pokefirered/src/vs_seeker.c
2024-06-14 17:40:35 +02:00

1309 lines
49 KiB
C

#include "global.h"
#include "gflib.h"
#include "constants/songs.h"
#include "task.h"
#include "event_object_movement.h"
#include "new_menu_helpers.h"
#include "item_use.h"
#include "event_scripts.h"
#include "event_data.h"
#include "script.h"
#include "event_object_lock.h"
#include "field_specials.h"
#include "item.h"
#include "item_menu.h"
#include "field_effect.h"
#include "script_movement.h"
#include "battle.h"
#include "battle_setup.h"
#include "random.h"
#include "field_player_avatar.h"
#include "vs_seeker.h"
#include "constants/event_object_movement.h"
#include "constants/event_objects.h"
#include "constants/maps.h"
#include "constants/items.h"
#include "constants/quest_log.h"
#include "constants/trainer_types.h"
// Each trainer can have up to 6 parties, including their original party.
// Each rematch is unavailable until the player has progressed to a certain point in the story (see TryGetRematchTrainerIdGivenGameState).
// A list of the trainer ids for each party is in sRematches. If a party doesn't update for a progression point it will have SKIP instead,
// and that trainer id will be ignored.
#define MAX_REMATCH_PARTIES 6
#define SKIP 0xFFFF
enum
{
VSSEEKER_NOT_CHARGED,
VSSEEKER_NO_ONE_IN_RANGE,
VSSEEKER_CAN_USE,
};
typedef enum
{
VSSEEKER_SINGLE_RESP_RAND,
VSSEEKER_SINGLE_RESP_NO,
VSSEEKER_SINGLE_RESP_YES
} VsSeekerSingleRespCode;
typedef enum
{
VSSEEKER_RESPONSE_NO_RESPONSE,
VSSEEKER_RESPONSE_UNFOUGHT_TRAINERS,
VSSEEKER_RESPONSE_FOUND_REMATCHES
} VsSeekerResponseCode;
struct RematchData
{
u16 trainerIdxs[MAX_REMATCH_PARTIES];
u16 mapGroup; // unused
u16 mapNum; // unused
};
struct VsSeekerTrainerInfo
{
const u8 *script;
u16 trainerIdx;
u8 localId;
u8 objectEventId;
s16 xCoord;
s16 yCoord;
u8 graphicsId;
};
struct VsSeekerStruct
{
/*0x000*/ struct VsSeekerTrainerInfo trainerInfo[OBJECT_EVENTS_COUNT];
/*0x100*/ u8 filler_100[0x300];
/*0x400*/ u16 trainerIdxArray[OBJECT_EVENTS_COUNT];
/*0x420*/ u8 runningBehaviourEtcArray[OBJECT_EVENTS_COUNT];
/*0x430*/ u8 numRematchableTrainers;
/*0x431*/ u8 trainerHasNotYetBeenFought:1;
/*0x431*/ u8 trainerDoesNotWantRematch:1;
/*0x431*/ u8 trainerWantsRematch:1;
u8 responseCode:5;
};
// static declarations
static EWRAM_DATA struct VsSeekerStruct *sVsSeeker = NULL;
static void VsSeekerResetInBagStepCounter(void);
static void VsSeekerResetChargingStepCounter(void);
static void Task_ResetObjectsRematchWantedState(u8 taskId);
static void ResetMovementOfRematchableTrainers(void);
static void Task_VsSeeker_1(u8 taskId);
static void Task_VsSeeker_2(u8 taskId);
static void GatherNearbyTrainerInfo(void);
static void Task_VsSeeker_3(u8 taskId);
static bool8 CanUseVsSeeker(void);
static u8 GetVsSeekerResponseInArea(const struct RematchData * vsSeekerData);
static u8 GetRematchTrainerIdGivenGameState(const u16 *trainerIdxs, u8 rematchIdx);
static u8 ShouldTryRematchBattleInternal(const struct RematchData * vsSeekerData, u16 trainerBattleOpponent);
static u8 HasRematchTrainerAlreadyBeenFought(const struct RematchData * vsSeekerData, u16 trainerBattleOpponent);
static int LookupVsSeekerOpponentInArray(const struct RematchData * array, u16 trainerId);
static bool8 IsTrainerReadyForRematchInternal(const struct RematchData * array, u16 trainerIdx);
static u8 GetRunningBehaviorFromGraphicsId(u8 graphicsId);
static u16 GetTrainerFlagFromScript(const u8 * script);
static int GetRematchIdx(const struct RematchData * vsSeekerData, u16 trainerFlagIdx);
static bool32 IsThisTrainerRematchable(u32 localId);
static void ClearAllTrainerRematchStates(void);
static bool8 IsTrainerVisibleOnScreen(struct VsSeekerTrainerInfo * trainerInfo);
static u8 GetNextAvailableRematchTrainer(const struct RematchData * vsSeekerData, u16 trainerFlagNo, u8 * idxPtr);
static u8 GetRematchableTrainerLocalId(void);
static void StartTrainerObjectMovementScript(struct VsSeekerTrainerInfo * trainerInfo, const u8 * script);
static u8 GetCurVsSeekerResponse(s32 vsSeekerIdx, u16 trainerIdx);
static void StartAllRespondantIdleMovements(void);
static bool8 ObjectEventIdIsSane(u8 objectEventId);
static u8 GetRandomFaceDirectionMovementType();
static const struct RematchData sRematches[] = {
{ {TRAINER_YOUNGSTER_BEN, TRAINER_YOUNGSTER_BEN_2, SKIP, TRAINER_YOUNGSTER_BEN_3, TRAINER_YOUNGSTER_BEN_4}, MAP(ROUTE3) },
{ {TRAINER_YOUNGSTER_CALVIN, TRAINER_YOUNGSTER_CALVIN}, MAP(ROUTE3) },
{ {TRAINER_BUG_CATCHER_COLTON, TRAINER_BUG_CATCHER_COLTON_2, SKIP, TRAINER_BUG_CATCHER_COLTON_3, SKIP, TRAINER_BUG_CATCHER_COLTON_4},
MAP(ROUTE3) },
{ {TRAINER_BUG_CATCHER_GREG, TRAINER_BUG_CATCHER_GREG},
MAP(ROUTE3) },
{ {TRAINER_BUG_CATCHER_JAMES, TRAINER_BUG_CATCHER_JAMES},
MAP(ROUTE3) },
{ {TRAINER_LASS_JANICE, TRAINER_LASS_JANICE_2, SKIP, TRAINER_LASS_JANICE_3},
MAP(ROUTE3) },
{ {TRAINER_LASS_SALLY, TRAINER_LASS_SALLY},
MAP(ROUTE3) },
{ {TRAINER_LASS_ROBIN, TRAINER_LASS_ROBIN},
MAP(ROUTE3) },
{ {TRAINER_LASS_CRISSY, TRAINER_LASS_CRISSY},
MAP(ROUTE4) },
{ {TRAINER_YOUNGSTER_TIMMY, TRAINER_YOUNGSTER_TIMMY_2, SKIP, TRAINER_YOUNGSTER_TIMMY_3, SKIP, TRAINER_YOUNGSTER_TIMMY_4},
MAP(ROUTE24) },
{ {TRAINER_BUG_CATCHER_CALE, TRAINER_BUG_CATCHER_CALE},
MAP(ROUTE24) },
{ {TRAINER_LASS_RELI, TRAINER_LASS_RELI_2, SKIP, TRAINER_LASS_RELI_3},
MAP(ROUTE24) },
{ {TRAINER_LASS_ALI, TRAINER_LASS_ALI},
MAP(ROUTE24) },
{ {TRAINER_CAMPER_SHANE, TRAINER_CAMPER_SHANE},
MAP(ROUTE24) },
{ {TRAINER_CAMPER_ETHAN, TRAINER_CAMPER_ETHAN},
