pokefirered/src/pokemon_storage_system.c

159 lines
4.3 KiB
C

#include "global.h"
#include "gflib.h"
#include "pokemon_storage_system_internal.h"
void BackupPokemonStorage(struct PokemonStorage * dest)
{
*dest = *gPokemonStoragePtr;
}
void RestorePokemonStorage(struct PokemonStorage * src)
{
*gPokemonStoragePtr = *src;
}
// Functions here are general utility functions.
u8 StorageGetCurrentBox(void)
{
return gPokemonStoragePtr->currentBox;
}
void SetCurrentBox(u8 boxId)
{
if (boxId < TOTAL_BOXES_COUNT)
gPokemonStoragePtr->currentBox = boxId;
}
u32 GetBoxMonDataAt(u8 boxId, u8 boxPosition, s32 request)
{
if (boxId < TOTAL_BOXES_COUNT && boxPosition < IN_BOX_COUNT)
return GetBoxMonData(&gPokemonStoragePtr->boxes[boxId][boxPosition], request);
else
return 0;
}
void SetBoxMonDataAt(u8 boxId, u8 boxPosition, s32 request, const void *value)
{
if (boxId < TOTAL_BOXES_COUNT && boxPosition < IN_BOX_COUNT)
SetBoxMonData(&gPokemonStoragePtr->boxes[boxId][boxPosition], request, value);
}
u32 GetCurrentBoxMonData(u8 boxPosition, s32 request)
{
return GetBoxMonDataAt(gPokemonStoragePtr->currentBox, boxPosition, request);
}
void SetCurrentBoxMonData(u8 boxPosition, s32 request, const void *value)
{
SetBoxMonDataAt(gPokemonStoragePtr->currentBox, boxPosition, request, value);
}
void GetBoxMonNickAt(u8 boxId, u8 boxPosition, u8 *dst)
{
if (boxId < TOTAL_BOXES_COUNT && boxPosition < IN_BOX_COUNT)
GetBoxMonData(&gPokemonStoragePtr->boxes[boxId][boxPosition], MON_DATA_NICKNAME, dst);
else
*dst = EOS;
}
void SetBoxMonNickAt(u8 boxId, u8 boxPosition, const u8 *nick)
{
if (boxId < TOTAL_BOXES_COUNT && boxPosition < IN_BOX_COUNT)
SetBoxMonData(&gPokemonStoragePtr->boxes[boxId][boxPosition], MON_DATA_NICKNAME, nick);
}
u32 GetAndCopyBoxMonDataAt(u8 boxId, u8 boxPosition, s32 request, void *dst)
{
if (boxId < TOTAL_BOXES_COUNT && boxPosition < IN_BOX_COUNT)
return GetBoxMonData(&gPokemonStoragePtr->boxes[boxId][boxPosition], request, dst);
else
return 0;
}
void SetBoxMonAt(u8 boxId, u8 boxPosition, struct BoxPokemon * src)
{
if (boxId < TOTAL_BOXES_COUNT && boxPosition < IN_BOX_COUNT)
gPokemonStoragePtr->boxes[boxId][boxPosition] = *src;
}
void CopyBoxMonAt(u8 boxId, u8 boxPosition, struct BoxPokemon * dst)
{
if (boxId < TOTAL_BOXES_COUNT && boxPosition < IN_BOX_COUNT)
*dst = gPokemonStoragePtr->boxes[boxId][boxPosition];
}
void ZeroBoxMonAt(u8 boxId, u8 boxPosition)
{
if (boxId < TOTAL_BOXES_COUNT && boxPosition < IN_BOX_COUNT)
ZeroBoxMonData(&gPokemonStoragePtr->boxes[boxId][boxPosition]);
}
void BoxMonAtToMon(u8 boxId, u8 boxPosition, struct Pokemon * dst)
{
if (boxId < TOTAL_BOXES_COUNT && boxPosition < IN_BOX_COUNT)
BoxMonToMon(&gPokemonStoragePtr->boxes[boxId][boxPosition], dst);
}
struct BoxPokemon * GetBoxedMonPtr(u8 boxId, u8 boxPosition)
{
if (boxId < TOTAL_BOXES_COUNT && boxPosition < IN_BOX_COUNT)
return &gPokemonStoragePtr->boxes[boxId][boxPosition];
else
return NULL;
}
u8 *GetBoxNamePtr(u8 boxId)
{
if (boxId < TOTAL_BOXES_COUNT)
return gPokemonStoragePtr->boxNames[boxId];
else
return NULL;
}
u8 GetBoxWallpaper(u8 boxId)
{
if (boxId < TOTAL_BOXES_COUNT)
return gPokemonStoragePtr->boxWallpapers[boxId];
else
return 0;
}
void SetBoxWallpaper(u8 boxId, u8 wallpaperId)
{
if (boxId < TOTAL_BOXES_COUNT && wallpaperId < WALLPAPER_COUNT)
gPokemonStoragePtr->boxWallpapers[boxId] = wallpaperId;
}
s16 SeekToNextMonInBox(struct BoxPokemon * boxMons, s8 curIndex, u8 maxIndex, u8 flags)
{
// flags:
// bit 0: Allow eggs
// bit 1: Search backwards
s16 i;
s16 adder;
if (flags == 0 || flags == 1)
adder = 1;
else
adder = -1;
if (flags == 1 || flags == 3)
{
for (i = curIndex + adder; i >= 0 && i <= maxIndex; i += adder)
{
if (GetBoxMonData(&boxMons[i], MON_DATA_SPECIES) != SPECIES_NONE)
return i;
}
}
else
{
for (i = curIndex + adder; i >= 0 && i <= maxIndex; i += adder)
{
if (GetBoxMonData(&boxMons[i], MON_DATA_SPECIES) != SPECIES_NONE
&& !GetBoxMonData(&boxMons[i], MON_DATA_IS_EGG))
return i;
}
}
return -1;
}