pokefirered/include/battle_ai_switch_items.h
2022-08-12 13:58:24 -04:00

28 lines
515 B
C

#ifndef GUARD_BATTLE_AI_SWITCH_ITEMS_H
#define GUARD_BATTLE_AI_SWITCH_ITEMS_H
#include "global.h"
enum {
AI_ITEM_FULL_RESTORE = 1,
AI_ITEM_HEAL_HP,
AI_ITEM_CURE_CONDITION,
AI_ITEM_X_STAT,
AI_ITEM_GUARD_SPECS,
AI_ITEM_NOT_RECOGNIZABLE
};
enum {
AI_HEAL_CONFUSION,
AI_HEAL_PARALYSIS,
AI_HEAL_FREEZE,
AI_HEAL_BURN,
AI_HEAL_POISON,
AI_HEAL_SLEEP,
};
void AI_TrySwitchOrUseItem(void);
u8 GetMostSuitableMonToSwitchInto(void);
#endif // GUARD_BATTLE_AI_SWITCH_ITEMS_H