MAP(ROUTE24) },
{ {TRAINER_YOUNGSTER_JOEY, TRAINER_YOUNGSTER_JOEY},
MAP(ROUTE25) },
{ {TRAINER_YOUNGSTER_DAN, TRAINER_YOUNGSTER_DAN},
MAP(ROUTE25) },
{ {TRAINER_YOUNGSTER_CHAD, TRAINER_YOUNGSTER_CHAD_2, SKIP, TRAINER_YOUNGSTER_CHAD_3, TRAINER_YOUNGSTER_CHAD_4},
MAP(ROUTE25) },
{ {TRAINER_PICNICKER_KELSEY, TRAINER_PICNICKER_KELSEY_2, SKIP, TRAINER_PICNICKER_KELSEY_3, TRAINER_PICNICKER_KELSEY_4},
MAP(ROUTE25) },
{ {TRAINER_LASS_HALEY, TRAINER_LASS_HALEY},
MAP(ROUTE25) },
{ {TRAINER_HIKER_FRANKLIN, SKIP, TRAINER_HIKER_FRANKLIN_2},
MAP(ROUTE25) },
{ {TRAINER_HIKER_NOB, TRAINER_HIKER_NOB},
MAP(ROUTE25) },
{ {TRAINER_HIKER_WAYNE, TRAINER_HIKER_WAYNE},
MAP(ROUTE25) },
{ {TRAINER_CAMPER_FLINT, TRAINER_CAMPER_FLINT},
MAP(ROUTE25) },
{ {TRAINER_BUG_CATCHER_KEIGO, TRAINER_BUG_CATCHER_KEIGO},
MAP(ROUTE6) },
{ {TRAINER_BUG_CATCHER_ELIJAH, TRAINER_BUG_CATCHER_ELIJAH},
MAP(ROUTE6) },
{ {TRAINER_CAMPER_RICKY, TRAINER_CAMPER_RICKY_2, SKIP, TRAINER_CAMPER_RICKY_3, SKIP, TRAINER_CAMPER_RICKY_4},
MAP(ROUTE6) },
{ {TRAINER_CAMPER_JEFF, TRAINER_CAMPER_JEFF_2, SKIP, TRAINER_CAMPER_JEFF_3, SKIP, TRAINER_CAMPER_JEFF_4},
MAP(ROUTE6) },
{ {TRAINER_PICNICKER_NANCY, TRAINER_PICNICKER_NANCY},
MAP(ROUTE6) },
{ {TRAINER_PICNICKER_ISABELLE, TRAINER_PICNICKER_ISABELLE_2, SKIP, TRAINER_PICNICKER_ISABELLE_3, TRAINER_PICNICKER_ISABELLE_4},
MAP(ROUTE6) },
{ {TRAINER_YOUNGSTER_EDDIE, TRAINER_YOUNGSTER_EDDIE},
MAP(ROUTE11) },
{ {TRAINER_YOUNGSTER_DILLON, TRAINER_YOUNGSTER_DILLON},
MAP(ROUTE11) },
{ {TRAINER_YOUNGSTER_YASU, SKIP, TRAINER_YOUNGSTER_YASU_2, SKIP, TRAINER_YOUNGSTER_YASU_3},
MAP(ROUTE11) },
{ {TRAINER_YOUNGSTER_DAVE, TRAINER_YOUNGSTER_DAVE},
MAP(ROUTE11) },
{ {TRAINER_ENGINEER_BRAXTON, TRAINER_ENGINEER_BRAXTON},
MAP(ROUTE11) },
{ {TRAINER_ENGINEER_BERNIE, SKIP, SKIP, TRAINER_ENGINEER_BERNIE_2},
MAP(ROUTE11) },
{ {TRAINER_GAMER_HUGO, TRAINER_GAMER_HUGO},
MAP(ROUTE11) },
{ {TRAINER_GAMER_JASPER, TRAINER_GAMER_JASPER},
MAP(ROUTE11) },
{ {TRAINER_GAMER_DIRK, TRAINER_GAMER_DIRK},
MAP(ROUTE11) },
{ {TRAINER_GAMER_DARIAN, SKIP, SKIP, TRAINER_GAMER_DARIAN_2},
MAP(ROUTE11) },
{ {TRAINER_BUG_CATCHER_BRENT, TRAINER_BUG_CATCHER_BRENT},
MAP(ROUTE9) },
{ {TRAINER_BUG_CATCHER_CONNER, TRAINER_BUG_CATCHER_CONNER},
MAP(ROUTE9) },
{ {TRAINER_CAMPER_CHRIS, SKIP, TRAINER_CAMPER_CHRIS_2, TRAINER_CAMPER_CHRIS_3, SKIP, TRAINER_CAMPER_CHRIS_4},
MAP(ROUTE9) },
{ {TRAINER_CAMPER_DREW, TRAINER_CAMPER_DREW},
MAP(ROUTE9) },
{ {TRAINER_PICNICKER_ALICIA, SKIP, TRAINER_PICNICKER_ALICIA_2, TRAINER_PICNICKER_ALICIA_3, SKIP, TRAINER_PICNICKER_ALICIA_4},
MAP(ROUTE9) },
{ {TRAINER_PICNICKER_CAITLIN, TRAINER_PICNICKER_CAITLIN},
MAP(ROUTE9) },
{ {TRAINER_HIKER_ALAN, TRAINER_HIKER_ALAN},
MAP(ROUTE9) },
{ {TRAINER_HIKER_BRICE, TRAINER_HIKER_BRICE},
MAP(ROUTE9) },
{ {TRAINER_HIKER_JEREMY, SKIP, SKIP, TRAINER_HIKER_JEREMY_2},
MAP(ROUTE9) },
{ {TRAINER_PICNICKER_HEIDI, TRAINER_PICNICKER_HEIDI},
MAP(ROUTE10) },
{ {TRAINER_PICNICKER_CAROL, TRAINER_PICNICKER_CAROL},
MAP(ROUTE10) },
{ {TRAINER_POKEMANIAC_MARK, SKIP, SKIP, TRAINER_POKEMANIAC_MARK_2, SKIP, TRAINER_POKEMANIAC_MARK_3},
MAP(ROUTE10) },
{ {TRAINER_POKEMANIAC_HERMAN, SKIP, SKIP, TRAINER_POKEMANIAC_HERMAN_2, SKIP, TRAINER_POKEMANIAC_HERMAN_3},
MAP(ROUTE10) },
{ {TRAINER_HIKER_CLARK, TRAINER_HIKER_CLARK},
MAP(ROUTE10) },
{ {TRAINER_HIKER_TRENT, SKIP, SKIP, TRAINER_HIKER_TRENT_2},
MAP(ROUTE10) },
{ {TRAINER_LASS_PAIGE, TRAINER_LASS_PAIGE},
MAP(ROUTE8) },
{ {TRAINER_LASS_ANDREA, TRAINER_LASS_ANDREA},
MAP(ROUTE8) },
{ {TRAINER_LASS_MEGAN, SKIP, TRAINER_LASS_MEGAN_2, SKIP, TRAINER_LASS_MEGAN_3},
MAP(ROUTE8) },
{ {TRAINER_LASS_JULIA, TRAINER_LASS_JULIA},
MAP(ROUTE8) },
{ {TRAINER_SUPER_NERD_AIDAN, TRAINER_SUPER_NERD_AIDAN},
MAP(ROUTE8) },
{ {TRAINER_SUPER_NERD_GLENN, SKIP, SKIP, TRAINER_SUPER_NERD_GLENN_2},
MAP(ROUTE8) },
{ {TRAINER_SUPER_NERD_LESLIE, TRAINER_SUPER_NERD_LESLIE},
MAP(ROUTE8) },
{ {TRAINER_GAMER_STAN, TRAINER_GAMER_STAN},
MAP(ROUTE8) },
{ {TRAINER_GAMER_RICH, SKIP, SKIP, TRAINER_GAMER_RICH_2},
MAP(ROUTE8) },
{ {TRAINER_TWINS_ELI_ANNE, SKIP, SKIP, TRAINER_TWINS_ELI_ANNE_2},
MAP(ROUTE8) },
{ {TRAINER_BIKER_RICARDO, TRAINER_BIKER_RICARDO},
MAP(ROUTE8) },
{ {TRAINER_BIKER_JAREN, SKIP, SKIP, TRAINER_BIKER_JAREN_2},
MAP(ROUTE8) },
{ {TRAINER_FISHERMAN_NED, TRAINER_FISHERMAN_NED},
MAP(ROUTE12) },
{ {TRAINER_FISHERMAN_CHIP, TRAINER_FISHERMAN_CHIP},
MAP(ROUTE12) },
{ {TRAINER_FISHERMAN_HANK, TRAINER_FISHERMAN_HANK},
MAP(ROUTE12) },
{ {TRAINER_FISHERMAN_ELLIOT, SKIP, SKIP, TRAINER_FISHERMAN_ELLIOT_2},
MAP(ROUTE12) },
{ {TRAINER_FISHERMAN_ANDREW, TRAINER_FISHERMAN_ANDREW},
MAP(ROUTE12) },
{ {TRAINER_ROCKER_LUCA, SKIP, SKIP, TRAINER_ROCKER_LUCA_2},
MAP(ROUTE12) },
{ {TRAINER_CAMPER_JUSTIN, TRAINER_CAMPER_JUSTIN},
MAP(ROUTE12) },
{ {TRAINER_YOUNG_COUPLE_GIA_JES, SKIP, SKIP, TRAINER_YOUNG_COUPLE_GIA_JES_2, SKIP, TRAINER_YOUNG_COUPLE_GIA_JES_3},
MAP(ROUTE12) },
{ {TRAINER_BIKER_JARED, TRAINER_BIKER_JARED},
MAP(ROUTE13) },
{ {TRAINER_BEAUTY_LOLA, TRAINER_BEAUTY_LOLA},
MAP(ROUTE13) },
{ {TRAINER_BEAUTY_SHEILA, SKIP, SKIP, SKIP, TRAINER_BEAUTY_SHEILA_2},
MAP(ROUTE13) },
{ {TRAINER_BIRD_KEEPER_SEBASTIAN, TRAINER_BIRD_KEEPER_SEBASTIAN},
MAP(ROUTE13) },
{ {TRAINER_BIRD_KEEPER_PERRY, TRAINER_BIRD_KEEPER_PERRY},
MAP(ROUTE13) },
{ {TRAINER_BIRD_KEEPER_ROBERT, SKIP, SKIP, TRAINER_BIRD_KEEPER_ROBERT_2, TRAINER_BIRD_KEEPER_ROBERT_3},
MAP(ROUTE13) },
{ {TRAINER_PICNICKER_ALMA, TRAINER_PICNICKER_ALMA},
MAP(ROUTE13) },
{ {TRAINER_PICNICKER_SUSIE, SKIP, SKIP, TRAINER_PICNICKER_SUSIE_2, TRAINER_PICNICKER_SUSIE_3, TRAINER_PICNICKER_SUSIE_4},
