h sync pokemon_icon.c 2025-05-02 02:01:08 +02:00
pokemon_sprite_visualizer.h terrain refactor 2024-07-02 20:51:55 +02:00
pokemon.h expansion update 2025-04-30 2025-04-30 23:25:45 +02:00
quest_log.h Quest log doc cleanup 2023-08-18 15:40:57 -04:00
regions.h expansion update 2025-02-08 2025-02-08 17:09:17 +01:00
rgb.h added all battle animations 2024-06-28 03:44:48 +02:00
seagallop.h script_menu data 2019-10-25 13:23:46 -04:00
songs.h pret merge 2024-06-28 15:26:36 +02:00
sound.h Synced sound.c 2022-07-29 18:15:25 -04:00
species.h update pokemon.c 2025-02-10 20:05:57 +01:00
tms_hms.h tmhm enum refactor 2024-08-28 14:06:58 +02:00
trade.h Sync trade 2022-12-15 15:41:42 -05:00
trainer_card.h Sync trainer_card.c 2020-02-27 17:15:27 -05:00
trainer_fan_club.h Continue documenting quest log 2022-11-11 02:10:16 -05:00
trainer_slide.h expansion update 2025-02-08 2025-02-08 17:09:17 +01:00
trainer_tower.h Improve documentation of trainer tower sets 2021-04-28 20:44:15 -04:00
trainer_types.h Address review comments 2020-04-10 10:57:20 -04:00
trainers.h port trainerproc from expansion 2024-08-28 12:33:20 +02:00
union_room.h Sync union room 2022-11-08 01:19:15 -05:00
vars.h fix failing tests 2025-04-13 23:39:50 +02:00
weather.h expansion update 2025-04-30 2025-04-30 23:25:45 +02:00