MAP(ROUTE13) },
{ {TRAINER_PICNICKER_VALERIE, TRAINER_PICNICKER_VALERIE},
MAP(ROUTE13) },
{ {TRAINER_PICNICKER_GWEN, TRAINER_PICNICKER_GWEN},
MAP(ROUTE13) },
{ {TRAINER_BIKER_MALIK, TRAINER_BIKER_MALIK},
MAP(ROUTE14) },
{ {TRAINER_BIKER_LUKAS, SKIP, SKIP, SKIP, TRAINER_BIKER_LUKAS_2},
MAP(ROUTE14) },
{ {TRAINER_BIKER_ISAAC, TRAINER_BIKER_ISAAC},
MAP(ROUTE14) },
{ {TRAINER_BIKER_GERALD, TRAINER_BIKER_GERALD},
MAP(ROUTE14) },
{ {TRAINER_BIRD_KEEPER_DONALD, TRAINER_BIRD_KEEPER_DONALD},
MAP(ROUTE14) },
{ {TRAINER_BIRD_KEEPER_BENNY, SKIP, SKIP, TRAINER_BIRD_KEEPER_BENNY_2, TRAINER_BIRD_KEEPER_BENNY_3},
MAP(ROUTE14) },
{ {TRAINER_BIRD_KEEPER_CARTER, TRAINER_BIRD_KEEPER_CARTER},
MAP(ROUTE14) },
{ {TRAINER_BIRD_KEEPER_MITCH, TRAINER_BIRD_KEEPER_MITCH},
MAP(ROUTE14) },
{ {TRAINER_BIRD_KEEPER_BECK, TRAINER_BIRD_KEEPER_BECK},
MAP(ROUTE14) },
{ {TRAINER_BIRD_KEEPER_MARLON, SKIP, SKIP, TRAINER_BIRD_KEEPER_MARLON_2, TRAINER_BIRD_KEEPER_MARLON_3},
MAP(ROUTE14) },
{ {TRAINER_TWINS_KIRI_JAN, TRAINER_TWINS_KIRI_JAN},
MAP(ROUTE14) },
{ {TRAINER_BIKER_ERNEST, TRAINER_BIKER_ERNEST},
MAP(ROUTE15) },
{ {TRAINER_BIKER_ALEX, TRAINER_BIKER_ALEX},
MAP(ROUTE15) },
{ {TRAINER_BEAUTY_GRACE, SKIP, SKIP, SKIP, TRAINER_BEAUTY_GRACE_2},
MAP(ROUTE15) },
{ {TRAINER_BEAUTY_OLIVIA, TRAINER_BEAUTY_OLIVIA},
MAP(ROUTE15) },
{ {TRAINER_BIRD_KEEPER_EDWIN, TRAINER_BIRD_KEEPER_EDWIN},
MAP(ROUTE15) },
{ {TRAINER_BIRD_KEEPER_CHESTER, SKIP, SKIP, TRAINER_BIRD_KEEPER_CHESTER_2, TRAINER_BIRD_KEEPER_CHESTER_3},
MAP(ROUTE15) },
{ {TRAINER_PICNICKER_YAZMIN, TRAINER_PICNICKER_YAZMIN},
MAP(ROUTE15) },
{ {TRAINER_PICNICKER_KINDRA, TRAINER_PICNICKER_KINDRA},
MAP(ROUTE15) },
{ {TRAINER_PICNICKER_BECKY, SKIP, SKIP, TRAINER_PICNICKER_BECKY_2, TRAINER_PICNICKER_BECKY_3, TRAINER_PICNICKER_BECKY_4},
MAP(ROUTE15) },
{ {TRAINER_PICNICKER_CELIA, TRAINER_PICNICKER_CELIA},
MAP(ROUTE15) },
{ {TRAINER_CRUSH_KIN_RON_MYA, SKIP, SKIP, TRAINER_CRUSH_KIN_RON_MYA_2, TRAINER_CRUSH_KIN_RON_MYA_3, TRAINER_CRUSH_KIN_RON_MYA_4},
MAP(ROUTE15) },
{ {TRAINER_BIKER_LAO, TRAINER_BIKER_LAO},
MAP(ROUTE16) },
{ {TRAINER_BIKER_HIDEO, TRAINER_BIKER_HIDEO},
MAP(ROUTE16) },
{ {TRAINER_BIKER_RUBEN, SKIP, SKIP, SKIP, TRAINER_BIKER_RUBEN_2},
MAP(ROUTE16) },
{ {TRAINER_CUE_BALL_KOJI, TRAINER_CUE_BALL_KOJI},
MAP(ROUTE16) },
{ {TRAINER_CUE_BALL_LUKE, TRAINER_CUE_BALL_LUKE},
MAP(ROUTE16) },
{ {TRAINER_CUE_BALL_CAMRON, SKIP, SKIP, SKIP, TRAINER_CUE_BALL_CAMRON_2},
MAP(ROUTE16) },
{ {TRAINER_YOUNG_COUPLE_LEA_JED, TRAINER_YOUNG_COUPLE_LEA_JED},
MAP(ROUTE16) },
{ {TRAINER_BIKER_BILLY, TRAINER_BIKER_BILLY},
MAP(ROUTE17) },
{ {TRAINER_BIKER_NIKOLAS, TRAINER_BIKER_NIKOLAS},
MAP(ROUTE17) },
{ {TRAINER_BIKER_JAXON, SKIP, SKIP, SKIP, TRAINER_BIKER_JAXON_2},
MAP(ROUTE17) },
{ {TRAINER_BIKER_WILLIAM, TRAINER_BIKER_WILLIAM},
MAP(ROUTE17) },
{ {TRAINER_CUE_BALL_RAUL, TRAINER_CUE_BALL_RAUL},
MAP(ROUTE17) },
{ {TRAINER_CUE_BALL_ISAIAH, SKIP, SKIP, SKIP, TRAINER_CUE_BALL_ISAIAH_2},
MAP(ROUTE17) },
{ {TRAINER_CUE_BALL_ZEEK, TRAINER_CUE_BALL_ZEEK},
MAP(ROUTE17) },
{ {TRAINER_CUE_BALL_JAMAL, TRAINER_CUE_BALL_JAMAL},
MAP(ROUTE17) },
{ {TRAINER_CUE_BALL_COREY, SKIP, SKIP, SKIP, TRAINER_CUE_BALL_COREY_2},
MAP(ROUTE17) },
{ {TRAINER_BIKER_VIRGIL, TRAINER_BIKER_VIRGIL},
MAP(ROUTE17) },
{ {TRAINER_BIRD_KEEPER_WILTON, TRAINER_BIRD_KEEPER_WILTON},
MAP(ROUTE18) },
{ {TRAINER_BIRD_KEEPER_RAMIRO, TRAINER_BIRD_KEEPER_RAMIRO},
MAP(ROUTE18) },
{ {TRAINER_BIRD_KEEPER_JACOB, SKIP, SKIP, TRAINER_BIRD_KEEPER_JACOB_2, TRAINER_BIRD_KEEPER_JACOB_3},
MAP(ROUTE18) },
{ {TRAINER_SWIMMER_MALE_RICHARD, TRAINER_SWIMMER_MALE_RICHARD},
MAP(ROUTE19) },
{ {TRAINER_SWIMMER_MALE_REECE, TRAINER_SWIMMER_MALE_REECE},
MAP(ROUTE19) },
{ {TRAINER_SWIMMER_MALE_MATTHEW, SKIP, SKIP, SKIP, TRAINER_SWIMMER_MALE_MATTHEW_2},
MAP(ROUTE19) },
{ {TRAINER_SWIMMER_MALE_DOUGLAS, TRAINER_SWIMMER_MALE_DOUGLAS},
MAP(ROUTE19) },
{ {TRAINER_SWIMMER_MALE_DAVID, TRAINER_SWIMMER_MALE_DAVID},
MAP(ROUTE19) },
{ {TRAINER_SWIMMER_MALE_TONY, SKIP, SKIP, SKIP, TRAINER_SWIMMER_MALE_TONY_2},
MAP(ROUTE19) },
{ {TRAINER_SWIMMER_MALE_AXLE, TRAINER_SWIMMER_MALE_AXLE},
MAP(ROUTE19) },
{ {TRAINER_SWIMMER_FEMALE_ANYA, TRAINER_SWIMMER_FEMALE_ANYA},
MAP(ROUTE19) },
{ {TRAINER_SWIMMER_FEMALE_ALICE, SKIP, SKIP, SKIP, TRAINER_SWIMMER_FEMALE_ALICE_2},
MAP(ROUTE19) },
{ {TRAINER_SWIMMER_FEMALE_CONNIE, TRAINER_SWIMMER_FEMALE_CONNIE},
MAP(ROUTE19) },
{ {TRAINER_SIS_AND_BRO_LIA_LUC, TRAINER_SIS_AND_BRO_LIA_LUC},
MAP(ROUTE19) },
{ {TRAINER_SWIMMER_MALE_BARRY, TRAINER_SWIMMER_MALE_BARRY},
MAP(ROUTE20) },
{ {TRAINER_SWIMMER_MALE_DEAN, TRAINER_SWIMMER_MALE_DEAN},
MAP(ROUTE20) },
{ {TRAINER_SWIMMER_MALE_DARRIN, SKIP, SKIP, SKIP, SKIP, TRAINER_SWIMMER_MALE_DARRIN_2},
MAP(ROUTE20) },
{ {TRAINER_SWIMMER_FEMALE_TIFFANY, TRAINER_SWIMMER_FEMALE_TIFFANY},
MAP(ROUTE20) },
{ {TRAINER_SWIMMER_FEMALE_NORA, TRAINER_SWIMMER_FEMALE_NORA},
MAP(ROUTE20) },
{ {TRAINER_SWIMMER_FEMALE_MELISSA, SKIP, SKIP, SKIP, TRAINER_SWIMMER_FEMALE_MELISSA_2},
MAP(ROUTE20) },
{ {TRAINER_SWIMMER_FEMALE_SHIRLEY, TRAINER_SWIMMER_FEMALE_SHIRLEY},
MAP(ROUTE20) },
{ {TRAINER_BIRD_KEEPER_ROGER, TRAINER_BIRD_KEEPER_ROGER},
MAP(ROUTE20) },
{ {TRAINER_PICNICKER_MISSY, SKIP, SKIP, SKIP, TRAINER_PICNICKER_MISSY_2, TRAINER_PICNICKER_MISSY_3},
MAP(ROUTE20) },
{ {TRAINER_PICNICKER_IRENE, TRAINER_PICNICKER_IRENE},
MAP(ROUTE20) },
{ {TRAINER_FISHERMAN_RONALD, TRAINER_FISHERMAN_RONALD},
MAP(ROUTE21_NORTH) },
{ {TRAINER_FISHERMAN_CLAUDE, TRAINER_FISHERMAN_CLAUDE},
MAP(ROUTE21_NORTH) },
{ {TRAINER_FISHERMAN_WADE, SKIP, SKIP, SKIP, TRAINER_FISHERMAN_WADE_2},
MAP(ROUTE21_NORTH) },
{ {TRAINER_FISHERMAN_NOLAN, TRAINER_FISHERMAN_NOLAN},
MAP(ROUTE21_NORTH) },
{ {TRAINER_SWIMMER_MALE_SPENCER, TRAINER_SWIMMER_MALE_SPENCER},
MAP(ROUTE21_NORTH) },
{ {TRAINER_SWIMMER_MALE_JACK, SKIP, SKIP, SKIP, TRAINER_SWIMMER_MALE_JACK_2},
MAP(ROUTE21_NORTH) },
{ {TRAINER_SWIMMER_MALE_JEROME, TRAINER_SWIMMER_MALE_JEROME},
MAP(ROUTE21_NORTH) },
{ {TRAINER_SWIMMER_MALE_ROLAND, TRAINER_SWIMMER_MALE_ROLAND},
MAP(ROUTE21_NORTH) },
{ {TRAINER_SIS_AND_BRO_LIL_IAN, SKIP, SKIP, SKIP, TRAINER_SIS_AND_BRO_LIL_IAN_2, TRAINER_SIS_AND_BRO_LIL_IAN_3},
MAP(ROUTE21_NORTH) },
{ {TRAINER_SWIMMER_FEMALE_MARIA, TRAINER_SWIMMER_FEMALE_MARIA},
MAP(ONE_ISLAND_KINDLE_ROAD) },
{ {TRAINER_SWIMMER_FEMALE_ABIGAIL, TRAINER_SWIMMER_FEMALE_ABIGAIL},
MAP(ONE_ISLAND_KINDLE_ROAD) },
{ {TRAINER_SWIMMER_MALE_FINN, SKIP, SKIP, SKIP, TRAINER_SWIMMER_MALE_FINN_2},
MAP(ONE_ISLAND_KINDLE_ROAD) },
{ {TRAINER_SWIMMER_MALE_GARRETT, TRAINER_SWIMMER_MALE_GARRETT},
MAP(ONE_ISLAND_KINDLE_ROAD) },
{ {TRAINER_FISHERMAN_TOMMY, TRAINER_FISHERMAN_TOMMY},
MAP(ONE_ISLAND_KINDLE_ROAD) },
{ {TRAINER_CRUSH_GIRL_SHARON, SKIP, SKIP, SKIP, TRAINER_CRUSH_GIRL_SHARON_2, TRAINER_CRUSH_GIRL_SHARON_3},
MAP(ONE_ISLAND_KINDLE_ROAD) },
{ {TRAINER_CRUSH_GIRL_TANYA, SKIP, SKIP, SKIP, TRAINER_CRUSH_GIRL_TANYA_2, TRAINER_CRUSH_GIRL_TANYA_3},
MAP(ONE_ISLAND_KINDLE_ROAD) },
{ {TRAINER_BLACK_BELT_SHEA, SKIP, SKIP, SKIP, TRAINER_BLACK_BELT_SHEA_2, TRAINER_BLACK_BELT_SHEA_3},
MAP(ONE_ISLAND_KINDLE_ROAD) },
{ {TRAINER_BLACK_BELT_HUGH, SKIP, SKIP, SKIP, TRAINER_BLACK_BELT_HUGH_2, TRAINER_BLACK_BELT_HUGH_3},
MAP(ONE_ISLAND_KINDLE_ROAD) },
{ {TRAINER_CAMPER_BRYCE, TRAINER_CAMPER_BRYCE},
MAP(ONE_ISLAND_KINDLE_ROAD) },
{ {TRAINER_PICNICKER_CLAIRE, TRAINER_PICNICKER_CLAIRE},
MAP(ONE_ISLAND_KINDLE_ROAD) },
{ {TRAINER_CRUSH_KIN_MIK_KIA, SKIP, SKIP, SKIP, TRAINER_CRUSH_KIN_MIK_KIA_2, TRAINER_CRUSH_KIN_MIK_KIA_3},
MAP(ONE_ISLAND_KINDLE_ROAD) },
{ {TRAINER_SWIMMER_FEMALE_AMARA, TRAINER_SWIMMER_FEMALE_AMARA},
MAP(ONE_ISLAND_TREASURE_BEACH) },
{ {TRAINER_AROMA_LADY_NIKKI, TRAINER_AROMA_LADY_NIKKI},
MAP(THREE_ISLAND_BOND_BRIDGE) },
{ {TRAINER_AROMA_LADY_VIOLET, TRAINER_AROMA_LADY_VIOLET},
MAP(THREE_ISLAND_BOND_BRIDGE) },
{ {TRAINER_TUBER_AMIRA, SKIP, SKIP, SKIP, TRAINER_TUBER_AMIRA_2},
MAP(THREE_ISLAND_BOND_BRIDGE) },
{ {TRAINER_TUBER_ALEXIS, TRAINER_TUBER_ALEXIS},
MAP(THREE_ISLAND_BOND_BRIDGE) },
{ {TRAINER_SWIMMER_FEMALE_TISHA, TRAINER_SWIMMER_FEMALE_TISHA},
MAP(THREE_ISLAND_BOND_BRIDGE) },
{ {TRAINER_TWINS_JOY_MEG, SKIP, SKIP, SKIP, TRAINER_TWINS_JOY_MEG_2},
MAP(THREE_ISLAND_BOND_BRIDGE) },
{ {TRAINER_PAINTER_DAISY, TRAINER_PAINTER_DAISY},
MAP(FIVE_ISLAND_RESORT_GORGEOUS) },
{ {TRAINER_PAINTER_CELINA, TRAINER_PAINTER_CELINA},
MAP(FIVE_ISLAND_RESORT_GORGEOUS) },
{ {TRAINER_PAINTER_RAYNA, SKIP, SKIP, SKIP, SKIP, TRAINER_PAINTER_RAYNA_2},
MAP(FIVE_ISLAND_RESORT_GORGEOUS) },
{ {TRAINER_LADY_JACKI, TRAINER_LADY_JACKI},
MAP(FIVE_ISLAND_RESORT_GORGEOUS) },
{ {TRAINER_LADY_GILLIAN, TRAINER_LADY_GILLIAN},
MAP(FIVE_ISLAND_RESORT_GORGEOUS) },
{ {TRAINER_YOUNGSTER_DESTIN, SKIP, SKIP, SKIP, SKIP, TRAINER_YOUNGSTER_DESTIN_2},
MAP(FIVE_ISLAND_RESORT_GORGEOUS) },
{ {TRAINER_SWIMMER_MALE_TOBY, TRAINER_SWIMMER_MALE_TOBY},
MAP(FIVE_ISLAND_RESORT_GORGEOUS) },
{ {TRAINER_PKMN_BREEDER_ALIZE, SKIP, SKIP, SKIP, SKIP, TRAINER_PKMN_BREEDER_ALIZE_2},
MAP(FIVE_ISLAND_WATER_LABYRINTH) },
{ {TRAINER_BIRD_KEEPER_MILO, SKIP, SKIP, SKIP, SKIP, TRAINER_BIRD_KEEPER_MILO_2},
MAP(FIVE_ISLAND_MEMORIAL_PILLAR) },
{ {TRAINER_BIRD_KEEPER_CHAZ, SKIP, SKIP, SKIP, SKIP, TRAINER_BIRD_KEEPER_CHAZ_2},
MAP(FIVE_ISLAND_MEMORIAL_PILLAR) },
{ {TRAINER_BIRD_KEEPER_HAROLD, SKIP, SKIP, SKIP, SKIP, TRAINER_BIRD_KEEPER_HAROLD_2},
MAP(FIVE_ISLAND_MEMORIAL_PILLAR) },
{ {TRAINER_FISHERMAN_TYLOR, TRAINER_FISHERMAN_TYLOR},
MAP(SIX_ISLAND_OUTCAST_ISLAND) },
{ {TRAINER_SWIMMER_MALE_MYMO, TRAINER_SWIMMER_MALE_MYMO},
MAP(SIX_ISLAND_OUTCAST_ISLAND) },
{ {TRAINER_SWIMMER_FEMALE_NICOLE, SKIP, SKIP, SKIP, SKIP, TRAINER_SWIMMER_FEMALE_NICOLE_2},
MAP(SIX_ISLAND_OUTCAST_ISLAND) },
{ {TRAINER_SIS_AND_BRO_AVA_GEB, TRAINER_SIS_AND_BRO_AVA_GEB},
MAP(SIX_ISLAND_OUTCAST_ISLAND) },
{ {TRAINER_PSYCHIC_JACLYN, SKIP, SKIP, SKIP, SKIP, TRAINER_PSYCHIC_JACLYN_2},
MAP(SIX_ISLAND_GREEN_PATH) },
{ {TRAINER_AROMA_LADY_ROSE, TRAINER_AROMA_LADY_ROSE},
MAP(SIX_ISLAND_WATER_PATH) },
{ {TRAINER_JUGGLER_EDWARD, TRAINER_JUGGLER_EDWARD},
MAP(SIX_ISLAND_WATER_PATH) },
{ {TRAINER_SWIMMER_MALE_SAMIR, SKIP, SKIP, SKIP, SKIP, TRAINER_SWIMMER_MALE_SAMIR_2},
MAP(SIX_ISLAND_WATER_PATH) },
{ {TRAINER_SWIMMER_FEMALE_DENISE, TRAINER_SWIMMER_FEMALE_DENISE},
MAP(SIX_ISLAND_WATER_PATH) },
{ {TRAINER_TWINS_MIU_MIA, TRAINER_TWINS_MIU_MIA},
MAP(SIX_ISLAND_WATER_PATH) },
{ {TRAINER_HIKER_EARL, SKIP, SKIP, SKIP, SKIP, TRAINER_HIKER_EARL_2},
MAP(SIX_ISLAND_WATER_PATH) },
{ {TRAINER_RUIN_MANIAC_STANLY, TRAINER_RUIN_MANIAC_STANLY},
MAP(SIX_ISLAND_RUIN_VALLEY) },
{ {TRAINER_RUIN_MANIAC_FOSTER, TRAINER_RUIN_MANIAC_FOSTER},
MAP(SIX_ISLAND_RUIN_VALLEY) },
{ {TRAINER_RUIN_MANIAC_LARRY, SKIP, SKIP, SKIP, SKIP, TRAINER_RUIN_MANIAC_LARRY_2},
MAP(SIX_ISLAND_RUIN_VALLEY) },
{ {TRAINER_HIKER_DARYL, TRAINER_HIKER_DARYL},
MAP(SIX_ISLAND_RUIN_VALLEY) },
{ {TRAINER_POKEMANIAC_HECTOR, SKIP, SKIP, SKIP, SKIP, TRAINER_POKEMANIAC_HECTOR_2},
MAP(SIX_ISLAND_RUIN_VALLEY) },
{ {TRAINER_PSYCHIC_DARIO, SKIP, SKIP, SKIP, SKIP, TRAINER_PSYCHIC_DARIO_2},
MAP(SEVEN_ISLAND_TRAINER_TOWER) },
{ {TRAINER_PSYCHIC_RODETTE, SKIP, SKIP, SKIP, SKIP, TRAINER_PSYCHIC_RODETTE_2},
MAP(SEVEN_ISLAND_TRAINER_TOWER) },
{ {TRAINER_AROMA_LADY_MIAH, TRAINER_AROMA_LADY_MIAH},
MAP(SEVEN_ISLAND_SEVAULT_CANYON_ENTRANCE) },
{ {TRAINER_YOUNG_COUPLE_EVE_JON, TRAINER_YOUNG_COUPLE_EVE_JON},
MAP(SEVEN_ISLAND_SEVAULT_CANYON_ENTRANCE) },
{ {TRAINER_JUGGLER_MASON, SKIP, SKIP, SKIP, SKIP, TRAINER_JUGGLER_MASON_2},
MAP(SEVEN_ISLAND_SEVAULT_CANYON_ENTRANCE) },
{ {TRAINER_PKMN_RANGER_NICOLAS, SKIP, SKIP, SKIP, SKIP, TRAINER_PKMN_RANGER_NICOLAS_2},
MAP(SEVEN_ISLAND_SEVAULT_CANYON_ENTRANCE) },
{ {TRAINER_PKMN_RANGER_MADELINE, SKIP, SKIP, SKIP, SKIP, TRAINER_PKMN_RANGER_MADELINE_2},
MAP(SEVEN_ISLAND_SEVAULT_CANYON_ENTRANCE) },
{ {TRAINER_CRUSH_GIRL_CYNDY, SKIP, SKIP, SKIP, SKIP, TRAINER_CRUSH_GIRL_CYNDY_2},
MAP(SEVEN_ISLAND_SEVAULT_CANYON) },
{ {TRAINER_TAMER_EVAN, SKIP, SKIP, SKIP, SKIP, TRAINER_TAMER_EVAN_2},
MAP(SEVEN_ISLAND_SEVAULT_CANYON) },
{ {TRAINER_PKMN_RANGER_JACKSON, SKIP, SKIP, SKIP, SKIP, TRAINER_PKMN_RANGER_JACKSON_2},
MAP(SEVEN_ISLAND_SEVAULT_CANYON) },
{ {TRAINER_PKMN_RANGER_KATELYN, SKIP, SKIP, SKIP, SKIP, TRAINER_PKMN_RANGER_KATELYN_2},
MAP(SEVEN_ISLAND_SEVAULT_CANYON) },
{ {TRAINER_COOLTRAINER_LEROY, SKIP, SKIP, SKIP, SKIP, TRAINER_COOLTRAINER_LEROY_2},
MAP(SEVEN_ISLAND_SEVAULT_CANYON) },
{ {TRAINER_COOLTRAINER_MICHELLE, SKIP, SKIP, SKIP, SKIP, TRAINER_COOLTRAINER_MICHELLE_2},
MAP(SEVEN_ISLAND_SEVAULT_CANYON) },
{ {TRAINER_COOL_COUPLE_LEX_NYA, SKIP, SKIP, SKIP, SKIP, TRAINER_COOL_COUPLE_LEX_NYA_2},
MAP(SEVEN_ISLAND_SEVAULT_CANYON) },
{ {TRAINER_RUIN_MANIAC_BRANDON, TRAINER_RUIN_MANIAC_BRANDON},
MAP(SEVEN_ISLAND_TANOBY_RUINS) },
{ {TRAINER_RUIN_MANIAC_BENJAMIN, TRAINER_RUIN_MANIAC_BENJAMIN},
MAP(SEVEN_ISLAND_TANOBY_RUINS) },
{ {TRAINER_PAINTER_EDNA, TRAINER_PAINTER_EDNA},
MAP(SEVEN_ISLAND_TANOBY_RUINS) },
{ {TRAINER_GENTLEMAN_CLIFFORD, TRAINER_GENTLEMAN_CLIFFORD},
MAP(SEVEN_ISLAND_TANOBY_RUINS) },
};
static const u8 sMovementScript_Wait48[] = {
MOVEMENT_ACTION_DELAY_16,
MOVEMENT_ACTION_DELAY_16,
MOVEMENT_ACTION_DELAY_16,
MOVEMENT_ACTION_STEP_END
};
static const u8 sMovementScript_TrainerUnfought[] = {
MOVEMENT_ACTION_EMOTE_EXCLAMATION_MARK,
MOVEMENT_ACTION_STEP_END
};
static const u8 sMovementScript_TrainerNoRematch[] = {
MOVEMENT_ACTION_EMOTE_X,
MOVEMENT_ACTION_STEP_END
};
static const u8 sMovementScript_TrainerRematch[] = {
MOVEMENT_ACTION_WALK_IN_PLACE_FASTER_DOWN,
MOVEMENT_ACTION_EMOTE_DOUBLE_EXCL_MARK,
MOVEMENT_ACTION_STEP_END
};
static const u8 sFaceDirectionMovementTypeByFacingDirection[] = {
MOVEMENT_TYPE_FACE_DOWN,
MOVEMENT_TYPE_FACE_DOWN,
MOVEMENT_TYPE_FACE_UP,
MOVEMENT_TYPE_FACE_LEFT,
MOVEMENT_TYPE_FACE_RIGHT
};
// text
void VsSeekerFreezeObjectsAfterChargeComplete(void)
{
CreateTask(Task_ResetObjectsRematchWantedState, 80);
}
static void Task_ResetObjectsRematchWantedState(u8 taskId)
{
struct Task *task = &gTasks[taskId];
u8 i;
if (task->data[0] == 0 && walkrun_is_standing_still() == TRUE)
{
HandleEnforcedLookDirectionOnPlayerStopMoving();
task->data[0] = 1;
}
if (task->data[1] == 0)
{
for (i = 0; i < OBJECT_EVENTS_COUNT; i++)
{
if (ObjectEventIdIsSane(i) == TRUE)
{
if (gObjectEvents[i].singleMovementActive)
return;
FreezeObjectEvent(&gObjectEvents[i]);
}
}
}
task->data[1] = 1;
if (task->data[0] != 0)
{
DestroyTask(taskId);
StopPlayerAvatar();
ScriptContext_Enable();
}
}
void VsSeekerResetObjectMovementAfterChargeComplete(void)
{
struct ObjectEventTemplate * templates = gSaveBlock1Ptr->objectEventTemplates;
u8 i;
u8 movementType;
u8 objEventId;
struct ObjectEvent * objectEvent;
for (i = 0; i < gMapHeader.events->objectEventCount; i++)
{
if ((templates[i].objUnion.normal.trainerType == TRAINER_TYPE_NORMAL
|| templates[i].objUnion.normal.trainerType == TRAINER_TYPE_BURIED)
&& (templates[i].objUnion.normal.movementType == MOVEMENT_TYPE_RAISE_HAND_AND_STOP
|| templates[i].objUnion.normal.movementType == MOVEMENT_TYPE_RAISE_HAND_AND_JUMP
|| templates[i].objUnion.normal.movementType == MOVEMENT_TYPE_RAISE_HAND_AND_SWIM))
{
movementType = GetRandomFaceDirectionMovementType();
TryGetObjectEventIdByLocalIdAndMap(templates[i].localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &objEventId);
objectEvent = &gObjectEvents[objEventId];
if (ObjectEventIdIsSane(objEventId) == TRUE)
{
SetTrainerMovementType(objectEvent, movementType);
}
templates[i].objUnion.normal.movementType = movementType;
}
}
}
bool8 UpdateVsSeekerStepCounter(void)
{
u8 x = 0;
if (CheckBagHasItem(ITEM_VS_SEEKER, 1) == TRUE)
{
if ((gSaveBlock1Ptr->trainerRematchStepCounter & 0xFF) < 100)
gSaveBlock1Ptr->trainerRematchStepCounter++;
}
if (FlagGet(FLAG_SYS_VS_SEEKER_CHARGING) == TRUE)
{
if (((gSaveBlock1Ptr->trainerRematchStepCounter >> 8) & 0xFF) < 100)
{
x = (((gSaveBlock1Ptr->trainerRematchStepCounter >> 8) & 0xFF) + 1);
gSaveBlock1Ptr->trainerRematchStepCounter = (gSaveBlock1Ptr->trainerRematchStepCounter & 0xFF) | (x << 8);
}
if (((gSaveBlock1Ptr->trainerRematchStepCounter >> 8) & 0xFF) == 100)
{
FlagClear(FLAG_SYS_VS_SEEKER_CHARGING);
VsSeekerResetChargingStepCounter();
ClearAllTrainerRematchStates();
return TRUE;
}
}
return FALSE;
}
void MapResetTrainerRematches(u16 mapGroup, u16 mapNum)
{
FlagClear(FLAG_SYS_VS_SEEKER_CHARGING);
VsSeekerResetChargingStepCounter();
ClearAllTrainerRematchStates();
ResetMovementOfRematchableTrainers();
}
static void ResetMovementOfRematchableTrainers(void)
{
u8 i;
for (i = 0; i < OBJECT_EVENTS_COUNT; i++)
{
struct ObjectEvent * objectEvent = &gObjectEvents[i];
if (objectEvent->movementType == MOVEMENT_TYPE_RAISE_HAND_AND_STOP
|| objectEvent->movementType == MOVEMENT_TYPE_RAISE_HAND_AND_JUMP
|| objectEvent->movementType == MOVEMENT_TYPE_RAISE_HAND_AND_SWIM)
{
u8 movementType = GetRandomFaceDirectionMovementType();
if (objectEvent->active && gSprites[objectEvent->spriteId].data[0] == i)
{
gSprites[objectEvent->spriteId].x2 = 0;
gSprites[objectEvent->spriteId].y2 = 0;
SetTrainerMovementType(objectEvent, movementType);
}
}
}
}
static void VsSeekerResetInBagStepCounter(void)
{
gSaveBlock1Ptr->trainerRematchStepCounter &= 0xFF00;
}
static void VsSeekerResetChargingStepCounter(void)
{
gSaveBlock1Ptr->trainerRematchStepCounter &= 0x00FF;
}
void Task_VsSeeker_0(u8 taskId)
{
u8 i;
u8 respval;
for (i = 0; i < 16; i++)
gTasks[taskId].data[i] = 0;
sVsSeeker = AllocZeroed(sizeof(struct VsSeekerStruct));
GatherNearbyTrainerInfo();
respval = CanUseVsSeeker();
if (respval == VSSEEKER_NOT_CHARGED)
{
Free(sVsSeeker);
DisplayItemMessageOnField(taskId, FONT_NORMAL, VSSeeker_Text_BatteryNotChargedNeedXSteps, Task_ItemUse_CloseMessageBoxAndReturnToField_VsSeeker);
}
else if (respval == VSSEEKER_NO_ONE_IN_RANGE)
{
Free(sVsSeeker);
DisplayItemMessageOnField(taskId, FONT_NORMAL, VSSeeker_Text_NoTrainersWithinRange, Task_ItemUse_CloseMessageBoxAndReturnToField_VsSeeker);
}
else if (respval == VSSEEKER_CAN_USE)
{
ItemUse_SetQuestLogEvent(QL_EVENT_USED_ITEM, 0, gSpecialVar_ItemId, 0xFFFF);
FieldEffectStart(FLDEFF_USE_VS_SEEKER);
gTasks[taskId].func = Task_VsSeeker_1;
gTasks[taskId].data[0] = 15;
}
}
static void Task_VsSeeker_1(u8 taskId)
{
if (--gTasks[taskId].data[0] == 0)
{
gTasks[taskId].func = Task_VsSeeker_2;
gTasks[taskId].data[1] = 16;
}
}
static void Task_VsSeeker_2(u8 taskId)
{
s16 * data = gTasks[taskId].data;
if (data[2] != 2 && --data[1] == 0)
{
PlaySE(SE_CONTEST_MONS_TURN);
data[1] = 11;
data[2]++;
}
if (!FieldEffectActiveListContains(FLDEFF_USE_VS_SEEKER))
{
data[1] = 0;
data[2] = 0;
VsSeekerResetInBagStepCounter();
sVsSeeker->responseCode = GetVsSeekerResponseInArea(sRematches);
ScriptMovement_StartObjectMovementScript(0xFF, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, sMovementScript_Wait48);
gTasks[taskId].func = Task_VsSeeker_3;
}
}
static void GatherNearbyTrainerInfo(void)
{
struct ObjectEventTemplate *templates = gSaveBlock1Ptr->objectEventTemplates;
u8 objectEventId = 0;
u8 vsSeekerObjectIdx = 0;
s32 objectEventIdx;
for (objectEventIdx = 0; objectEventIdx < gMapHeader.events->objectEventCount; objectEventIdx++)
{
if (templates[objectEventIdx].objUnion.normal.trainerType == TRAINER_TYPE_NORMAL || templates[objectEventIdx].objUnion.normal.trainerType == TRAINER_TYPE_BURIED)
{
sVsSeeker->trainerInfo[vsSeekerObjectIdx].script = templates[objectEventIdx].script;
sVsSeeker->trainerInfo[vsSeekerObjectIdx].trainerIdx = GetTrainerFlagFromScript(templates[objectEventIdx].script);
sVsSeeker->trainerInfo[vsSeekerObjectIdx].localId = templates[objectEventIdx].localId;
TryGetObjectEventIdByLocalIdAndMap(templates[objectEventIdx].localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &objectEventId);
sVsSeeker->trainerInfo[vsSeekerObjectIdx].objectEventId = objectEventId;
sVsSeeker->trainerInfo[vsSeekerObjectIdx].xCoord = gObjectEvents[objectEventId].currentCoords.x - 7;
sVsSeeker->trainerInfo[vsSeekerObjectIdx].yCoord = gObjectEvents[objectEventId].currentCoords.y - 7;
sVsSeeker->trainerInfo[vsSeekerObjectIdx].graphicsId = templates[objectEventIdx].graphicsId;
vsSeekerObjectIdx++;
}
}
sVsSeeker->trainerInfo[vsSeekerObjectIdx].localId = 0xFF;
}
static void Task_VsSeeker_3(u8 taskId)
{
if (ScriptMovement_IsObjectMovementFinished(0xFF, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup))
{
if (sVsSeeker->responseCode == VSSEEKER_RESPONSE_NO_RESPONSE)
{
DisplayItemMessageOnField(taskId, FONT_NORMAL, VSSeeker_Text_TrainersNotReady, Task_ItemUse_CloseMessageBoxAndReturnToField_VsSeeker);
}
else
{
if (sVsSeeker->responseCode == VSSEEKER_RESPONSE_FOUND_REMATCHES)
StartAllRespondantIdleMovements();
ClearDialogWindowAndFrame(0, TRUE);
ClearPlayerHeldMovementAndUnfreezeObjectEvents();
UnlockPlayerFieldControls();
DestroyTask(taskId);
}
Free(sVsSeeker);
}
}
static u8 CanUseVsSeeker(void)
{
u8 vsSeekerChargeSteps = gSaveBlock1Ptr->trainerRematchStepCounter;
if (vsSeekerChargeSteps == 100)
{
if (GetRematchableTrainerLocalId() == 0xFF)
return VSSEEKER_NO_ONE_IN_RANGE;
else
return VSSEEKER_CAN_USE;
}
else
{
TV_PrintIntToStringVar(0, 100 - vsSeekerChargeSteps);
return VSSEEKER_NOT_CHARGED;
}
}
static u8 GetVsSeekerResponseInArea(const struct RematchData * vsSeekerData)
{
u16 trainerIdx = 0;
u16 rval = 0;
u8 rematchTrainerIdx;
u8 unusedIdx = 0;
u8 response = 0;
s32 vsSeekerIdx = 0;
while (sVsSeeker->trainerInfo[vsSeekerIdx].localId != 0xFF)
{
if (IsTrainerVisibleOnScreen(&sVsSeeker->trainerInfo[vsSeekerIdx]) == TRUE)
{
trainerIdx = sVsSeeker->trainerInfo[vsSeekerIdx].trainerIdx;
if (!HasTrainerBeenFought(trainerIdx))
{
StartTrainerObjectMovementScript(&sVsSeeker->trainerInfo[vsSeekerIdx], sMovementScript_TrainerUnfought);
sVsSeeker->trainerHasNotYetBeenFought = 1;
vsSeekerIdx++;
continue;
}
rematchTrainerIdx = GetNextAvailableRematchTrainer(vsSeekerData, trainerIdx, &unusedIdx);
if (rematchTrainerIdx == 0)
{
StartTrainerObjectMovementScript(&sVsSeeker->trainerInfo[vsSeekerIdx], sMovementScript_TrainerNoRematch);
sVsSeeker->trainerDoesNotWantRematch = 1;
}
else
{
rval = Random() % 100; // Even if it's overwritten below, it progresses the RNG.
response = GetCurVsSeekerResponse(vsSeekerIdx, trainerIdx);
if (response == VSSEEKER_SINGLE_RESP_YES)
rval = 100; // Definitely yes
else if (response == VSSEEKER_SINGLE_RESP_NO)
rval = 0; // Definitely no
// Otherwise it's a 70% chance to want a rematch
if (rval < 30)
{
StartTrainerObjectMovementScript(&sVsSeeker->trainerInfo[vsSeekerIdx], sMovementScript_TrainerNoRematch);
sVsSeeker->trainerDoesNotWantRematch = 1;
}
else
{
gSaveBlock1Ptr->trainerRematches[sVsSeeker->trainerInfo[vsSeekerIdx].localId] = rematchTrainerIdx;
ShiftStillObjectEventCoords(&gObjectEvents[sVsSeeker->trainerInfo[vsSeekerIdx].objectEventId]);
StartTrainerObjectMovementScript(&sVsSeeker->trainerInfo[vsSeekerIdx], sMovementScript_TrainerRematch);
sVsSeeker->trainerIdxArray[sVsSeeker->numRematchableTrainers] = trainerIdx;
sVsSeeker->runningBehaviourEtcArray[sVsSeeker->numRematchableTrainers] = GetRunningBehaviorFromGraphicsId(sVsSeeker->trainerInfo[vsSeekerIdx].graphicsId);
sVsSeeker->numRematchableTrainers++;
sVsSeeker->trainerWantsRematch = 1;
}
}
}
vsSeekerIdx++;
}
if (sVsSeeker->trainerWantsRematch)
{
PlaySE(SE_PIN);
FlagSet(FLAG_SYS_VS_SEEKER_CHARGING);
VsSeekerResetChargingStepCounter();
return VSSEEKER_RESPONSE_FOUND_REMATCHES;
}
if (sVsSeeker->trainerHasNotYetBeenFought)
return VSSEEKER_RESPONSE_UNFOUGHT_TRAINERS;
return VSSEEKER_RESPONSE_NO_RESPONSE;
}
void ClearRematchStateByTrainerId(void)
{
u8 objEventId = 0;
struct ObjectEventTemplate *objectEventTemplates = gSaveBlock1Ptr->objectEventTemplates;
int vsSeekerDataIdx = LookupVsSeekerOpponentInArray(sRematches, gTrainerBattleOpponent_A);
if (vsSeekerDataIdx != -1)
{
int i;
for (i = 0; i < gMapHeader.events->objectEventCount; i++)
{
if ((objectEventTemplates[i].objUnion.normal.trainerType == TRAINER_TYPE_NORMAL
|| objectEventTemplates[i].objUnion.normal.trainerType == TRAINER_TYPE_BURIED)
&& vsSeekerDataIdx == LookupVsSeekerOpponentInArray(sRematches, GetTrainerFlagFromScript(objectEventTemplates[i].script)))
{
struct ObjectEvent *objectEvent;
TryGetObjectEventIdByLocalIdAndMap(objectEventTemplates[i].localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &objEventId);
objectEvent = &gObjectEvents[objEventId];
GetRandomFaceDirectionMovementType(&objectEventTemplates[i]); // You are using this function incorrectly. Please consult the manual.
OverrideMovementTypeForObjectEvent(objectEvent, sFaceDirectionMovementTypeByFacingDirection[objectEvent->facingDirection]);
gSaveBlock1Ptr->trainerRematches[objectEventTemplates[i].localId] = 0;
if (gSelectedObjectEvent == objEventId)
objectEvent->movementType = sFaceDirectionMovementTypeByFacingDirection[objectEvent->facingDirection];
else
objectEvent->movementType = MOVEMENT_TYPE_FACE_DOWN;
}
}
}
}
static void TryGetRematchTrainerIdGivenGameState(const u16 * trainerIdxs, u8 * rematchIdx_p)
{
switch (*rematchIdx_p)
{
case 0:
break;
case 1:
if (!FlagGet(FLAG_GOT_VS_SEEKER))
*rematchIdx_p = GetRematchTrainerIdGivenGameState(trainerIdxs, *rematchIdx_p);
break;
case 2:
if (!FlagGet(FLAG_WORLD_MAP_CELADON_CITY))
*rematchIdx_p = GetRematchTrainerIdGivenGameState(trainerIdxs, *rematchIdx_p);
break;
case 3:
if (!FlagGet(FLAG_WORLD_MAP_FUCHSIA_CITY))
*rematchIdx_p = GetRematchTrainerIdGivenGameState(trainerIdxs, *rematchIdx_p);
break;
case 4:
if (!FlagGet(FLAG_SYS_GAME_CLEAR))
*rematchIdx_p = GetRematchTrainerIdGivenGameState(trainerIdxs, *rematchIdx_p);
break;
case 5:
if (!FlagGet(FLAG_SYS_CAN_LINK_WITH_RS))
*rematchIdx_p = GetRematchTrainerIdGivenGameState(trainerIdxs, *rematchIdx_p);
break;
}
}
static u8 GetRematchTrainerIdGivenGameState(const u16 *trainerIdxs, u8 rematchIdx)
{
while (--rematchIdx != 0)
{
const u16 *rematch_p = trainerIdxs + rematchIdx;
if (*rematch_p != SKIP)
return rematchIdx;
}
return 0;
}
bool8 ShouldTryRematchBattle(void)
{
if (ShouldTryRematchBattleInternal(sRematches, gTrainerBattleOpponent_A))
{
return TRUE;
}
return HasRematchTrainerAlreadyBeenFought(sRematches, gTrainerBattleOpponent_A);
}
static bool8 ShouldTryRematchBattleInternal(const struct RematchData *vsSeekerData, u16 trainerBattleOpponent)
{
s32 rematchIdx = GetRematchIdx(vsSeekerData, trainerBattleOpponent);
if (rematchIdx == -1)
return FALSE;
if (rematchIdx >= 0 && rematchIdx < NELEMS(sRematches))
{
if (IsThisTrainerRematchable(gSpecialVar_LastTalked))
return TRUE;
}
return FALSE;
}
static bool8 HasRematchTrainerAlreadyBeenFought(const struct RematchData *vsSeekerData, u16 trainerBattleOpponent)
{
s32 rematchIdx = GetRematchIdx(vsSeekerData, trainerBattleOpponent);
if (rematchIdx == -1)
return FALSE;
if (!HasTrainerBeenFought(vsSeekerData[rematchIdx].trainerIdxs[0]))
return FALSE;
return TRUE;
}
void ClearRematchStateOfLastTalked(void)
{
gSaveBlock1Ptr->trainerRematches[gSpecialVar_LastTalked] = 0;
SetBattledTrainerFlag();
}
static int LookupVsSeekerOpponentInArray(const struct RematchData * array, u16 trainerId)
{
int i, j;
for (i = 0; i < NELEMS(sRematches); i++)
{
for (j = 0; j < MAX_REMATCH_PARTIES; j++)
{
u16 testTrainerId;
if (array[i].trainerIdxs[j] == 0)
break;
testTrainerId = array[i].trainerIdxs[j];
if (testTrainerId == SKIP)
continue;
if (testTrainerId == trainerId)
return i;
}
}
return -1;
}
int GetRematchTrainerId(u16 trainerId)
{
u8 i;
u8 j;
j = GetNextAvailableRematchTrainer(sRematches, trainerId, &i);
if (!j)
return 0;
TryGetRematchTrainerIdGivenGameState(sRematches[i].trainerIdxs, &j);
return sRematches[i].trainerIdxs[j];
}
u8 IsTrainerReadyForRematch(void)
{
return IsTrainerReadyForRematchInternal(sRematches, gTrainerBattleOpponent_A);
}
static bool8 IsTrainerReadyForRematchInternal(const struct RematchData * array, u16 trainerId)
{
int rematchTrainerIdx = LookupVsSeekerOpponentInArray(array, trainerId);
if (rematchTrainerIdx == -1)
return FALSE;
if (rematchTrainerIdx >= NELEMS(sRematches))
return FALSE;
if (!IsThisTrainerRematchable(gSpecialVar_LastTalked))
return FALSE;
return TRUE;
}
static bool8 ObjectEventIdIsSane(u8 objectEventId)
{
struct ObjectEvent *objectEvent = &gObjectEvents[objectEventId];
if (objectEvent->active && gMapHeader.events->objectEventCount >= objectEvent->localId && gSprites[objectEvent->spriteId].data[0] == objectEventId)
return TRUE;
return FALSE;
}
static u8 GetRandomFaceDirectionMovementType()
{
u16 r1 = Random() % 4;
switch (r1)
{
case 0:
return MOVEMENT_TYPE_FACE_UP;
case 1:
return MOVEMENT_TYPE_FACE_DOWN;
case 2:
return MOVEMENT_TYPE_FACE_LEFT;
case 3:
return MOVEMENT_TYPE_FACE_RIGHT;
default:
return MOVEMENT_TYPE_FACE_DOWN;
}
}
static u8 GetRunningBehaviorFromGraphicsId(u8 graphicsId)
{
switch (graphicsId)
{
case OBJ_EVENT_GFX_LITTLE_GIRL:
case OBJ_EVENT_GFX_YOUNGSTER:
case OBJ_EVENT_GFX_BOY:
case OBJ_EVENT_GFX_BUG_CATCHER:
case OBJ_EVENT_GFX_LASS:
case OBJ_EVENT_GFX_WOMAN_1:
case OBJ_EVENT_GFX_BATTLE_GIRL:
case OBJ_EVENT_GFX_MAN:
case OBJ_EVENT_GFX_ROCKER:
case OBJ_EVENT_GFX_WOMAN_2:
case OBJ_EVENT_GFX_BEAUTY:
case OBJ_EVENT_GFX_BALDING_MAN:
case OBJ_EVENT_GFX_TUBER_F:
case OBJ_EVENT_GFX_CAMPER:
case OBJ_EVENT_GFX_PICNICKER:
case OBJ_EVENT_GFX_COOLTRAINER_M:
case OBJ_EVENT_GFX_COOLTRAINER_F:
case OBJ_EVENT_GFX_SWIMMER_M_LAND:
case OBJ_EVENT_GFX_SWIMMER_F_LAND:
case OBJ_EVENT_GFX_BLACKBELT:
case OBJ_EVENT_GFX_HIKER:
case OBJ_EVENT_GFX_SAILOR:
return MOVEMENT_TYPE_RAISE_HAND_AND_JUMP;
case OBJ_EVENT_GFX_TUBER_M_WATER:
case OBJ_EVENT_GFX_SWIMMER_M_WATER:
case OBJ_EVENT_GFX_SWIMMER_F_WATER:
return MOVEMENT_TYPE_RAISE_HAND_AND_SWIM;
default:
return MOVEMENT_TYPE_RAISE_HAND_AND_STOP;
}
}
static u16 GetTrainerFlagFromScript(const u8 *script)
/*
* The trainer flag is a little-endian short located +2 from
* the script pointer, assuming the trainerbattle command is
* first in the script. Because scripts are unaligned, and
* because the ARM processor requires shorts to be 16-bit
* aligned, this function needs to perform explicit bitwise
* operations to get the correct flag.
*
* 5c XX YY ZZ ...
* -- --
*/
{
u16 trainerFlag;
script += 2;
trainerFlag = script[0];
trainerFlag |= script[1] << 8;
return trainerFlag;
}
static int GetRematchIdx(const struct RematchData * vsSeekerData, u16 trainerFlagIdx)
{
int i;
for (i = 0; i < NELEMS(sRematches); i++)
{
if (vsSeekerData[i].trainerIdxs[0] == trainerFlagIdx)
return i;
}
return -1;
}
static bool32 IsThisTrainerRematchable(u32 localId)
{
if (!gSaveBlock1Ptr->trainerRematches[localId])
return FALSE;
return TRUE;
}
static void ClearAllTrainerRematchStates(void)
{
u8 i;
for (i = 0; i < NELEMS(gSaveBlock1Ptr->trainerRematches); i++)
gSaveBlock1Ptr->trainerRematches[i] = 0;
}
static bool8 IsTrainerVisibleOnScreen(struct VsSeekerTrainerInfo * trainerInfo)
{
s16 x;
s16 y;
PlayerGetDestCoords(&x, &y);
x -= 7;
y -= 7;
if ( x - 7 <= trainerInfo->xCoord
&& x + 7 >= trainerInfo->xCoord
&& y - 5 <= trainerInfo->yCoord
&& y + 5 >= trainerInfo->yCoord
&& ObjectEventIdIsSane(trainerInfo->objectEventId) == 1)
return TRUE;
return FALSE;
}
static u8 GetNextAvailableRematchTrainer(const struct RematchData * vsSeekerData, u16 trainerFlagNo, u8 * idxPtr)
{
int i, j;
for (i = 0; i < NELEMS(sRematches); i++)
{
if (vsSeekerData[i].trainerIdxs[0] == trainerFlagNo)
{
*idxPtr = i;
for (j = 1; j < MAX_REMATCH_PARTIES; j++)
{
if (vsSeekerData[i].trainerIdxs[j] == TRAINER_NONE)
return j - 1;
if (vsSeekerData[i].trainerIdxs[j] == SKIP)
continue;
if (HasTrainerBeenFought(vsSeekerData[i].trainerIdxs[j]))
continue;
return j;
}
return j - 1;
}
}
*idxPtr = 0;
return 0;
}
static u8 GetRematchableTrainerLocalId(void)
{
u8 idx;
u8 i;
for (i = 0; sVsSeeker->trainerInfo[i].localId != 0xFF; i++)
{
if (IsTrainerVisibleOnScreen(&sVsSeeker->trainerInfo[i]) == 1)
{
if (HasTrainerBeenFought(sVsSeeker->trainerInfo[i].trainerIdx) != 1 || GetNextAvailableRematchTrainer(sRematches, sVsSeeker->trainerInfo[i].trainerIdx, &idx))
return sVsSeeker->trainerInfo[i].localId;
}
}
return 0xFF;
}
static void StartTrainerObjectMovementScript(struct VsSeekerTrainerInfo * trainerInfo, const u8 * script)
{
UnfreezeObjectEvent(&gObjectEvents[trainerInfo->objectEventId]);
ScriptMovement_StartObjectMovementScript(trainerInfo->localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, script);
}
static u8 GetCurVsSeekerResponse(s32 vsSeekerIdx, u16 trainerIdx)
{
s32 i;
s32 j;
for (i = 0; i < vsSeekerIdx; i++)
{
if (IsTrainerVisibleOnScreen(&sVsSeeker->trainerInfo[i]) == 1 && sVsSeeker->trainerInfo[i].trainerIdx == trainerIdx)
{
for (j = 0; j < sVsSeeker->numRematchableTrainers; j++)
{
if (sVsSeeker->trainerIdxArray[j] == sVsSeeker->trainerInfo[i].trainerIdx)
return VSSEEKER_SINGLE_RESP_YES;
}
return VSSEEKER_SINGLE_RESP_NO;
}
}
return VSSEEKER_SINGLE_RESP_RAND;
}
static void StartAllRespondantIdleMovements(void)
{
u8 dummy = 0;
s32 i;
s32 j;
for (i = 0; i < sVsSeeker->numRematchableTrainers; i++)
{
for (j = 0; sVsSeeker->trainerInfo[j].localId != 0xFF; j++)
{
if (sVsSeeker->trainerInfo[j].trainerIdx == sVsSeeker->trainerIdxArray[i])
{
struct ObjectEvent *objectEvent = &gObjectEvents[sVsSeeker->trainerInfo[j].objectEventId];
if (ObjectEventIdIsSane(sVsSeeker->trainerInfo[j].objectEventId) == 1)
SetTrainerMovementType(objectEvent, sVsSeeker->runningBehaviourEtcArray[i]);
OverrideMovementTypeForObjectEvent(objectEvent, sVsSeeker->runningBehaviourEtcArray[i]);
gSaveBlock1Ptr->trainerRematches[sVsSeeker->trainerInfo[j].localId] = GetNextAvailableRematchTrainer(sRematches, sVsSeeker->trainerInfo[j].trainerIdx, &dummy);
}
}
}
}